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		<id>https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34765</id>
		<title>Visemes</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34765"/>
		<updated>2025-06-16T23:23:44Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: /* The 15 VRChat viseme slots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In VRChat, “visemes” are the 15 mouth‑shape targets that the Oculus LipSync library drives while you speak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VRChat pipes your live microphone audio through that library, converts the sound into a single integer (&amp;lt;code&amp;gt;0‑14&amp;lt;/code&amp;gt;) every video frame, and writes it into the built‑in Animator parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; (often shown in the docs as “VisemeOculus”)&#039;&#039;&#039;. Your avatar’s FX layer (or the SDK’s default layer) turns that number into blend‑shape or bone animation so the mouth appears to pronounce your words in real time. See [https://creators.vrchat.com/avatars/creating-your-first-avatar/#viseme-blend-shape-recommended VRChat Creators Wiki]&lt;br /&gt;
{{Noticebox/Stub}}{{Noticebox/Community}}&lt;br /&gt;
----&lt;br /&gt;
=== Viseme Slots ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Index&lt;br /&gt;
!Short code&lt;br /&gt;
!Typical phonemes&lt;br /&gt;
!What the mouth does&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|&#039;&#039;&#039;sil&#039;&#039;&#039;&lt;br /&gt;
|silence / pause&lt;br /&gt;
|Neutral, lips relaxed&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;&#039;pp&#039;&#039;&#039;&lt;br /&gt;
|p, b, m&lt;br /&gt;
|Lips fully closed, slight pout&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&#039;ff&#039;&#039;&#039;&lt;br /&gt;
|f, v&lt;br /&gt;
|Lower lip touches upper teeth&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;&#039;th&#039;&#039;&#039;&lt;br /&gt;
|th&lt;br /&gt;
|Tongue between teeth&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;dd&#039;&#039;&#039;&lt;br /&gt;
|t, d&lt;br /&gt;
|Tip of tongue touches ridge&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;kk&#039;&#039;&#039;&lt;br /&gt;
|k, g&lt;br /&gt;
|Back of tongue touches palate&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;ch&#039;&#039;&#039;&lt;br /&gt;
|ch, j&lt;br /&gt;
|Lips rounded, jaw slightly down&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;ss&#039;&#039;&#039;&lt;br /&gt;
|s, z, sh&lt;br /&gt;
|Teeth almost together, lips wide&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;&#039;nn&#039;&#039;&#039;&lt;br /&gt;
|n&lt;br /&gt;
|Tongue presses ridge, lips apart&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;rr&#039;&#039;&#039;&lt;br /&gt;
|r&lt;br /&gt;
|Lips slightly rounded, cheeks firm&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&#039;&#039;&#039;aa&#039;&#039;&#039;&lt;br /&gt;
|a as in “father”&lt;br /&gt;
|Jaw open, oval mouth&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|&#039;&#039;&#039;e&#039;&#039;&#039;&lt;br /&gt;
|eh as in “men”&lt;br /&gt;
|Mouth wider, mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;&#039;i / ih&#039;&#039;&#039;&lt;br /&gt;
|ee as in “meet”&lt;br /&gt;
|Lips stretched, jaw higher&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|&#039;&#039;&#039;o / oh&#039;&#039;&#039;&lt;br /&gt;
|aw as in “bought”&lt;br /&gt;
|Lips rounded, jaw mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|&#039;&#039;&#039;u / ou&#039;&#039;&#039;&lt;br /&gt;
|oo as in “boot”&lt;br /&gt;
|Lips rounded, slightly forward&lt;br /&gt;
|}&lt;br /&gt;
[https://developers.meta.com/horizon/blog/tech-note-enhancing-oculus-lipsync-with-deep-learning/?utm_source=chatgpt.com Oculus docs] use the longer spellings &#039;&#039;ih/oh/ou&#039;&#039;; [https://creators.vrchat.com/avatars/animator-parameters/#viseme-values VRChat’s parameter list] trims them to &#039;&#039;i/o/u&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wiring Avatar ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Add blend‑shapes (shape keys) or a jaw bone.&#039;&#039;&#039;  Each shapekey should be named exactly like the codes above (case‑sensitive in Unity). Keep the &#039;&#039;sil&#039;&#039; key—even if it only moves one vertex—to stop Unity deleting it on import.&lt;br /&gt;
