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	<id>https://wiki.vrchat.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Usr+6909a532-22e9-49f7-81e3-e964fe7dc00a</id>
	<title>VRChat Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vrchat.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Usr+6909a532-22e9-49f7-81e3-e964fe7dc00a"/>
	<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/wiki/Special:Contributions/Usr_6909a532-22e9-49f7-81e3-e964fe7dc00a"/>
	<updated>2026-07-22T19:49:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User_talk:Usr_db6716d2-5628-481e-88e8-9c1137294120&amp;diff=12668</id>
		<title>User talk:Usr db6716d2-5628-481e-88e8-9c1137294120</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User_talk:Usr_db6716d2-5628-481e-88e8-9c1137294120&amp;diff=12668"/>
		<updated>2024-10-12T09:42:18Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* A Strange Place */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== A Strange Place ==&lt;br /&gt;
&lt;br /&gt;
[[Community:A Strange Place]] was removed for being in violation of the [[VRCWiki:Conflicts of interest]] policy. If you believe this action was made in error, you can reach out via the [https://discord.gg/ZNNds82Nht Wiki Discord]. It is expected for you to be aware of the Wiki&#039;s policies prior to contributing content. [[User:Usr 578aa632-439b-4c41-9266-776323ba9ad2|Usr 578aa632-439b-4c41-9266-776323ba9ad2]] ([[User talk:Usr 578aa632-439b-4c41-9266-776323ba9ad2|talk]]) 06:13, 12 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Did the author of the page ever say that this page is about a world that they made? Because if that was never said, I believe there is no claim that this is a violation of the COI. Don&#039;t know how else we could prove it. I think the author can reach out since this deletion seems to be an error. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 09:42, 12 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Settings&amp;diff=12579</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Settings&amp;diff=12579"/>
		<updated>2024-10-11T13:06:08Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: reverted. Values of &amp;quot;Allow Untrusted URLs&amp;quot; are On and Off, not just On&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Official}}&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039; are preferences to customize your VRChat experience. This article provides a verbose explanation for the amount of settings in VRChat. Menus for settings can be found in the [[Special:MyLanguage/Quick Menu|Quick Menu]], [[Special:MyLanguage/Main Menu|Main Menu]], and [[Special:MyLanguage/Action Menu|Action Menu]].&lt;br /&gt;
&lt;br /&gt;
== Action Menu ==&lt;br /&gt;
The settings wheel in the [[Special:MyLanguage/Action Menu|Action Menu]] provide preferences only for the Action Menu itself.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
|-&lt;br /&gt;
|Menu Size&lt;br /&gt;
|0-100%&lt;br /&gt;
|-&lt;br /&gt;
|Menu Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|-&lt;br /&gt;
|On Hud&lt;br /&gt;
|On/Off&lt;br /&gt;
|-&lt;br /&gt;
|HUD Position&lt;br /&gt;
|Up, Down, Left, Right&lt;br /&gt;
|-&lt;br /&gt;
|Flick Select&lt;br /&gt;
|On/Off&lt;br /&gt;
|-&lt;br /&gt;
|One Handed Movement&lt;br /&gt;
|On/Off&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quick Menu==&lt;br /&gt;
These options can be found in the [[Special:MyLanguage/Quick Menu|Quick Menu]], providing coverage for UI Elements, Your Avatar, Avatar Culling, Chatboxes, Display and Visual Adjustments, Comfort, and Debugging.&lt;br /&gt;
&lt;br /&gt;
===UI Elements===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Nameplate Visibility&lt;br /&gt;
|Standard, Icon, Hidden&lt;br /&gt;
Set nameplate visibility&lt;br /&gt;
|Set nameplate visibility&lt;br /&gt;
|-&lt;br /&gt;
|Show Group Banner&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to show/hide group nameplate banners&lt;br /&gt;
|-&lt;br /&gt;
|Quick Menu Info&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to enable/disable extra nameplate information while the Quick Menu is open&lt;br /&gt;
|-&lt;br /&gt;
|HUD Detail Level&lt;br /&gt;
|Verbose, Minimal, Off&lt;br /&gt;
Change HUD detail level&lt;br /&gt;
| Change HUD detail level &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Your Avatar===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Avatars|Avatars]] for more detailed information.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Allow Avatar Cloning&lt;br /&gt;
|On/Off&lt;br /&gt;
|Allows other users to clone your current avatar&lt;br /&gt;
|-&lt;br /&gt;
|Auto Disable Avatar Cloning&lt;br /&gt;
|On/Off &lt;br /&gt;
|Click to turn on/off automatically disabling avatar cloning upon entering a world&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Gestures&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled, VRChat will attempt to match your current finger pose against the standard VRChat hand poses&lt;br /&gt;
|-&lt;br /&gt;
|Pause Avatar Interactions&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to pause ALL interactions, INCLUDING users you&#039;ve overridden to allow&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Allowed to Interact&lt;br /&gt;
|Everyone, Nobody, Friends&lt;br /&gt;
|Toggle interactions on or off&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Self Interact&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to enable/disable Self Interaction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Avatar Culling===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Hide Beyond&lt;br /&gt;
|0-50m, On/Off&lt;br /&gt;
|Improve performance by reducing the number of avatars displayed&lt;br /&gt;
|-&lt;br /&gt;
|Show Nearest&lt;br /&gt;
|0-30, On/Off&lt;br /&gt;
|Improve performance by reducing the number of avatars displayed&lt;br /&gt;
|-&lt;br /&gt;
|Always Show Friend Avatars&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle to always show friend avatars&lt;br /&gt;
|-&lt;br /&gt;
|Allow override with &amp;quot;Show Avatar&amp;quot;&lt;br /&gt;
|On/Off &lt;br /&gt;
|Allow selected user&#039;s avatars to override culling settings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chatbox===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Clear Chatbox&lt;br /&gt;
|Button&lt;br /&gt;
|Clears the chatbox&lt;br /&gt;
|-&lt;br /&gt;
|Show Keyboard &lt;br /&gt;
|Button&lt;br /&gt;
|Shows the keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Local Chatbox Visibility&lt;br /&gt;
|Everyone, Mine, Friends &lt;br /&gt;
|Change chatbox visibility&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Position&lt;br /&gt;
|Above, Forward&lt;br /&gt;
|Change chatbox position&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Height&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change chatbox height&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Size&lt;br /&gt;
|50-150%&lt;br /&gt;
|Change chatbox size&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Opacity&lt;br /&gt;
|25-100%&lt;br /&gt;
|Change chatbox opacity&lt;br /&gt;
|-&lt;br /&gt;
|Display Duration&lt;br /&gt;
|2-60s&lt;br /&gt;
|Change chatbox display duration&lt;br /&gt;
|-&lt;br /&gt;
|Notifications Volume&lt;br /&gt;
|0-100%, On/Off&lt;br /&gt;
|Change chatbox notification volume&lt;br /&gt;
|-&lt;br /&gt;
|Show Own Chatbox&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show or hide your own chatbox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Display and Visual Adjustments===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Screen Brightness&lt;br /&gt;
|0-100%&lt;br /&gt;
|Adjust screen brightness&lt;br /&gt;
|-&lt;br /&gt;
|Bloom Intensity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Bloom multiplier. Set to 0% to disable bloom&lt;br /&gt;
|-&lt;br /&gt;
|Color Filters&lt;br /&gt;
|On/Off &lt;br /&gt;
|Enable/Disable color filters and their settings&lt;br /&gt;
|-&lt;br /&gt;
|Filter Intensity&lt;br /&gt;
|0-100% &lt;br /&gt;
|Change the intensity of the current filter&lt;br /&gt;
|-&lt;br /&gt;
|Apply To World&lt;br /&gt;
|On/Off &lt;br /&gt;
|Apply Filter to World&lt;br /&gt;
|-&lt;br /&gt;
|Color Filter&lt;br /&gt;
|No filter, Protanopia, Deuteranopia, Tritanopia, Grayscale, Retro LUT&lt;br /&gt;
|Select the color filter you would like to apply&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[None]&#039;&#039;&#039; No filter selected&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Protanopia]&#039;&#039;&#039; Red / Green Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Deuteranopia]&#039;&#039;&#039; Green / Red Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Tritanopia]&#039;&#039;&#039; Blue / Yellow Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Grayscale]&#039;&#039;&#039; Monochrome Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Retro LUT]&#039;&#039;&#039; I Live In The Past Filter&lt;br /&gt;
|-&lt;br /&gt;
|Simulate Color Blindness&lt;br /&gt;
|On/Off&lt;br /&gt;
|Simulate the selected color blindness option, rather than correcting for it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comfort===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Responsive Menu&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Responsive Menu is enabled, click to keep Main Menu in its default position.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Responsive Menu is disabled, click to always spawn the main menu in your eyeline.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Debug===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Debug Menu|Debug Menu]] for more detailed information.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|FPS&lt;br /&gt;
|Varies&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Ping&lt;br /&gt;
|Varies&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Build&lt;br /&gt;
|Varies&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Logging&lt;br /&gt;
|On/Off&lt;br /&gt;
|Logging is [enabled/disabled], click to [disable/enable] debug logging&lt;br /&gt;
|-&lt;br /&gt;
|Pin FPS and Ping&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Stats are enabled, click to disable the FPS and Ping display&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Stats are disabled, click to pin the FPS and Ping to the top of the Quick Menu&lt;br /&gt;
|-&lt;br /&gt;
|Report Bug&lt;br /&gt;
|Report Bug&lt;br /&gt;
|Logs when an issue is experienced&amp;lt;br&amp;gt;&lt;br /&gt;
Click &#039;Continue&#039; to create a timestamp in your active output log that can be included with your Bug Report (http://feedback.vrchat.com/bug-reports) or Support Ticket.&lt;br /&gt;
|-&lt;br /&gt;
|Reset Hand Tracking tutorial&lt;br /&gt;
|Reset Hand Tracking tutorial&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Main Menu==&lt;br /&gt;
[[File:System and Settings.png|center|frameless]]&lt;br /&gt;
These options can be found in the Settings tab of the [[Special:MyLanguage/Main Menu|Main Menu]]. They provide coverage for Audio &amp;amp; Voice, Comfort &amp;amp; Safety, Graphics, [[Special:MyLanguage/Avatars|Avatars]], [[Special:MyLanguage/Mirrors|Mirrors]], User Interface, [[Special:MyLanguage/Controls|Controls]], Tracking &amp;amp; IK, Accessibility, and Debugging.&lt;br /&gt;
&lt;br /&gt;
===Audio &amp;amp; Voice===&lt;br /&gt;
&lt;br /&gt;
====Audio Volume====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Master&lt;br /&gt;
|0-125%, On/Off&lt;br /&gt;
|Control the master volume for all audio&lt;br /&gt;
|-&lt;br /&gt;
|UI/Menu&lt;br /&gt;
|0-100%, On/Off&lt;br /&gt;
|Control the menu sound volume&lt;br /&gt;
|-&lt;br /&gt;
|World&lt;br /&gt;
|0-100%, On/Off&lt;br /&gt;
|Control the volume of sounds in this world&lt;br /&gt;
|-&lt;br /&gt;
|Voices&lt;br /&gt;
|0-100%, On/Off&lt;br /&gt;
|Control the volume of other user&#039;s voices&lt;br /&gt;
|-&lt;br /&gt;
|Avatars&lt;br /&gt;
|0-100%, On/Off &lt;br /&gt;
|Control the volumes of sounds from avatars&lt;br /&gt;
|-&lt;br /&gt;
|User Volume Overrides &lt;br /&gt;
|Reset &lt;br /&gt;
|Reset the volume of other users&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Microphone====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Change Device&lt;br /&gt;
|Microphone List&lt;br /&gt;
|Change your current audio input device&lt;br /&gt;
|-&lt;br /&gt;
|Mic Output Volume&lt;br /&gt;
|0-100%&lt;br /&gt;
|Control the volume of your microphone&lt;br /&gt;
|-&lt;br /&gt;
|Noise Suppression&lt;br /&gt;
|On/Off&lt;br /&gt;
|Background Noise Suppression is enabled/disabled, click to disable/enable&lt;br /&gt;
|-&lt;br /&gt;
|Mic Activation Threshold&lt;br /&gt;
|0-100%&lt;br /&gt;
|Adjust the point where your microphone picks up your voice &lt;br /&gt;
|-&lt;br /&gt;
|Microphone Behaviour&lt;br /&gt;
|Push to Talk, Always Off, Always On, Toggle &lt;br /&gt;
|Change how the microphone is activated.&lt;br /&gt;
|-&lt;br /&gt;
|World Join Behaviour&lt;br /&gt;
|Default On, Default Off, Keep Last State&lt;br /&gt;
|Change how your mic behaves when joining worlds &lt;br /&gt;
|-&lt;br /&gt;
|Mic Icon Visibility&lt;br /&gt;
|On activity, When Muted, Always On&lt;br /&gt;
|Change when the microphone icon on your HUD is visible.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Always On]&#039;&#039;&#039; Microphone icon always stays visible&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[On Activity]&#039;&#039;&#039; Microphone icon fades in when you speak&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[When Muted]&#039;&#039;&#039; Microphone icon only fades in when you speak while muted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Earmuff Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Earmuff Mode&lt;br /&gt;
|On/Off&lt;br /&gt;
|Reduce the volume of others outside of a distance.&lt;br /&gt;
|-&lt;br /&gt;
|Distance&lt;br /&gt;
|0.0-10.0m&lt;br /&gt;
|Reduce the volume of users outside of this range.&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Distance&lt;br /&gt;
|0.0-10.0m&lt;br /&gt;
|The distance at which user volumes are fully reduced.&lt;br /&gt;
|-&lt;br /&gt;
|Outside Volume&lt;br /&gt;
|0-100%&lt;br /&gt;
|The lowest volume user voice will be reduced to.&lt;br /&gt;
|-&lt;br /&gt;
|Always Show Visual Aide&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Showing Earmuff radius at all times. Toggle to only show when using sliders.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Only showing the Earmuff effect radius when using the sliders, click to show at all times&lt;br /&gt;
|-&lt;br /&gt;
|Include Avatar Audio&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Including Avatar Audio, click to disable&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Include Avatar Audio disabled, click to enable&lt;br /&gt;
|-&lt;br /&gt;
|Forward Cone&lt;br /&gt;
|0-100%&lt;br /&gt;
|The slider adjusts the shape of your earmuffs to favor users in front of you&lt;br /&gt;
|-&lt;br /&gt;
|Falloff Forward Shift&lt;br /&gt;
|0-100%&lt;br /&gt;
|Adjust the amount of forward offset that the directionality property applies to you earmuffs falloff zone&lt;br /&gt;
|-&lt;br /&gt;
|Shape Follows Rotation of&lt;br /&gt;
|Camera, Avatar &lt;br /&gt;
|Sets the type for following camera&amp;lt;br&amp;gt;&lt;br /&gt;
The earmuffs shape follows your [camera&#039;s/avatar&#039;s] rotation&lt;br /&gt;
|-&lt;br /&gt;
|Lock Shape Rotation&lt;br /&gt;
|On/Off&lt;br /&gt;
|[Unlock/Lock] the earmuff shape&#039;s rotation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Comfort &amp;amp; Safety===&lt;br /&gt;
&lt;br /&gt;
====Comfort====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Turning &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Rotate your view by snapping which can help with motion sickness&lt;br /&gt;
|-&lt;br /&gt;
|Personal Space&lt;br /&gt;
&lt;br /&gt;
|On/Off &lt;br /&gt;
|Avatars disappear if they get too close, friends are not affected&lt;br /&gt;
|-&lt;br /&gt;
|AFK Detection&lt;br /&gt;
|On/Off&lt;br /&gt;
|Detect if you&#039;ve got your headset off (or in Desktop, press the End key) so your avatar can play a special &amp;quot;AFK&amp;quot; animation while you&#039;re away&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Safety====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Streamer Mode&lt;br /&gt;
|On/Off&lt;br /&gt;
|Friend requests will be auto-declined, user images and thumbnails will be disabled, and your location will be hidden&lt;br /&gt;
|-&lt;br /&gt;
|Show Community Labs&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show Community Labs in the World and Search pages &lt;br /&gt;
|-&lt;br /&gt;
|Allow Untrusted URLs&lt;br /&gt;
|On/Off&lt;br /&gt;
|Worlds can display content from unverified sources &lt;br /&gt;
|-&lt;br /&gt;
|Portal Prompt&lt;br /&gt;
|On/Off&lt;br /&gt;
|Portal Prompt is [enabled/disabled], click to [disable/enable]&lt;br /&gt;
|-&lt;br /&gt;
|Portal Mode&lt;br /&gt;
|Drop in Front, Place Manually&lt;br /&gt;
|Choose the portal mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Enables Portal [Placement/Drop]&lt;br /&gt;
|-&lt;br /&gt;
|Home Instance Type&lt;br /&gt;
|Invite, Invite+, Friends, Friends+, Public&lt;br /&gt;
|Set your home instance type.&amp;lt;br&amp;gt;&lt;br /&gt;
Set your home instance to [Invite/Invite+/Friends/Friends+/Public]&lt;br /&gt;
|-&lt;br /&gt;
|Home Region&lt;br /&gt;
|Automatic, US East, US West, Europe, Japan&lt;br /&gt;
|Set the [[Special:MyLanguage/Worlds#Regions|region]] used by your home instance.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Automatic]&#039;&#039;&#039; Let VRChat choose the best home region for you.&amp;lt;br&amp;gt;&lt;br /&gt;
Set your home instance region to [US West/US East/Europe/Japan]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Content Gating ====&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Content Gating|Content Gating]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip &lt;br /&gt;
|-&lt;br /&gt;
|Filter Sexually Suggestive Content&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable to hide content labeled with this Content Warning.&lt;br /&gt;
|-&lt;br /&gt;
|Filter Adult Language and Themes&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable to hide content labeled with this Content Warning.&lt;br /&gt;
|-&lt;br /&gt;
|Filter Graphic Violence&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable to hide content labeled with this Content Warning.&lt;br /&gt;
|-&lt;br /&gt;
|Filter Excessive Gore&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable to hide content labeled with this Content Warning.&lt;br /&gt;
|-&lt;br /&gt;
|Filter Extreme Horror&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable to hide content labeled with this Content Warning.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;*Footnote regarding Content Gating:&#039;&#039;&#039;&#039;&#039; Content Gating keeps you safe by filtering content you don&#039;t want to see. VRChat has User Generated Content and relies on its creators to label it appropriately. If you see something that you feel has not been labeled correctly, please navigate to the content details page and file an in-game report so that VRChat&#039;s Trust &amp;amp; Safety team can investigate.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
&lt;br /&gt;
====Basic ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip &lt;br /&gt;
|-&lt;br /&gt;
|Quality Preset&lt;br /&gt;
|Low, Medium, High, Custom&lt;br /&gt;
|Current graphics quality preset&lt;br /&gt;
|-&lt;br /&gt;
|Anti-Aliasing&lt;br /&gt;
|Disabled, X2, X4, X8&lt;br /&gt;
|Current anti-aliasing quality&lt;br /&gt;
|-&lt;br /&gt;
|Mirror Resolution&lt;br /&gt;
|Quarter, Half, Full, Unlimited&lt;br /&gt;
|Set the mirror resolution.&amp;lt;br&amp;gt;&lt;br /&gt;
Set mirror resolution to [quarter/half/full/unlimited] mode &lt;br /&gt;
|-&lt;br /&gt;
|Shadows&lt;br /&gt;
|Low, Medium, High&lt;br /&gt;
|Set the shadow quality&lt;br /&gt;
|-&lt;br /&gt;
|Level of Detail&lt;br /&gt;
|Low, Medium, High&lt;br /&gt;
|Level of Detail (LOD) Quality&lt;br /&gt;
|-&lt;br /&gt;
|Vertical Field of View&lt;br /&gt;
|50-100°, Reset&lt;br /&gt;
|Change the field of view&lt;br /&gt;
|-&lt;br /&gt;
|Portrait FOV &#039;&#039;[Mobile]&#039;&#039;&lt;br /&gt;
|50-100°, Reset&lt;br /&gt;
|Change the field of view when in portrait mode&lt;br /&gt;
|-&lt;br /&gt;
|Landscape FOV &#039;&#039;[Mobile]&#039;&#039;&lt;br /&gt;
|50-100°, Reset&lt;br /&gt;
|Change the field of view when in landscape mode&lt;br /&gt;
|-&lt;br /&gt;
|FPS&lt;br /&gt;
|Capped, VSync, Unlimited &lt;br /&gt;
|Controls the max fps for the system&lt;br /&gt;
|-&lt;br /&gt;
|FPS Limit&lt;br /&gt;
|&#039;&#039;[Mobile]&#039;&#039; 20, 30, 60; &#039;&#039;[PC]&#039;&#039; 10-240; Reset&lt;br /&gt;
|Set a maximum frame rate. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Advanced====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Particle Physics Quality&lt;br /&gt;
|Low, Medium, High&lt;br /&gt;
|Set the particle physics quality&lt;br /&gt;
|-&lt;br /&gt;
|Particle Limiter&lt;br /&gt;
|On/Off&lt;br /&gt;
|Limit avatar particles.&lt;br /&gt;
|-&lt;br /&gt;
|Pixel Light Count&lt;br /&gt;
|Off, Low, Medium, High&lt;br /&gt;
|Set pixel light count to [off/low/medium/high]&lt;br /&gt;
|-&lt;br /&gt;
|Forced Camera Near Distance&lt;br /&gt;
|Off, Dynamic, Forced&lt;br /&gt;
|Overrides the camera near clip plane.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[OFF]&#039;&#039;&#039; Won&#039;t override the near clip value and will use the world&#039;s camera settings.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Dynamic Mode]&#039;&#039;&#039; Will override camera near clip to 1mm view distance ow lowest possible with Unity&#039;s limits in regard to world far view distance. Resets at end of session.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Forced Mode]&#039;&#039;&#039; Camera near distance will always be 1mm. WARNING: This can result in significant render issues in worlds with a high view distance. Resets on world change.&lt;br /&gt;
|-&lt;br /&gt;
|DPI Scale &#039;&#039;[Mobile]&#039;&#039;&lt;br /&gt;
|15-50%&lt;br /&gt;
|The amount we scale down the devices DPI &#039;&#039;[sic]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Avatars===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Avatars|Avatars]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Your Avatar====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Gestures&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled, VRChat will attempt to match your current finger pose against the standard VRChat hand poses. &lt;br /&gt;
|-&lt;br /&gt;
|Allow Avatar Cloning&lt;br /&gt;
&lt;br /&gt;
|On/Off&lt;br /&gt;
|Allows other users to clone your current avatar &lt;br /&gt;
|-&lt;br /&gt;
|Auto Disable Avatar Cloning &lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to turn [on/off] automatically disabling avatar cloning upon entering a world&lt;br /&gt;
|-&lt;br /&gt;
|Use Impostor as Fallback&lt;br /&gt;
|On/Off&lt;br /&gt;
|Choose whether or not to use [[Special:MyLanguage/Impostors|Impostors]] as a fallback avatar (when available)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Avatar Interactions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Pause Avatar Interactions&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Click to resume interactions and activate overrides.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Click to pause ALL interactions, INCLUDING users you&#039;ve overridden to allow.&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Allowed to Interact&lt;br /&gt;
|Nobody, Friends, Everybody&lt;br /&gt;
|Toggles interactions on or off.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Friends]&#039;&#039;&#039; Allow Avatar Interactions with friends and users you&#039;ve overridden to allow, except friends you&#039;ve overridden to deny.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Everyone]&#039;&#039;&#039; Allow Avatar Interactions with everyone, except users you&#039;ve overridden to deny.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Nobody]&#039;&#039;&#039; Deny Avatar Interactions with everyone, except users you&#039;ve overridden to allow.&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Self Interact&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to [enable/disable] Self Interaction &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Avatar Optimization====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Block Poorly Optimized Avatars&lt;br /&gt;
|&#039;&#039;[Mobile]&#039;&#039; Very Poor, Poor and Below&lt;br /&gt;
&#039;&#039;[PC]&#039;&#039; Very Poor, Poor and Below, Don&#039;t Block&lt;br /&gt;
|Set what avatars to block.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Very Poor]&#039;&#039;&#039; Very Poor avatars will automatically be hidden&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Poor and Below]&#039;&#039;&#039; Poor and worse avatars will automatically be hidden&lt;br /&gt;
|-&lt;br /&gt;
|Maximum Download Size&lt;br /&gt;
|&#039;&#039;[Mobile]&#039;&#039; No Limit, 1-9MB&lt;br /&gt;
&#039;&#039;[PC]&#039;&#039; No Limit, 5-195MB&lt;br /&gt;
|Set the maximum download size for slower connections or to save bandwidth&lt;br /&gt;
|-&lt;br /&gt;
|Maximum Uncompressed Size&lt;br /&gt;
|&#039;&#039;[Mobile]&#039;&#039; No Limit, 1-2-38MB&lt;br /&gt;
&#039;&#039;[PC]&#039;&#039; No Limit, 10-490MB &lt;br /&gt;
|Set the maximum uncompressed size to prevent heavy avatars from loading.&lt;br /&gt;
|-&lt;br /&gt;
|Convert Dynamic Bones to PhysBones&lt;br /&gt;
|On/Off&lt;br /&gt;
|Convert Dynamic Bones to PhysBones&lt;br /&gt;
|-&lt;br /&gt;
|Limit Usage* &lt;br /&gt;
|On/Off&lt;br /&gt;
| Limit the usage of dynamic bones.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;*Footnote regarding Limit Usage:&#039;&#039;&#039;&#039;&#039; An avatar&#039;s Dynamic Bones and colliders will be removed if it exceeds these limits: 32 max simulated bones; 8 max collision checks.&lt;br /&gt;
&lt;br /&gt;
====Avatar Culling====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Hide Avatar Beyond &lt;br /&gt;
|5-50m, On/Off&lt;br /&gt;
|Improve performance by reducing the number of avatars displayed.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable or disable limit.&lt;br /&gt;
|-&lt;br /&gt;
|Maximum Shown Avatars&lt;br /&gt;
|0-30, On/Off&lt;br /&gt;
|Improve performance by reducing the number of avatars displayed.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable or disable limit.&lt;br /&gt;
|-&lt;br /&gt;
|Always Show Friend Avatars&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle to always show friend avatars.&lt;br /&gt;
|-&lt;br /&gt;
|Allow override with &amp;quot;Show Avatar&amp;quot;&lt;br /&gt;
|On/Off &lt;br /&gt;
|Allow selected user&#039;s settings to override culling settings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Avatar Download Prioritization====&lt;br /&gt;
Priorities will be considered in the order they are listed. If two downloads are otherwise of equal priority, the smallest size (fastest download) will come first. New downloads that are higher priority than all current downloads begin immediately.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
| Download Prioritize Distance&lt;br /&gt;
|5-50m, On/Off &lt;br /&gt;
|Download avatars within this range first.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable or disable limit.&lt;br /&gt;
|-&lt;br /&gt;
|Download Prioritize Manually Shown&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to prioritize downloading avatars from users you&#039;ve manually shown.&lt;br /&gt;
|-&lt;br /&gt;
|Download Prioritize Friends&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to prioritize downloading avatars from friends.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====OSC====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|OSC&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle [[Special:MyLanguage/OSC|OpenSoundControl]] on or off.&lt;br /&gt;
|-&lt;br /&gt;
|OSC Debug Panel&lt;br /&gt;
|On/Off&lt;br /&gt;
|Open a screen which will float in front of you and visualize any incoming OSC.&lt;br /&gt;
|-&lt;br /&gt;
|Reset Config&lt;br /&gt;
|Reset&lt;br /&gt;
|Reset the OSC configuration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mirrors===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Mirrors|Mirrors]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Personal Mirror====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Personal Mirror&lt;br /&gt;
|On/Off&lt;br /&gt;
|Turn the personal mirror on or off. &lt;br /&gt;
|-&lt;br /&gt;
|Grabbable&lt;br /&gt;
|On/Off&lt;br /&gt;
|Allows grabbing the mirror to move its world location. &lt;br /&gt;
|-&lt;br /&gt;
|Tracking&lt;br /&gt;
|World, Head, Playspace&lt;br /&gt;
|Select the object which the mirror is anchored.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[World]&#039;&#039;&#039; Mirror tracks world&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Head]&#039;&#039;&#039; Mirror tracks user&#039;s head&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Playspace]&#039;&#039;&#039; Mirror tracks playspace&lt;br /&gt;
|-&lt;br /&gt;
|Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Set the opacity. [0%-100%]&lt;br /&gt;
|-&lt;br /&gt;
|Immersive Move&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable movement controls when grabbing the mirror. &lt;br /&gt;
|-&lt;br /&gt;
|Mirror Snap&lt;br /&gt;
|On/Off&lt;br /&gt;
|The mirror will snap to specific angles when enabled.&lt;br /&gt;
|-&lt;br /&gt;
|Calibration Mirror&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled shows a mirror while calibrating &#039;&#039;[sic]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Border &lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle a border to the mirror.&lt;br /&gt;
|-&lt;br /&gt;
|Show Other Players&lt;br /&gt;
| On/Off&lt;br /&gt;
|When enabled, your personal mirror will reflect other players.&lt;br /&gt;
|-&lt;br /&gt;
|Show World&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled, your personal mirror will reflect the world.&lt;br /&gt;
|-&lt;br /&gt;
|Show UI&lt;br /&gt;
|On/Off &lt;br /&gt;
|When enabled, your personal mirror will reflect the user interface.&lt;br /&gt;
|-&lt;br /&gt;
|Reset Personal Mirror&lt;br /&gt;
|Reset&lt;br /&gt;
|Resets all personal mirror changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Face Mirror====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Face Mirror&lt;br /&gt;
|On/Off&lt;br /&gt;
|Turn the face mirror on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Set the opacity. [0%-100%]&lt;br /&gt;
|-&lt;br /&gt;
|Size&lt;br /&gt;
|0-100%&lt;br /&gt;
|Adjust the size of the face mirror.&lt;br /&gt;
|-&lt;br /&gt;
|Reset Face Mirror&lt;br /&gt;
|Reset&lt;br /&gt;
|Resets all face mirror changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===User Interface===&lt;br /&gt;
&lt;br /&gt;
====General UI Settings====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Show Tooltips&lt;br /&gt;
|On/Off&lt;br /&gt;
|Display tooltips under menus and objects.&lt;br /&gt;
|-&lt;br /&gt;
|Show Desktop Reticle&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show a small dot in the center of the view&lt;br /&gt;
|-&lt;br /&gt;
|Show Go Button On Load&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show a &amp;quot;Go!&amp;quot; button before entering the world when it&#039;s ready&lt;br /&gt;
|-&lt;br /&gt;
|Slider-Snapping &lt;br /&gt;
|On/Off&lt;br /&gt;
|[Enable/Disable] snapping to fixed increments when adjusting sliders&lt;br /&gt;
|-&lt;br /&gt;
|Header Click Scrolls to Top of Page&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled, clicking menu headers will scroll pages to the top&lt;br /&gt;
