<?xml version="1.0"?>
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	<id>https://wiki.vrchat.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Usr+451f0536-f87e-4b3a-9d26-047c41420c20</id>
	<title>VRChat Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vrchat.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Usr+451f0536-f87e-4b3a-9d26-047c41420c20"/>
	<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/wiki/Special:Contributions/Usr_451f0536-f87e-4b3a-9d26-047c41420c20"/>
	<updated>2026-06-07T22:50:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_451f0536-f87e-4b3a-9d26-047c41420c20&amp;diff=9324</id>
		<title>User:Usr 451f0536-f87e-4b3a-9d26-047c41420c20</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_451f0536-f87e-4b3a-9d26-047c41420c20&amp;diff=9324"/>
		<updated>2024-09-24T04:05:33Z</updated>

		<summary type="html">&lt;p&gt;Usr 451f0536-f87e-4b3a-9d26-047c41420c20: bio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Lite, I&#039;ve been playing VRChat for some time and have made content on this game. I&#039;m looking to contribute wherever is needed and share my knowledge I&#039;ve learnt over the years. Check out my VRChat profile here. https://vrchat.com/home/user/usr_451f0536-f87e-4b3a-9d26-047c41420c20&lt;/div&gt;</summary>
		<author><name>Usr 451f0536-f87e-4b3a-9d26-047c41420c20</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Stations&amp;diff=9241</id>
		<title>Stations</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Stations&amp;diff=9241"/>
		<updated>2024-09-23T17:12:11Z</updated>

		<summary type="html">&lt;p&gt;Usr 451f0536-f87e-4b3a-9d26-047c41420c20: more information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Not much information here! Please expand and proofread, in reference to [[VRCWiki:Manual_of_Style|Manual of Style]].}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stations&#039;&#039;&#039;, or less formally known as &#039;&#039;seats&#039;&#039;, or &#039;&#039;chairs&#039;&#039; are interactive assets in the VRChat World, and Avatar [[SDK]], allowing a user to be seated in the assigned spot. Stations primarily serve the function of being used as chairs but can also be used to build vehicles, manipulate the player&#039;s position and rotation or override the player&#039;s animations with a custom animation controller.&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Parameter&lt;br /&gt;
!Description&lt;br /&gt;
!Options&lt;br /&gt;
|-&lt;br /&gt;
|Player Mobility&lt;br /&gt;
|Determines if the Player can move while seated.&lt;br /&gt;
|Mobile, Immobilize, Immobilize for Vehicle&lt;br /&gt;
|-&lt;br /&gt;
|Can use Station from Station&lt;br /&gt;
|Allows the user to switch stations whilst seated.&lt;br /&gt;
|True/False&lt;br /&gt;
|-&lt;br /&gt;
|Animation Controller (optional)&lt;br /&gt;
|Overrides the player&#039;s animations whilst seated.&lt;br /&gt;
|Animation Controller&lt;br /&gt;
|-&lt;br /&gt;
|Disable Station Exit&lt;br /&gt;
|Disallows the player from exiting by normal means.&lt;br /&gt;
|True/False&lt;br /&gt;
|-&lt;br /&gt;
|Seated&lt;br /&gt;
|Should the player be seated in the station&lt;br /&gt;
|True/False&lt;br /&gt;
|-&lt;br /&gt;
|Station Enter Player Location&lt;br /&gt;
|Transform that determines where the player should be seated.&lt;br /&gt;
|Transform&lt;br /&gt;
|-&lt;br /&gt;
|Station Exit Player Location&lt;br /&gt;
|Transform that determines where the player should be unseated.&lt;br /&gt;
|Transform&lt;br /&gt;
|-&lt;br /&gt;
|Controls Object&lt;br /&gt;
|Determine an object controlled by the station such as a vehicle&lt;br /&gt;
|GameObject&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Empty]]&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 451f0536-f87e-4b3a-9d26-047c41420c20</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Menus&amp;diff=9242</id>
		<title>Menus</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Menus&amp;diff=9242"/>
		<updated>2024-09-23T16:54:32Z</updated>

		<summary type="html">&lt;p&gt;Usr 451f0536-f87e-4b3a-9d26-047c41420c20: fixed osc link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Official}}&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