# &#039;&#039;&#039;Set the Avatar Descriptor’s › Lip‑Sync mode to “Viseme Blend Shape”.&#039;&#039;&#039;  Hit &#039;&#039;&#039;Auto Detect!&#039;&#039;&#039; first; if the SDK guesses wrong, pick the correct shapekey for every slot in the dropdown.&lt;br /&gt;
# &#039;&#039;&#039;Test in‑editor:&#039;&#039;&#039; play the scene, enable the &#039;&#039;&#039;Lip Sync&#039;&#039;&#039; preview on the descriptor, or simply talk into your mic while the Game view is active.&lt;br /&gt;
# &#039;&#039;&#039;Fine‑tune in your FX Animator (optional).&#039;&#039;&#039;  The int parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt;&#039;&#039;&#039; updates every frame; you can:&lt;br /&gt;
#* Drive a 15‑way BlendTree that weights each shapekey.&lt;br /&gt;
#* Branch to custom mouth animations (e.g., a “big scream” version of &amp;lt;code&amp;gt;aa&amp;lt;/code&amp;gt;) when volume is high by also reading the &amp;lt;code&amp;gt;Voice&amp;lt;/code&amp;gt; float (0‑1).&lt;br /&gt;
# &#039;&#039;&#039;Performance tip:&#039;&#039;&#039; keep viseme blend‑shapes on a separate head mesh; the GPU only has to update the vertices it actually changes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting quick‑hits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symptom&lt;br /&gt;
!Likely cause&lt;br /&gt;
!Fix&lt;br /&gt;
|-&lt;br /&gt;
|Mouth never moves&lt;br /&gt;
|Lip‑Sync mode still on &#039;&#039;Jaw Flap&#039;&#039; or &#039;&#039;Default&#039;&#039;&lt;br /&gt;
|Switch to &#039;&#039;Viseme Blend Shape&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wrong shapes (e.g., “th” looks like “ff”)&lt;br /&gt;
|Mis‑matched dropdown slots&lt;br /&gt;
|Re‑assign each viseme in the Descriptor&lt;br /&gt;
|-&lt;br /&gt;
|Shapes snap instead of blend&lt;br /&gt;
|Using an &#039;&#039;Int&#039;&#039; blend‑tree with thresholds too close&lt;br /&gt;
|Use a &#039;&#039;1D float&#039;&#039; tree driven by 0‑14 or add smoothing&lt;br /&gt;
|-&lt;br /&gt;
|Shapes missing on Quest&lt;br /&gt;
|Head mesh not included in the Android build&lt;br /&gt;
|In Build tab, mark head mesh for both PC &amp;amp; Android&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Take‑away ====&lt;br /&gt;
&#039;&#039;Visemes are simply numbered mouth cues.&#039;&#039; Name 15 blend‑shapes (or equivalent bone poses) to match the Oculus set, point your Avatar Descriptor at them, and VRChat’s built‑in &amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; parameter will make your character lip‑sync automatically—no extra scripts required.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Blendshapes]]&lt;br /&gt;
* [[VRChat Creator Companion]]&lt;br /&gt;
* [[Avatars]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34764</id>
		<title>Visemes</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34764"/>
		<updated>2025-06-16T23:22:13Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In VRChat, “visemes” are the 15 mouth‑shape targets that the Oculus LipSync library drives while you speak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VRChat pipes your live microphone audio through that library, converts the sound into a single integer (&amp;lt;code&amp;gt;0‑14&amp;lt;/code&amp;gt;) every video frame, and writes it into the built‑in Animator parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; (often shown in the docs as “VisemeOculus”)&#039;&#039;&#039;. Your avatar’s FX layer (or the SDK’s default layer) turns that number into blend‑shape or bone animation so the mouth appears to pronounce your words in real time. See [https://creators.vrchat.com/avatars/creating-your-first-avatar/#viseme-blend-shape-recommended VRChat Creators Wiki]&lt;br /&gt;
{{Noticebox/Stub}}{{Noticebox/Community}}&lt;br /&gt;
----&lt;br /&gt;
=== The 15 VRChat viseme slots ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Index&lt;br /&gt;
!Short code&lt;br /&gt;
!Typical phonemes&lt;br /&gt;
!What the mouth does&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|&#039;&#039;&#039;sil&#039;&#039;&#039;&lt;br /&gt;
|silence / pause&lt;br /&gt;
|Neutral, lips relaxed&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;&#039;pp&#039;&#039;&#039;&lt;br /&gt;
|p, b, m&lt;br /&gt;
|Lips fully closed, slight pout&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&#039;ff&#039;&#039;&#039;&lt;br /&gt;