|-&lt;br /&gt;
|Wing Persistence&lt;br /&gt;
|On/Off &lt;br /&gt;
|When persistence is [enabled/disabled]. Quick menu and main menu [share the same/each have their own unique] wing state. Click to [enable/disable] persistence.&lt;br /&gt;
|-&lt;br /&gt;
|Preferred Language&lt;br /&gt;
|See Tooltip&lt;br /&gt;
|English, French, Spanish, Italian, Korean, Deutsch, Japanese, Polski, Russian, Portuguese (Brazil), Simplified Chinese, Traditional Chinese, toki pona&lt;br /&gt;
|-&lt;br /&gt;
|AFK Detection&lt;br /&gt;
|On/Off &lt;br /&gt;
|Detect if you&#039;ve got your headset off (or in Desktop, press the End key) so your avatar can play a special &amp;quot;AFK&amp;quot; animation while you&#039;re away&lt;br /&gt;
|-&lt;br /&gt;
|One Handed Movement &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle one handed controls for avatar movement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nameplate====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Value&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Nameplate Visibility &lt;br /&gt;
|Standard, Icon, Hidden&lt;br /&gt;
|Set nameplate visibility.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Standard]&#039;&#039;&#039; Show nameplate above every user&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Icon]&#039;&#039;&#039; Only show icons above each user&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Hidden]&#039;&#039;&#039; Don&#039;t show nameplates or icons&lt;br /&gt;
|-&lt;br /&gt;
|Nameplate Scale&lt;br /&gt;
|Tiny, Small, Normal, Medium, Large&lt;br /&gt;
| Change the size of nameplates.&amp;lt;br&amp;gt;&lt;br /&gt;
Shows [tiny/small/normal/medium/large] nameplates&lt;br /&gt;
|-&lt;br /&gt;
|Nameplate Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change the opacity of the nameplates&lt;br /&gt;
|-&lt;br /&gt;
|Show Group Banner&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to [show/hide] group nameplate banners&lt;br /&gt;
|-&lt;br /&gt;
|Quick Menu Info&lt;br /&gt;
|On/Off&lt;br /&gt;
|QM Info is [enabled/disabled], click to [disable/enable] extra nameplate information while the Quick Menu is open&lt;br /&gt;
|-&lt;br /&gt;
|Show Fallback Icon&lt;br /&gt;
|On/Off&lt;br /&gt;
|Fallback icon is [enabled/disabled], click to [disable/enable] the Fallback icon on nameplates&lt;br /&gt;
|-&lt;br /&gt;
|Show Earmuffs Icon&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle show earmuffs icon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====HUD====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|HUD Detail Level&lt;br /&gt;
|Off, Minimal, Verbose&lt;br /&gt;
|Change HUD detail level.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Verbose]&#039;&#039;&#039; Show notification popups&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Minimal]&#039;&#039;&#039; Only show icons&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Disable HUD&lt;br /&gt;
|-&lt;br /&gt;
|Play Notification Audio&lt;br /&gt;
|On/Off&lt;br /&gt;
|Play audio when you receive a new notification&lt;br /&gt;
|-&lt;br /&gt;
|Show Gesture Icons&lt;br /&gt;
|On/Off&lt;br /&gt;
|Gesture icons are [enabled/disabled], click to [disable/enable] them on HUD&lt;br /&gt;
|-&lt;br /&gt;
|HUD Smoothing &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle HUD Smoothing&lt;br /&gt;
|-&lt;br /&gt;
|HUD Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change HUD Opacity&lt;br /&gt;
|-&lt;br /&gt;
|Mic Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change Mic Opacity&lt;br /&gt;
|-&lt;br /&gt;
|Mic Toggle Volume&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change Mic Toggle Volume&lt;br /&gt;
|-&lt;br /&gt;
|Experimental: Use Outline Microphone Icon &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Experimental: Use an outline-only microphone icon on the HUD. Force-enabled on certain OLED headsets to avoid burn-in.&lt;br /&gt;
|-&lt;br /&gt;
|Experimental: Use Pixel Shifting HUD &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Experimental: Use pixel-shifting to avoid OLED burn-in. HUD elements will move in a circle very slowly. Force-enabled on certain OLED headsets to avoid burn-in.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====HUD Verbose Mode Settings ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Show Join Notifications&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show user join notifications&lt;br /&gt;
|-&lt;br /&gt;
|Show Leave Notifications&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show user leave notifications&lt;br /&gt;
|-&lt;br /&gt;
|Show Portal Notifications&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show portal created notifications&lt;br /&gt;
|-&lt;br /&gt;
|Only Show Friends Join/Leave/Portal Notifications&lt;br /&gt;
|On/Off&lt;br /&gt;
|Only show join/leave/portal notifications for friends&lt;br /&gt;
|-&lt;br /&gt;
|Show Invites&lt;br /&gt;
|On/Off &lt;br /&gt;
|Show the invite notification popup&lt;br /&gt;
|-&lt;br /&gt;
|Show Friend Requests&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show the friend request notification popup&lt;br /&gt;
|-&lt;br /&gt;
|Notification Position&lt;br /&gt;
|Center, Right, Left&lt;br /&gt;
|Choose the anchor position for the notification popups&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chatbox====&lt;br /&gt;
Chatbox settings are also available in the Accessibility row.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Local Chatbox Visibility&lt;br /&gt;
|Mine, Friends, Everyone&lt;br /&gt;
|Change chatbox visibility&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Mine]&#039;&#039;&#039; Only show your own chatbox&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Friends]&#039;&#039;&#039; Show chatboxes only from friends&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Everyone]&#039;&#039;&#039; Show chatboxes for everyone&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Position&lt;br /&gt;
|Above, Forward&lt;br /&gt;
|Set chatbox to [above head/forward] position&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Height&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change chatbox height&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Size&lt;br /&gt;
|50-150%&lt;br /&gt;
|Change chatbox size&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Opacity&lt;br /&gt;
|25-100%&lt;br /&gt;
|Change chatbox opacity&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Display Duration&lt;br /&gt;
|2-60 seconds&lt;br /&gt;
|Change chatbox display duration&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Notification Volume&lt;br /&gt;
|On/Off, 0-100%&lt;br /&gt;
|Change chatbox notification volume&lt;br /&gt;
|-&lt;br /&gt;
|Show Own Chatbox&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show or hide your own chatbox&lt;br /&gt;
|-&lt;br /&gt;
|Clear Chatbox&lt;br /&gt;
|Clear Chatbox&lt;br /&gt;
|Clears the chatbox &lt;br /&gt;
|-&lt;br /&gt;
|Show Keyboard&lt;br /&gt;
|Show Keyboard&lt;br /&gt;
|Shows the keyboard &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Action Menu====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip &lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Opacity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes action menu opacity&lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Size&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes action menu size&lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Left Opacity &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes left action menu opacity&lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Right Opacity &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes right action menu opacity &lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Left Size &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes left action menu size&lt;br /&gt;
|-&lt;br /&gt;
|Action Menu Left Size &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|0-100%&lt;br /&gt;
|Changes left action menu size&lt;br /&gt;
|-&lt;br /&gt;
|Flick Select &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle flick select&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Background Designs====&lt;br /&gt;
Every user will have access to 4 background designs.&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;80&amp;quot;&amp;gt;&lt;br /&gt;
File:UI - Default.png|Default&lt;br /&gt;
File:UI - Grid.png|Grid&lt;br /&gt;
File:UI - Grid - No Depth.png|Grid no-depth&lt;br /&gt;
File:UI - Basic Lines.png|Basic Lines&lt;br /&gt;
&amp;lt;/gallery&amp;gt;[[Special:MyLanguage/VRChat+|VRChat+]] subscribers will have access to 33 extra background designs to choose from.&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
File:UI - Filigree.png|Filigree&lt;br /&gt;
File:UI - Bit Mountain.png|Bit Mountain&lt;br /&gt;
File:UI - Approach.png|Approach&lt;br /&gt;
File:UI - Planet Fall.png|Planet Fall&lt;br /&gt;
File:UI - Jungle.png|Jungle&lt;br /&gt;
File:UI - Light Streams.png|Light Streams&lt;br /&gt;
File:UI - Koi.png|Koi&lt;br /&gt;
File:UI - Moonlight.png|Moonlight&lt;br /&gt;
File:UI - Machine.png|Machine&lt;br /&gt;
File:UI - Topology.png|Topology&lt;br /&gt;
File:Ui - Circuit.png|Circuit&lt;br /&gt;
File:UI - Kawaii Cupcakes.png|Kawaii Cupcakes&lt;br /&gt;
File:UI - Bokeh.png|Bokeh&lt;br /&gt;
File:UI - Hologram.png|Hologram&lt;br /&gt;
File:UI - Flow.png|Flow&lt;br /&gt;
File:UI - Jelly.png|Jelly&lt;br /&gt;
File:UI - Cheese.png|Cheese&lt;br /&gt;
File:UI - Alchemy.png|Alchemy&lt;br /&gt;
File:UI - Sunset Mountain.png|Sunset Mountain&lt;br /&gt;
File:UI - Magic Rocks.png|Magic Rocks&lt;br /&gt;
File:UI - City Stillness.png|City Stillness&lt;br /&gt;
File:UI - Music.png|Music&lt;br /&gt;
File:UI - Wolf Running.png|Wolf Running&lt;br /&gt;
File:UI - Dragon Smoke.png|Dragon Smoke&lt;br /&gt;
File:UI - Night Rain.png|Night Rain&lt;br /&gt;
File:UI - Butterfly ZERO.png|Butterfly ZERO&lt;br /&gt;
File:UI - I am Speed.png|I am Speed&lt;br /&gt;
File:UI - Ronin.png|Ronin&lt;br /&gt;
File:UI - Abduction.png|Abduction&lt;br /&gt;
File:UI - Cat Dream.png|Cat Dream&lt;br /&gt;
File:UI - Virtual Waves.png|Virtual Waves&lt;br /&gt;
File:UI - Bolt and Snail.png|Bolt and Snail&lt;br /&gt;
File:UI - Escape.png|Escape&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Controls===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Controls|Controls]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This menu will vary, depending on the device being used to access VRChat.&lt;br /&gt;
&lt;br /&gt;
====SteamVR====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Control Settings &#039;&#039;[VR]&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Open SteamVR Input Bindings Panel&lt;br /&gt;
|Edit SteamVR Bindings&lt;br /&gt;
|Configuration for SteamVR Input is done through Steam Input Bindings&lt;br /&gt;
|-&lt;br /&gt;
|Finger Tracking Exclusive Mode&lt;br /&gt;
|On/Off&lt;br /&gt;
|Exclusive Mode automatically excludes Inputs sent by SteamVR drivers while hand tracking is enabled. This can avoid conflicting inputs such as double-clicks&lt;br /&gt;
|-&lt;br /&gt;
|Avatars Use Finger Tracking&lt;br /&gt;
|On/Off&lt;br /&gt;
|Avatars fingers will be animated by SteamVR skeletal data if enabled&lt;br /&gt;
|-&lt;br /&gt;
|Double Tap Menu button opens Main menu&lt;br /&gt;
|On/Off&lt;br /&gt;
|Double tap the menu button to open the Main Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Desktop ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Control Settings &#039;&#039;[Desktop]&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
! Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Mouse Look Sensitivity&lt;br /&gt;
|10-100%&lt;br /&gt;
|Change how sensitive the mouse is when looking around the world&lt;br /&gt;
|-&lt;br /&gt;
|Invert Mouse Look&lt;br /&gt;
|On/Off&lt;br /&gt;
| Invert up and down movement when looking around the world&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mobile====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Touch Control Settings &#039;&#039;[Mobile]&#039;&#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Look Sensitvity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change how sensitive the touch controls are &lt;br /&gt;
|-&lt;br /&gt;
|Auto Rotate Speed&lt;br /&gt;
|0-30&lt;br /&gt;
|Change how fast your rotate when you touch the edge of the screen&lt;br /&gt;
|-&lt;br /&gt;
| Show Secondary UI&lt;br /&gt;
|On/Off&lt;br /&gt;
|[Show/Hide] the secondary UI on the left side of the screen&lt;br /&gt;
|-&lt;br /&gt;
|Enable Auto Walk&lt;br /&gt;
&lt;br /&gt;
|On/Off &lt;br /&gt;
|Click to [enable/disable] auto walk&lt;br /&gt;
|-&lt;br /&gt;
|Invert Look&lt;br /&gt;
|On/Off&lt;br /&gt;
|Invert up and down movement when looking around the world&lt;br /&gt;
|-&lt;br /&gt;
|Allow Focus View&lt;br /&gt;
|On/Off&lt;br /&gt;
|Click to [enable/disable] focus view support&lt;br /&gt;
|-&lt;br /&gt;
|Interaction Mode&lt;br /&gt;
|Direct Touch, Reticle Aim &lt;br /&gt;
|Change your interaction mode&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Direct Touch]&#039;&#039;&#039; Equip pickups by tapping on them&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Reticle Aim]&#039;&#039;&#039; Aim at pickups and tap the select button &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tracking &amp;amp; IK===&lt;br /&gt;
&lt;br /&gt;
====Eye Tracking====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Force Eyetracking Raycast&lt;br /&gt;
|On/Off&lt;br /&gt;
|When eyetracking is active, force eyes to converge at a distance determined by raycast hit&lt;br /&gt;
|-&lt;br /&gt;
|Display Eyetracking Debug&lt;br /&gt;
|On/Off&lt;br /&gt;
|When eyetracking is active, display debug overlay information&lt;br /&gt;
|-&lt;br /&gt;
|Disable Eye Look Tracking&lt;br /&gt;
|On/Off&lt;br /&gt;
|Disable tracking eye look direction&lt;br /&gt;
|-&lt;br /&gt;
|Disable Eye Lid Tracking&lt;br /&gt;
|On/Off&lt;br /&gt;
|Disable tracking eyelid closed amount&lt;br /&gt;
|-&lt;br /&gt;
|Mic Mute Disabled Eyetracking&lt;br /&gt;
|On/Off&lt;br /&gt;
|The in-app mic mute function will disable eyetracking as well (when not using push-to-talk mode)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger Tracking====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Jump Gesture&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable or Disable jump Gesture&lt;br /&gt;
|-&lt;br /&gt;
|Grab Gesture &lt;br /&gt;
|Grab/Pinch/Combined&lt;br /&gt;
|Choose finger grab gesture&lt;br /&gt;
|}&lt;br /&gt;
====Calibration &amp;amp; Debug ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Legacy Calibration &lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggles using the old locked avatar position style of FBT calibration&lt;br /&gt;
|-&lt;br /&gt;
|One Handed Calibration&lt;br /&gt;
|On/Off&lt;br /&gt;
| Only require holding a single trigger rather than both when finalizing FBT calibration&lt;br /&gt;
|-&lt;br /&gt;
|Display Calibration Visuals&lt;br /&gt;
|On/Off&lt;br /&gt;
|Display extra detail during FBT calibration, Adjust FBT mode, and eyetracking debug&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|IK Debug Logging&lt;br /&gt;
|On/Off&lt;br /&gt;
|Adds additional output to the log regarding IK&lt;br /&gt;
|-&lt;br /&gt;
|Per-Avatar Calibration Adjustment&lt;br /&gt;
|On/Off&lt;br /&gt;
|Changes made in Adjust FBT mode will be applied per-avatar&lt;br /&gt;
|-&lt;br /&gt;
|Allow Sending Head and Wrist VR Tracking OSC Data*&lt;br /&gt;
|On/Off&lt;br /&gt;
| Send VR system head and wrist OSC data&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Calibration Range&lt;br /&gt;
| 0.05-2.00m&lt;br /&gt;
|Determines the distance from predicted supported binding points that the caliibration will search (in meters). The closest binding point to the center of the search sphere will be used.&lt;br /&gt;
|-&lt;br /&gt;
|Confirm Calibration&lt;br /&gt;
|On/Off&lt;br /&gt;
|Confirmation dialogs when clicking the &amp;quot;Calibrate FBT&amp;quot; button are [enabled/disabled], click to [disable/enable].&lt;br /&gt;
|-&lt;br /&gt;
|FBT Tracker Model&lt;br /&gt;
|Sphere, System, Box, Axis&lt;br /&gt;
| Switch tracker model&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Sphere]&#039;&#039;&#039; Sphere - Your trackers will display as the classic default white ball&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[System]&#039;&#039;&#039; System - Your trackers will display using models provided by your VR system&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Box]&#039;&#039;&#039; Box - Your trackers will display as boxes with colored sides representing standard xyz axis colors (lighter colors for positive direction)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Axis]&#039;&#039;&#039; Axis - Your trackers will display with axis aligned protrusions with colored tips representing standard xyz axis colors (lighter colors for positive direction) &lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;*Footnote regarding the Allow Sending Head and Wrist VR Tracking OSC Data option:&#039;&#039;&#039; Legal Disclaimer: You are enabling a feature that will share data about you with third-party services and devices using the OSC network protocol. if you proceed, you are expressly directing VRChat to share data from your headset and other accessories with services and devices that you configure to receive such data. You can turn off this feature at any time in the &amp;quot;Tracking &amp;amp; IK&amp;quot; main menu options page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Body Tracking====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|User Real Height&lt;br /&gt;
|(3&#039;0&amp;quot;-8&#039;0&amp;quot; ft)/(0.81m-2.44m)&lt;br /&gt;
|User Real Height should always be set to your height in real life. its important for properly matching your avatar with your body.&lt;br /&gt;
|-&lt;br /&gt;
|Metric Units Adjustment&lt;br /&gt;
|On/Off&lt;br /&gt;
|Adjustment arrows for User Real hight increment in cm instead of inches&amp;lt;br&amp;gt;&lt;br /&gt;
Adjustment arrows for User Real hight increment in inches instead of cm&lt;br /&gt;
|-&lt;br /&gt;
|Use Legacy IK Solving&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[Off]&#039;&#039;&#039; Now using new IK2.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[On]&#039;&#039;&#039; Now using old legacy IK      &lt;br /&gt;
|-&lt;br /&gt;
|Disable Shoulder Tracking&lt;br /&gt;
| On/Off&lt;br /&gt;
|Prevents arm trackers from affecting shoulders. Use this to avoid issues with some types of IMU-only based arm trackers&lt;br /&gt;
|-&lt;br /&gt;
|Freeze Tracking on Disconnect&lt;br /&gt;
|On/Off &lt;br /&gt;
|Cause trackers to freeze in place relative to the user when they are disconnected   &lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Width Compensation&lt;br /&gt;
|On/Off&lt;br /&gt;
|Assists in straightening the arm when reaching upwards on avatars with narrow shoulders&lt;br /&gt;
|-&lt;br /&gt;
|FBT Locomotion Animation&lt;br /&gt;
|On/Off&lt;br /&gt;
|FBT locomotion animation is [enabled/disabled] click to [enable/disable]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Tracker Motion Prediction&lt;br /&gt;
|0-100% &lt;br /&gt;
|Set how much latency compensating moton prediciton to use on body trackers, only works for SteamVR trackers.&lt;br /&gt;
|-&lt;br /&gt;
|Wrist Angle&lt;br /&gt;
| -45° to 45°&lt;br /&gt;
| Offsets the angle of the wrist alignment toward or away from the thumb     &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Arm vs Height Ratio &lt;br /&gt;
|30-60%&lt;br /&gt;
|Adjusts the ratio used to scale the avatar when using mesure-by-arms mode  &lt;br /&gt;
|-&lt;br /&gt;
| Knee Angle &lt;br /&gt;
| -180° to 180°&lt;br /&gt;
|Offsets the knee-bend angle as predicted by the foot angle. Ignored if knee trackers are used. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessibility===&lt;br /&gt;
&lt;br /&gt;
====General Accessibility Settings====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name &lt;br /&gt;
!Values &lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Holoport Locomotion&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable third person locomotion (Holoport)&lt;br /&gt;
|-&lt;br /&gt;
|Locomotion Tunneling&lt;br /&gt;
| None, Low, High&lt;br /&gt;
|Choose locomotion style and tunneling to reduce motion sickness.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[None]&#039;&#039;&#039; Standard movement with no tunneling&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Low]&#039;&#039;&#039; Add a light tunneling effect while moving&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[High]&#039;&#039;&#039; Add a heavy tunneling effect when moving&lt;br /&gt;
|-&lt;br /&gt;
|Third Person Rotation&lt;br /&gt;
|On/Off&lt;br /&gt;
|Reduces motion sickness while turning.&lt;br /&gt;
|-&lt;br /&gt;
|Responsive Menu&lt;br /&gt;
|On/Off&lt;br /&gt;
|&#039;&#039;&#039;[On]&#039;&#039;&#039; Responsive Menu is enabled, click to keep Main Menu in its default position.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Off]&#039;&#039;&#039; Responsive Menu is disabled, click to always spawn the main menu in your eyeline. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Display and Visual Adjustments====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Screen Brightness&lt;br /&gt;
|0-100%&lt;br /&gt;
|Adjust screen brightness&lt;br /&gt;
|-&lt;br /&gt;
|Bloom Intensity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Bloom multiplier. Set to 0% to disable bloom&lt;br /&gt;
|-&lt;br /&gt;
|Color Filters&lt;br /&gt;
|On/Off&lt;br /&gt;
|Enable/Disable color filters and their settings&lt;br /&gt;
|-&lt;br /&gt;
|Filter Intensity&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change the intensity of the current filter&lt;br /&gt;
|-&lt;br /&gt;
|Apply To World&lt;br /&gt;
|On/Off&lt;br /&gt;
|Apply Filter to World&lt;br /&gt;
|-&lt;br /&gt;
|Color Filter&lt;br /&gt;
|No filter, Protanopia, Deuteranopia, Tritanopia, Grayscale, Retro LUT&lt;br /&gt;
|Select the color filter you would like to apply&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[None]&#039;&#039;&#039; No filter selected&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Protanopia]&#039;&#039;&#039; Red / Green Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Deuteranopia]&#039;&#039;&#039; Green / Red Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Tritanopia]&#039;&#039;&#039; Blue / Yellow Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Grayscale]&#039;&#039;&#039; Monochrome Filter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Retro LUT]&#039;&#039;&#039; I Live In The Past Filter&lt;br /&gt;
|-&lt;br /&gt;
|Simulate Color Blindness&lt;br /&gt;
|On/Off&lt;br /&gt;
|Simulate the selected color blindness option, rather than correcting for it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Haptics====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|UI Haptics&lt;br /&gt;
|On/Off&lt;br /&gt;
|When enabled your controller will react when interacting with UI elements&lt;br /&gt;
|-&lt;br /&gt;
|Pickup Haptics&lt;br /&gt;
|On/Off&lt;br /&gt;
|Interact haptics are [enabled/disabled], click to [disable/enable]&lt;br /&gt;
|-&lt;br /&gt;
| Avatar Touch Haptics &lt;br /&gt;
|On/Off&lt;br /&gt;
|Avatar haptics are [enabled/disabled], click to [disable/enable] Avatar haptics&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Warning: Haptics can result in faster battery drain&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Chatbox====&lt;br /&gt;
Chatbox settings are also available in the User Interface row.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Local Chatbox Visibility&lt;br /&gt;
|Mine, Friends, Everyone&lt;br /&gt;
|Change chatbox visibility&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Mine]&#039;&#039;&#039; Only show your own chatbox&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Friends]&#039;&#039;&#039; Show chatboxes only from friends&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Everyone]&#039;&#039;&#039; Show chatboxes for everyone&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Position&lt;br /&gt;
|Above, Forward&lt;br /&gt;
|Set chatbox to [above head/forward] position&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Height&lt;br /&gt;
|0-100%&lt;br /&gt;
|Change chatbox height&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Size&lt;br /&gt;
|50-150%&lt;br /&gt;
|Change chatbox size&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Opacity &lt;br /&gt;
|25-100%&lt;br /&gt;
|Change chatbox opacity&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Display Duration&lt;br /&gt;
|2-60 seconds&lt;br /&gt;
|Change chatbox display duration&lt;br /&gt;
|-&lt;br /&gt;
|Chatbox Notification Volume&lt;br /&gt;
|On/Off, 0-100%&lt;br /&gt;
|Change chatbox notification volume&lt;br /&gt;
|-&lt;br /&gt;
|Show Own Chatbox&lt;br /&gt;
|On/Off&lt;br /&gt;
|Show or hide your own chatbox&lt;br /&gt;
|-&lt;br /&gt;
|Clear Chatbox&lt;br /&gt;
| Clear Chatbox&lt;br /&gt;
|Clears the chatbox&lt;br /&gt;
|-&lt;br /&gt;
|Show Keyboard&lt;br /&gt;
|Show Keyboard&lt;br /&gt;
|Shows the keyboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Debug===&lt;br /&gt;
&#039;&#039;See also [[Special:MyLanguage/Debug Menu|Debug Menu]] for more detailed information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Debug====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|FPS&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Ping&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Build&lt;br /&gt;
|N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|Report Bug&lt;br /&gt;
|Report Bug&lt;br /&gt;
|Logs when an issue is experienced&amp;lt;br&amp;gt;&lt;br /&gt;
Click &#039;Continue&#039; to create a timestamp in your active output log that can be included with your Bug Report (http://feedback.vrchat.com/bug-reports) or Support Ticket.&lt;br /&gt;
|-&lt;br /&gt;
|Clear Local Profile Data&lt;br /&gt;
|Clear Local Profile Data &lt;br /&gt;
|Clear the local profile data&amp;lt;br&amp;gt;&lt;br /&gt;
The current user will be logged out.&lt;br /&gt;
|-&lt;br /&gt;
|Open Logs Folder&lt;br /&gt;
|Open Logs Folder&lt;br /&gt;
|Open the local logs folder&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Avatar Debugging ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
! Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Overlay&lt;br /&gt;
|None, Proximity Bones, All Bones, Contacts&lt;br /&gt;
|Displays bone and contacts information when enabled.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[None]&#039;&#039;&#039; No avatar debug mode&amp;lt;br&amp;gt;&lt;br /&gt;
Avatar shows [proximity bones/all bones/contacts] &lt;br /&gt;
|-&lt;br /&gt;
|Avatar Debug&lt;br /&gt;
|On/Off&lt;br /&gt;
|Toggle the avatar debug console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Managed Cached Data====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Values&lt;br /&gt;
!Tooltip&lt;br /&gt;
|-&lt;br /&gt;
|Clear Content Cache&lt;br /&gt;
|Clear Content Cache&lt;br /&gt;
|Remove all cached downloaded data&amp;lt;br&amp;gt;&lt;br /&gt;
All cached downloaded content will be deleted. &lt;br /&gt;
|-&lt;br /&gt;
|Clear Local Avatar Data&lt;br /&gt;
|Clear Local Avatar Data&lt;br /&gt;
|Clear your saved persistent avatar parameters&amp;lt;br&amp;gt;&lt;br /&gt;
Your local avatar data will be deleted.&lt;br /&gt;
|-&lt;br /&gt;
|Clear Texture Cache&lt;br /&gt;
|Clear Texture Cache&lt;br /&gt;
|Reduce cache size by removing cached textures&amp;lt;br&amp;gt;&lt;br /&gt;
All locally cached textures will be deleted. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=12228</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=12228"/>
		<updated>2024-10-08T20:01:04Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* Why was the COI Policy changed without a prior draft? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;&amp;quot;The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&amp;quot;&#039;&#039;&lt;br /&gt;
:This is a &#039;&#039;wiki documenting VRChat&#039;&#039; &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;VRChat itself&#039;&#039;. This is an important distinction to make.&lt;br /&gt;
:We create articles regarding VRChat&#039;s aspects as a platform from an informative and (as much as we can) unbiased perspective. World creators making pages for their own world is directly in violation of bias and puts scrutiny on what can and cannot be trusted on the wiki. Should Wikipedia also allow creators to go willy-nilly creating pages for their own work because in the real world, someone who creates something might be the only one able to make an article about it?&lt;br /&gt;
:Worlds as a whole were never supposed to be part of the wiki in the first place. Still, it was decided to be included to recognize culturally relevant worlds, the scope of what is considered &amp;quot;culturally relevant&amp;quot; is difficult to pinpoint directly without it being on a case-by-case basis. However, &#039;&#039;&#039;&#039;&#039;not every world is notable, and not every world needs a page.&#039;&#039;&#039;&#039;&#039; We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&lt;br /&gt;
:To put it simply, allowing creators to create pages for their own worlds would likely result in many non-notable, redundant, or low-quality pages, leading to unnecessary bloating. This would dilute the wiki&#039;s overall quality and would make it more difficult to find relevant information for readers. We should be striving to prioritize content that is culturally or significantly relevant instead of catering to every single creator. &#039;&#039;Quality over quantity.&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;It also encourages people to share more.&amp;quot;&#039;&#039;&lt;br /&gt;
:Again, while sharing your creations is an important aspect of VRChat, the wiki is &#039;&#039;about&#039;&#039; VRChat, not VRChat itself. People who are not familiar with VRChat will be reading these pages on notable worlds to learn more about them. &#039;&#039;&#039;&#039;&#039;We are not a repository for sharing and indexing worlds.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway.&amp;quot;&#039;&#039;&lt;br /&gt;
:Suggesting that people will simply bypass and find loopholes in policies does &#039;&#039;NOT&#039;&#039; justify making them less stringent. Policy is not about rules or magically stopping every case scenario, but defining &#039;&#039;&#039;&#039;&#039;ethical editing boundaries.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess.&amp;quot;&#039;&#039;&lt;br /&gt;
:Even if only one page in hundreds of pages could be considered advertising, it sets a precedent. &#039;&#039;&#039;Wikis should not act as promotional tools for individual creators,&#039;&#039;&#039; they are meant to be an &#039;&#039;informative resource.&#039;&#039; If any creator is allowed to create a page for their worlds, it becomes difficult to draw a line between valuable and informative contributions and self-promotion.&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;To restate:&#039;&#039;&#039;&#039;&#039; We are a wiki providing &#039;&#039;informative&#039;&#039; resources &#039;&#039;about&#039;&#039; VRChat. Not an index for worlds, not a tool for creators to get their content out there, but to provide informative information regarding VRChat and relevant creations inside VRChat. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:00, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Notability guidelines are already in place for both Avatars and Worlds, which do apply of course. I just dont see how we are supposed to document community content on vrchat, by leaving out one of the best and most passionate source for it. Not to mention who else would write about it. Of course you can say that &amp;quot;well it just is not worth writing about&amp;quot;, but going by that logic I wonder, how it is that we barely get any world pages made as is.&lt;br /&gt;