VRChat makes use of several menu types that can be used to interact with different aspects of the platform. Most notably the [[Special:MyLanguage/Quick Menu|Quick Menu]], the [[Special:MyLanguage/Main Menu|Main Menu]] and the [[Special:MyLanguage/Action Menu|Action Menu]]. While these menus do serve distinct purposes and offer exclusive features, they often share the same functions and settings, merely presented in different formats better suited for different contexts.&lt;br /&gt;
&lt;br /&gt;
== Quick Menu == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
[[File:Quick Menu.webp|thumb|&amp;lt;translate&amp;gt;&amp;lt;!--T:3--&amp;gt; An image of the Quick Menu in VRChat.&amp;lt;/translate&amp;gt;]]&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Quick Menu|Quick Menu]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The Quick Menu contains options and actions a user may want to interact with often. The features found in the Quick Menu are generally a condensed version of their counterparts in the Main Menu, with a few exceptions. Some examples of features exclusive to the Quick Menu are a button to visit your Home World, a button to respawn, the Here tab, and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The Quick Menu may colloquially be referred to as the &amp;quot;Small&amp;quot; or &amp;quot;Square&amp;quot; menu by VRChat users. By default it is opened on PC using the &#039;&#039;Escape&#039;&#039; key, on VR by pressing &#039;&#039;B / Y&#039;&#039; (top thumb button on either hand), and on gamepads and mobile by pressing the &#039;&#039;Menu&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
==Main Menu== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
[[File:Main Menu.webp|thumb|&amp;lt;translate&amp;gt;&amp;lt;!--T:30--&amp;gt; An image of the Main Menu in VRChat.&amp;lt;/translate&amp;gt;]]&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Main Menu|Main Menu]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The Main Menu can be revealed by &#039;expanding&#039; the Quick Menu. It offers a more robust collection of tabs with in-depth information about VRChat systems like [[Special:MyLanguage/Worlds|Worlds]], [[Special:MyLanguage/Avatars|Avatars]], [[Special:MyLanguage/Groups|Groups]], etc. Some examples of features exclusive to the Main Menu are browsing worlds, a full suite of settings, searching for users and content, and more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The Main Menu may colloquially be referred to as the “Big Menu” by VRChat users.&lt;br /&gt;
&lt;br /&gt;
==Action Menu == &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Action Menu|Action Menu]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The [[Special:MyLanguage/Action Menu|Action Menu]] houses a variety of actions generally intended to be quickly used during social interaction. Options present themselves as segments in circular, nested menus, selected by inputting a flick in the direction of the segment you wish to interact with. The [[Special:MyLanguage/Action Menu|Action Menu]] is primarily used for activating features built in to avatars such as emotes within the Expressions category, however it also features categories for sending Emoji, toggling basic tools like the Personal [[Special:MyLanguage/Mirror|Mirror]], and an Options category for various settings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
The [[Special:MyLanguage/Action Menu|Action Menu]] may colloquially be referred to as the “Radial” or “Circle&amp;quot; menu by VRChat users. By default it is opened on PC using the &#039;&#039;R&#039;&#039; key, on VR by pressing and holding &#039;&#039;B / Y&#039;&#039; (top thumb buttons), on gamepads by pressing the &#039;&#039;Right Thumbstick&#039;&#039;, and on mobile by pressing and holding the &#039;&#039;Menu&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
