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	<title>VRChat Wiki - User contributions [en]</title>
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	<updated>2026-06-04T00:40:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Phantom_sense&amp;diff=29286</id>
		<title>Community:Phantom sense</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Phantom_sense&amp;diff=29286"/>
		<updated>2025-04-10T14:18:57Z</updated>

		<summary type="html">&lt;p&gt;Usr 3dd59cf6-f960-49ca-96fb-501bb42accd7: Replace &amp;quot;among VRChat users&amp;quot; with &amp;quot;among some VRChat users&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
&#039;&#039;&#039;Phantom sense&#039;&#039;&#039; (or &amp;quot;phantom touch&amp;quot;) is a psychological phenomena experienced among some VRChat users, where one may perceive physical sensations from actions and stimuli, from their [[Avatars|avatar]] within virtual reality&amp;lt;ref&amp;gt;[https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0010564 &#039;First Person Experience of Body Transfer in Virtual Reality&#039;] on &#039;&#039;journals.plos.org&#039;&#039;, published May 2010; retrieved February 16, 2025.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.frontiersin.org/journals/virtual-reality/articles/10.3389/frvir.2020.575943/full &#039;Avatar Embodiment - A Standardized Questionnaire&#039;] by Tabitha Peck, Mar Gonzalez-Franco on &#039;&#039;Frontiers&#039;&#039;, published February 2021; retrieved February 16, 2025.&amp;lt;/ref&amp;gt;. Phantom sense is a purely psychological phenomenon, as opposed to a mechanical perception of touch, similar to [[Wikipedia:Haptic_technology|haptic technology]] or controller vibration.&lt;br /&gt;
&lt;br /&gt;
=== Scientific evidence ===&lt;br /&gt;
There has been debate over the reality of phantom sense, but studies have been conducted that support the existence of this phenomenon&amp;lt;ref&amp;gt;[https://www.nature.com/articles/s41598-023-42683-0 &#039;Phantom touch illusion, an unexpected phenomenological effect of tactile gating in the absence of tactile stimulation&#039;] article on &#039;&#039;Nature.com&#039;&#039;, published September 2023; retrieved February 16, 2025.&amp;lt;/ref&amp;gt;. Many have compared phantom sense with the [[Wikipedia:Placebo|placebo effect]] or [[Wikipedia:Body transfer illusion|body transfer illusion]], in common terms.&lt;br /&gt;
&lt;br /&gt;
=== Variations ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Phantom pain&lt;br /&gt;
|People with &#039;phantom pain&#039; claim they can feel pain from stimuli within VRChat, such as when their avatar is being attacked.&lt;br /&gt;
|-&lt;br /&gt;
|Phantom thermoreception&lt;br /&gt;
|Users who can sense &#039;phantom thermoreception&#039;, claim they can feel temperature, such as heat, from stimuli within VRChat, like putting their hands over a fire.&lt;br /&gt;
|-&lt;br /&gt;
|Phantom smell&lt;br /&gt;
|People with &#039;phantom smell&#039;, claim they can smell things such as smoke, another avatar, or other objects which naturally give off a strong smell.&lt;br /&gt;
|-&lt;br /&gt;
|Phantom falling&lt;br /&gt;
|People with &#039;phantom falling&#039; claim they can feel when they fall within a virtual environment. This seems to be the most common of all other forms of phantom sense{{citation needed}}. A phenomena such as this could also likely be tied to [[Wikipedia:Virtual_reality_sickness|motion sickness]].&lt;br /&gt;
|-&lt;br /&gt;
|Sneezing&lt;br /&gt;
|Upon being touched on the nose, or &#039;booped&#039;, a user with a strong phantom sense might reflexively sneeze as a response.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Supernumerary phantom limb==&lt;br /&gt;