&lt;br /&gt;
::Excluding the 1/3 or so of all world pages I authored, that I could meaningfully contribute to and finished up as best as I could, we got:&lt;br /&gt;
::* 4 fully featured and finished pages where the creator or those adjacent took part in&lt;br /&gt;
::* 8 (actual) stubs. Made by other editors, mostly maintainers. actual stubs as in ones that are not just nearly finished.&lt;br /&gt;
::* 6 game world pages, which mostly focus on the gameplay elements, these are the most comprehensive ones so far.&lt;br /&gt;
::* The remaining 4 or 5 worlds are very popular worlds in the top 0.1%&lt;br /&gt;
::So despite this wiki being open and announced for a while now it seems there are not that many people to have something to say about Worlds. Yet given how nearly all of the top 0.1% of worlds have not even gotten a page, one should assume we would find someone other than those involved with it to write about them. Or maybe, I guess we just dont need World and Avatar pages after all.&lt;br /&gt;
::I am not to say that we have to accommodate creators coming in sharing information about their worlds, but it would most certainly benefit the wiki, if they can abide by the content guidelines. All I want is to provide a way for everyone to contribute, so the community namespace can properly consolidate information that is currently scattered all over the place.&lt;br /&gt;
::I would also like to add, that I do think the Community: Namespace is a repository for information of sorts, by the community. This includes worlds, that is if they have more value added than what is in their world description in VRC that is.&lt;br /&gt;
::The reason i brought up the classic &amp;quot;ask a friend to paste in my edit&amp;quot; thing is just to outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away and that we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox, should that being there count as &amp;quot;advertising&amp;quot;. We would also be rewarding people who like to go against the guidelines, if we start blocking good faith edits of the primary source. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:49, 13 September 2024 (UTC)&lt;br /&gt;
:::Did you read my reply fully? I responded to various points you made regarding all these issues. Why are you repeating the same thing without anything new or addressing the statements made? [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 22:16, 13 September 2024 (UTC)&lt;br /&gt;
::::I dont believe I repeated myself, but I can see that the way I wrote my reply it may not have looked like a reply to the new points you have brought up in your reply. I have reformatted some key points you made along with quotes from my reply to it, so that it is easier to correlate what i replied to where. And also to be able to better compare it to my initial reply to this topic. If something still feels off, please let me know though.&lt;br /&gt;
:::::::&amp;quot;This is a wiki documenting VRChat not VRChat itself. This is an important distinction to make.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&amp;quot;&lt;br /&gt;
::::I stated in the first 2 paragraphs, that documenting is not playing out as planned. I also expressed my opionion that counters yours, that I do indeed believe &amp;quot;(...)the Community: Namespace is a repository for information of sorts, by the community&amp;quot; and that the &amp;quot;(...)community namespace can properly consolidate information that is currently scattered all over the place.&amp;quot;. Further in regards to empty pages being made, I do believe that if that more quality ocntributions &amp;quot;(...) would most certainly benefit the wiki, if they can abide by the content guidelines.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;However, not every world is notable, and not every world needs a page&amp;quot;&lt;br /&gt;
::::I stated in my reply: &amp;quot;Notability guidelines are already in place for both Avatars and Worlds, which do apply of course.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;Suggesting that people will simply bypass and find loopholes in policies does NOT justify making them less stringent.&amp;quot;&lt;br /&gt;
::::I stated in my reply on the last paragraph, that i wanted to &amp;quot;(...)outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away.&amp;quot; Not to disagree with your sentiment, but so reality is taken into account.&lt;br /&gt;
:::::::&amp;quot;Wikis should not act as promotional tools for individual creators, they are meant to be an informative resource.&amp;quot;&lt;br /&gt;
::::I suggested: &amp;quot;...we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox&amp;quot;. In my initial reply I also said: &amp;quot;Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system&amp;quot;&lt;br /&gt;
::::Overall my believe is also that the content added should be informative/neutral and that this can be accomplished when the &amp;quot;(...)focus (is) on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability.&amp;quot;&lt;br /&gt;
::::I hope this makes my reply more clear as to where i specifically replied to the points you made. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 22:39, 13 September 2024 (UTC)&lt;br /&gt;
:::::Just want to echo some sentiments expressed here.&lt;br /&gt;
:::::- We shouldn&#039;t be punishing and/or restricting some of the most knowledgeable and passionate sources of information&lt;br /&gt;
:::::- No matter what you do, there MAY be some small amount of people who will advertise/self-promote. You can try and write overly complex policies that as a practical matter - nobody&#039;s ever going to read (I want to contribute knowledge not read pages and pages of guidelines - keep it simple !!) OR you can write a very simple and clear policy that just states &amp;quot;don&#039;t self promote&amp;quot;. Just write a policy that addresses the actual issue.&lt;br /&gt;
:::::These policies aren&#039;t really pro-active, in an everyday sense they are usually reactive. It&#039;s something to point to when a page is removed or moderated or whatever. So rather than say &amp;quot;oh this person kinda knows that guy who worked on the world and it crossed this complicated threshold for COI (even though the page itself is fine)&amp;quot; just say &amp;quot;we don&#039;t want self promotion&amp;quot;. Clear, simple, concise.&lt;br /&gt;
:::::Just an example of the kind of approach I&#039;d rather see. [[User:Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca|Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca]] ([[User talk:Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca|talk]]) 19:55, 15 September 2024 (UTC)&lt;br /&gt;
::::::I think there&#039;s a big misunderstanding of what policies are for. As stated previously, it&#039;s not going to magically stop everyone who breaks the policy. It&#039;s to lay the groundwork for &#039;&#039;ethical editing.&#039;&#039; To consider it reactive is very reductionary and fails in understanding why we have policies in the first place, fullstop.&lt;br /&gt;
::::::&amp;lt;p&amp;gt;&lt;br /&gt;
::::::::&amp;quot;We shouldn&#039;t be punishing and/or restricting some of the most knowledgeable and passionate sources of information&amp;quot;&lt;br /&gt;
::::::The idea of this being &amp;quot;punishment&amp;quot; is an overreaction, creators would still have input regarding their own creations, however we don&#039;t want people to simply create pages willy-nilly for all their creations. That&#039;s the issue at hand here. Nobody is being punished for having the most knowledge, it&#039;s about being ethical and making sure the wiki is a place people can trust to get &#039;&#039;&#039;objective&#039;&#039;&#039; information from.&lt;br /&gt;
::::::Please consider the wiki&#039;s goals, it&#039;s not a place for creators, it&#039;s a place for readers to learn information about specific topics, which is what is meant by &#039;&#039;&#039;&#039;&#039;Not every world needs a page.&#039;&#039;&#039;&#039;&#039; Does the three-hundredth and twelve cozy world with a pool table, markers, and mirror wall &#039;&#039;really&#039;&#039; need a page?  &#039;&#039;&#039;&#039;&#039;Would this benefit readers?&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;Sure, I could &#039;&#039;theoretically&#039;&#039; make a page for my own world [https://vrchat.com/home/world/wrld_8b09cb1e-8628-4be1-81cc-0a3c6a747be0 Somewhere Here], I could talk about how my plans for it were to be a Spookality 2021 entry I never finished, the reasons why, the inspiration behind each room, the small little details behind everything. And all of that would absolutely be excellent information for an article.&amp;lt;br&amp;gt;But... excuse my tone, why the &#039;&#039;hell&#039;&#039; would I do that? Why would I as a creator restrict myself to the wiki&#039;s style guide when... I could just as easily make a post about it on my Bsky, or Tumblr, or anywhere else where I have significantly more freedom? Then if I really wanted that to be on the wiki, I could easily just ask, &amp;quot;hey would someone like to make a page about this?&amp;quot; or in the case if already had one, just ask for the information to be added, using the post I made as a citation so people know it came from me.&lt;br /&gt;
::::::This feels like such a nothing-burger to argue for. &#039;&#039;in my opinion&#039;&#039;, there is no real reason for a world creator to create a page for their own creation. Unless they&#039;re seeking to advertise it through the wiki. Or use it as trophy points to say: &amp;quot;Hey look my creation is on the &#039;&#039;official&#039;&#039; wiki!&amp;quot; Because every point I&#039;ve seen in this thread so far against COI, hasn&#039;t been very convincing, or by those who have violated COI previously and would benefit from it&#039;s removal/reduction, which would ironically be a direct COI in itself if you want to be meta about this. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:21, 15 September 2024 (UTC)&lt;br /&gt;
:::::::I will stick to the quoting style to avoid confusion.&lt;br /&gt;
::::::::::&amp;quot;however we don&#039;t want people to simply create pages willy-nilly for all their creations&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;Not every world needs a page&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;Would this benefit readers?&amp;quot;&lt;br /&gt;
:::::::I dont know if everyone thinks that, but I do agree with you here, not every world necessarily needs a page. There should be value added when making one. To make a page of mirror world #100 that has just used existing assets seems pointless. However as soon as something unique was added, that could be described and be informative for the reader.&lt;br /&gt;
::::::::::&amp;quot;Sure, I could theoretically make a page for my own world&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;But... excuse my tone, why the hell would I do that?&amp;quot;&lt;br /&gt;
:::::::So that when someone visits your world and would like to read up more about it, they can do so and learn a bit more about its design decisions, technicals and such. How often have you been to a world, where you were wondering how something specific was done. Think &amp;quot;what shader did they use?&amp;quot; &amp;quot;what did they use to do this udon thing?&amp;quot; &amp;quot;how was it optimized even though it uses real time light&amp;quot;. I did and I sometimes even ask the creator for such specifics, but it would be much better to have on the wiki (and/or somewhere in the world in the first place...)&lt;br /&gt;
:::::::And to continue:&lt;br /&gt;
::::::::::&amp;quot; I could just as easily make a post about it on my Bsky, or Tumblr, or anywhere else&amp;quot;&lt;br /&gt;
:::::::That is kind of how it is right now, all these small parts of information are scattered all over the web on different places. There is no place where you find proper consolidation of information regarding VRChat, its always a jungle of githubs, discords, twitters, videos, other websites and so on to go through to.&lt;br /&gt;
:::::::The Community: Namespace is also supposed to help consolidate all this information, which is why it is a bit more loose to begin with. And while I hope guides and such get ported over to the wiki, even having lists like [https://github.com/madjin/awesome-vrchat Jin&#039;s] would help in this endeavor. The Worlds and Avatars are just the cherry on top.&lt;br /&gt;
:::::::Regarding your point on someone having a COI in the COI discussion, then you could also argue that anyone who is for a strict COI and has a very popular world, has a COI too. Since they can utilize their community, just as you described, to make the page instead. While others cannot, which assuming the wiki is meant for advertising means they would have less worlds clogging up their &amp;quot;adspace&amp;quot;. I know this paragraph is very much hyperbole, but just to counter that all is relative.&lt;br /&gt;
:::::::Where you see &amp;quot;no real reason for a world creator to create a page for their own creation&amp;quot; I see plenty. Of course all this is given, that the world/avatar creator actually wants to go through the process of making a proper page to begin with. We should just ensure, that they can in some form. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:01, 15 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why was the COI Policy changed without a prior draft? ==&lt;br /&gt;
&lt;br /&gt;
I understand we had plenty of discussion regarding the COI policy, however just now the policy was changed without a draft for it being discussed beforehand.&lt;br /&gt;
&lt;br /&gt;
Given this is such a big policy change I question who agreed to this change. Because I do not agree, as you can read why on the other thread titled &amp;quot;The current COI policy is not very interpretable&amp;quot; here.&lt;br /&gt;
&lt;br /&gt;
A voice meeting, that not every maintainer can participate in does not constitute to a consensus and this COI policy remains flawed for the Community Namespace. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 20:01, 8 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Getting_Started&amp;diff=12122</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Getting_Started&amp;diff=12122"/>
		<updated>2024-10-08T14:20:22Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: fixed category (i think)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Official}}&lt;br /&gt;
{{VisitorsIndicator}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{#description2:This page will help you get started with VRChat. You’ll be up and running in a jiffy!}}&lt;br /&gt;
This page will help you &#039;&#039;&#039;get started&#039;&#039;&#039; with [[Special:MyLanguage/VRChat|VRChat]]. You’ll be up and running in a jiffy!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Reading this page will easily explain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* What [[Special:MyLanguage/Platforms|devices]] are necessary to run VRChat&lt;br /&gt;
* Where to install VRChat from&lt;br /&gt;
* What to expect during your first few minutes of using VRChat&lt;br /&gt;
* Bonus video guides to help with your first experience&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
If you are unfamiliar with any {{Community link|https://wiki.vrchat.com/wiki/Community:Terminology|Terminology}}, or subjects, feel free to click on any of the blue highlighted hyperlinks that lead to other pages of the VRChat Wiki.&lt;br /&gt;
&lt;br /&gt;
== System requirements / recommendations == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Standalone devices === &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
VRChat runs on the following standalone headsets:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* Meta Quest 2&lt;br /&gt;
* Meta Quest 3(S)&lt;br /&gt;
* Meta Quest Pro&lt;br /&gt;
* Vive Focus Vision&lt;br /&gt;
* Vive XR Elite&lt;br /&gt;
* Pico 4&lt;br /&gt;
* Pico 4 Pro&lt;br /&gt;
* Pico 4 Ultra&lt;br /&gt;
&lt;br /&gt;
=== Mobile phone === &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
VRChat can be played on any Android 10+ device with at least 6GB of system RAM, and is connected to Wi-Fi or over 4G/5G cellular networks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Any recent mid-range or higher Android device should meet these specifications.&lt;br /&gt;
&lt;br /&gt;
=== Steam Deck === &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Valve&#039;s testing indicates that VRChat is Verified on Steam Deck. It is fully functional on Steam Deck, and works great with the built-in controls and display.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* All functionality is accessible when using the default controller configuration.&lt;br /&gt;
* VRChat shows Steam Deck controller icons.&lt;br /&gt;
* In-game interface text is legible on Steam Deck.&lt;br /&gt;
* VRChat&#039;s default graphics configuration performs well on Steam Deck.&lt;br /&gt;
&lt;br /&gt;
=== PC === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== minimum ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;CPU:&#039;&#039;&#039; Intel® i5-4570k or AMD FX 8350 or equivalent&lt;br /&gt;
* &#039;&#039;&#039;Memory:&#039;&#039;&#039; 4GB&lt;br /&gt;
* &#039;&#039;&#039;GPU:&#039;&#039;&#039; NVIDIA GeForce® GTX 970 or AMD Radeon™ R9 290 or equivalent&lt;br /&gt;
* &#039;&#039;&#039;Disk Space:&#039;&#039;&#039; 21.5GB of storage (~1.5GB for application, 20GB minimum cache size)&lt;br /&gt;
* &#039;&#039;&#039;Internet Connection:&#039;&#039;&#039; 25Mbps download speed&lt;br /&gt;
* &#039;&#039;&#039;OS:&#039;&#039;&#039; Windows 10, Windows 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
These are the &amp;lt;u&amp;gt;absolute minimum&amp;lt;/u&amp;gt; requirements to run VRChat on desktop mode. Although the application will run, you may encounter performance issues. VRChat has lots of user-created content, some [[Special:MyLanguage/avatars|avatars]] and [[Special:MyLanguage/worlds|worlds]] may cause your performance to drop more than you might expect from a typical game! It is recommended adjusting [[Special:MyLanguage/Safety|Safety Settings]] for the most optimal experience.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
One can download the [https://store.steampowered.com/app/1070910/Are_you_ready_for_Valve_Index/ Are you ready for Valve Index?] application to see if their device is compatible with running VRChat in VR mode.&lt;br /&gt;
&lt;br /&gt;
==== recommended ==== &amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;CPU:&#039;&#039;&#039; AMD 5800X3D or 7800X3D, or 12th Generation Intel® i5, or equivalent&lt;br /&gt;
* &#039;&#039;&#039;Memory:&#039;&#039;&#039; 32GB&lt;br /&gt;
* &#039;&#039;&#039;GPU:&#039;&#039;&#039; NVIDIA GeForce® RTX 3060 12GB or equivalent&lt;br /&gt;
* &#039;&#039;&#039;Disk Space:&#039;&#039;&#039; 21.5GB of storage (~1.5GB for application, 20GB minimum cache size)&lt;br /&gt;
* &#039;&#039;&#039;Internet Connection:&#039;&#039;&#039; 100Mbps download speed&lt;br /&gt;
* &#039;&#039;&#039;OS:&#039;&#039;&#039; Windows 10, Windows 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
For your CPU, you&#039;d want to get a 7800X3D, as AMD swapped to a new socket (AM5) with this generation. The AMD X3D series of processors perform unusually well in VRChat and other games due to their very large onboard cache. As for the GPU, aiming for the graphics card with the most VRAM available is best.&lt;br /&gt;
&lt;br /&gt;
== Installing VRChat == &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
=== On Meta Quest ===&lt;br /&gt;
&#039;&#039;for Meta Quest 2, Meta Quest 3(S), Meta Quest Pro&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
Either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039; on the Meta store, or install from the [https://www.meta.com/experiences/1856672347794301 Meta page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
=== On Pico ===&lt;br /&gt;
&#039;&#039;for Pico 4, Pico 4 Pro, Pico 4 Ultra&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039; on the Pico store, or install from the [https://store-global.picoxr.com/global/detail/1/7288745304105664518 Pico Store page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
=== On Vive ===&lt;br /&gt;
&#039;&#039;for Vive XR Elite, Vive Focus Vision&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
On the Viveport Store page, you may either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039;, or click [https://www.viveport.com/apps/4b5187b8-004c-473c-9219-258c3ea8e255 here].&lt;br /&gt;
&lt;br /&gt;
=== On PC === &amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Via Steam ==== &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
On the Steam Store page, you may either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039;, or click [https://store.steampowered.com/app/438100/VRChat here].&lt;br /&gt;
&lt;br /&gt;
==== Via Viveport ==== &amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
On the Viveport Store page, you may either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039;, or click [https://www.viveport.com/apps/469fbcbb-bfde-40b5-a7d4-381249d387cd/ here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
==== Via Meta Store ====&lt;br /&gt;
&#039;&#039;for Meta Rift, Meta Rift S&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
Either search for &#039;&#039;&#039;VRChat&#039;&#039;&#039; on the Meta store, or install from the [https://www.meta.com/experiences/pcvr/vrchat/997678176960598/ Meta page].&lt;br /&gt;
&lt;br /&gt;
=== On Android === &amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
You can search for &#039;&#039;&#039;VRChat&#039;&#039;&#039; on the Google Play Store, or [https://play.google.com/store/apps/details?id=com.vrchat.mobile.playstore tap this link on your mobile device].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Account creation == &amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
[[File:LoginPage.webp|thumb|An image of the VRChat login screen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
When you launch VRChat, you will be presented with a log in screen. You will have options on changing languages, reading [[Special:MyLanguage/Terms of Service|Terms of Service]] and [[Special:MyLanguage/Privacy Policy|Privacy Policy]], and primarily signing in with a VRChat account, or create a device account via Steam, Meta, Google, Pico, or VIVE, depending on the device being used. To log in to a VRChat account, you must first [https://vrchat.com/home/register register] on VRChat&#039;s website. Creating a VRChat account will grant you access to the VRChat application, a web version of your VRChat profile, friend list, browse worlds, and generate [[Special:MyLanguage/impostors|impostors]]. You will also be able to access [[Special:MyLanguage/VRChat_SDK|VRChat&#039;s Software Development Kit]], [https://feedback.vrchat.com Feedback Forums], [https://ask.vrchat.com Ask Forums], enroll in the [[Special:MyLanguage/Creator Economy|Creator Economy]] Program, and edit the VRChat Wiki.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Creating a device account via Steam, Meta, Google, Pico, or VIVE, will only grant instantaneous access to the VRChat application. It is also possible to [[Special:MyLanguage/Account Merging|merge accounts]] if you wish to generate a device account now, and later create a VRChat account. After merging your account, choosing to log into the device account will transfer your login to the VRChat account.&lt;br /&gt;
&lt;br /&gt;
== Learning how to use VRChat == &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
When you log into VRChat, you’ll start in a private Home world! Here, you can explore at your own pace to learn the [[Special:MyLanguage/controls|controls]], adjust [[Special:MyLanguage/settings|settings]], find your first avatar, and go to your next world! The default Home world is the [[Special:MyLanguage/VRChat Home|VRChat Home]], a welcoming place to begin your session. You can choose to go back to your private Home instance at any time by opening up the Quick Menu, and choosing the &#039;&#039;&#039;Go Home&#039;&#039;&#039; tile.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
When meeting another user in VRChat, you can open up your [[Special:MyLanguage/Quick Menu|Quick Menu]], and learn more information about a user. To do this in VR, point the laser in your off-hand at them. A capsule will appear, and you click the trigger button to bring open a separate menu. On desktop, you can either click the &#039;&#039;&#039;Select User&#039;&#039;&#039; tile, or hold the Shift key and hover over the capsule. Use the left mouse button to open the new menu. On mobile, simply tap on the user to bring open the menu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
On any device, you can also open the Quick Menu, and click on the &#039;&#039;&#039;Here&#039;&#039;&#039; tab, which looks like a GPS pin. The Here tab will bring open a list of users in the same instance as you! From here, you can read their biography, request to add them as a friend, change their microphone volume, mute them, hide their avatar, [https://wiki.vrchat.com/wiki/Avatars#Cloning clone] their avatar if available, or block them.&lt;br /&gt;
&lt;br /&gt;
== Community resources == &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
Our community has created many great guides on getting started in VRChat. Here are a few videos that you can check out to learn how to use VRChat, and also some additional guides and context.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
Thank you to PHIA and [[Community:The Virtual Reality Show|The Virtual Reality Show]] team for creating the videos below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=Bm8quWg_wig &amp;lt;nowiki&amp;gt;VRCHAT BEGINNERS GUIDE [2024] - Introduction for New Players!&amp;lt;/nowiki&amp;gt;]  - This guide is a great primer on how to get started in VRChat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=4UBmmpt5iJ8 Best Places to see in VRChat! Quest &amp;amp; PC feat. Thrillseeker]- Now that you’ve learned how to use VRChat, here are some places to explore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=vWr4diTDqJM How to upload a VRChat Avatar - Complete Guide! PC, Quest &amp;amp; VRoid] - If you’re curious how to create and upload your avatar, this video is a great starting point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=DomfNq0vNCk The Best VR Setup for YOU!] - This guide for 2024 reviews the current VR hardware landscape and gives a good picture of what VRChat players use as they upgrade their equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/watch?v=QSyS4HSaFPA Derafrog&#039;s Ultimate A to Z Guide to VRChat] - Offers a comprehensive video on many parts of VRChat.&lt;br /&gt;
&lt;br /&gt;
== Official resources == &amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
* {{VRC link|https://vrch.at/getting-started | Getting Started}} on &#039;&#039;help.vrchat.com&#039;&#039;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
{{Start-navbox}}&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:Udon_guides&amp;diff=10741</id>
		<title>Guides:Udon guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:Udon_guides&amp;diff=10741"/>
		<updated>2024-10-01T01:04:36Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Added Guides Category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
{{Stub|Stub until at least 1 entry for each Header}} &lt;br /&gt;
This page lists a variety of [[:Category:Guides|Guides]] involving [[Udon]] made by the Community.&lt;br /&gt;
&lt;br /&gt;
==Video guides==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Link&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/playlist?list=PLwEtUGCdQX7HMkFCVxiNvO4DS2CmHWbe6 VRChat Udon Tutorials]&lt;br /&gt;
|Video Playlist of Udon Guides by Vowgan on Youtube&lt;br /&gt;
|-&lt;br /&gt;
|[https://youtube.com/playlist?list=PLj9bdRmMxX-7odH_C32Z7ygqKvbGQ5Op-&amp;amp;si=L9KnwMGnwutJgOiI Bush&#039;s Udon Tutorials]&lt;br /&gt;
|Video Playlist of Udon Guides by PlayerBush001 on Youtube&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External text guides==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Link&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[https://vrclibrary.com/wiki/shelves/world-creation World Creation section on VRCLibrary]&lt;br /&gt;
|A sizable selection of Guides for world creation, found on VRClibrary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related guides on this wiki ==&lt;br /&gt;
&#039;&#039;This section is currently empty, consider making or porting one and list it here.&#039;&#039;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:VRCraft&amp;diff=10369</id>
		<title>Community:VRCraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:VRCraft&amp;diff=10369"/>
		<updated>2024-09-29T20:03:39Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=VRCraft&lt;br /&gt;
|image=VRCraft Thumbnail.png&lt;br /&gt;
|author=[https://vrchat.com/home/user/usr_14b0f743-94fe-4c8a-986e-f48124035eba Markcreator]&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=minecraft, udon, build, creative, game&lt;br /&gt;
|id=wrld_01b62965-1b3c-4062-bc22-0b339b8063ca&lt;br /&gt;
|published=Aug 22 2020&lt;br /&gt;
}}&lt;br /&gt;
[[File:VRCraft Default Playarea.jpg|thumb|Overview of a fresh play area from Spawn]]&lt;br /&gt;
&#039;&#039;&#039;VRCraft&#039;&#039;&#039; is a cross-platform [[Special:MyLanguage/:Category:Game_Worlds|game world]] created by Markcreator. It was published in 2020 and remains in development to this date. It aims to recreate Minecraft in [[VRChat]], allowing users to place and break blocks together with other people.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The actual play area is located below the spawn and can be accessed by walking forward into the gold block.&lt;br /&gt;
&lt;br /&gt;
As a playable recreation of Minecraft within VRChat, it retains the same control scheme that is found on Minecraft and its VR Mods. A notable difference is that only full Blocks are available and that entities such as torches are turned into transparent Full Blocks with a picture of the entity on each side.&lt;br /&gt;
&lt;br /&gt;
In VR, blocks are placed with the trigger of the right controller, while breaking them uses the trigger on the left controller. An expansive selection of all Blocks can be found by moving the right thumbstick up or down, while on Desktop the same menu opens by pressing the E button. The play area is currently 128x128x24 blocks large and synced across all players. The current master may load a custom template or allow explosions from TNT to be destructive. These and more options can be found when turning around on spawn.&lt;br /&gt;
&lt;br /&gt;
[[File:VRCraft Block Selection.jpg|thumb|A page of available blocks in the block menu]]&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action !! VR Controls !! Desktop Controls !! Mobile Controls&lt;br /&gt;
|-&lt;br /&gt;
| Place block || Right trigger || Right click || Place button&lt;br /&gt;
|-&lt;br /&gt;
| Remove block || Left trigger || Left click || Break button&lt;br /&gt;
|-&lt;br /&gt;
| Open Inventory || Right thumbstick up/down || &#039;E&#039; or &#039;I&#039; || Blocks button&lt;br /&gt;