==Settings == &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Settings|Settings]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Settings are preferences to customize your VRChat experience. Menus for settings can be found in the Quick Menu, Main Menu, and Action Menu. They cover preferences for UI Elements, User Interface, Avatars, Your Avatar, Avatar Culling, Chatboxes, Display and Visual Adjustments, Comfort &amp;amp; Safety, and Audio &amp;amp; Voice, Graphics, [[Special:MyLanguage/Mirrors|Mirrors]], [[Special:MyLanguage/Controls|Controls]], Tracking &amp;amp; IK, Accessibility, and Debugging.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The Main Menu and Quick Menu tab for Settings is identified by a [[File:Icons Settings 25.png|frameless|16x16px]] cog icon. The Settings tab in the Action Menu is identified as &amp;quot;Options&amp;quot;, which can be accessed upwards on the wheel.&lt;br /&gt;
&lt;br /&gt;
== Camera == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Camera|Camera]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
The Camera is used to take pictures within VRChat. It can be accessed through the Quick Menu, or the Tools tab of the Action Menu. You can enable your camera in compatible modes, such as the &#039;&#039;&#039;Photo Camera&#039;&#039;&#039;, &#039;&#039;&#039;Screenshots&#039;&#039;&#039;, or &#039;&#039;&#039;Multi-Layered&#039;&#039;&#039;; also capture &#039;&#039;&#039;Icon&#039;&#039;&#039;, and &#039;&#039;&#039;Gallery&#039;&#039;&#039; photos, and access them within the client, or on the VRChat website if subscribed to [[Special:MyLanguage/VRChat+|VRChat+]]. Desktop and PCVR users will have access to a &#039;&#039;&#039;Open Photos Folder&#039;&#039;&#039; button in the Camera tab, and can browse their snapshots on their computer. The Camera can also be enabled through the Action Menu under &#039;&#039;&#039;Tools&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Debug Menus== &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Debug Menu|Debug Menus]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
These are tools to help debug worlds, avatars, and [[Special:MyLanguage/Open Sound Control|OSC]] in-game. In order to see these, VRChat needs to be launched using the launch paremeter &amp;lt;code&amp;gt;--enable-debug-gui&amp;lt;/code&amp;gt;. There are 9 different debug views to help creators fix errors or to test optimizations applied and their impact.&lt;br /&gt;
&lt;br /&gt;
==See also== &amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Quick Menu|Quick Menu]]&lt;br /&gt;
*[[Special:MyLanguage/Main Menu|Main Menu]]&lt;br /&gt;
*[[Special:MyLanguage/Action Menu|Action Menu]]&lt;br /&gt;
*[[Special:MyLanguage/Debug Menu|Debug Menu]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
[[Category:Needs Images{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 451f0536-f87e-4b3a-9d26-047c41420c20</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=FAQ&amp;diff=9089</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=FAQ&amp;diff=9089"/>
		<updated>2024-09-23T04:57:36Z</updated>

		<summary type="html">&lt;p&gt;Usr 451f0536-f87e-4b3a-9d26-047c41420c20: mentioned mobile platforms being an option for non vr players&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Official}}{{Start-navbox2}}&lt;br /&gt;
===Why can&#039;t I upload content yet?===&lt;br /&gt;
You must obtain at least “New User” [[Special:MyLanguage/Trust Rank|Trust Rank]] in our [[Special:MyLanguage/Trust and Safety|Trust and Safety]] system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you&#039;ll get a notification that you&#039;re able to upload content.&lt;br /&gt;
&lt;br /&gt;
You must have a VRChat account to upload content. You can&#039;t use a Steam, Oculus, Google, or Viveport account to upload content like worlds or avatars.&lt;br /&gt;
&lt;br /&gt;
===Why does my name have a bunch of letters or numbers after it?===&lt;br /&gt;
If your name looks like this in-app:&lt;br /&gt;
 Username a1bf&lt;br /&gt;
or something similar, you are using what we call a “platform account.” You created your account using a Steam, Oculus, Google, or Viveport account.&lt;br /&gt;
&lt;br /&gt;
You can migrate over to a canonical VRChat account by following the process detailed [https://help.vrchat.com/hc/en-us/articles/360062659053-I-want-to-turn-my-platform-account-through-Steam-Meta-Pico-or-Viveport-into-a-VRChat-account here].&lt;br /&gt;