A user with an expressive avatar having extra limbs or appendages, such as having horns, or a tail, might attune to an avatar. Over time, they may acquire a &#039;phantom sense&#039; for those parts of the body that the natural human body does not have. This phenomena is called [[Wikipedia:Supernumerary phantom limb|supernumerary phantom limb]]. The brain might map out a portion within the motor cortex for that appendage, if the limb is perceived for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Wikipedia:Body transfer illusion|Body transfer illusion]] on Wikipedia&lt;br /&gt;
* [[Wikipedia:Phantom limb|Phantom limb]] on Wikipedia&lt;br /&gt;
* [[Wikipedia:Supernumerary phantom limb|Supernumerary phantom limb]] on Wikipedia&lt;br /&gt;
* [[Wikipedia:Proteus effect|Proteus effect]] on Wikipedia&lt;br /&gt;
&lt;br /&gt;
== References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Culture]]&lt;/div&gt;</summary>
		<author><name>Usr 3dd59cf6-f960-49ca-96fb-501bb42accd7</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Creator_Economy&amp;diff=29348</id>
		<title>Creator Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Creator_Economy&amp;diff=29348"/>
		<updated>2025-04-10T14:16:28Z</updated>

		<summary type="html">&lt;p&gt;Usr 3dd59cf6-f960-49ca-96fb-501bb42accd7: Prevent line breaks between credit symbol and amount&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Official}}&lt;br /&gt;
&#039;&#039;&#039;Creator Economy&#039;&#039;&#039; is a service introduced to VRChat offering users to purchase “VRChat Credits” to support their favorite creators. Creators may also set up a store, if they apply to the Creator Economy Program, and are accepted. All transactions are powered by VRChat&#039;s partner, [https://www.tilia.io/ Tilia].&lt;br /&gt;
&lt;br /&gt;
This service was teased during VRChat&#039;s [https://youtu.be/QBQnCxtDaso?t=5563 Developer Steam] in April 2021, and its initial testing period was launched to [[Special:MyLanguage/Open Beta|Open Beta]] starting on November 22nd, 2023 and finally released publicly on November 30, 2023&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/vrchat-202342 VRChat Release 2023.4.2] from November 30, 2023.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==VRChat Credits==&lt;br /&gt;
{{credits}} VRChat Credits &#039;&#039;(symbolized by a &#039;&#039;&#039;\V&#039;&#039;&#039; symbol in plaintext)&#039;&#039;, VRC Credits, or simply &#039;&#039;&#039;&#039;credits&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;, are digital currency offered to VRChat users to exchange with other VRChat creators for perks. VRChat Credits can be purchased through the Steam Store, Meta Store, or Google Play Store.&lt;br /&gt;
&lt;br /&gt;
=== Purchasing===&lt;br /&gt;
[[File:Purchasingscreen.png|thumb|316x316px|VRChat Credits Menu (USD)]]&lt;br /&gt;
A user can purchase VRChat Credits by opening up their [[Special:MyLanguage/Main Menu|Main Menu]], going to the &#039;&#039;&#039;Marketplace&#039;&#039;&#039; tab, and then proceeding to the &#039;&#039;&#039;Wallet&#039;&#039;&#039; section. Or, by simply clicking the &#039;&#039;&#039;Wallet&#039;&#039;&#039; button in the top right of the Quick Menu or Main Menu.&lt;br /&gt;
&lt;br /&gt;
There are 5 different VRChat Credits Bundles that can be purchased, ranging from &amp;lt;span style=&amp;quot;white-space: pre;&amp;quot;&amp;gt;{{credits}}600&amp;lt;/span&amp;gt; to &amp;lt;span style=&amp;quot;white-space: pre;&amp;quot;&amp;gt;{{credits}}12,000&amp;lt;/span&amp;gt;. From there, the user must have sufficient funds available to use on the Steam Store, or Meta Store, depending on where the credits are being purchased from. After completing the transaction, credits will immediately be applied to your account.&lt;br /&gt;
&lt;br /&gt;
====VRChat Credits Bundles ====&lt;br /&gt;
&amp;lt;!-- This is stupid. I think we should only have USD displayed. Having every currency exchange rate is not practical. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!{{credits}} VRChat Credits &lt;br /&gt;
!Value&lt;br /&gt;
($USD)&lt;br /&gt;
!Value&lt;br /&gt;
(€Euro)&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;&lt;br /&gt;
!Value&lt;br /&gt;