|-&lt;br /&gt;
| Copy block || Right or Left thumbstick click || Middle mouse click || none&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== World templates ==&lt;br /&gt;
[[File:VRCraft Template Browser.jpg|thumb|World Template Browser and options to save/load custom ones]]&lt;br /&gt;
VRCraft allows anyone to make a backup of the current play area, which is saved as a Base 64 encoded text string in the text field below. This same field can be used to paste a relevant text string to load in past play areas, by pressing load. It is advised to paste this large text string, by pressing the paste symbol of the VRChat keyboard instead of using CTRL+V. CTRL+V may cause several seconds of frame lag.&lt;br /&gt;
&lt;br /&gt;
Additionally, a selection of Templates can be found in a Template browser next to the text field, these can be useful to launch a fresh world that deviates from the default play area.&lt;br /&gt;
&lt;br /&gt;
=== Importing Minecraft worlds ===&lt;br /&gt;
A converter tool is available to convert existing Minecraft creations to a 128x128x24 template, that can be Imported to VRCraft. It can be found on the [https://github.com/Markcreator/minecraft2vrcraft World Creator&#039;s GitHub page]. It works by taking a snapshot of an area 64 blocks away in each cardinal direction, as well as 12 blocks going above and below. The corresponding text string is saved as a text file.&lt;br /&gt;
&lt;br /&gt;
A tool to convert VRCraft play areas to Minecraft is not available.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
[https://github.com/Markcreator/minecraft2vrcraft Minecraft2VRCraft Converter Tool] on GitHub&amp;lt;br&amp;gt;[https://www.youtube.com/watch?v=Pbya0fthwy8 VRCraft Showcase and Tutorial] on YouTube&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Game worlds]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&amp;diff=7526</id>
		<title>User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&amp;diff=7526"/>
		<updated>2024-09-18T21:18:40Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:User: Maebbie}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Hi, &#039;&#039;&#039;Maebbie&#039;&#039;&#039; here and this is my User page.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Bringing World related knowledge to this Wiki through Guides and padding out [[:Category:Worlds|world articles]].&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;I like to create detailed and explorable environments that are hard optimized to run on any hardware. The knowledge gained from this is shared in my Guides here.&amp;lt;/big&amp;gt;&amp;lt;ref&amp;gt;[[Community:How_to_Atlas_everything_in_your_World]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Community:How_to_swap_out_Baked_Lightmaps]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Community:World_Thumbnail]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Please find my worlds on my in-game profile: https://vrchat.com/home/user/usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References &amp;amp; Links ==&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&amp;diff=7525</id>
		<title>User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&amp;diff=7525"/>
		<updated>2024-09-18T21:17:36Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: added some more links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:User: Maebbie}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Hi, &#039;&#039;&#039;Maebbie&#039;&#039;&#039; here and this is my User page.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Bringing World related knowledge to this Wiki through Guides and padding out [[:Category:Worlds|world articles]].&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;I like to create detailed and explorable environments that are hard optimized to run on any hardware. The knowledge gained from this is shared in my Guides here.&amp;lt;/big&amp;gt;&amp;lt;ref&amp;gt;[[Community:How_to_Atlas_everything_in_your_World]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Community:How_to_swap_out_Baked_Lightmaps]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Community:World_Thumbnail]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Please find my worlds on my in-game profile: https://vrchat.com/home/user/usr_6909a532-22e9-49f7-81e3-e964fe7dc00a&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7480</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7480"/>
		<updated>2024-09-15T21:01:13Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* The current COI policy is not very interpretable */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;&amp;quot;The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&amp;quot;&#039;&#039;&lt;br /&gt;
:This is a &#039;&#039;wiki documenting VRChat&#039;&#039; &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;VRChat itself&#039;&#039;. This is an important distinction to make.&lt;br /&gt;
:We create articles regarding VRChat&#039;s aspects as a platform from an informative and (as much as we can) unbiased perspective. World creators making pages for their own world is directly in violation of bias and puts scrutiny on what can and cannot be trusted on the wiki. Should Wikipedia also allow creators to go willy-nilly creating pages for their own work because in the real world, someone who creates something might be the only one able to make an article about it?&lt;br /&gt;
:Worlds as a whole were never supposed to be part of the wiki in the first place. Still, it was decided to be included to recognize culturally relevant worlds, the scope of what is considered &amp;quot;culturally relevant&amp;quot; is difficult to pinpoint directly without it being on a case-by-case basis. However, &#039;&#039;&#039;&#039;&#039;not every world is notable, and not every world needs a page.&#039;&#039;&#039;&#039;&#039; We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&lt;br /&gt;
:To put it simply, allowing creators to create pages for their own worlds would likely result in many non-notable, redundant, or low-quality pages, leading to unnecessary bloating. This would dilute the wiki&#039;s overall quality and would make it more difficult to find relevant information for readers. We should be striving to prioritize content that is culturally or significantly relevant instead of catering to every single creator. &#039;&#039;Quality over quantity.&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;It also encourages people to share more.&amp;quot;&#039;&#039;&lt;br /&gt;
:Again, while sharing your creations is an important aspect of VRChat, the wiki is &#039;&#039;about&#039;&#039; VRChat, not VRChat itself. People who are not familiar with VRChat will be reading these pages on notable worlds to learn more about them. &#039;&#039;&#039;&#039;&#039;We are not a repository for sharing and indexing worlds.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway.&amp;quot;&#039;&#039;&lt;br /&gt;
:Suggesting that people will simply bypass and find loopholes in policies does &#039;&#039;NOT&#039;&#039; justify making them less stringent. Policy is not about rules or magically stopping every case scenario, but defining &#039;&#039;&#039;&#039;&#039;ethical editing boundaries.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess.&amp;quot;&#039;&#039;&lt;br /&gt;
:Even if only one page in hundreds of pages could be considered advertising, it sets a precedent. &#039;&#039;&#039;Wikis should not act as promotional tools for individual creators,&#039;&#039;&#039; they are meant to be an &#039;&#039;informative resource.&#039;&#039; If any creator is allowed to create a page for their worlds, it becomes difficult to draw a line between valuable and informative contributions and self-promotion.&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;To restate:&#039;&#039;&#039;&#039;&#039; We are a wiki providing &#039;&#039;informative&#039;&#039; resources &#039;&#039;about&#039;&#039; VRChat. Not an index for worlds, not a tool for creators to get their content out there, but to provide informative information regarding VRChat and relevant creations inside VRChat. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:00, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Notability guidelines are already in place for both Avatars and Worlds, which do apply of course. I just dont see how we are supposed to document community content on vrchat, by leaving out one of the best and most passionate source for it. Not to mention who else would write about it. Of course you can say that &amp;quot;well it just is not worth writing about&amp;quot;, but going by that logic I wonder, how it is that we barely get any world pages made as is.&lt;br /&gt;
&lt;br /&gt;
::Excluding the 1/3 or so of all world pages I authored, that I could meaningfully contribute to and finished up as best as I could, we got:&lt;br /&gt;
::* 4 fully featured and finished pages where the creator or those adjacent took part in&lt;br /&gt;
::* 8 (actual) stubs. Made by other editors, mostly maintainers. actual stubs as in ones that are not just nearly finished.&lt;br /&gt;
::* 6 game world pages, which mostly focus on the gameplay elements, these are the most comprehensive ones so far.&lt;br /&gt;
::* The remaining 4 or 5 worlds are very popular worlds in the top 0.1%&lt;br /&gt;
::So despite this wiki being open and announced for a while now it seems there are not that many people to have something to say about Worlds. Yet given how nearly all of the top 0.1% of worlds have not even gotten a page, one should assume we would find someone other than those involved with it to write about them. Or maybe, I guess we just dont need World and Avatar pages after all.&lt;br /&gt;
::I am not to say that we have to accommodate creators coming in sharing information about their worlds, but it would most certainly benefit the wiki, if they can abide by the content guidelines. All I want is to provide a way for everyone to contribute, so the community namespace can properly consolidate information that is currently scattered all over the place.&lt;br /&gt;
::I would also like to add, that I do think the Community: Namespace is a repository for information of sorts, by the community. This includes worlds, that is if they have more value added than what is in their world description in VRC that is.&lt;br /&gt;
::The reason i brought up the classic &amp;quot;ask a friend to paste in my edit&amp;quot; thing is just to outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away and that we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox, should that being there count as &amp;quot;advertising&amp;quot;. We would also be rewarding people who like to go against the guidelines, if we start blocking good faith edits of the primary source. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:49, 13 September 2024 (UTC)&lt;br /&gt;
:::Did you read my reply fully? I responded to various points you made regarding all these issues. Why are you repeating the same thing without anything new or addressing the statements made? [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 22:16, 13 September 2024 (UTC)&lt;br /&gt;
::::I dont believe I repeated myself, but I can see that the way I wrote my reply it may not have looked like a reply to the new points you have brought up in your reply. I have reformatted some key points you made along with quotes from my reply to it, so that it is easier to correlate what i replied to where. And also to be able to better compare it to my initial reply to this topic. If something still feels off, please let me know though.&lt;br /&gt;
:::::::&amp;quot;This is a wiki documenting VRChat not VRChat itself. This is an important distinction to make.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&amp;quot;&lt;br /&gt;
::::I stated in the first 2 paragraphs, that documenting is not playing out as planned. I also expressed my opionion that counters yours, that I do indeed believe &amp;quot;(...)the Community: Namespace is a repository for information of sorts, by the community&amp;quot; and that the &amp;quot;(...)community namespace can properly consolidate information that is currently scattered all over the place.&amp;quot;. Further in regards to empty pages being made, I do believe that if that more quality ocntributions &amp;quot;(...) would most certainly benefit the wiki, if they can abide by the content guidelines.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;However, not every world is notable, and not every world needs a page&amp;quot;&lt;br /&gt;
::::I stated in my reply: &amp;quot;Notability guidelines are already in place for both Avatars and Worlds, which do apply of course.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;Suggesting that people will simply bypass and find loopholes in policies does NOT justify making them less stringent.&amp;quot;&lt;br /&gt;
::::I stated in my reply on the last paragraph, that i wanted to &amp;quot;(...)outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away.&amp;quot; Not to disagree with your sentiment, but so reality is taken into account.&lt;br /&gt;
:::::::&amp;quot;Wikis should not act as promotional tools for individual creators, they are meant to be an informative resource.&amp;quot;&lt;br /&gt;
::::I suggested: &amp;quot;...we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox&amp;quot;. In my initial reply I also said: &amp;quot;Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system&amp;quot;&lt;br /&gt;
::::Overall my believe is also that the content added should be informative/neutral and that this can be accomplished when the &amp;quot;(...)focus (is) on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability.&amp;quot;&lt;br /&gt;
::::I hope this makes my reply more clear as to where i specifically replied to the points you made. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 22:39, 13 September 2024 (UTC)&lt;br /&gt;
:::::Just want to echo some sentiments expressed here.&lt;br /&gt;
:::::- We shouldn&#039;t be punishing and/or restricting some of the most knowledgeable and passionate sources of information&lt;br /&gt;
:::::- No matter what you do, there MAY be some small amount of people who will advertise/self-promote. You can try and write overly complex policies that as a practical matter - nobody&#039;s ever going to read (I want to contribute knowledge not read pages and pages of guidelines - keep it simple !!) OR you can write a very simple and clear policy that just states &amp;quot;don&#039;t self promote&amp;quot;. Just write a policy that addresses the actual issue.&lt;br /&gt;
:::::These policies aren&#039;t really pro-active, in an everyday sense they are usually reactive. It&#039;s something to point to when a page is removed or moderated or whatever. So rather than say &amp;quot;oh this person kinda knows that guy who worked on the world and it crossed this complicated threshold for COI (even though the page itself is fine)&amp;quot; just say &amp;quot;we don&#039;t want self promotion&amp;quot;. Clear, simple, concise.&lt;br /&gt;
:::::Just an example of the kind of approach I&#039;d rather see. [[User:Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca|Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca]] ([[User talk:Usr 4ff4eeb3-c824-406a-86f3-1252d585b4ca|talk]]) 19:55, 15 September 2024 (UTC)&lt;br /&gt;
::::::I think there&#039;s a big misunderstanding of what policies are for. As stated previously, it&#039;s not going to magically stop everyone who breaks the policy. It&#039;s to lay the groundwork for &#039;&#039;ethical editing.&#039;&#039; To consider it reactive is very reductionary and fails in understanding why we have policies in the first place, fullstop.&lt;br /&gt;
::::::&amp;lt;p&amp;gt;&lt;br /&gt;
::::::::&amp;quot;We shouldn&#039;t be punishing and/or restricting some of the most knowledgeable and passionate sources of information&amp;quot;&lt;br /&gt;
::::::The idea of this being &amp;quot;punishment&amp;quot; is an overreaction, creators would still have input regarding their own creations, however we don&#039;t want people to simply create pages willy-nilly for all their creations. That&#039;s the issue at hand here. Nobody is being punished for having the most knowledge, it&#039;s about being ethical and making sure the wiki is a place people can trust to get &#039;&#039;&#039;objective&#039;&#039;&#039; information from.&lt;br /&gt;
::::::Please consider the wiki&#039;s goals, it&#039;s not a place for creators, it&#039;s a place for readers to learn information about specific topics, which is what is meant by &#039;&#039;&#039;&#039;&#039;Not every world needs a page.&#039;&#039;&#039;&#039;&#039; Does the three-hundredth and twelve cozy world with a pool table, markers, and mirror wall &#039;&#039;really&#039;&#039; need a page?  &#039;&#039;&#039;&#039;&#039;Would this benefit readers?&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;Sure, I could &#039;&#039;theoretically&#039;&#039; make a page for my own world [https://vrchat.com/home/world/wrld_8b09cb1e-8628-4be1-81cc-0a3c6a747be0 Somewhere Here], I could talk about how my plans for it were to be a Spookality 2021 entry I never finished, the reasons why, the inspiration behind each room, the small little details behind everything. And all of that would absolutely be excellent information for an article.&amp;lt;br&amp;gt;But... excuse my tone, why the &#039;&#039;hell&#039;&#039; would I do that? Why would I as a creator restrict myself to the wiki&#039;s style guide when... I could just as easily make a post about it on my Bsky, or Tumblr, or anywhere else where I have significantly more freedom? Then if I really wanted that to be on the wiki, I could easily just ask, &amp;quot;hey would someone like to make a page about this?&amp;quot; or in the case if already had one, just ask for the information to be added, using the post I made as a citation so people know it came from me.&lt;br /&gt;
::::::This feels like such a nothing-burger to argue for. &#039;&#039;in my opinion&#039;&#039;, there is no real reason for a world creator to create a page for their own creation. Unless they&#039;re seeking to advertise it through the wiki. Or use it as trophy points to say: &amp;quot;Hey look my creation is on the &#039;&#039;official&#039;&#039; wiki!&amp;quot; Because every point I&#039;ve seen in this thread so far against COI, hasn&#039;t been very convincing, or by those who have violated COI previously and would benefit from it&#039;s removal/reduction, which would ironically be a direct COI in itself if you want to be meta about this. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:21, 15 September 2024 (UTC)&lt;br /&gt;
:::::::I will stick to the quoting style to avoid confusion.&lt;br /&gt;
::::::::::&amp;quot;however we don&#039;t want people to simply create pages willy-nilly for all their creations&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;Not every world needs a page&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;Would this benefit readers?&amp;quot;&lt;br /&gt;
:::::::I dont know if everyone thinks that, but I do agree with you here, not every world necessarily needs a page. There should be value added when making one. To make a page of mirror world #100 that has just used existing assets seems pointless. However as soon as something unique was added, that could be described and be informative for the reader.&lt;br /&gt;
::::::::::&amp;quot;Sure, I could theoretically make a page for my own world&amp;quot;&lt;br /&gt;
::::::::::&amp;quot;But... excuse my tone, why the hell would I do that?&amp;quot;&lt;br /&gt;
:::::::So that when someone visits your world and would like to read up more about it, they can do so and learn a bit more about its design decisions, technicals and such. How often have you been to a world, where you were wondering how something specific was done. Think &amp;quot;what shader did they use?&amp;quot; &amp;quot;what did they use to do this udon thing?&amp;quot; &amp;quot;how was it optimized even though it uses real time light&amp;quot;. I did and I sometimes even ask the creator for such specifics, but it would be much better to have on the wiki (and/or somewhere in the world in the first place...)&lt;br /&gt;
:::::::And to continue:&lt;br /&gt;
::::::::::&amp;quot; I could just as easily make a post about it on my Bsky, or Tumblr, or anywhere else&amp;quot;&lt;br /&gt;
:::::::That is kind of how it is right now, all these small parts of information are scattered all over the web on different places. There is no place where you find proper consolidation of information regarding VRChat, its always a jungle of githubs, discords, twitters, videos, other websites and so on to go through to.&lt;br /&gt;
:::::::The Community: Namespace is also supposed to help consolidate all this information, which is why it is a bit more loose to begin with. And while I hope guides and such get ported over to the wiki, even having lists like [https://github.com/madjin/awesome-vrchat Jin&#039;s] would help in this endeavor. The Worlds and Avatars are just the cherry on top.&lt;br /&gt;
:::::::Regarding your point on someone having a COI in the COI discussion, then you could also argue that anyone who is for a strict COI and has a very popular world, has a COI too. Since they can utilize their community, just as you described, to make the page instead. While others cannot, which assuming the wiki is meant for advertising means they would have less worlds clogging up their &amp;quot;adspace&amp;quot;. I know this paragraph is very much hyperbole, but just to counter that all is relative.&lt;br /&gt;
:::::::Where you see &amp;quot;no real reason for a world creator to create a page for their own creation&amp;quot; I see plenty. Of course all this is given, that the world/avatar creator actually wants to go through the process of making a proper page to begin with. We should just ensure, that they can in some form. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:01, 15 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7462</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7462"/>
		<updated>2024-09-14T18:07:58Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: were 3 devs (i think)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a popular commercial airliner world in which complicated Jet Airliner can be controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
It was made by ESNYA／エスニヤ, ∗そに∗ and Zlin9113 .&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Data of [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD Narita International Airport (成田国際空港)].&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There are two M738 (medium size airliner) and one EJ4 (small business jet). Both types of aircraft have finger interactive functions. You can push the button, turn the knob, start the engine, select a NAV frequency, and more.&lt;br /&gt;
&lt;br /&gt;
=== Before taking flight ===&lt;br /&gt;
Move ground vehicles next to the aircraft and remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Frequency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;Set it via the console on the aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other World Features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These can be driven.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Airport apron.&amp;lt;br&amp;gt;Control Tower: Can be entered using SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is peaceful (as in there are no weapons and no avatar colliders), but it will be difficult for beginners.&lt;br /&gt;
* &#039;&#039;&#039;There is simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics and therefore not feasible.&lt;br /&gt;
&lt;br /&gt;
== Current status ==&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;The developer stated that there will be no future updates, meaning a future VRChat update may break some functionality.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7461</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7461"/>
		<updated>2024-09-14T18:06:48Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Fixed up grammar and improved readability. |  &amp;quot;the most&amp;quot; to &amp;quot;a&amp;quot; popular (if data can be added as reference as to why it is &amp;quot;the most&amp;quot; popular, please do so and change it back). |  Changed &amp;quot;a certain Japanese community&amp;quot; to the 2 developers listed in the infobox. If there are more developers i missed, please add them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a popular commercial airliner world in which complicated Jet Airliner can be controlled.&amp;lt;br&amp;gt;&lt;br /&gt;
It was made by ESNYA／エスニヤ and ∗そに∗,Zlin9113 .&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Data of [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD Narita International Airport (成田国際空港)].&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There are two M738 (medium size airliner) and one EJ4 (small business jet). Both types of aircraft have finger interactive functions. You can push the button, turn the knob, start the engine, select a NAV frequency, and more.&lt;br /&gt;
&lt;br /&gt;
=== Before taking flight ===&lt;br /&gt;
Move ground vehicles next to the aircraft and remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Frequency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;Set it via the console on the aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other World Features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These can be driven.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Airport apron.&amp;lt;br&amp;gt;Control Tower: Can be entered using SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is peaceful (as in there are no weapons and no avatar colliders), but it will be difficult for beginners.&lt;br /&gt;
* &#039;&#039;&#039;There is simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics and therefore not feasible.&lt;br /&gt;
&lt;br /&gt;
== Current status ==&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;The developer stated that there will be no future updates, meaning a future VRChat update may break some functionality.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7460</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7460"/>
		<updated>2024-09-14T16:34:51Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: fixed image, will proofread later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(and the content on this page has been translated from a Japanese draft in the first contributer desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other World Features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7433</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7433"/>
		<updated>2024-09-13T22:39:25Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* The current COI policy is not very interpretable */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;&amp;quot;The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&amp;quot;&#039;&#039;&lt;br /&gt;
:This is a &#039;&#039;wiki documenting VRChat&#039;&#039; &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;VRChat itself&#039;&#039;. This is an important distinction to make.&lt;br /&gt;
:We create articles regarding VRChat&#039;s aspects as a platform from an informative and (as much as we can) unbiased perspective. World creators making pages for their own world is directly in violation of bias and puts scrutiny on what can and cannot be trusted on the wiki. Should Wikipedia also allow creators to go willy-nilly creating pages for their own work because in the real world, someone who creates something might be the only one able to make an article about it?&lt;br /&gt;
:Worlds as a whole were never supposed to be part of the wiki in the first place. Still, it was decided to be included to recognize culturally relevant worlds, the scope of what is considered &amp;quot;culturally relevant&amp;quot; is difficult to pinpoint directly without it being on a case-by-case basis. However, &#039;&#039;&#039;&#039;&#039;not every world is notable, and not every world needs a page.&#039;&#039;&#039;&#039;&#039; We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&lt;br /&gt;
:To put it simply, allowing creators to create pages for their own worlds would likely result in many non-notable, redundant, or low-quality pages, leading to unnecessary bloating. This would dilute the wiki&#039;s overall quality and would make it more difficult to find relevant information for readers. We should be striving to prioritize content that is culturally or significantly relevant instead of catering to every single creator. &#039;&#039;Quality over quantity.&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;It also encourages people to share more.&amp;quot;&#039;&#039;&lt;br /&gt;
:Again, while sharing your creations is an important aspect of VRChat, the wiki is &#039;&#039;about&#039;&#039; VRChat, not VRChat itself. People who are not familiar with VRChat will be reading these pages on notable worlds to learn more about them. &#039;&#039;&#039;&#039;&#039;We are not a repository for sharing and indexing worlds.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway.&amp;quot;&#039;&#039;&lt;br /&gt;
:Suggesting that people will simply bypass and find loopholes in policies does &#039;&#039;NOT&#039;&#039; justify making them less stringent. Policy is not about rules or magically stopping every case scenario, but defining &#039;&#039;&#039;&#039;&#039;ethical editing boundaries.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess.&amp;quot;&#039;&#039;&lt;br /&gt;
:Even if only one page in hundreds of pages could be considered advertising, it sets a precedent. &#039;&#039;&#039;Wikis should not act as promotional tools for individual creators,&#039;&#039;&#039; they are meant to be an &#039;&#039;informative resource.&#039;&#039; If any creator is allowed to create a page for their worlds, it becomes difficult to draw a line between valuable and informative contributions and self-promotion.&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;To restate:&#039;&#039;&#039;&#039;&#039; We are a wiki providing &#039;&#039;informative&#039;&#039; resources &#039;&#039;about&#039;&#039; VRChat. Not an index for worlds, not a tool for creators to get their content out there, but to provide informative information regarding VRChat and relevant creations inside VRChat. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:00, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Notability guidelines are already in place for both Avatars and Worlds, which do apply of course. I just dont see how we are supposed to document community content on vrchat, by leaving out one of the best and most passionate source for it. Not to mention who else would write about it. Of course you can say that &amp;quot;well it just is not worth writing about&amp;quot;, but going by that logic I wonder, how it is that we barely get any world pages made as is.&lt;br /&gt;
&lt;br /&gt;
::Excluding the 1/3 or so of all world pages I authored, that I could meaningfully contribute to and finished up as best as I could, we got:&lt;br /&gt;
::* 4 fully featured and finished pages where the creator or those adjacent took part in&lt;br /&gt;
::* 8 (actual) stubs. Made by other editors, mostly maintainers. actual stubs as in ones that are not just nearly finished.&lt;br /&gt;
::* 6 game world pages, which mostly focus on the gameplay elements, these are the most comprehensive ones so far.&lt;br /&gt;