&lt;br /&gt;
===I have a platform (Steam, Oculus, etc) account. How do I move over to a VRChat account?===&lt;br /&gt;
If you have a Steam or Oculus account, you can easily “convert” your account into a VRChat account. Check out [https://help.vrchat.com/hc/en-us/articles/360062659053-I-want-to-turn-my-platform-account-through-Steam-Meta-Pico-or-Viveport-into-a-VRChat-account this page] to see the process.&lt;br /&gt;
&lt;br /&gt;
Ensure the account you&#039;re merging into is a blank, brand-new VRChat account. If you have &#039;&#039;&#039;any&#039;&#039;&#039; saved Favorites or other content on your new VRChat account, your platform account info will not transfer over!&lt;br /&gt;
&lt;br /&gt;
===How can I make my own custom avatar?===&lt;br /&gt;
Glad you asked! VRChat has a Unity Software Development Kit (SDK) that allows you to create content for VRChat, including avatars.&lt;br /&gt;
&lt;br /&gt;
To get started, check out [https://creators.vrchat.com/avatars/creating-your-first-avatar/ Creating Your First Avatar] in the Creator Documentation.&lt;br /&gt;
&lt;br /&gt;
In addition, there are a large number of tutorials created by our community available on YouTube.&lt;br /&gt;
&lt;br /&gt;
===Can I create my own world?===&lt;br /&gt;
Yes, using our Unity SDK you can create your own world. It will start off as a private world, meaning you can only bring people in by opening up a portal or through inviting friends. Once you are ready to make the world public, you first have to go through the process of submitting your world to the Community Labs.&lt;br /&gt;
&lt;br /&gt;
===How can I access my world?===&lt;br /&gt;
Once you have created and uploaded your world using the SDK, you will find the world under the Mine tab in the World Menu.&lt;br /&gt;
&lt;br /&gt;
===I&#039;m having a problem with the application.===&lt;br /&gt;
We&#039;re sorry to hear that! We want to help you figure it out. Check out our [https://help.vrchat.com/hc/en-us Knowledgebase] and see if you can find a solution there. If not, please contact our Support team by creating a ticket [https://vrch.at/support here].&lt;br /&gt;
&lt;br /&gt;
===What is the VRChat SDK?===&lt;br /&gt;
The [https://creators.vrchat.com/sdk/ VRChat SDK] enables users to create interactive worlds and avatars for VRChat using Unity3D. Most Unity tools, including lighting, nav meshes, particles, animations, and other standard Unity features, work in VRChat.&lt;br /&gt;
&lt;br /&gt;
You must install the SDK using the [https://vcc.docs.vrchat.com/ VRChat Creator Companion]. This official application will help you install the correct version of Unity, maintain your projects, and install many helpful packages from both VRChat and the VRChat community.&lt;br /&gt;
&lt;br /&gt;
===I&#039;m having problems with VRChat!===&lt;br /&gt;
Head on over to [https://help.vrchat.com/ help.vrchat.com], which is where we provide technical support documentation.&lt;br /&gt;
&lt;br /&gt;
You can also contact our Support team [https://vrch.at/support here].&lt;br /&gt;
&lt;br /&gt;
===Do I need a VR headset to play VRChat?===&lt;br /&gt;
No, you don’t need a VR headset to play VRChat. The game can be played in desktop mode using a keyboard and mouse or on a supported mobile platform, though a VR headset offers a more immersive experience.&lt;br /&gt;
&lt;br /&gt;
===How can I connect with other players?===&lt;br /&gt;
You can connect with other players through friends, groups, in-game events, and interactions in virtual worlds. The platform also offers various communication options, including text and voice chat.&lt;br /&gt;
&lt;br /&gt;
===Is VRChat free to play?===&lt;br /&gt;
Yes, VRChat is free to play. However, there are in-game purchases available and options to support creators through donations.&lt;br /&gt;
&lt;br /&gt;
===How do I invite friends to join me in VRChat?===&lt;br /&gt;
You can invite friends to join you in VRChat by sending them an invite through the friends list or by sharing a direct world link with them. You can also join their instance if they’re already in a world.&lt;br /&gt;
&lt;br /&gt;
===Are there any in-game events or activities?===&lt;br /&gt;