(¥JPY)&lt;br /&gt;
!Value&lt;br /&gt;
(¥CNY)&lt;br /&gt;
|-&lt;br /&gt;
|600&lt;br /&gt;
|4.99&lt;br /&gt;
|5.75 (Meta) / 5.46 (Steam)&lt;br /&gt;
|841 (Meta) / 810 (Steam)&lt;br /&gt;
|35.29 (Steam)&lt;br /&gt;
|-&lt;br /&gt;
|1,200&lt;br /&gt;
|9.99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2,400&lt;br /&gt;
|19.99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6,000&lt;br /&gt;
| 49.99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12,000&lt;br /&gt;
|99.99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;*Purchasing credits may include Value-Added Tax (VAT)&amp;lt;ref&amp;gt;{{VRC link|https://hello.vrchat.com/blog/euro-price-vat-change |European Pricing Update for VRChat Plus/Credits}} from 24 May, 2024&amp;lt;/ref&amp;gt;&#039;&#039;&lt;br /&gt;
===Spending === &lt;br /&gt;
Users can spend their VRChat Credits on the {{VRC link|https://vrchat.com/home/marketplace/welcome |website}}, or in the client, through either, [[Special:MyLanguage/Groups|group]] stores or [[Special:MyLanguage/Worlds|world]] stores. Users can buy a listing or a subscription with their VRChat Credits, each listing and subscription has products attached to them, these are &#039;&#039;in layman&#039;s terms&#039;&#039; the benefits you receive from the listing or subscription. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Spotlight&#039;&#039;&#039; section of the Marketplace tab offers suggestions of worlds and groups that are currently enrolled in the Creator Economy Program.&lt;br /&gt;
&lt;br /&gt;
For more creator-related information, see the Creator Economy documentation.&amp;lt;ref&amp;gt;{{VRC link|https://creators.vrchat.com/economy/ |Creator Economy Documentation}} from 24 May, 2024&amp;lt;/ref&amp;gt;&#039;&#039;.&#039;&#039;&lt;br /&gt;
==== Listings====&lt;br /&gt;
Listings are what users can buy from world stores. While listings can be anything the world creator decides, users can expect to see common types of listing such as: Unlocking new areas of a world, customization options, and more.&lt;br /&gt;
&lt;br /&gt;
There are 3 types of listings world creators can offer, each type has a different duration type.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Listing&lt;br /&gt;
!Duration &lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Instant&lt;br /&gt;
&lt;br /&gt;
|None&lt;br /&gt;
|Users can purchase this type as many times as they want. Benefits are instantly awarded. This type is only purchasable if you are in the world. &lt;br /&gt;
|-&lt;br /&gt;
| Temporary&lt;br /&gt;
| 5 minutes - 3 months &lt;br /&gt;
|Users can purchase this type as many times as they want &#039;&#039;&#039;but&#039;&#039;&#039; can&#039;t repurchase until its duration expires. Benefits earned are only available until its duration expires. &lt;br /&gt;
|-&lt;br /&gt;
|Permanent&lt;br /&gt;
|Unlimited&lt;br /&gt;
|Users can only purchase this type once. Benefits are permanently available to the buyer.&lt;br /&gt;
|}&lt;br /&gt;
====Subscriptions====&lt;br /&gt;
Subscriptions are what users can buy from group stores. While listings can be anything the world creator decides, users can expect to see common types of listing such as: VIP access.&lt;br /&gt;
&lt;br /&gt;
Users have 4 default duration options, they can choose from when buying a subscription.  &lt;br /&gt;
&lt;br /&gt;
*1 month&lt;br /&gt;
*3 months&lt;br /&gt;
* 6 months&lt;br /&gt;
*12 months&lt;br /&gt;
&lt;br /&gt;
There is also a custom duration option users can choose, which ranges from 1 month to 99 months. Subscriptions do not automatically renew.&lt;br /&gt;
&lt;br /&gt;
When a user buys a subscription, they will be automatically added to the group they bought the subscription from. Buyers will also a group role, which creators can offer group specific benefits. &lt;br /&gt;
=== Viewing transaction history===&lt;br /&gt;