::* The remaining 4 or 5 worlds are very popular worlds in the top 0.1%&lt;br /&gt;
::So despite this wiki being open and announced for a while now it seems there are not that many people to have something to say about Worlds. Yet given how nearly all of the top 0.1% of worlds have not even gotten a page, one should assume we would find someone other than those involved with it to write about them. Or maybe, I guess we just dont need World and Avatar pages after all.&lt;br /&gt;
::I am not to say that we have to accommodate creators coming in sharing information about their worlds, but it would most certainly benefit the wiki, if they can abide by the content guidelines. All I want is to provide a way for everyone to contribute, so the community namespace can properly consolidate information that is currently scattered all over the place.&lt;br /&gt;
::I would also like to add, that I do think the Community: Namespace is a repository for information of sorts, by the community. This includes worlds, that is if they have more value added than what is in their world description in VRC that is.&lt;br /&gt;
::The reason i brought up the classic &amp;quot;ask a friend to paste in my edit&amp;quot; thing is just to outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away and that we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox, should that being there count as &amp;quot;advertising&amp;quot;. We would also be rewarding people who like to go against the guidelines, if we start blocking good faith edits of the primary source. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:49, 13 September 2024 (UTC)&lt;br /&gt;
:::Did you read my reply fully? I responded to various points you made regarding all these issues. Why are you repeating the same thing without anything new or addressing the statements made? [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 22:16, 13 September 2024 (UTC)&lt;br /&gt;
::::I dont believe I repeated myself, but I can see that the way I wrote my reply it may not have looked like a reply to the new points you have brought up in your reply. I have reformatted some key points you made along with quotes from my reply to it, so that it is easier to correlate what i replied to where. And also to be able to better compare it to my initial reply to this topic. If something still feels off, please let me know though.&lt;br /&gt;
:::::::&amp;quot;This is a wiki documenting VRChat not VRChat itself. This is an important distinction to make.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&amp;quot;&lt;br /&gt;
::::I stated in the first 2 paragraphs, that documenting is not playing out as planned. I also expressed my opionion that counters yours, that I do indeed believe &amp;quot;(...)the Community: Namespace is a repository for information of sorts, by the community&amp;quot; and that the &amp;quot;(...)community namespace can properly consolidate information that is currently scattered all over the place.&amp;quot;. Further in regards to empty pages being made, I do believe that if that more quality ocntributions &amp;quot;(...) would most certainly benefit the wiki, if they can abide by the content guidelines.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;However, not every world is notable, and not every world needs a page&amp;quot;&lt;br /&gt;
::::I stated in my reply: &amp;quot;Notability guidelines are already in place for both Avatars and Worlds, which do apply of course.&amp;quot;&lt;br /&gt;
:::::::&amp;quot;Suggesting that people will simply bypass and find loopholes in policies does NOT justify making them less stringent.&amp;quot;&lt;br /&gt;
::::I stated in my reply on the last paragraph, that i wanted to &amp;quot;(...)outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away.&amp;quot; Not to disagree with your sentiment, but so reality is taken into account.&lt;br /&gt;
:::::::&amp;quot;Wikis should not act as promotional tools for individual creators, they are meant to be an informative resource.&amp;quot;&lt;br /&gt;
::::I suggested: &amp;quot;...we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox&amp;quot;. In my initial reply I also said: &amp;quot;Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system&amp;quot;&lt;br /&gt;
::::Overall my believe is also that the content added should be informative/neutral and that this can be accomplished when the &amp;quot;(...)focus (is) on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability.&amp;quot;&lt;br /&gt;
::::I hope this makes my reply more clear as to where i specifically replied to the points you made. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 22:39, 13 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7431</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7431"/>
		<updated>2024-09-13T21:50:38Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: added new line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;&amp;quot;The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&amp;quot;&#039;&#039;&lt;br /&gt;
:This is a &#039;&#039;wiki documenting VRChat&#039;&#039; &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;VRChat itself&#039;&#039;. This is an important distinction to make.&lt;br /&gt;
:We create articles regarding VRChat&#039;s aspects as a platform from an informative and (as much as we can) unbiased perspective. World creators making pages for their own world is directly in violation of bias and puts scrutiny on what can and cannot be trusted on the wiki. Should Wikipedia also allow creators to go willy-nilly creating pages for their own work because in the real world, someone who creates something might be the only one able to make an article about it?&lt;br /&gt;
:Worlds as a whole were never supposed to be part of the wiki in the first place. Still, it was decided to be included to recognize culturally relevant worlds, the scope of what is considered &amp;quot;culturally relevant&amp;quot; is difficult to pinpoint directly without it being on a case-by-case basis. However, &#039;&#039;&#039;&#039;&#039;not every world is notable, and not every world needs a page.&#039;&#039;&#039;&#039;&#039; We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&lt;br /&gt;
:To put it simply, allowing creators to create pages for their own worlds would likely result in many non-notable, redundant, or low-quality pages, leading to unnecessary bloating. This would dilute the wiki&#039;s overall quality and would make it more difficult to find relevant information for readers. We should be striving to prioritize content that is culturally or significantly relevant instead of catering to every single creator. &#039;&#039;Quality over quantity.&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;It also encourages people to share more.&amp;quot;&#039;&#039;&lt;br /&gt;
:Again, while sharing your creations is an important aspect of VRChat, the wiki is &#039;&#039;about&#039;&#039; VRChat, not VRChat itself. People who are not familiar with VRChat will be reading these pages on notable worlds to learn more about them. &#039;&#039;&#039;&#039;&#039;We are not a repository for sharing and indexing worlds.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway.&amp;quot;&#039;&#039;&lt;br /&gt;
:Suggesting that people will simply bypass and find loopholes in policies does &#039;&#039;NOT&#039;&#039; justify making them less stringent. Policy is not about rules or magically stopping every case scenario, but defining &#039;&#039;&#039;&#039;&#039;ethical editing boundaries.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess.&amp;quot;&#039;&#039;&lt;br /&gt;
:Even if only one page in hundreds of pages could be considered advertising, it sets a precedent. &#039;&#039;&#039;Wikis should not act as promotional tools for individual creators,&#039;&#039;&#039; they are meant to be an &#039;&#039;informative resource.&#039;&#039; If any creator is allowed to create a page for their worlds, it becomes difficult to draw a line between valuable and informative contributions and self-promotion.&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;To restate:&#039;&#039;&#039;&#039;&#039; We are a wiki providing &#039;&#039;informative&#039;&#039; resources &#039;&#039;about&#039;&#039; VRChat. Not an index for worlds, not a tool for creators to get their content out there, but to provide informative information regarding VRChat and relevant creations inside VRChat. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:00, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Notability guidelines are already in place for both Avatars and Worlds, which do apply of course. I just dont see how we are supposed to document community content on vrchat, by leaving out one of the best and most passionate source for it. Not to mention who else would write about it. Of course you can say that &amp;quot;well it just is not worth writing about&amp;quot;, but going by that logic I wonder, how it is that we barely get any world pages made as is.&lt;br /&gt;
&lt;br /&gt;
::Excluding the 1/3 or so of all world pages I authored, that I could meaningfully contribute to and finished up as best as I could, we got:&lt;br /&gt;
::* 4 fully featured and finished pages where the creator or those adjacent took part in&lt;br /&gt;
::* 8 (actual) stubs. Made by other editors, mostly maintainers. actual stubs as in ones that are not just nearly finished.&lt;br /&gt;
::* 6 game world pages, which mostly focus on the gameplay elements, these are the most comprehensive ones so far.&lt;br /&gt;
::* The remaining 4 or 5 worlds are very popular worlds in the top 0.1%&lt;br /&gt;
::So despite this wiki being open and announced for a while now it seems there are not that many people to have something to say about Worlds. Yet given how nearly all of the top 0.1% of worlds have not even gotten a page, one should assume we would find someone other than those involved with it to write about them. Or maybe, I guess we just dont need World and Avatar pages after all.&lt;br /&gt;
::I am not to say that we have to accommodate creators coming in sharing information about their worlds, but it would most certainly benefit the wiki, if they can abide by the content guidelines. All I want is to provide a way for everyone to contribute, so the community namespace can properly consolidate information that is currently scattered all over the place.&lt;br /&gt;
::I would also like to add, that I do think the Community: Namespace is a repository for information of sorts, by the community. This includes worlds, that is if they have more value added than what is in their world description in VRC that is.&lt;br /&gt;
::The reason i brought up the classic &amp;quot;ask a friend to paste in my edit&amp;quot; thing is just to outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away and that we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox, should that being there count as &amp;quot;advertising&amp;quot;. We would also be rewarding people who like to go against the guidelines, if we start blocking good faith edits of the primary source. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:49, 13 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7430</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7430"/>
		<updated>2024-09-13T21:49:17Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* The current COI policy is not very interpretable */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::&#039;&#039;&amp;quot;The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&amp;quot;&#039;&#039;&lt;br /&gt;
:This is a &#039;&#039;wiki documenting VRChat&#039;&#039; &#039;&#039;&#039;not&#039;&#039;&#039; &#039;&#039;VRChat itself&#039;&#039;. This is an important distinction to make.&lt;br /&gt;
:We create articles regarding VRChat&#039;s aspects as a platform from an informative and (as much as we can) unbiased perspective. World creators making pages for their own world is directly in violation of bias and puts scrutiny on what can and cannot be trusted on the wiki. Should Wikipedia also allow creators to go willy-nilly creating pages for their own work because in the real world, someone who creates something might be the only one able to make an article about it?&lt;br /&gt;
:Worlds as a whole were never supposed to be part of the wiki in the first place. Still, it was decided to be included to recognize culturally relevant worlds, the scope of what is considered &amp;quot;culturally relevant&amp;quot; is difficult to pinpoint directly without it being on a case-by-case basis. However, &#039;&#039;&#039;&#039;&#039;not every world is notable, and not every world needs a page.&#039;&#039;&#039;&#039;&#039; We should know this already given other community-based VRChat wiki attempts, it often bloats up the categories list with pages that end up being 1-2 paragraphs long, only explaining what&#039;s in the world, and that&#039;s it.&lt;br /&gt;
:To put it simply, allowing creators to create pages for their own worlds would likely result in many non-notable, redundant, or low-quality pages, leading to unnecessary bloating. This would dilute the wiki&#039;s overall quality and would make it more difficult to find relevant information for readers. We should be striving to prioritize content that is culturally or significantly relevant instead of catering to every single creator. &#039;&#039;Quality over quantity.&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;It also encourages people to share more.&amp;quot;&#039;&#039;&lt;br /&gt;
:Again, while sharing your creations is an important aspect of VRChat, the wiki is &#039;&#039;about&#039;&#039; VRChat, not VRChat itself. People who are not familiar with VRChat will be reading these pages on notable worlds to learn more about them. &#039;&#039;&#039;&#039;&#039;We are not a repository for sharing and indexing worlds.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway.&amp;quot;&#039;&#039;&lt;br /&gt;
:Suggesting that people will simply bypass and find loopholes in policies does &#039;&#039;NOT&#039;&#039; justify making them less stringent. Policy is not about rules or magically stopping every case scenario, but defining &#039;&#039;&#039;&#039;&#039;ethical editing boundaries.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:::&#039;&#039;&amp;quot;Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess.&amp;quot;&#039;&#039;&lt;br /&gt;
:Even if only one page in hundreds of pages could be considered advertising, it sets a precedent. &#039;&#039;&#039;Wikis should not act as promotional tools for individual creators,&#039;&#039;&#039; they are meant to be an &#039;&#039;informative resource.&#039;&#039; If any creator is allowed to create a page for their worlds, it becomes difficult to draw a line between valuable and informative contributions and self-promotion.&lt;br /&gt;
:&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;To restate:&#039;&#039;&#039;&#039;&#039; We are a wiki providing &#039;&#039;informative&#039;&#039; resources &#039;&#039;about&#039;&#039; VRChat. Not an index for worlds, not a tool for creators to get their content out there, but to provide informative information regarding VRChat and relevant creations inside VRChat. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 20:00, 13 September 2024 (UTC)&lt;br /&gt;
::Notability guidelines are already in place for both Avatars and Worlds, which do apply of course. I just dont see how we are supposed to document community content on vrchat, by leaving out one of the best and most passionate source for it. Not to mention who else would write about it. Of course you can say that &amp;quot;well it just is not worth writing about&amp;quot;, but going by that logic I wonder, how it is that we barely get any world pages made as is.&lt;br /&gt;
::Excluding the 1/3 or so of all world pages I authored, that I could meaningfully contribute to and finished up as best as I could, we got:&lt;br /&gt;
::* 4 fully featured and finished pages where the creator or those adjacent took part in&lt;br /&gt;
::* 8 (actual) stubs. Made by other editors, mostly maintainers. actual stubs as in ones that are not just nearly finished.&lt;br /&gt;
::* 6 game world pages, which mostly focus on the gameplay elements, these are the most comprehensive ones so far.&lt;br /&gt;
::* The remaining 4 or 5 worlds are very popular worlds in the top 0.1%&lt;br /&gt;
::So despite this wiki being open and announced for a while now it seems there are not that many people to have something to say about Worlds. Yet given how nearly all of the top 0.1% of worlds have not even gotten a page, one should assume we would find someone other than those involved with it to write about them. Or maybe, I guess we just dont need World and Avatar pages after all.&lt;br /&gt;
::I am not to say that we have to accommodate creators coming in sharing information about their worlds, but it would most certainly benefit the wiki, if they can abide by the content guidelines. All I want is to provide a way for everyone to contribute, so the community namespace can properly consolidate information that is currently scattered all over the place.&lt;br /&gt;
::I would also like to add, that I do think the Community: Namespace is a repository for information of sorts, by the community. This includes worlds, that is if they have more value added than what is in their world description in VRC that is.&lt;br /&gt;
::The reason i brought up the classic &amp;quot;ask a friend to paste in my edit&amp;quot; thing is just to outline that this is a real scenario that can and likely already played out on here. It is a reality that simply cannot be moderated or policed away and that we are better off regulating it in a way, where it is visible to the public if only 1 person took part in the page. I guess you could even filter out such pages from the category pages while it has such a noticebox, should that being there count as &amp;quot;advertising&amp;quot;. We would also be rewarding people who like to go against the guidelines, if we start blocking good faith edits of the primary source. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 21:49, 13 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7355</id>
		<title>Guides:World thumbnails</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7355"/>
		<updated>2024-09-13T16:35:05Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}[[File:Uploading a Custom World Thumbnail.png|thumb|Uploading a custom image as a Thumbnail is made easy through the SDK]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.&amp;lt;/p&amp;gt;&lt;br /&gt;
==World Thumbnail template==&lt;br /&gt;
&amp;lt;p&amp;gt;To help create your own Thumbnail you may use the provided template to help align existing visuals.&amp;lt;br&amp;gt;The image below covers guide lines representing the 4 different crops used. It is ready to be used with an existing thumbnail or as a base for making a new one. Simply set it as a layer above your visuals and remove it before uploading your world thumbnail.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:World Thumbnail Template.png|none|thumb|600x600px|World Thumbnail template. .png with transparency]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;Grey box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;The grey box&amp;lt;/strong&amp;gt; &amp;lt;/span&amp;gt;is what users will see while loading into a world or on the website. As you see you can put something at the top and bottom, which is mostly seen loading in. An idea would be to put some more detailed update notes there or a thanks to whoever joined!&amp;lt;/p&amp;gt;[[File:Grey_Box_Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;Red box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;The red box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is how your image will look in the world menu. This is the most important crop to get right in order to get people to click on your world. On the top right of this box there is an overlay indicating on which platforms your world is available at, it is see through.&amp;lt;/p&amp;gt;[[File:Red_Box_Preview.png|border|frameless]]&lt;br /&gt;
[[File:Red_Box_Preview-selected.png|frameless|536x536px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;Green box&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;The green box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is what a user sees when hovering over a world and it zooms in a little bit. Important here is, that the PC/Quest platform indicator is nearly opaque when hovered over. It may be wise to ensure nothing is hidden or cut off on the top right.&amp;lt;/p&amp;gt;[[File:Green Box Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;Lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;The &amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; indicate what can be expected to be seen as a picture inside a dropped [[Portals|portal]]. The smaller of those 2 circles indicates what is always in view, when looking straight towards it. The bigger lightblue circle indicates where the actual cutoff happens, which is what is seen looking at the portal close up or at an angle.&amp;lt;br&amp;gt;Be aware the image is squished by about 33% horizontally before displayed in the portal.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Blue Circle Preview.webp|border|frameless]]&lt;br /&gt;
&amp;lt;p&amp;gt;Once you have everything lined up, you can delete this template layer. The template above already fits the right dimensions of 1200x900.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7354</id>
		<title>Guides:World thumbnails</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7354"/>
		<updated>2024-09-13T16:34:35Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: better placement of picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}[[File:Uploading a Custom World Thumbnail.png|thumb|Uploading a custom image as a Thumbnail is made easy through the SDK]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
==World Thumbnail template==&lt;br /&gt;
&amp;lt;p&amp;gt;To help create your own Thumbnail you may use the provided template to help align existing visuals.&amp;lt;br&amp;gt;The image below covers guide lines representing the 4 different crops used. It is ready to be used with an existing thumbnail or as a base for making a new one. Simply set it as a layer above your visuals and remove it before uploading your world thumbnail.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:World Thumbnail Template.png|none|thumb|600x600px|World Thumbnail template. .png with transparency]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;Grey box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;The grey box&amp;lt;/strong&amp;gt; &amp;lt;/span&amp;gt;is what users will see while loading into a world or on the website. As you see you can put something at the top and bottom, which is mostly seen loading in. An idea would be to put some more detailed update notes there or a thanks to whoever joined!&amp;lt;/p&amp;gt;[[File:Grey_Box_Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;Red box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;The red box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is how your image will look in the world menu. This is the most important crop to get right in order to get people to click on your world. On the top right of this box there is an overlay indicating on which platforms your world is available at, it is see through.&amp;lt;/p&amp;gt;[[File:Red_Box_Preview.png|border|frameless]]&lt;br /&gt;
[[File:Red_Box_Preview-selected.png|frameless|536x536px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;Green box&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;The green box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is what a user sees when hovering over a world and it zooms in a little bit. Important here is, that the PC/Quest platform indicator is nearly opaque when hovered over. It may be wise to ensure nothing is hidden or cut off on the top right.&amp;lt;/p&amp;gt;[[File:Green Box Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;Lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;The &amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; indicate what can be expected to be seen as a picture inside a dropped [[Portals|portal]]. The smaller of those 2 circles indicates what is always in view, when looking straight towards it. The bigger lightblue circle indicates where the actual cutoff happens, which is what is seen looking at the portal close up or at an angle.&amp;lt;br&amp;gt;Be aware the image is squished by about 33% horizontally before displayed in the portal.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Blue Circle Preview.webp|border|frameless]]&lt;br /&gt;
&amp;lt;p&amp;gt;Once you have everything lined up, you can delete this template layer. The template above already fits the right dimensions of 1200x900.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7347</id>
		<title>VRCWiki talk:Conflicts of interest</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki_talk:Conflicts_of_interest&amp;diff=7347"/>
		<updated>2024-09-13T01:20:01Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The current COI policy is not very interpretable ==&lt;br /&gt;
&lt;br /&gt;
I have a concern with the current state of the conflicts of interest policy. The documentation on this policy is both lenient and vague, and I feel like this policy needs to be &#039;&#039;VRChat-ified&#039;&#039; and also give examples and what may or may not qualify as a conflict.&lt;br /&gt;
&lt;br /&gt;
For instance:&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;family, friends, clients, employers, or your financial and other relationships&amp;quot; should remain in the article, but we could also make room to make it more relatable, and pertinent to VRChat. Maybe instead change this to: &#039;&#039;&amp;quot;VRChat friends, real friends, development teams that you hold a relationship with; clients, employers, among financial and other relationships&amp;quot;&#039;&#039;&lt;br /&gt;
# &amp;quot;Some VRChat users may be the only source of information for worlds, avatars, and tools. It is acceptable for those users to contribute this information.&amp;quot; opens up a gate for content creators to unconditionally work on their own article. I feel like there should be some, but limited exception to this rule, and would rather have to status quo be something similar to: &#039;&#039;&amp;quot;If there is uncertainty of information, the presence of misinformation, or misrepresentation contained within in article, the primary source may need to be queried for guidance by an editor.&amp;quot;&#039;&#039; rather than personally allowing a COI to occur.&lt;br /&gt;
# Creation of an article, made directly by the world or avatar&#039;s author (or team) should &#039;&#039;&#039;never be allowed&#039;&#039;&#039;, and this would break the &#039;&#039;&amp;quot;Avoid advertising and use neutral language to maintain a neutral point of view (NPOV).&amp;quot;&#039;&#039; statement within the policy. Creation of an article is giving the content a platform to promote itself, and writing NPOV as the primary source will almost always be impossible; this will be biased.&lt;br /&gt;
# We should also be linking &#039;good faith&#039;, &#039;be bold&#039; and &#039;neutral point of view&#039; policies; I recently added a COI Noticebox, and &amp;quot;See also&amp;quot; heading to this article recently. Let&#039;s proofread that too.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0]] ([[User talk:Usr 8ee44c1a-f905-4e08-bb61-e1cd34e09fc0|talk]]) 00:30, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think what&#039;s most problematic here is that its a direct copy of [[Wikipedia:Wikipedia:Conflict of interest|Wikipedia&#039;s COI]] page. This should&#039;ve been changed much earlier to apply to VRCWiki better. Other policies also need significant updates as well for similar reasons I&#039;m noticing. [[User:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd]] ([[User talk:Usr c272d4fe-f1f8-4d77-8008-cad6cb81d6cd|talk]]) 00:43, 13 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The primary source not being able to straight up make a page in the Community: namespace and not being able to edit on it goes against one of the core principles of VRChat. VRChat is driven by user generated content and often the only ones able to talk about this sort of content are the ones who made it.&lt;br /&gt;
&lt;br /&gt;
This applies to any community content, however for worlds and avatars specifically you may only be able to have surface level pages made for the top 0.1% most visited worlds + some stragglers edited from others unaffiliated. We would simply lose out on a lot of valuble contributions, if we put a roadblock for people to share their knowledge here.&lt;br /&gt;
&lt;br /&gt;
I also dislike that having to go through a talk page would mean to be at the mercy of someone else. This would just mean that a few select who would bother to write up the page based on talk page input, have control of what gets added by selecting such requests or ignoring it. I would much rather someone passionate enough to engage with the wiki directly.&lt;br /&gt;
&lt;br /&gt;
Further, a stringent COI policy wont stop anyone somewhat dedicated enough from making the article anyway. Ask a friend to make a barebones page for you to edit, ask a friend to copy paste your edit in, use an alt to make the page. The options are readily available. You would never know it happened. Maybe having people go this route would be better after all, at least then the illusion of the ideal editor remains alive.&lt;br /&gt;
&lt;br /&gt;
Instead of going so hard on COI, focus on ensuring community content submitted follows all proper content guidelines: NPOV, Manual of Style, Notability. That way, you cannot just sidestep some COI gate. Regulating COI, like with the recently added &amp;quot;Biased&amp;quot; noticebox is a good way to signal, that there is no need to cheat the system. It also encourages people to share more. This also means, that the wiki can be more transparent, highlighting that the primary source is the only source and more input is needed. Finally this kind of regulation would make anyone sidestepping COI just to avoid a noticebox look silly to the public. A true transparent approach.&lt;br /&gt;
&lt;br /&gt;
Following this I don&#039;t think it is feasible to use this wiki as advertising, with the aforementioned content guidelines in play. Although 1 page out of hundreds still has some impact on how much it is seen I guess. Talking about advertising, having a stringent COI would just mean the top 0.1% most visited worlds benefit here, since those would be the ones most likely to have pages in some form anyway.&lt;br /&gt;
&lt;br /&gt;
VRC Staff has also signaled 2 months ago in our maintainer check-in meeting, that they have no problem with a primary source contributing on the Community side of the wiki, to help expand the wiki. I can see why, given their overall plans for this wiki project mid-term. And of course, since no one owns the page, anyone may edit on it as per usual.&lt;br /&gt;
&lt;br /&gt;
I have also previously shared extensive thoughts on the COI draft [[User_talk:Usr_681ab43c-99d7-4e40-92ba-956d9d8d66e7/sandbox|here]] a while back. [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 01:19, 13 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Hokyl_Night&amp;diff=7243</id>
		<title>Community:Hokyl Night</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Hokyl_Night&amp;diff=7243"/>