Yes, VRChat frequently hosts in-game events and activities, including community gatherings, themed parties, and special collaborations. You can find information about these events on the VRChat website, social media, and community forums.&lt;br /&gt;
&lt;br /&gt;
===Can I play VRChat on different platforms?===&lt;br /&gt;
VRChat is available on multiple platforms, including PC (via Steam and the Oculus Store), and VR headsets like Oculus Rift, HTC Vive, and Valve Index. Cross-platform play is supported.&lt;/div&gt;</summary>
		<author><name>Usr 451f0536-f87e-4b3a-9d26-047c41420c20</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon&amp;diff=9090</id>
		<title>Udon</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon&amp;diff=9090"/>
		<updated>2024-09-23T04:50:18Z</updated>

		<summary type="html">&lt;p&gt;Usr 451f0536-f87e-4b3a-9d26-047c41420c20: more information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Official}}&lt;br /&gt;
{{stub|Needs more information! Please expand, and proofread according to [[Special:MyLanguage/VRCWiki:Manual of Style|Manual of Style]].}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Udon&#039;&#039;&#039; is a C# derived high level object-oriented programming editor for the [[Special:MyLanguage/VRChat SDK|VRChat World SDK]], created by the VRChat Development Team and released in 2018 for SDK2, then eventually SDK3. You can code traditionally using &#039;&#039;&#039;UdonSharp&#039;&#039;&#039; (U#) which allows the use of limited C# syntax, or utilize the &#039;&#039;&#039;Udon Node Graph&#039;&#039;&#039; UI for visual scripting using &#039;noodles&#039; to connect nodes together. Udon also compiles to its own bytecode known as &#039;&#039;&#039;Udon Assembly&#039;&#039;&#039; which can be interpreted by the VRChat platform.&lt;br /&gt;
&lt;br /&gt;
Udon is primarily used as a replacement for [https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] in Unity. Udon is designed to securely interface with the VRChat platform in a sandboxed environment with a select set of approved operations to perform various actions that can optionally be synced across the network. Udon covers a wide range of native C# and Unity operations as well as VRChat specific operations that can be used to build advanced worlds and experiences in VRChat. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Udon Toolkit was originally announced on a blog post&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node-graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker, and Soon™&#039;; retrieved September 6, 2024.]&amp;lt;/ref&amp;gt; on June 20, 2018 and introduced as the &amp;quot;VRChat Node Graph&amp;quot;, and was additionally discussed during a [[Developer Update]] video&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;VRChat Developer Update #4&#039; on YouTube; retrieved September 6, 2024.]&amp;lt;/ref&amp;gt; on June 26, 2018 to replace the &#039;Playmaker&#039; toolkit on early versions of the World SDK. &lt;br /&gt;
&lt;br /&gt;
Udon officially launched on April 1, 2020 in Open Alpha. Users could upload worlds to VRChat using Udon Scripts. &amp;lt;ref&amp;gt;https://docs.vrchat.com/docs/patch-notes-2020&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Official resources==&lt;br /&gt;
&lt;br /&gt;
* {{VRC link|https://creators.vrchat.com/worlds/udon/|What is Udon?}} on &#039;&#039;creators.vrchat.com&#039;&#039;&lt;br /&gt;
* {{VRC link|https://udonsharp.docs.vrchat.com/|UdonSharp Docs}} on &#039;&#039;creators.vrchat.com&#039;&#039;&lt;br /&gt;
* {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs &amp;amp; Feature Requests}} on &#039;&#039;feedback.vrchat.com&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Community resources ==&lt;br /&gt;
&#039;&#039;A list of community resources can be found in its main article:&#039;&#039; [[Community:Udon Guides|Community: Udon Guides]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
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[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 451f0536-f87e-4b3a-9d26-047c41420c20</name></author>
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