To view the history of your transactions, navigate to the &#039;&#039;&#039;Marketplace&#039;&#039;&#039; page on the [[Special:MyLanguage/Main Menu|Main Menu]], proceed to the &#039;&#039;&#039;Wallet&#039;&#039;&#039; section, and then choose the &#039;&#039;&#039;Transactions&#039;&#039;&#039; tab. Alternatively, you can view it on the {{VRC link|https://vrchat.com/home/marketplace/wallet |VRChat website}}. &lt;br /&gt;
&lt;br /&gt;
The Transactions tab shows the history of the user&#039;s VRChat Credits on their account. Listing the name of the product, the amount of credits, the remaining balance after the purchase, the recipient, the date of purchase, and the type of transaction.&lt;br /&gt;
&lt;br /&gt;
To view your purchases or active and expired subscriptions, navigate to the &#039;&#039;&#039;Purchases &amp;amp; Subscriptions&#039;&#039;&#039; tab of the &#039;&#039;&#039;Marketplace&#039;&#039;&#039; page.  &lt;br /&gt;
&lt;br /&gt;
The Purchases tab lists any listing you bought, including its type, date of purchase and expiration, and details. While, the Subscriptions tab includes the same details as the Purchases tab, just instead for subscriptions. It is split up by an &amp;quot;Active&amp;quot; and &amp;quot;Expired&amp;quot; dropdown, and also includes an option to renew the subscription or cancel it. &lt;br /&gt;
&lt;br /&gt;
==Enrolling in the Creator Economy Program ==&lt;br /&gt;
To be able to enroll in the Creator Economy Program, a user must have uploaded content and have access to the VRChat Creator Companion, and then [https://www.surveymonkey.com/r/vrc-econ-apply apply to become a seller], as long as they are eligible:&lt;br /&gt;
&lt;br /&gt;
====Eligibility&amp;lt;!-- Incomplete. The CE has additional eligibility criteria, listed in the application form: https://www.surveymonkey.com/r/vrc-econ-apply --&amp;gt;====  &lt;br /&gt;
&lt;br /&gt;
*Be a User who is 18 years of age or older.&lt;br /&gt;
*Have a VRChat account that has been active for at least 30 days.&lt;br /&gt;
*Have a current and active subscription to VRChat Plus.&lt;br /&gt;
*Have a verified email address associated with your Account.&lt;br /&gt;
*Be a community member in good standing at all times while using the Platform, with no suspensions or bans from the Platform or the VRC Creator Economy in the last 90 days.&lt;br /&gt;
* Use the Platform in strict compliance with CE Rules, the Terms, the Community Guidelines, and the requirements set out in &#039;&#039;Creator Economy Program Rules Section 5&#039;&#039;.&lt;br /&gt;
*Not engage in any of the following activities: scamming, phishing, false advertising, attempting to exchange Credits for real currency other than through the Platform, or any illegal or unethical activities.&lt;br /&gt;
* Meet any other eligibility requirements that we or our CE Partner may establish from time to time in our or their sole discretion, including but not limited to: &lt;br /&gt;
**Having all applicable tax forms on file with the relevant CE Partner&lt;br /&gt;
**Completing any applicable CE Partner’s Know Your Customer registration, as required by such CE Partner&lt;br /&gt;
{{VRC link|https://hello.vrchat.com/legal/economy |See here}} to view the full Creator Economy Program Rules.&lt;br /&gt;
&lt;br /&gt;
==Resources== &lt;br /&gt;
*{{VRC link|https://creators.vrchat.com/economy/ |&amp;quot;Resources for Creator Economy&amp;quot;}} at &#039;&#039;creators.vrchat.com&#039;&#039;&lt;br /&gt;
*{{VRC link|https://hello.vrchat.com/blog/creator-economy |&amp;quot;Introducing the Creator Economy!&amp;quot;}} at &#039;&#039;hello.vrchat.com&#039;&#039;&lt;br /&gt;
*{{VRC link|https://hello.vrchat.com/blog/paid-subscriptions-beta |&amp;quot;Paid Subscriptions Beta&amp;quot;}} at &#039;&#039;hello.vrchat.com&#039;&#039;&lt;br /&gt;
*[https://www.tilia.io/ Tilia&#039;s website] at &#039;&#039;tilia.io&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;/div&gt;</summary>
		<author><name>Usr 3dd59cf6-f960-49ca-96fb-501bb42accd7</name></author>
	</entry>
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