		<updated>2024-09-11T13:14:52Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: added other developers as authors on infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}{{Noticebox/Conflict of interest}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Hokyl Night&lt;br /&gt;
|image=&lt;br /&gt;
|author=Hdorriker, Dekawolf, Fraxul&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|tags=driving, gliding, night, city, large&lt;br /&gt;
|id=wrld_8ac2305e-6141-4eb4-b0e9-ea2c9d2b72a8&lt;br /&gt;
|published=Feb 24 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hokyl&#039;&#039;&#039; &#039;&#039;&#039;Night&#039;&#039;&#039;, is a large city driving and flying world developed by the team of Hdorriker, Dekawolf &amp;amp; Fraxul which features a large, open-world city with player-drivable vehicles and flight items attached to the player that enable the player to explore the city from a variety of perspectives.&lt;br /&gt;
The world is roughly 121 square kilometers in area or 11 km per side large. It has a variety of different &#039;districts&#039; whose names appear at the bottom of a player&#039;s field of view as they traverse the city.&lt;br /&gt;
==Features==&lt;br /&gt;
===Flight Systems===&lt;br /&gt;
Hokyl Night uses heavily-modified versions of the TORISOUP Grapnel-Gun and Glider. These have been modified to have improved access (reach over shoulder to grab), to conserve player momentum and allow for simultaneous use of both items aiming to smooth out the flight experience and improve motion comfort.&lt;br /&gt;
===Ultra Spark and Custom Avatar Size Audio===&lt;br /&gt;
At spawn, a small device resembling a &amp;quot;vape pen&amp;quot; can be used by any player to grow to 50m tall. Those that use this device are still able to hear other players and are also able to converse within a more intuitive and natural-feeling range than would otherwise be available.&lt;br /&gt;
===Custom Driving System===&lt;br /&gt;
Hokyl Night (and Hokyl Morning) uses a custom driving system that was specifically devised for the unique performance challenges presented by having a large, detailed open world city built with Unity for VRChat. Because of the exploratory nature of the world, this system was developed specifically for &#039;&#039;&#039;Cruising&#039;&#039;&#039; and &#039;&#039;&#039;Social Road Trip-Style Driving&#039;&#039;&#039; &#039;&#039;instead of&#039;&#039; high-performance racing which would have required a different balance of how computational resources are utilized.&lt;br /&gt;
====Usage====&lt;br /&gt;
A card displaying the input scheme based on the detected controllers (or desktop controls) displays on entry of the vehicle and will disappear shortly after set in motion. There is also a slowly-blinking info toggle on the dash which will enable or disable this info card.&lt;br /&gt;
&lt;br /&gt;
After entering and starting the vehicle,  simply pressing forward (or W on desktop) for a few seconds will auto-shift the vehicle into DRIVE gear. If it doesn&#039;t automatically shift after 5 seconds, this is because the command to shift into Drive was sent before the vehicle finished starting and it cannot receive it until ownership settles.&lt;br /&gt;
&lt;br /&gt;
The shifter is indicated by a button reading &amp;quot;PRND&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There is no manual transmission option.&lt;br /&gt;
===Shader===&lt;br /&gt;
Hokyl Night uses a modified version of the CScape Building Shader, updated for Unity 2022 and modified to include an MSAA pass. A more stylized CScape Mobile version without windows or parallax is used on the Android-Compatible builds of the Hokyl Night spin-off worlds (such as Digitown Loft and Gao Avenue) for performance considerations.&lt;br /&gt;
===Driving System features===&lt;br /&gt;
The Driving System features such as &amp;quot;JUMP&amp;quot; and &amp;quot;ROLL&amp;quot; were added initially as ways to recover stuck vehicles and play with the quirks of the simulation. But in practice, these have become tools that enable unique driving challenges such as attempting to park vehicles atop skyscrapers, power line poles, or any of the likely hundreds of tall objects around the city.&lt;br /&gt;
==Setting==&lt;br /&gt;
The fictitious location in &amp;quot;Hokyl Night&amp;quot; is Hokyldaryon.&lt;br /&gt;
Hokyldaryon (pronounced: hok-ul dare-on) is a city on the planet Tellis. It is a major city with a population of 1.3 million and serves as the cultural and financial center of the Kuho Tajirate of the country of Miokalia.&lt;br /&gt;
=== Etymology ===&lt;br /&gt;
Hokyldaryon comes from the Hcoh words &amp;quot;Hokyl&amp;quot; (meaning &#039;Bountiful&#039;) and &amp;quot;Daryon&amp;quot; (meaning &amp;quot;Noisy body of water&amp;quot;). The name of the city is notable for being lexigraphically ambiguous between translating as &amp;quot;Plenty of Noisy Water&amp;quot; or &amp;quot;An Abundance of Auditory Hallucinations&amp;quot;, given the contemporary meaning of the latter portion.&lt;br /&gt;
=== Population ===&lt;br /&gt;
Hokyldaryon has historically been populated mostly by Raptors, much like the rest of the Kuho region. There has also been a significant synthetic population for nearly as long as that has been a thing. Modern Hokyldaryon is generally considered to be a cosmopolitan place with considerable diversity of species and biochemistry.&lt;br /&gt;
=== History ===&lt;br /&gt;
Hokyldaryon was founded in 3150 by horny Kuho anglers who apparently thought the steep canyon walls on each side of the Plumas River looked like &amp;quot;A Big Butt&amp;quot;. Nobody knows why they thought this, because it doesn&#039;t really, but the sea can do things to people, especially back then before the invention of fun. &amp;lt;br&amp;gt;&lt;br /&gt;
Back then, the areas now known as Bocuma and Zansa Island were an unorganized collection of seasonal fishing villages, primarily inhabited by what the bougie people in the fancy Kuho capitol of Hneida refered to as &amp;quot;those&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In general, the area was considered undesirable because of its proximity to sea level and the complexity of Tellisian Bi-Lunar Tides making the river delta susceptible to miscalculations of where the high tide really was, since it could be a whole decade between maximum high tides and with the nomadic lifestyles of Kuho anglers in the 3100&#039;s, it was unlikely that anyone would stick around long enough to actually record or closely analyze the cycles of the watershed, since they generally lived on their boats and usually just paddled to deeper water if things started getting shallow. Most of the infrastructure on land consisted of temporary timber structures and constantly shifting pontoons built from, you guessed it, the bones of the fallen. Also wood. It was mostly wood.&lt;br /&gt;
&lt;br /&gt;
It was in this miasma of bored velociraptor fisherpersons and their barking of bawdy crawfish-pickling shanties that a scheme was hatched between the most powerful of the local cartels to sell randomly flood-prone land to the fancy people in the bougie capitol, since they wouldn&#039;t know any better since there was no internet in the 3100&#039;s on Tellis. The plan required inventing a curious sounding name and sending somebody to regale the bougie Capitolcritters with tales of splendor and mystery to entice them to make the 100 km trek into what was generally considered to be their own backyard. This plan failed immediately because one of those silly old-timey wars suddenly broke out because one King was like &amp;quot;Uhh, your son like miscarried our dynasty&#039;s heir or something&amp;quot; and another was like &amp;quot;no u&amp;quot;, and then thousands died.&amp;lt;br&amp;gt;&lt;br /&gt;
The war brought naval combat to the Plumas river delta because some general thought it was a shortcut while the other knew it wasn&#039;t. They could have sworn that the river &amp;quot;went all the way through the peninsula like on the map&amp;quot; even though it &#039;&#039;didn&#039;t&#039;&#039;, so the put on their polyester, busted a move and started firing canons in the general vicinity of each other across the river until one of them actually managed to hit the other general directly in the chest, sending them flying, cartoon-style through the back of their old-timey sail ship and directly into a volcano, which then promptly exploded.&lt;br /&gt;
&lt;br /&gt;
This explosion woke up the ancient Tellisian deity of copper, Suzanne and she was rather stroppy about this wild and groovy river combat going on and so she punished the belligerents by forcing them to live near the river, make a town and name it. But they really didn&#039;t want to because they all really just wanted to go home, and since Suzanne, the ancient and revered Tellisian goddess of all things &#039;&#039;cupric&#039;&#039; was actually really chill, she was like &amp;quot;ok fine, you don&#039;t have to live here, but you still have to name it. Also, while you&#039;re at it, y&#039;all should use my bountiful metallic gifts to invent electronics and eventually evolve into cool undead robot animal people and take command of your existence in such a manner that it prevents you from getting conquered by something else out there in space which is more banal and/or mundane. &lt;br /&gt;
Food for thought.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
The General (the one that wasn&#039;t shot), was like &amp;quot;Ok lol wow... I just experienced a very long, and detailed auditory hallucination apparently...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
and then after swilling something which probably caused it, he continued&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, what a Bountiful Auditory Hallucination!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A &#039;&#039;Hokyl(Bountiful)  Daryon(Auditory Hallucination)&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
And with that the volcano entirely vanished, which is why there isn&#039;t one nearby, and the place would from then-on be known as Hokyldaryon.&amp;lt;br&amp;gt;&lt;br /&gt;
In conclusion, please give me high marks on this assignment, Ms. Scrunge, I don&#039;t want to fail this history class for the 3rd time. K thx bye.&lt;br /&gt;
=== Culture &amp;amp; Language ===&lt;br /&gt;
Nearly all of Hokyldaryon speaks Hcoh (pronounced &amp;quot;koh&amp;quot; with a hard &amp;quot;k&amp;quot;), which is reflected in the prevalence of Hcoh text (Hclis) on signage visible throughout the city. Road and other signage also includes other languages due to tourism and accessibility. At least one district of town conspicuously features text in other languages, including Digicode around The Mountain facility on Zansa Island.&lt;br /&gt;
=== Media ===&lt;br /&gt;
Hokyldaryon has a major TV station and studio facility for StudioV, using the callsign NIDO, on VHF channel 5&lt;br /&gt;
=== Sister Cities ===&lt;br /&gt;
Hokyldaryon has a Sister City partnership with Sanctuary on planet Terra in the Widow System.&lt;br /&gt;
Hokyldaryon sent Sanctuary a 4.7m cube of Floam&amp;lt;sup&amp;gt;tm&amp;lt;/sup&amp;gt;, (which has yet to be unpacked), and Sanctuary sent a 24-hour Dry Cleaners (literally, just the whole store building), which on Tellis is closed for 12 hours a day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Hokyl_Night&amp;diff=7242</id>
		<title>Community:Hokyl Night</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Hokyl_Night&amp;diff=7242"/>
		<updated>2024-09-11T13:14:02Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Touched up intiial edit, some formatting. Except for contents in History header.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}{{Noticebox/Conflict of interest}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Hokyl Night&lt;br /&gt;
|image=&lt;br /&gt;
|author=hdorriker&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|tags=driving, gliding, night, city, large&lt;br /&gt;
|id=wrld_8ac2305e-6141-4eb4-b0e9-ea2c9d2b72a8&lt;br /&gt;
|published=Feb 24 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hokyl&#039;&#039;&#039; &#039;&#039;&#039;Night&#039;&#039;&#039;, is a large city driving and flying world developed by the team of Hdorriker, Dekawolf &amp;amp; Fraxul which features a large, open-world city with player-drivable vehicles and flight items attached to the player that enable the player to explore the city from a variety of perspectives.&lt;br /&gt;
The world is roughly 121 square kilometers in area or 11 km per side large. It has a variety of different &#039;districts&#039; whose names appear at the bottom of a player&#039;s field of view as they traverse the city.&lt;br /&gt;
==Features==&lt;br /&gt;
===Flight Systems===&lt;br /&gt;
Hokyl Night uses heavily-modified versions of the TORISOUP Grapnel-Gun and Glider. These have been modified to have improved access (reach over shoulder to grab), to conserve player momentum and allow for simultaneous use of both items aiming to smooth out the flight experience and improve motion comfort.&lt;br /&gt;
===Ultra Spark and Custom Avatar Size Audio===&lt;br /&gt;
At spawn, a small device resembling a &amp;quot;vape pen&amp;quot; can be used by any player to grow to 50m tall. Those that use this device are still able to hear other players and are also able to converse within a more intuitive and natural-feeling range than would otherwise be available.&lt;br /&gt;
===Custom Driving System===&lt;br /&gt;
Hokyl Night (and Hokyl Morning) uses a custom driving system that was specifically devised for the unique performance challenges presented by having a large, detailed open world city built with Unity for VRChat. Because of the exploratory nature of the world, this system was developed specifically for &#039;&#039;&#039;Cruising&#039;&#039;&#039; and &#039;&#039;&#039;Social Road Trip-Style Driving&#039;&#039;&#039; &#039;&#039;instead of&#039;&#039; high-performance racing which would have required a different balance of how computational resources are utilized.&lt;br /&gt;
====Usage====&lt;br /&gt;
A card displaying the input scheme based on the detected controllers (or desktop controls) displays on entry of the vehicle and will disappear shortly after set in motion. There is also a slowly-blinking info toggle on the dash which will enable or disable this info card.&lt;br /&gt;
&lt;br /&gt;
After entering and starting the vehicle,  simply pressing forward (or W on desktop) for a few seconds will auto-shift the vehicle into DRIVE gear. If it doesn&#039;t automatically shift after 5 seconds, this is because the command to shift into Drive was sent before the vehicle finished starting and it cannot receive it until ownership settles.&lt;br /&gt;
&lt;br /&gt;
The shifter is indicated by a button reading &amp;quot;PRND&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There is no manual transmission option.&lt;br /&gt;
===Shader===&lt;br /&gt;
Hokyl Night uses a modified version of the CScape Building Shader, updated for Unity 2022 and modified to include an MSAA pass. A more stylized CScape Mobile version without windows or parallax is used on the Android-Compatible builds of the Hokyl Night spin-off worlds (such as Digitown Loft and Gao Avenue) for performance considerations.&lt;br /&gt;
===Driving System features===&lt;br /&gt;
The Driving System features such as &amp;quot;JUMP&amp;quot; and &amp;quot;ROLL&amp;quot; were added initially as ways to recover stuck vehicles and play with the quirks of the simulation. But in practice, these have become tools that enable unique driving challenges such as attempting to park vehicles atop skyscrapers, power line poles, or any of the likely hundreds of tall objects around the city.&lt;br /&gt;
==Setting==&lt;br /&gt;
The fictitious location in &amp;quot;Hokyl Night&amp;quot; is Hokyldaryon.&lt;br /&gt;
Hokyldaryon (pronounced: hok-ul dare-on) is a city on the planet Tellis. It is a major city with a population of 1.3 million and serves as the cultural and financial center of the Kuho Tajirate of the country of Miokalia.&lt;br /&gt;
=== Etymology ===&lt;br /&gt;
Hokyldaryon comes from the Hcoh words &amp;quot;Hokyl&amp;quot; (meaning &#039;Bountiful&#039;) and &amp;quot;Daryon&amp;quot; (meaning &amp;quot;Noisy body of water&amp;quot;). The name of the city is notable for being lexigraphically ambiguous between translating as &amp;quot;Plenty of Noisy Water&amp;quot; or &amp;quot;An Abundance of Auditory Hallucinations&amp;quot;, given the contemporary meaning of the latter portion.&lt;br /&gt;
=== Population ===&lt;br /&gt;
Hokyldaryon has historically been populated mostly by Raptors, much like the rest of the Kuho region. There has also been a significant synthetic population for nearly as long as that has been a thing. Modern Hokyldaryon is generally considered to be a cosmopolitan place with considerable diversity of species and biochemistry.&lt;br /&gt;
=== History ===&lt;br /&gt;
Hokyldaryon was founded in 3150 by horny Kuho anglers who apparently thought the steep canyon walls on each side of the Plumas River looked like &amp;quot;A Big Butt&amp;quot;. Nobody knows why they thought this, because it doesn&#039;t really, but the sea can do things to people, especially back then before the invention of fun. &amp;lt;br&amp;gt;&lt;br /&gt;
Back then, the areas now known as Bocuma and Zansa Island were an unorganized collection of seasonal fishing villages, primarily inhabited by what the bougie people in the fancy Kuho capitol of Hneida refered to as &amp;quot;those&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In general, the area was considered undesirable because of its proximity to sea level and the complexity of Tellisian Bi-Lunar Tides making the river delta susceptible to miscalculations of where the high tide really was, since it could be a whole decade between maximum high tides and with the nomadic lifestyles of Kuho anglers in the 3100&#039;s, it was unlikely that anyone would stick around long enough to actually record or closely analyze the cycles of the watershed, since they generally lived on their boats and usually just paddled to deeper water if things started getting shallow. Most of the infrastructure on land consisted of temporary timber structures and constantly shifting pontoons built from, you guessed it, the bones of the fallen. Also wood. It was mostly wood.&lt;br /&gt;
&lt;br /&gt;
It was in this miasma of bored velociraptor fisherpersons and their barking of bawdy crawfish-pickling shanties that a scheme was hatched between the most powerful of the local cartels to sell randomly flood-prone land to the fancy people in the bougie capitol, since they wouldn&#039;t know any better since there was no internet in the 3100&#039;s on Tellis. The plan required inventing a curious sounding name and sending somebody to regale the bougie Capitolcritters with tales of splendor and mystery to entice them to make the 100 km trek into what was generally considered to be their own backyard. This plan failed immediately because one of those silly old-timey wars suddenly broke out because one King was like &amp;quot;Uhh, your son like miscarried our dynasty&#039;s heir or something&amp;quot; and another was like &amp;quot;no u&amp;quot;, and then thousands died.&amp;lt;br&amp;gt;&lt;br /&gt;
The war brought naval combat to the Plumas river delta because some general thought it was a shortcut while the other knew it wasn&#039;t. They could have sworn that the river &amp;quot;went all the way through the peninsula like on the map&amp;quot; even though it &#039;&#039;didn&#039;t&#039;&#039;, so the put on their polyester, busted a move and started firing canons in the general vicinity of each other across the river until one of them actually managed to hit the other general directly in the chest, sending them flying, cartoon-style through the back of their old-timey sail ship and directly into a volcano, which then promptly exploded.&lt;br /&gt;
&lt;br /&gt;
This explosion woke up the ancient Tellisian deity of copper, Suzanne and she was rather stroppy about this wild and groovy river combat going on and so she punished the belligerents by forcing them to live near the river, make a town and name it. But they really didn&#039;t want to because they all really just wanted to go home, and since Suzanne, the ancient and revered Tellisian goddess of all things &#039;&#039;cupric&#039;&#039; was actually really chill, she was like &amp;quot;ok fine, you don&#039;t have to live here, but you still have to name it. Also, while you&#039;re at it, y&#039;all should use my bountiful metallic gifts to invent electronics and eventually evolve into cool undead robot animal people and take command of your existence in such a manner that it prevents you from getting conquered by something else out there in space which is more banal and/or mundane. &lt;br /&gt;
Food for thought.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
The General (the one that wasn&#039;t shot), was like &amp;quot;Ok lol wow... I just experienced a very long, and detailed auditory hallucination apparently...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
and then after swilling something which probably caused it, he continued&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Yes, what a Bountiful Auditory Hallucination!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;A &#039;&#039;Hokyl(Bountiful)  Daryon(Auditory Hallucination)&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
And with that the volcano entirely vanished, which is why there isn&#039;t one nearby, and the place would from then-on be known as Hokyldaryon.&amp;lt;br&amp;gt;&lt;br /&gt;
In conclusion, please give me high marks on this assignment, Ms. Scrunge, I don&#039;t want to fail this history class for the 3rd time. K thx bye.&lt;br /&gt;
=== Culture &amp;amp; Language ===&lt;br /&gt;
Nearly all of Hokyldaryon speaks Hcoh (pronounced &amp;quot;koh&amp;quot; with a hard &amp;quot;k&amp;quot;), which is reflected in the prevalence of Hcoh text (Hclis) on signage visible throughout the city. Road and other signage also includes other languages due to tourism and accessibility. At least one district of town conspicuously features text in other languages, including Digicode around The Mountain facility on Zansa Island.&lt;br /&gt;
=== Media ===&lt;br /&gt;
Hokyldaryon has a major TV station and studio facility for StudioV, using the callsign NIDO, on VHF channel 5&lt;br /&gt;
=== Sister Cities ===&lt;br /&gt;
Hokyldaryon has a Sister City partnership with Sanctuary on planet Terra in the Widow System.&lt;br /&gt;
Hokyldaryon sent Sanctuary a 4.7m cube of Floam&amp;lt;sup&amp;gt;tm&amp;lt;/sup&amp;gt;, (which has yet to be unpacked), and Sanctuary sent a 24-hour Dry Cleaners (literally, just the whole store building), which on Tellis is closed for 12 hours a day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Worlds&amp;diff=7231</id>
		<title>Worlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Worlds&amp;diff=7231"/>
		<updated>2024-09-11T04:58:08Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: fixed links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Official}}&lt;br /&gt;
&#039;&#039;&#039;Worlds&#039;&#039;&#039; are the virtual spaces inhabited by users on [[Special:MyLanguage/VRChat|VRChat]]. They are the locations wherein users can interact with each other, the environment, and other features and mechanics. Worlds are created by members of the community, and uploaded as either public or private using the [[Special:MyLanguage/VRChat SDK|VRChat SDK]], intended for others to join. Worlds are must be uploaded for each [[Special:MyLanguage/Platforms|platform]] to be compatible for users of that platform to join.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a variety of world types covering topics ranging from social hangouts, games, avatar showcases, scenic views, and more. Each world can have multiple sessions running at the same time referred to as [[Special:MyLanguage/instances|instances]], which have a global region they&#039;re linked to, a maximum user capacity set by the world author, and an instance type that controls who can join and moderate the world instance.&lt;br /&gt;
==Finding and joining worlds==&lt;br /&gt;
When you launch VRChat, you will begin in your &#039;&#039;&#039;Home&#039;&#039;&#039; world, which is an Invite-only instance in the [[Special:MyLanguage/VRChat Home|VRChat Home]] by default. Your Home world and instance type for your Home world can be changed at any time. One can also choose to log into the VRChat website or use the main page of VRChat on Mobile to browse worlds, and launch VRChat.&lt;br /&gt;
===Using the menu===&lt;br /&gt;
When opening the [[Special:MyLanguage/Quick Menu|Quick Menu]], there are a few different routes you can take to join a new world.&lt;br /&gt;
===&amp;quot;Worlds&amp;quot; Quick Link / tab===&lt;br /&gt;
Using the Quick Links tile for &#039;&#039;&#039;Worlds&#039;&#039;&#039; will take you to the [[Special:MyLanguage/Main Menu|main]] page, displaying VRCat&#039;s Variety Box, which features a random selection from various different world categories. On the left, you can select a specific world category such as &amp;quot;Trending&amp;quot;, &amp;quot;Avatar Worlds - Trending&amp;quot;, &amp;quot;Games - Active&amp;quot;, &amp;quot;New &amp;amp; Noteworthy&amp;quot;, etc. This can be useful for quickly finding popular worlds in different categories. Clicking on a world tile here will take you to the detailed menu page for that world, giving you options to select an existing instance to join or to create a new one, and to either join directly or drop a world portal. Each world is represented with a [[Special:MyLanguage/Community:World Thumbnail|thumbnail]], giving insight into its contents.&lt;br /&gt;
&lt;br /&gt;
When anywhere on the main menu, you can also get to this page by using the World tab at the bottom.&lt;br /&gt;
===Search===&lt;br /&gt;
From the Worlds page, you can use the &amp;quot;Search&amp;quot; feature to search for a specific world by title, description, tag, author, etc. These can also be sorted by Relevance, Last Updated, and Popular.&lt;br /&gt;
&lt;br /&gt;
When anywhere on the main menu, you can also get to this page by using the Search tab at the bottom.&lt;br /&gt;
==Portals==&lt;br /&gt;
{{Main|Portals}}&lt;br /&gt;
Portals provide a quick way for users to access a specific world and instance without having to individually find it through the menu. The portal effect will display the world image inside of itself, and it will usually have the title above alongside other details such as user capacity and region. By default walking into the portal will transfer you to the associated world, but settings can be changed so that it requires user confirmation to prevent accidentally using them. Portals come in two varieties:&lt;br /&gt;
===Static portals===&lt;br /&gt;
Worlds themselves often have portals that they feature to serve as a link to other worlds. These are part of the world, and as such usually stay there permanently, ready for people to interact with.&lt;br /&gt;
===User placed portals===&lt;br /&gt;
Users can place portals to a world instance using the menu. These appear the same as static portals, except they can be placed by the user anywhere in the world that is convenient and that the world allows (they can&#039;t be placed on users or on a spawn area), and they feature a countdown timer above them. Once the timer expires, the portal disappears.&lt;br /&gt;
==Instance types==&lt;br /&gt;
{{Main|Instance}}&lt;br /&gt;
&lt;br /&gt;
There are many public and private environments of all genres that the user can explore. You may also create and join various community groups to meet other users with mutual interests. Users can choose to join a public instance, create a private instance to be alone, or invite friends after adding them. The type of privacy of created instances is up to the user, and follows under these various tiers: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Public&#039;&#039;&#039; - Anyone can join.&lt;br /&gt;
* &#039;&#039;&#039;Friends+&#039;&#039;&#039; - Your friends, their friends, and so on can join.&lt;br /&gt;
* &#039;&#039;&#039;Friends&#039;&#039;&#039; - Only your friends may join; friends of friends are excluded.&lt;br /&gt;
* &#039;&#039;&#039;Invite+&#039;&#039;&#039; - Users and friends of users must request to join your instance unless you or an invited user&#039;s social status is set to &amp;quot;Join Me&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Invite&#039;&#039;&#039; - Users must send a join request to join you unless your social status is set to &amp;quot;Join Me&amp;quot;; friends of friends are excluded.&lt;br /&gt;
*&#039;&#039;&#039;Group&#039;&#039;&#039; - An instance that only members of a group, or specific roles within that group can access.&lt;br /&gt;
*&#039;&#039;&#039;Group+&#039;&#039;&#039; - An instance hosted by a group, in which friends of group members, friends of their friends, and so on, can join. Group+ instances may have appointed group moderators to manage an instance. Being a member of the hosting group is not required to join the instance.&lt;br /&gt;
*&#039;&#039;&#039;Group Public&#039;&#039;&#039; - A publicly listed instance, hosted by a group, to which anyone can join. Group Public instances may have appointed group moderators to manage an instance.&lt;br /&gt;
&lt;br /&gt;
===Regions===&lt;br /&gt;
Whilst selecting an instance type, there are choices for varying regions to better optimize their experience. Choosing an instance closest to your location will see a decrease in [[Special:MyLanguage/:Community:Terminology#Ping|ping]], and ensure a more stable connection to the instance, preventing disconnections and lag.&lt;br /&gt;
&lt;br /&gt;
Historically, VRChat ran solely on the U.S. West server. On June 16, 2021, two extra regions - &#039;&#039;&#039;Europe, and Japan&#039;&#039;&#039; were added to the platform in the {{VRC link|https://docs.vrchat.com/docs/vrchat-202124|Regions update}}&amp;lt;ref&amp;gt;https://docs.vrchat.com/docs/vrchat-202124&amp;lt;/ref&amp;gt; to distribute server load and offset increasing user count. On December 1, 2021, VRChat added the &#039;&#039;&#039;U.S. East&#039;&#039;&#039;&amp;lt;ref&amp;gt;https://docs.vrchat.com/docs/vrchat-202142&amp;lt;/ref&amp;gt; region, and renamed the current USA server to &#039;&#039;&#039;&#039;U.S. West&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;. Users are also encouraged to check VRChat&#039;s {{VRC link|https://status.vrchat.com|server status}} website or their [https://x.com/VRChat_Status VRChat Status account] on social media for outages, or upon discovering issues when connecting to VRChat.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Token&lt;br /&gt;
!Region&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|usw&lt;br /&gt;
| U.S. West&lt;br /&gt;
|San José&lt;br /&gt;
|-&lt;br /&gt;
|use&lt;br /&gt;
|U.S. East&lt;br /&gt;
|Washington D.C.&lt;br /&gt;
|-&lt;br /&gt;
|eu&lt;br /&gt;
|Europe&lt;br /&gt;
|Amsterdam&lt;br /&gt;
|-&lt;br /&gt;
|jp&lt;br /&gt;
|Japan&lt;br /&gt;
|Tokyo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
=World Menu=&lt;br /&gt;
=Favorite and Recent Worlds=&lt;br /&gt;
=Searching and categories=&lt;br /&gt;
=World Safety=&lt;br /&gt;
=Creating/uploading worlds=&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Features]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7230</id>
		<title>Guides:World thumbnails</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7230"/>
		<updated>2024-09-11T04:55:12Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: streamlined formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Uploading a Custom World Thumbnail.png|none|thumb|Uploading a custom image as a Thumbnail is made easy through the SDK]]&lt;br /&gt;
&lt;br /&gt;
==World Thumbnail template==&lt;br /&gt;
&amp;lt;p&amp;gt;To help create your own Thumbnail you may use the provided template to help align existing visuals.&amp;lt;br&amp;gt;The image below covers guide lines representing the 4 different crops used. It is ready to be used with an existing thumbnail or as a base for making a new one. Simply set it as a layer above your visuals and remove it before uploading your world thumbnail.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:World Thumbnail Template.png|none|thumb|600x600px|World Thumbnail template. .png with transparency]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;Grey box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(160, 160, 160);&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;The grey box&amp;lt;/strong&amp;gt; &amp;lt;/span&amp;gt;is what users will see while loading into a world or on the website. As you see you can put something at the top and bottom, which is mostly seen loading in. An idea would be to put some more detailed update notes there or a thanks to whoever joined!&amp;lt;/p&amp;gt;[[File:Grey_Box_Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;Red box&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;The red box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is how your image will look in the world menu. This is the most important crop to get right in order to get people to click on your world. On the top right of this box there is an overlay indicating on which platforms your world is available at, it is see through.&amp;lt;/p&amp;gt;[[File:Red_Box_Preview.png|border|frameless]]&lt;br /&gt;
[[File:Red_Box_Preview-selected.png|frameless|536x536px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;Green box&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;The green box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is what a user sees when hovering over a world and it zooms in a little bit. Important here is, that the PC/Quest platform indicator is nearly opaque when hovered over. It may be wise to ensure nothing is hidden or cut off on the top right.&amp;lt;/p&amp;gt;[[File:Green Box Preview.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;Lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;The &amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; indicate what can be expected to be seen as a picture inside a dropped [[Portals|portal]]. The smaller of those 2 circles indicates what is always in view, when looking straight towards it. The bigger lightblue circle indicates where the actual cutoff happens, which is what is seen looking at the portal close up or at an angle.&amp;lt;br&amp;gt;Be aware the image is squished by about 33% horizontally before displayed in the portal.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Blue Circle Preview.webp|border|frameless]]&lt;br /&gt;
&amp;lt;p&amp;gt;Once you have everything lined up, you can delete this template layer. The template above already fits the right dimensions of 1200x900.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7222</id>
		<title>Guides:World thumbnails</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:World_thumbnails&amp;diff=7222"/>
		<updated>2024-09-11T00:30:54Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: updated to include portal crop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Uploading a Custom World Thumbnail.png|none|thumb|Uploading a custom image as a Thumbnail is made easy through the SDK]]&lt;br /&gt;
&lt;br /&gt;
==World Thumbnail template==&lt;br /&gt;
&amp;lt;p&amp;gt;To help create your own Thumbnail you may use the provided template to help align existing visuals.&amp;lt;br&amp;gt;The image below covers guide lines representing the 4 different crops used. It is ready to be used with an existing thumbnail or as a base for making a new one. Simply set it as a layer above your visuals and remove it before uploading your world thumbnail.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:World Thumbnail Template.png|none|thumb|600x600px|World Thumbnail template. .png with transparency]]&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(120, 120, 120);&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;The grey box&amp;lt;/strong&amp;gt; &amp;lt;/span&amp;gt;is what the user will see while loading into a world or on the website. As you see you can put something at the top and bottom, which is mostly seen loading in. An idea would be to put some more detailed update notes there or a thanks to whoever joined!&amp;lt;/p&amp;gt;[[File:Grey_Box_Preview.png|border|frameless]]&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(186, 55, 42);&amp;quot;&amp;gt;The red box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is how your image will look in the world menu. This is the most important crop to get right in order to get people to click on your world. On the top right of this box there is an overlay indicating on which platforms your world is available at, it is see through.&amp;lt;/p&amp;gt;[[File:Red_Box_Preview.png|border|frameless]]&lt;br /&gt;
[[File:Red_Box_Preview-selected.png|frameless|536x536px]]&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(22, 145, 121);&amp;quot;&amp;gt;The green box&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; is what a user sees when hovering over a world and it zooms in a little bit. Important here is, that the PC/Quest platform indicator is nearly opaque when hovered over. It may be wise to ensure nothing is hidden or cut off on the top right.&amp;lt;/p&amp;gt;[[File:Green Box Preview.png|border|frameless]]&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(42, 148, 255);&amp;quot;&amp;gt;The &amp;lt;span style=&amp;quot;color: rgb(0, 127, 255);&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: rgb(84, 169, 255);&amp;quot;&amp;gt;lightblue&amp;lt;/span&amp;gt; circles&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; indicate what can be expected to be seen as a picture inside a dropped [[Portals|portal]]. The smaller of those 2 circles indicates what is always in view, when looking straight towards it. The bigger lightblue circle indicates where the actual cutoff happens, which is what is seen looking at the portal close up or at an angle.&amp;lt;br&amp;gt;Be aware the image is squished by about 33% horizontally before displayed in the portal.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Blue Circle Preview.webp|border|frameless]]&lt;br /&gt;
&amp;lt;p&amp;gt;Once you have everything lined up, you can delete this template layer. The template above already fits the right dimensions of 1200x900.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=File:Blue_Circle_Preview.webp&amp;diff=7221</id>
		<title>File:Blue Circle Preview.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=File:Blue_Circle_Preview.webp&amp;diff=7221"/>
		<updated>2024-09-11T00:25:52Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How what is in the Blue Circle of the World Thumbnail Layout looks like ingame.&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=File:World_Thumbnail_Template.png&amp;diff=7219</id>
		<title>File:World Thumbnail Template.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=File:World_Thumbnail_Template.png&amp;diff=7219"/>
		<updated>2024-09-10T23:49:25Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a uploaded a new version of File:World Thumbnail Template.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A template to align your exiting visuals to.&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7188</id>
		<title>Community talk:Rexouium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7188"/>
		<updated>2024-09-10T19:29:11Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requesting note as for why this is a notable avatar base. ==&lt;br /&gt;
&lt;br /&gt;
Could you please add a short comment on this discussion page as to why this page was made, according to the guidelines found [[:Category:Avatars|here]]? Thanks! [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 19:11, 10 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I included the reason for the notability as part of the first base&#039;s description. Being a furry myself and seeing the prevalence of avatars with this species first-hand, I believe it deserves its own page. In addition, I also added a note about one of the bases being used by a major electronics manufacturer in one of their commercials, giving the species widespread attention even outside the VRC community. [[User:Usr eff88e4d-aa9a-4435-b0fd-f7763cf5c929|Usr eff88e4d-aa9a-4435-b0fd-f7763cf5c929]] ([[User talk:Usr eff88e4d-aa9a-4435-b0fd-f7763cf5c929|talk]]) 19:25, 10 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks for your quick reply, notability is clear to me now! [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 19:29, 10 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7184</id>
		<title>Community talk:Rexouium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7184"/>
		<updated>2024-09-10T19:18:47Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requesting note as for why this is a notable avatar base. ==&lt;br /&gt;
&lt;br /&gt;
Could you please add a short comment on this discussion page as to why this page was made, according to the guidelines found [[:Category:Avatars|here]]? Thanks! [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 19:11, 10 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Category:Worlds&amp;diff=7182</id>
		<title>Category:Worlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Category:Worlds&amp;diff=7182"/>
		<updated>2024-09-10T19:17:32Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Added explanation about Community: namespaces.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains specific pages for various [[Worlds]]. It is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
World pages should only be created for the following types of worlds:&lt;br /&gt;
* Official VRChat worlds&lt;br /&gt;
* Worlds featured by VRChat (Spotlight and special event categories such as VKet and Jams)&lt;br /&gt;
* Worlds that meet all of the following notability criteria:&lt;br /&gt;
** Worlds that have made it out of [[Special:MyLanguage/Community_Labs|Community Labs]]&lt;br /&gt;
** Worlds with at least 10,000 visits or 1,000 favorites&lt;br /&gt;
&lt;br /&gt;
Pages should include the filled out [[Special:MyLanguage/Template:Infobox/World/doc|world template infobox]], and contain some degree of additional information describing the world.&lt;br /&gt;
&lt;br /&gt;
Worlds that were made by the Community (anyone other than VRChat itself) belong in the &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; namespace. Please add &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; in front of the page name for these. To learn more about namespaces, also see [[VRCWiki:How_to_Contribute#Namespaces]] .&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=7181</id>
		<title>Category:Avatars</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=7181"/>
		<updated>2024-09-10T19:15:40Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Added explanation about Community: namespaces.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains specific pages for various [[Avatars]]. It is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
For a newly created Avatar page it should be obvious or made obvious that such Avatar or Avatar Type is notable enough. Therefore it is advised to create a [[VRCWiki:How to Contribute#Discussion Page|Discussion page]] right after a new Avatar page has been created with a note as for why the page was made. This helps to evaluate notability. Pages where this cannot be easily ascertained with may be deleted.&lt;br /&gt;
&lt;br /&gt;
* Avatar Bases should have their own page and should include the [[Template:Infobox/AvatarType/doc|avatar type template infobox]]&lt;br /&gt;
** Avatars that are derivatives of an existing Avatar Base, should be listed as a Derivative Works on the page for that Avatar Base.&lt;br /&gt;
* Fully original Avatars should have their own page and should include the [[Template:Infobox/Avatar/doc|avatar template infobox]]&lt;br /&gt;
Avatars that were made by the Community (anyone other than VRChat itself) belong in the &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; namespace. Please add &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; in front of the page name for these. To learn more about namespaces, also see [[VRCWiki:How_to_Contribute#Namespaces]] .&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7179</id>
		<title>Community talk:Rexouium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community_talk:Rexouium&amp;diff=7179"/>
		<updated>2024-09-10T19:11:17Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: /* Requesting note as for why this is a notable avatar base. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requesting note as for why this is a notable avatar base. ==&lt;br /&gt;
&lt;br /&gt;
Could you please add a short comment as to why this page was made, according to the guidelines found [[:Category:Avatars|here]]? Thanks! [[User:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a]] ([[User talk:Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a|talk]]) 19:11, 10 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Rexouium&amp;diff=7177</id>
		<title>Rexouium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Rexouium&amp;diff=7177"/>
		<updated>2024-09-10T19:07:48Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a moved page Rexouium to Community:Rexouium: Moved to Community Namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Community:Rexouium]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Rexouium&amp;diff=7176</id>
		<title>Community:Rexouium</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Rexouium&amp;diff=7176"/>
		<updated>2024-09-10T19:07:48Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a moved page Rexouium to Community:Rexouium: Moved to Community Namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
**Rexouium**, meaning &#039;&#039;king care taker&#039;&#039;, is an open species created by [[Rezillo Ryker]].&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&lt;br /&gt;
The species&#039; defining traits are:&lt;br /&gt;
&lt;br /&gt;
* their height (up to 7 feet, or just over 213 centimeters tall)&lt;br /&gt;
* strong legs&lt;br /&gt;
* long, pointed ears&lt;br /&gt;
* mane-like feathers along the top of the head and the back of the neck&lt;br /&gt;
* tufts of feathers on the limb joints (elbows, wrists, knees)&lt;br /&gt;
&lt;br /&gt;
==Avatar Bases==&lt;br /&gt;
&lt;br /&gt;
Being an open species, multiple creators have released [[Avatar Base|avatar bases]] featuring their signature look.&lt;br /&gt;
&lt;br /&gt;
These bases include full facial visemes, have full support for [[Full-body tracking|full-body tracking]] and VRChat&#039;s native [[Eye tracking|eye tracking]] out-of-the-box, while some also have support for [[Face-tracking|face-tracking]] and [[MMD]] visemes (either built-in or as community add-ons). The bases also typically come with both Desktop and Android platform support, with different versions optimized to meet each platforms mandatory limits.&lt;br /&gt;
&lt;br /&gt;
===Rexouium Avatar by Rezillo Ryker===&lt;br /&gt;
&lt;br /&gt;
The original base made by the species&#039; creator is commonly considered to be the &amp;quot;default avatar&amp;quot; of [[Furry culture in VRChat|furries on VRChat]]. Due to its generally canine (dog-like) facial structure and customizability the avatar can be made to fit many of the most common animal species used by furries and their characters. As a result, it is among the most widely-used models with a large number of compatible accessories made by the rest of the community. The model also contains a lot of customization blendshapes, and includes the ability to switch between digitigrade and plantigrade leg styles in-game in its newer versions.&lt;br /&gt;
&lt;br /&gt;
This base is primarily distributed via [https://rezilloryker.gumroad.com/l/MYutV Gumroad]. The model also comes with a separate, albeit more pricy, license option for commercial use.&lt;br /&gt;
&lt;br /&gt;
===Rexouium Evolved by Tosca===&lt;br /&gt;
&lt;br /&gt;
This base was created by [[Tosca]], who is among the earliest furry avatar creators to include both digitigrade and plantigrade leg styles in their avatars, including this one. Due to VRChat&#039;s lack of support for Unity bone constrains on the Android (formerly referred to as Quest) platform, the digitigrade rig version of the avatar is only usable on the desktop (PC) platform.&lt;br /&gt;
&lt;br /&gt;
This base is also primarily distributed via [https://xtosca.gumroad.com/l/ToscaRex Gumroad].&lt;br /&gt;
&lt;br /&gt;
The base saw a later re-release titled &#039;&#039;&#039;EvoRex HD&#039;&#039;&#039; with the main new feature being split [[UV map|UVs]] that allow for the use of larger resolution textures on certain parts of the avatar. This is also being sold on [https://xtosca.gumroad.com/l/EvoRexHD Gumroad], and was provided to the owners of the previous model version for free.&lt;br /&gt;
&lt;br /&gt;
There are no specific restrictions on this base for commercial use, beyond the requirement that model files must not be redistributed by buyers.&lt;br /&gt;
&lt;br /&gt;
===Rezuium by Hirozu===&lt;br /&gt;
&lt;br /&gt;
This base, created by [[Hirozu]] provides an alternative to the previous ones with a different style and built-in face tracking. This one is also available on [https://hirozu.gumroad.com/l/Rezuium Gumroad], where, in additional to the base itself, a separate clothing accessory package is also available.&lt;br /&gt;
&lt;br /&gt;
Commercial use (specifically re-sale of the model itslef) is prohibited, but it can be used as part of other content as long as the fact that the model is not included with the pruchase is clearly indicated.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[https://rezilloryker.gumroad.com/l/MYutV Rexouium Avatar by Rezillo Ryker (Gumroad)]&lt;br /&gt;
[[Category:Furry Avatar Bases]]&lt;br /&gt;
[[Category:Avatar]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7083</id>
		<title>Community:Ugandan Knuckles</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7083"/>
		<updated>2024-09-08T23:52:50Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: switched out infobox to AvatarType&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Only surface level touched, also needs images}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox/AvatarType&lt;br /&gt;
|name= Ugandan Knuckles&lt;br /&gt;
|image= File:Placeholder.webp&lt;br /&gt;
|author= (insert original creator)&lt;br /&gt;
|published= 2017&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ugandan Knuckles are a group of [[Special:MyLanguage/Avatars|Avatars]] depicting a deformed Version of the Character Knuckles.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Ugandan Knuckles often appear as a small red inflated creature. Its Arms and Legs are short compared to its overall size.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320&amp;quot; heights=&amp;quot;160&amp;quot;&amp;gt;&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ugandan Knuckles first appeared on VRChat sometime in late 2017 and quickly developed a cult following. Often a large group of Ugandan Knuckles would roam through VRchat well into 2018&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=6lYNF3flmFs&amp;lt;/ref&amp;gt;. Users of this Avatars often used the phrase &amp;quot;Da wey&amp;quot; to ask for &amp;quot;the way&amp;quot; to a figure known as &amp;quot;The Queen&amp;quot;.&lt;br /&gt;
As this Avatar gained a larger following all sorts of Variants of this Avatar appeared, starting from simple recolors to more elaborate modifications.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Infobox/Avatar/doc&amp;diff=7082</id>
		<title>Template:Infobox/Avatar/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Infobox/Avatar/doc&amp;diff=7082"/>
		<updated>2024-09-08T23:30:20Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: crosslink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Avatar&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|description= Example Description&lt;br /&gt;
|platform= PC, Android&lt;br /&gt;
|features= SDK3, Visemes&lt;br /&gt;
|id= avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
}}&lt;br /&gt;
Paste this template into an Avatar Page to have the infobox appear on the top right. It is recommended to paste and fill this out while in the Source editor, however this can also be done in the Visual editor. For more guidance on how to best use this, see how other Avatar pages have implemented this infobox.&lt;br /&gt;
&lt;br /&gt;
This template is for writing about specific uniquely uploaded avatars. Do not use this template to reference groups of avatars like bases or species. For avatar bases use [[Template:Infobox/AvatarType]]&lt;br /&gt;
&lt;br /&gt;
Fields without contents will not show up on the infobox.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/Avatar&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|author=&lt;br /&gt;
|description=&lt;br /&gt;
|platform=&lt;br /&gt;
|features=&lt;br /&gt;
|id=&lt;br /&gt;
|published=&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Mandatory&lt;br /&gt;
&lt;br /&gt;
;name*&lt;br /&gt;
: The name of the VRChat avatar.&lt;br /&gt;
&lt;br /&gt;
;image*&lt;br /&gt;
: The image used for the thumbnail of the avatar.&lt;br /&gt;
&lt;br /&gt;
;author*&lt;br /&gt;
: The user who has the VRChat avatar uploaded to their account.&lt;br /&gt;
&lt;br /&gt;
;description&lt;br /&gt;
: The description used on the uploaded avatar.&lt;br /&gt;
&lt;br /&gt;
;platform&lt;br /&gt;
: The platforms on which the VRChat avatar is available. PC, Android and/or iOS.&lt;br /&gt;
&lt;br /&gt;
;features&lt;br /&gt;
: The features listed under the VRChat avatar. Impostors, Visemes, SDK Version, Etc.&lt;br /&gt;
&lt;br /&gt;
;id*&lt;br /&gt;
: The VRChat avatar&#039;s ID used to link to it on the VRChat website, as well as identify it for other internal purposes. An avatar&#039;s ID can be found at the end of its URL on the VRChat website like so: https://vrchat.com/home/avatar/avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
&lt;br /&gt;
;published&lt;br /&gt;
: The date the VRChat avatar was created. This information cannot be found in the VRChat client and must be collected from the avatar&#039;s page on the VRChat website.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/Avatar&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|description= Example Description&lt;br /&gt;
|platform= PC, Android&lt;br /&gt;
|features= SDK3, Visemes&lt;br /&gt;
|id= avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType/doc&amp;diff=7081</id>
		<title>Template:Infobox/AvatarType/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType/doc&amp;diff=7081"/>
		<updated>2024-09-08T23:29:01Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: crosslink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/AvatarType&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
}}&lt;br /&gt;
Paste this template into an Avatar Page for an Avatar Base to have the infobox appear on the top right. It is recommended to paste and fill this out while in the Source editor, however this can also be done in the Visual editor. For more guidance on how to best use this, see how other Avatar pages have implemented this infobox.&lt;br /&gt;
&lt;br /&gt;
This template is for writing about Avatar Types, also known as Avatar Bases. Do not use this template to reference a specific Avatar. For a specific Avatar use [[Template:Infobox/Avatar]]&lt;br /&gt;
&lt;br /&gt;
Fields without contents will not show up on the infobox.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/AvatarType&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|author=&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Mandatory&lt;br /&gt;
&lt;br /&gt;
;name*&lt;br /&gt;
: The name of the avatar base.&lt;br /&gt;
&lt;br /&gt;
;image*&lt;br /&gt;
: The image used for the thumbnail of the avatar.&lt;br /&gt;
&lt;br /&gt;
;author*&lt;br /&gt;
: The user who has created the original avatar base.&lt;br /&gt;
&lt;br /&gt;
;published&lt;br /&gt;
: The date this Avatar base was first published.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/AvatarType&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType&amp;diff=7080</id>
		<title>Template:Infobox/AvatarType</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType&amp;diff=7080"/>
		<updated>2024-09-08T23:26:56Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: init&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox type=&amp;quot;AvatarType&amp;quot; theme=&amp;quot;community&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&amp;lt;default&amp;gt;&#039;&#039;&#039;Missing name!&#039;&#039;&#039;&amp;lt;/default&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;[[File:Placeholder.webp|Missing thumbnail image!]]&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
    &amp;lt;group&amp;gt;&lt;br /&gt;
        &amp;lt;data source=&amp;quot;author&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Author&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
        &amp;lt;data source=&amp;quot;published&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Published&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
    &amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;{{#ifeq: {{NAMESPACENUMBER}} | 3000 | [[Category:Avatars]] [[Category:Community Content]]}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Avatars]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Infobox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType/doc&amp;diff=7079</id>
		<title>Template:Infobox/AvatarType/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Infobox/AvatarType/doc&amp;diff=7079"/>
		<updated>2024-09-08T23:26:20Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: init&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/AvatarType&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
}}&lt;br /&gt;
Paste this template into an Avatar Page for an Avatar Base to have the infobox appear on the top right. It is recommended to paste and fill this out while in the Source editor, however this can also be done in the Visual editor. For more guidance on how to best use this, see how other Avatar pages have implemented this infobox.&lt;br /&gt;
&lt;br /&gt;
This template is for writing about Avatar Types, also known as Avatar Bases. Do not use this template to reference a specific Avatar.&lt;br /&gt;
&lt;br /&gt;
Fields without contents will not show up on the infobox.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/AvatarType&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|author=&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Mandatory&lt;br /&gt;
&lt;br /&gt;
;name*&lt;br /&gt;
: The name of the avatar base.&lt;br /&gt;
&lt;br /&gt;
;image*&lt;br /&gt;
: The image used for the thumbnail of the avatar.&lt;br /&gt;
&lt;br /&gt;
;author*&lt;br /&gt;
: The user who has created the original avatar base.&lt;br /&gt;
&lt;br /&gt;
;published&lt;br /&gt;
: The date this Avatar base was first published.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/AvatarType&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7042</id>
		<title>Community:Ugandan Knuckles</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7042"/>
		<updated>2024-09-08T15:22:26Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: added stub noticebox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Only surface level touched, also needs images}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox/Avatar&lt;br /&gt;
|name= Ugandan Knuckles&lt;br /&gt;
|image= File:Placeholder.webp&lt;br /&gt;
|author=(will likely remain blank, waiting for another infobox template)&lt;br /&gt;
|published= (needs date of first appearance or scrap this)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ugandan Knuckles are a group of [[Special:MyLanguage/Avatars|Avatars]] depicting a deformed Version of the Character Knuckles.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Ugandan Knuckles often appear as a small red inflated creature. Its Arms and Legs are short compared to its overall size.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320&amp;quot; heights=&amp;quot;160&amp;quot;&amp;gt;&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ugandan Knuckles first appeared on VRChat sometime in late 2017 and quickly developed a cult following. Often a large group of Ugandan Knuckles would roam through VRchat well into 2018&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=6lYNF3flmFs&amp;lt;/ref&amp;gt;. Users of this Avatars often used the phrase &amp;quot;Da wey&amp;quot; to ask for &amp;quot;the way&amp;quot; to a figure known as &amp;quot;The Queen&amp;quot;.&lt;br /&gt;
As this Avatar gained a larger following all sorts of Variants of this Avatar appeared, starting from simple recolors to more elaborate modifications.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Robot&amp;diff=7037</id>
		<title>Robot</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Robot&amp;diff=7037"/>
		<updated>2024-09-07T23:00:12Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Experimental noticebox removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Avatar&lt;br /&gt;
|name= Robot&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= [https://vrchat.com/home/user/8JoV9XEdpo VRChat]&lt;br /&gt;
|description=&lt;br /&gt;
|platform= PC, Android&lt;br /&gt;
|features= SDK2, Visemes, Impostors&lt;br /&gt;
|id= avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
|published= Nov 30 2016&lt;br /&gt;
}}&lt;br /&gt;
Robot is the default [[Special:MyLanguage/Avatars|Avatar]] in [[Special:MyLanguage/VRChat|VRChat]]. As such every new player starts out as this Avatar.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Robot is a simplistic grey humanoid Avatar. It has a floating head and its hands are especially accentuated, so that [[Special:MyLanguage/Finger tracking|Finger Tracking]] can be used with it.&lt;br /&gt;
&lt;br /&gt;
==Expressions==&lt;br /&gt;
Robot uses the default Expressions.&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7036</id>
		<title>Community:Ugandan Knuckles</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Ugandan_Knuckles&amp;diff=7036"/>
		<updated>2024-09-07T22:59:44Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Experimental noticebox removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Avatar&lt;br /&gt;
|name= Ugandan Knuckles&lt;br /&gt;
|image= File:Placeholder.webp&lt;br /&gt;
|author=(will likely remain blank, waiting for another infobox template)&lt;br /&gt;
|published= (needs date of first appearance or scrap this)&lt;br /&gt;
}}&lt;br /&gt;
Ugandan Knuckles are a group of [[Special:MyLanguage/Avatars|Avatars]] depicting a deformed Version of the Character Knuckles.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Ugandan Knuckles often appear as a small red inflated creature. Its Arms and Legs are short compared to its overall size.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320&amp;quot; heights=&amp;quot;160&amp;quot;&amp;gt;&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
File:Placeholder.webp|Name of variant&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ugandan Knuckles first appeared on VRChat sometime in late 2017 and quickly developed a cult following. Often a large group of Ugandan Knuckles would roam through VRchat well into 2018&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=6lYNF3flmFs&amp;lt;/ref&amp;gt;. Users of this Avatars often used the phrase &amp;quot;Da wey&amp;quot; to ask for &amp;quot;the way&amp;quot; to a figure known as &amp;quot;The Queen&amp;quot;.&lt;br /&gt;
As this Avatar gained a larger following all sorts of Variants of this Avatar appeared, starting from simple recolors to more elaborate modifications.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Needs Images]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki:Notability&amp;diff=7018</id>
		<title>VRCWiki:Notability</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki:Notability&amp;diff=7018"/>
		<updated>2024-09-07T21:34:31Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: cont.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://en.wikipedia.org/wiki/Wikipedia:Notability Notability] is the concept of how to determine what kinds of content is worth including in the wiki. While there are already rule governing the [[Special:MyLanguage/VRCWiki:Guidelines#Type_of_permitted_content|types of content permitted]] on this wiki as a whole, notability guidelines apply within those categories to govern specific pages and their inclusion.&lt;br /&gt;
&lt;br /&gt;
Notability on the VRChat Wiki determines whether a subject merits its own article. Notability is a key principle to ensure that the content on the VRChat Wiki remains verifiable, relevant, and significant within the VRChat community. &lt;br /&gt;
&lt;br /&gt;
This is not a guarantee that a topic will necessarily be handled as a separate, stand-alone page. Editors may use their discretion to merge or group two or more related topics into a single article. These guidelines only outline how suitable a topic is for its own article or list. They do not limit the content of an article or list&lt;br /&gt;
&lt;br /&gt;
== Notability Criteria for Worlds ==&lt;br /&gt;
A VRChat World is considered notable enough to warrant an article in the Main namespace if it meets one of the following criteria:&lt;br /&gt;
&lt;br /&gt;
* Official VRChat worlds.&lt;br /&gt;
* Worlds featured by VRChat (Spotlight and special event categories such as VKet and Jams).&lt;br /&gt;
&lt;br /&gt;
A VRChat world is considered notable enough to warrant an article in the Community Namespace if it meets one of the following criteria:&lt;br /&gt;
&lt;br /&gt;
* World that have had notable independent external coverage by reliable sources, such as [[Special:MyLanguage/Community:Treehouse in the Shade|Treehouse in the Shade]].&lt;br /&gt;
* Worlds that meet all of the following criteria:&lt;br /&gt;
** Worlds that have made it out of Community Labs AND&lt;br /&gt;
** have at least 10,000 visits or 1,000 favorites.&lt;br /&gt;
&lt;br /&gt;
=== Exclusions ===&lt;br /&gt;
The following types of worlds are not allowed on the VRChat Wiki, even if they meet the above criteria:&lt;br /&gt;
&lt;br /&gt;
* Worlds which violate VRChat&#039;s Terms of Service&lt;br /&gt;
* Worlds tagged with any of the following Content Warning Labels:&lt;br /&gt;
** Sexually Suggestive.&lt;br /&gt;
** Adult language and themes.&lt;br /&gt;
  &lt;br /&gt;
==Notability Criteria for Avatars==&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
For a newly created Avatar page it should be obvious or made obvious that such Avatar or Avatar Type is notable enough. Therefore it is advised to create a [[VRCWiki:How to Contribute#Discussion Page|Discussion page]] right after a new Avatar page has been created with a note as for why the page was made. This helps to evaluate notability. Pages where this cannot be easily ascertained with may be deleted.&lt;br /&gt;
&lt;br /&gt;
== General Notability Guidelines ==&lt;br /&gt;
For other types of content and subjects, the following guidelines apply to determine notability:&lt;br /&gt;
&lt;br /&gt;
* A subject should have received significant coverage in reliable sources that are independent of the subject.&lt;br /&gt;
* The coverage should be more than trivial or incidental. It should provide meaningful insight into the subject.&lt;br /&gt;
* Content should be verifiable and should maintain a [[Special:MyLanguage/VRCWiki:Neutral point of view|Neutral point of view]] (NPOV).&lt;br /&gt;
&lt;br /&gt;
== Content Quality ==&lt;br /&gt;
All content must be verifiable if possible and contributors should use common sense. Avoid advertising and use neutral language. The goal is to inform, not to promote.&lt;br /&gt;
&lt;br /&gt;
By adhering to these guidelines, we ensure that the VRChat Wiki remains a reliable and valuable resource for the VRChat community.&lt;br /&gt;
&lt;br /&gt;
[[Category:VRCWiki policies]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki:Notability&amp;diff=7017</id>
		<title>VRCWiki:Notability</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki:Notability&amp;diff=7017"/>
		<updated>2024-09-07T21:33:24Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Avatar Notability guidelines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://en.wikipedia.org/wiki/Wikipedia:Notability Notability] is the concept of how to determine what kinds of content is worth including in the wiki. While there are already rule governing the [[Special:MyLanguage/VRCWiki:Guidelines#Type_of_permitted_content|types of content permitted]] on this wiki as a whole, notability guidelines apply within those categories to govern specific pages and their inclusion.&lt;br /&gt;
&lt;br /&gt;
Notability on the VRChat Wiki determines whether a subject merits its own article. Notability is a key principle to ensure that the content on the VRChat Wiki remains verifiable, relevant, and significant within the VRChat community. &lt;br /&gt;
&lt;br /&gt;
This is not a guarantee that a topic will necessarily be handled as a separate, stand-alone page. Editors may use their discretion to merge or group two or more related topics into a single article. These guidelines only outline how suitable a topic is for its own article or list. They do not limit the content of an article or list&lt;br /&gt;
&lt;br /&gt;
== Notability Criteria for Worlds ==&lt;br /&gt;
A VRChat World is considered notable enough to warrant an article in the Main namespace if it meets one of the following criteria:&lt;br /&gt;
&lt;br /&gt;
* Official VRChat worlds.&lt;br /&gt;
* Worlds featured by VRChat (Spotlight and special event categories such as VKet and Jams).&lt;br /&gt;
&lt;br /&gt;
A VRChat world is considered notable enough to warrant an article in the Community Namespace if it meets one of the following criteria:&lt;br /&gt;
&lt;br /&gt;
* World that have had notable independent external coverage by reliable sources, such as [[Special:MyLanguage/Community:Treehouse in the Shade|Treehouse in the Shade]].&lt;br /&gt;
* Worlds that meet all of the following criteria:&lt;br /&gt;
** Worlds that have made it out of Community Labs AND&lt;br /&gt;
** have at least 10,000 visits or 1,000 favorites.&lt;br /&gt;
&lt;br /&gt;
=== Exclusions ===&lt;br /&gt;
The following types of worlds are not allowed on the VRChat Wiki, even if they meet the above criteria:&lt;br /&gt;
&lt;br /&gt;
* Worlds which violate VRChat&#039;s Terms of Service&lt;br /&gt;
* Worlds tagged with any of the following Content Warning Labels:&lt;br /&gt;
** Sexually Suggestive.&lt;br /&gt;
** Adult language and themes.&lt;br /&gt;
  &lt;br /&gt;
==Notability Criteria for Avatars==&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
== General Notability Guidelines ==&lt;br /&gt;
For other types of content and subjects, the following guidelines apply to determine notability:&lt;br /&gt;
&lt;br /&gt;
* A subject should have received significant coverage in reliable sources that are independent of the subject.&lt;br /&gt;
* The coverage should be more than trivial or incidental. It should provide meaningful insight into the subject.&lt;br /&gt;
* Content should be verifiable and should maintain a [[Special:MyLanguage/VRCWiki:Neutral point of view|Neutral point of view]] (NPOV).&lt;br /&gt;
&lt;br /&gt;
== Content Quality ==&lt;br /&gt;
All content must be verifiable if possible and contributors should use common sense. Avoid advertising and use neutral language. The goal is to inform, not to promote.&lt;br /&gt;
&lt;br /&gt;
By adhering to these guidelines, we ensure that the VRChat Wiki remains a reliable and valuable resource for the VRChat community.&lt;br /&gt;
&lt;br /&gt;
[[Category:VRCWiki policies]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Infobox/Avatar/doc&amp;diff=6981</id>
		<title>Template:Infobox/Avatar/doc</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Infobox/Avatar/doc&amp;diff=6981"/>
		<updated>2024-09-07T20:15:24Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: created to published&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Avatar&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|description= Example Description&lt;br /&gt;
|platform= PC, Android&lt;br /&gt;
|features= SDK3, Visemes&lt;br /&gt;
|id= avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
}}&lt;br /&gt;
Paste this template into an Avatar Page to have the infobox appear on the top right. It is recommended to paste and fill this out while in the Source editor, however this can also be done in the Visual editor. For more guidance on how to best use this, see how other Avatar pages have implemented this infobox.&lt;br /&gt;
&lt;br /&gt;
This template is for writing about specific uniquely uploaded avatars. Do not use this template to reference groups of avatars like bases or species. &lt;br /&gt;
&lt;br /&gt;
Fields without contents will not show up on the infobox.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/Avatar&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|author=&lt;br /&gt;
|description=&lt;br /&gt;
|platform=&lt;br /&gt;
|features=&lt;br /&gt;
|id=&lt;br /&gt;
|published=&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Mandatory&lt;br /&gt;
&lt;br /&gt;
;name*&lt;br /&gt;
: The name of the VRChat avatar.&lt;br /&gt;
&lt;br /&gt;
;image*&lt;br /&gt;
: The image used for the thumbnail of the avatar.&lt;br /&gt;
&lt;br /&gt;
;author*&lt;br /&gt;
: The user who has the VRChat avatar uploaded to their account.&lt;br /&gt;
&lt;br /&gt;
;description&lt;br /&gt;
: The description used on the uploaded avatar.&lt;br /&gt;
&lt;br /&gt;
;platform&lt;br /&gt;
: The platforms on which the VRChat avatar is available. PC, Android and/or iOS.&lt;br /&gt;
&lt;br /&gt;
;features&lt;br /&gt;
: The features listed under the VRChat avatar. Impostors, Visemes, SDK Version, Etc.&lt;br /&gt;
&lt;br /&gt;
;id*&lt;br /&gt;
: The VRChat avatar&#039;s ID used to link to it on the VRChat website, as well as identify it for other internal purposes. An avatar&#039;s ID can be found at the end of its URL on the VRChat website like so: https://vrchat.com/home/avatar/avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
&lt;br /&gt;
;published&lt;br /&gt;
: The date the VRChat avatar was created. This information cannot be found in the VRChat client and must be collected from the avatar&#039;s page on the VRChat website.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;Infobox/Avatar&lt;br /&gt;
|name= Example Avatar&lt;br /&gt;
|image= File:Robot_Avatar_Thumbnail.png&lt;br /&gt;
|author= Example Author&lt;br /&gt;
|description= Example Description&lt;br /&gt;
|platform= PC, Android&lt;br /&gt;
|features= SDK3, Visemes&lt;br /&gt;
|id= avtr_c38a1615-5bf5-42b4-84eb-a8b6c37cbd11&lt;br /&gt;
|published= Jan 1 2024&lt;br /&gt;
&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6979</id>
		<title>Category:Avatars</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6979"/>
		<updated>2024-09-07T20:10:54Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains specific pages for various [[Avatars]]. It is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
For a newly created Avatar page it should be obvious or made obvious that such Avatar or Avatar Type is notable enough. Therefore it is advised to create a [[VRCWiki:How to Contribute#Discussion Page|Discussion page]] right after a new Avatar page has been created with a note as for why the page was made. This helps to evaluate notability. Pages where this cannot be easily ascertained with may be deleted.&lt;br /&gt;
&lt;br /&gt;
* Avatar Bases should have their own page and should include the [[Template:Infobox/AvatarType/doc|avatar type template infobox]]&lt;br /&gt;
** Avatars that are derivatives of an existing Avatar Base, should be listed as a Variant on the page for that Avatar Base.&lt;br /&gt;
* Fully original Avatars should have their own page and should include the [[Template:Infobox/Avatar/doc|avatar template infobox]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6978</id>
		<title>Category:Avatars</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6978"/>
		<updated>2024-09-07T20:10:36Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains specific pages for various [[Avatars]]. It is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
For a newly created Avatar page it should be obvious or made obvious that such Avatar or Avatar Type is notable enough. Therefore it is advised to create a [[VRCWiki:How to Contribute#Discussion Page#|Discussion page]] right after a new Avatar page has been created with a note as for why the page was made. This helps to evaluate notability. Pages where this cannot be easily ascertained with may be deleted.&lt;br /&gt;
&lt;br /&gt;
* Avatar Bases should have their own page and should include the [[Template:Infobox/AvatarType/doc|avatar type template infobox]]&lt;br /&gt;
** Avatars that are derivatives of an existing Avatar Base, should be listed as a Variant on the page for that Avatar Base.&lt;br /&gt;
* Fully original Avatars should have their own page and should include the [[Template:Infobox/Avatar/doc|avatar template infobox]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki:How_to_Contribute&amp;diff=6977</id>
		<title>VRCWiki:How to Contribute</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki:How_to_Contribute&amp;diff=6977"/>
		<updated>2024-09-07T20:04:45Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Our welcome! ==&lt;br /&gt;
Welcome to the VRChat Wiki, and we&#039;re glad you&#039;re interested in helping with our knowledge base.&lt;br /&gt;
&lt;br /&gt;
Here, we cover things like:&lt;br /&gt;
&lt;br /&gt;
* How do I use VRChat?&lt;br /&gt;
* What are the VRChat controls?&lt;br /&gt;
* How do I do X in VRChat?&lt;br /&gt;
* How do I get started creating Worlds or Avatars in VRChat?&lt;br /&gt;
&lt;br /&gt;
Not everything is about worlds and avatars! We also allow community contributions in the [[Special:MyLanguage/VRCWiki:Community Hub|Community Hub]]! There, you can find guides and information of all kinds. Head over to the Hub to get exploring! If you are a creator or interested in using VRChat&#039;s Creator Companion or SDK, you may also be interested in our {{VRC link|https://creators.vrchat.com/|Creator Documentation}}. That webpage covers the technical documentation for creating content in VRChat.&lt;br /&gt;
&lt;br /&gt;
== Contributing to the Wiki ==&lt;br /&gt;
If you log in with a VRChat account, you can contribute to this Wiki as long as your account is in good standing! Please make sure you read our [[Special:MyLanguage/VRCWiki:Guidelines|Guidelines]] first and understand what it means to write from a [[Special:MyLanguage/VRCWiki:Neutral_point_of_view|neutral point of view]]. If you intend on creating or editing an article about &amp;lt;u&amp;gt;your own content&amp;lt;/u&amp;gt;, or on the behalf of a company or organization, it is required to read over the VRCWiki&#039;s [[Special:MyLanguage/VRCWiki:Conflicts of interest|Conflicts of Interest policy]] before publishing.&lt;br /&gt;
&lt;br /&gt;
== Namespaces ==&lt;br /&gt;
While MediaWiki doesn&#039;t use namespaces as part of its infrastructure, some places on the VRChat Wiki may have them, and you should be on the lookout for these when creating articles!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;VRChat&#039;&#039;&#039; - No Prefix - Official VRChat Wiki pages. Only members on the VRChat Wiki Team can make changes to these pages directly. Changes made by other Editors will be sent to a moderation queue and will appear after being reviewed. They’re primarily content pages, and guides about VRChat itself - topics include &#039;how to get started&#039;, user manuals, and references to reliable and up-to-date user guides. This also covers official applications and software, such as VRChat Creator Companion, and the VRChat SDK.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Community&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; - The community namespace. Pages here should be focused on community pages, hubs, and creations. Check out the Community Hub for more information! This also covers community applications and software, such as Unity, Blender, and prefabs. Everyone can edit these pages directly. [[Special:MyLanguage/:Category:Worlds|World pages]], [[Special:MyLanguage/:Category:Avatars|Avatar pages]], [[Special:MyLanguage/:Category:Guides|Guides]] and [[Special:MyLanguage/:Category:Resources|Resources]] belong here.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Category&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Category:&amp;lt;/code&amp;gt; - These namespaces are for classifications and arranging ambiguations into organized lists, such as &amp;lt;nowiki&amp;gt;&#039;&#039;Category:Community Content&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;VRCWiki&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;VRCWiki:&amp;lt;/code&amp;gt; - Namespace for pages in relation to the VRChat Wiki.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Special:&amp;lt;/code&amp;gt; - Namespace for special pages.&lt;br /&gt;
&lt;br /&gt;
== Creating a new page ==&lt;br /&gt;
To create a new page, ensure you are logged in and [https://wiki.vrchat.com/index.php?search= search] for what you would like to have as a Title of that page. Should a page with that title not exist yet, an option appears to create it.&amp;lt;blockquote&amp;gt;Create the page &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Your Search Query&amp;lt;/span&amp;gt;&amp;quot; on this wiki!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Clicking this red link will direct you to creating a new page.&lt;br /&gt;
&lt;br /&gt;
Please note that to create pages in the Community namespace requires to have &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; as a prefix of the page title. For Example: &amp;lt;code&amp;gt;Community:World Name&amp;lt;/code&amp;gt;. Read more about when to use which Namespace [[Special:MyLanguage/VRCWiki:How_to_Contribute#Namespaces|above]].&lt;br /&gt;
&lt;br /&gt;
== Uploading images ==&lt;br /&gt;
When uploading images to the VRChat Wiki, you can go to the [[Special:Upload|Upload file]] page to do so. These images can be then embedded to any article that you edit. Please be sure to give a brief description or caption of the image in &amp;quot;Summary&amp;quot;, but more importantly, please select the proper Licensing! While the supported file types include &amp;quot;png, gif, jpg, jpeg,&amp;quot; and &amp;quot;webp&amp;quot;, it is commonly best practice to upload still images using the .webp format, since it retains quality while being very optimized, compared to the .png format which takes lots of space. Keep in mind that the maximum file size to upload to the Wiki is only 20 megabytes per image, so please try converting your pictures to .webp format.&lt;br /&gt;
&lt;br /&gt;
== Do not write articles about yourself or other users ==&lt;br /&gt;
VRChat Wiki is a knowledgebase to write about VRChat content such as features, prefabs, and worlds. This Wiki is not a place to post personal information about yourself, or other users. Feel free to create and add onto your personal User: page, or interact with another editor using the Talk/Discussion page on another User: page.&lt;br /&gt;
&lt;br /&gt;
==VRChat has Content Gating==&lt;br /&gt;
VRChat is a platform for users 13 and over, per the {{VRC link|https://hello.vrchat.com/legal | Terms of Service}}. So is this Wiki! Please refrain from referencing explicit adult or violent content. Be considerate on what you are writing about.&lt;br /&gt;
&lt;br /&gt;
==Discussion Page==&lt;br /&gt;
[[File:DiscussionPageHighlighted.webp|thumb|A link to the Discussion Tab is present on the top left of every page.]]&lt;br /&gt;
Each page also has a discussion page, which is used to talk about contents of a page.&lt;br /&gt;
Please make a New Header for each subject with a Title and with what you would like to discuss.&lt;br /&gt;
When you finish writing a post, add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; right after it . This will automatically add your username and timestamp at the end of a paragraph.&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;==New Discussion Topic==&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Text discussing  something. --Another User (talk) 00:00, 22 June 2024 (UTC)&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;: your reply to the Discussion Topic. &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=VRCWiki:How_to_Contribute&amp;diff=6976</id>
		<title>VRCWiki:How to Contribute</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=VRCWiki:How_to_Contribute&amp;diff=6976"/>
		<updated>2024-09-07T20:01:19Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Reworked Discussion Page header, as it is going to be essential for Avatar pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Our welcome! ==&lt;br /&gt;
Welcome to the VRChat Wiki, and we&#039;re glad you&#039;re interested in helping with our knowledge base.&lt;br /&gt;
&lt;br /&gt;
Here, we cover things like:&lt;br /&gt;
&lt;br /&gt;
* How do I use VRChat?&lt;br /&gt;
* What are the VRChat controls?&lt;br /&gt;
* How do I do X in VRChat?&lt;br /&gt;
* How do I get started creating Worlds or Avatars in VRChat?&lt;br /&gt;
&lt;br /&gt;
Not everything is about worlds and avatars! We also allow community contributions in the [[Special:MyLanguage/VRCWiki:Community Hub|Community Hub]]! There, you can find guides and information of all kinds. Head over to the Hub to get exploring! If you are a creator or interested in using VRChat&#039;s Creator Companion or SDK, you may also be interested in our {{VRC link|https://creators.vrchat.com/|Creator Documentation}}. That webpage covers the technical documentation for creating content in VRChat.&lt;br /&gt;
&lt;br /&gt;
== Contributing to the Wiki ==&lt;br /&gt;
If you log in with a VRChat account, you can contribute to this Wiki as long as your account is in good standing! Please make sure you read our [[Special:MyLanguage/VRCWiki:Guidelines|Guidelines]] first and understand what it means to write from a [[Special:MyLanguage/VRCWiki:Neutral_point_of_view|neutral point of view]]. If you intend on creating or editing an article about &amp;lt;u&amp;gt;your own content&amp;lt;/u&amp;gt;, or on the behalf of a company or organization, it is required to read over the VRCWiki&#039;s [[Special:MyLanguage/VRCWiki:Conflicts of interest|Conflicts of Interest policy]] before publishing.&lt;br /&gt;
&lt;br /&gt;
== Namespaces ==&lt;br /&gt;
While MediaWiki doesn&#039;t use namespaces as part of its infrastructure, some places on the VRChat Wiki may have them, and you should be on the lookout for these when creating articles!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;VRChat&#039;&#039;&#039; - No Prefix - Official VRChat Wiki pages. Only members on the VRChat Wiki Team can make changes to these pages directly. Changes made by other Editors will be sent to a moderation queue and will appear after being reviewed. They’re primarily content pages, and guides about VRChat itself - topics include &#039;how to get started&#039;, user manuals, and references to reliable and up-to-date user guides. This also covers official applications and software, such as VRChat Creator Companion, and the VRChat SDK.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Community&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; - The community namespace. Pages here should be focused on community pages, hubs, and creations. Check out the Community Hub for more information! This also covers community applications and software, such as Unity, Blender, and prefabs. Everyone can edit these pages directly. [[Special:MyLanguage/:Category:Worlds|World pages]], [[Special:MyLanguage/:Category:Avatars|Avatar pages]], [[Special:MyLanguage/:Category:Guides|Guides]] and [[Special:MyLanguage/:Category:Resources|Resources]] belong here.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Category&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Category:&amp;lt;/code&amp;gt; - These namespaces are for classifications and arranging ambiguations into organized lists, such as &amp;lt;nowiki&amp;gt;&#039;&#039;Category:Community Content&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;VRCWiki&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;VRCWiki:&amp;lt;/code&amp;gt; - Namespace for pages in relation to the VRChat Wiki.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Special&#039;&#039;&#039; - Prefix: &amp;lt;code&amp;gt;Special:&amp;lt;/code&amp;gt; - Namespace for special pages.&lt;br /&gt;
&lt;br /&gt;
== Creating a new page ==&lt;br /&gt;
To create a new page, ensure you are logged in and [https://wiki.vrchat.com/index.php?search= search] for what you would like to have as a Title of that page. Should a page with that title not exist yet, an option appears to create it.&amp;lt;blockquote&amp;gt;Create the page &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Your Search Query&amp;lt;/span&amp;gt;&amp;quot; on this wiki!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Clicking this red link will direct you to creating a new page.&lt;br /&gt;
&lt;br /&gt;
Please note that to create pages in the Community namespace requires to have &amp;lt;code&amp;gt;Community:&amp;lt;/code&amp;gt; as a prefix of the page title. For Example: &amp;lt;code&amp;gt;Community:World Name&amp;lt;/code&amp;gt;. Read more about when to use which Namespace [[Special:MyLanguage/VRCWiki:How_to_Contribute#Namespaces|above]].&lt;br /&gt;
&lt;br /&gt;
== Uploading images ==&lt;br /&gt;
When uploading images to the VRChat Wiki, you can go to the [[Special:Upload|Upload file]] page to do so. These images can be then embedded to any article that you edit. Please be sure to give a brief description or caption of the image in &amp;quot;Summary&amp;quot;, but more importantly, please select the proper Licensing! While the supported file types include &amp;quot;png, gif, jpg, jpeg,&amp;quot; and &amp;quot;webp&amp;quot;, it is commonly best practice to upload still images using the .webp format, since it retains quality while being very optimized, compared to the .png format which takes lots of space. Keep in mind that the maximum file size to upload to the Wiki is only 20 megabytes per image, so please try converting your pictures to .webp format.&lt;br /&gt;
&lt;br /&gt;
== Do not write articles about yourself or other users ==&lt;br /&gt;
VRChat Wiki is a knowledgebase to write about VRChat content such as features, prefabs, and worlds. This Wiki is not a place to post personal information about yourself, or other users. Feel free to create and add onto your personal User: page, or interact with another editor using the Talk/Discussion page on another User: page.&lt;br /&gt;
&lt;br /&gt;
==VRChat has Content Gating==&lt;br /&gt;
VRChat is a platform for users 13 and over, per the {{VRC link|https://hello.vrchat.com/legal | Terms of Service}}. So is this Wiki! Please refrain from referencing explicit adult or violent content. Be considerate on what you are writing about.&lt;br /&gt;
&lt;br /&gt;
==Discussion Page==&lt;br /&gt;
[[File:DiscussionPageHighlighted.webp|thumb|A link to the Discussion Tab is present on the top left of every page.]]&lt;br /&gt;
Each page has a discussion page which is used to talk about contents of a page.&lt;br /&gt;
Please make a New Header for each subject with a Title and with what you would like to discuss.&lt;br /&gt;
When you finish writing a post, add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; right after it . This will automatically add your username and timestamp at the end of a paragraph.&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;==New Discussion Topic==&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Text discussing  something. --Another User (talk) 00:00, 22 June 2024 (UTC)&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;: your reply to the Discussion Topic. &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=File:DiscussionPageHighlighted.webp&amp;diff=6975</id>
		<title>File:DiscussionPageHighlighted.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=File:DiscussionPageHighlighted.webp&amp;diff=6975"/>
		<updated>2024-09-07T19:54:13Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a uploaded a new version of File:DiscussionPageHighlighted.webp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discussion Page Highlighted&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=File:DiscussionPageHighlighted.webp&amp;diff=6974</id>
		<title>File:DiscussionPageHighlighted.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=File:DiscussionPageHighlighted.webp&amp;diff=6974"/>
		<updated>2024-09-07T19:49:58Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discussion Page Highlighted&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6973</id>
		<title>Category:Avatars</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Category:Avatars&amp;diff=6973"/>
		<updated>2024-09-07T19:35:11Z</updated>

		<summary type="html">&lt;p&gt;Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains specific pages for various [[Avatars]]. It is not a comprehensive list.&lt;br /&gt;
&lt;br /&gt;
Avatar pages should only be created for the following types of avatars:&lt;br /&gt;
* Official VRChat avatars&lt;br /&gt;
* Avatars part of the [[Public Avatars|Public Avatar Row]]&lt;br /&gt;
* Avatars otherwise featured by VRChat&lt;br /&gt;
* Notable Avatars made by the Community&lt;br /&gt;
&lt;br /&gt;
For a newly created Avatar page it should be obvious or made obvious that such Avatar or Avatar Type is notable enough. Therefore it is advised to create a [[VRCWiki:How to Contribute#Discussion Tab|Discussion page]] right after a new Avatar page has been created with a note as for why the page was made. This helps to evaluate notability. Pages where this cannot be easily ascertained with may be deleted.&lt;br /&gt;
&lt;br /&gt;
* Avatar Bases should have their own page and should include the [[Template:Infobox/AvatarType/doc|avatar type template infobox]]&lt;br /&gt;
** Avatars that are derivatives of an existing Avatar Base, should be listed as a Variant on the page for that Avatar Base.&lt;br /&gt;
* Fully original Avatars should have their own page and should include the [[Template:Infobox/Avatar/doc|avatar template infobox]]&lt;/div&gt;</summary>
		<author><name>Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a</name></author>
	</entry>
</feed>