|f, v&lt;br /&gt;
|Lower lip touches upper teeth&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;&#039;th&#039;&#039;&#039;&lt;br /&gt;
|th&lt;br /&gt;
|Tongue between teeth&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;dd&#039;&#039;&#039;&lt;br /&gt;
|t, d&lt;br /&gt;
|Tip of tongue touches ridge&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;kk&#039;&#039;&#039;&lt;br /&gt;
|k, g&lt;br /&gt;
|Back of tongue touches palate&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;ch&#039;&#039;&#039;&lt;br /&gt;
|ch, j&lt;br /&gt;
|Lips rounded, jaw slightly down&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;ss&#039;&#039;&#039;&lt;br /&gt;
|s, z, sh&lt;br /&gt;
|Teeth almost together, lips wide&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;&#039;nn&#039;&#039;&#039;&lt;br /&gt;
|n&lt;br /&gt;
|Tongue presses ridge, lips apart&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;rr&#039;&#039;&#039;&lt;br /&gt;
|r&lt;br /&gt;
|Lips slightly rounded, cheeks firm&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&#039;&#039;&#039;aa&#039;&#039;&#039;&lt;br /&gt;
|a as in “father”&lt;br /&gt;
|Jaw open, oval mouth&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|&#039;&#039;&#039;e&#039;&#039;&#039;&lt;br /&gt;
|eh as in “men”&lt;br /&gt;
|Mouth wider, mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;&#039;i / ih&#039;&#039;&#039;&lt;br /&gt;
|ee as in “meet”&lt;br /&gt;
|Lips stretched, jaw higher&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|&#039;&#039;&#039;o / oh&#039;&#039;&#039;&lt;br /&gt;
|aw as in “bought”&lt;br /&gt;
|Lips rounded, jaw mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|&#039;&#039;&#039;u / ou&#039;&#039;&#039;&lt;br /&gt;
|oo as in “boot”&lt;br /&gt;
|Lips rounded, slightly forward&lt;br /&gt;
|}&lt;br /&gt;
[https://developers.meta.com/horizon/blog/tech-note-enhancing-oculus-lipsync-with-deep-learning/?utm_source=chatgpt.com Oculus docs] use the longer spellings &#039;&#039;ih/oh/ou&#039;&#039;; [https://creators.vrchat.com/avatars/animator-parameters/#viseme-values VRChat’s parameter list] trims them to &#039;&#039;i/o/u&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== How to wire them up on an avatar ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Add blend‑shapes (shape keys) or a jaw bone.&#039;&#039;&#039;  Each shapekey should be named exactly like the codes above (case‑sensitive in Unity). Keep the &#039;&#039;sil&#039;&#039; key—even if it only moves one vertex—to stop Unity deleting it on import.&lt;br /&gt;
# &#039;&#039;&#039;Set the Avatar Descriptor’s › Lip‑Sync mode to “Viseme Blend Shape”.&#039;&#039;&#039;  Hit &#039;&#039;&#039;Auto Detect!&#039;&#039;&#039; first; if the SDK guesses wrong, pick the correct shapekey for every slot in the dropdown.&lt;br /&gt;
# &#039;&#039;&#039;Test in‑editor:&#039;&#039;&#039; play the scene, enable the &#039;&#039;&#039;Lip Sync&#039;&#039;&#039; preview on the descriptor, or simply talk into your mic while the Game view is active.&lt;br /&gt;
# &#039;&#039;&#039;Fine‑tune in your FX Animator (optional).&#039;&#039;&#039;  The int parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt;&#039;&#039;&#039; updates every frame; you can:&lt;br /&gt;
#* Drive a 15‑way BlendTree that weights each shapekey.&lt;br /&gt;
#* Branch to custom mouth animations (e.g., a “big scream” version of &amp;lt;code&amp;gt;aa&amp;lt;/code&amp;gt;) when volume is high by also reading the &amp;lt;code&amp;gt;Voice&amp;lt;/code&amp;gt; float (0‑1).&lt;br /&gt;
# &#039;&#039;&#039;Performance tip:&#039;&#039;&#039; keep viseme blend‑shapes on a separate head mesh; the GPU only has to update the vertices it actually changes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting quick‑hits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symptom&lt;br /&gt;
!Likely cause&lt;br /&gt;
!Fix&lt;br /&gt;
|-&lt;br /&gt;
|Mouth never moves&lt;br /&gt;
|Lip‑Sync mode still on &#039;&#039;Jaw Flap&#039;&#039; or &#039;&#039;Default&#039;&#039;&lt;br /&gt;
|Switch to &#039;&#039;Viseme Blend Shape&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wrong shapes (e.g., “th” looks like “ff”)&lt;br /&gt;
|Mis‑matched dropdown slots&lt;br /&gt;
|Re‑assign each viseme in the Descriptor&lt;br /&gt;
|-&lt;br /&gt;
|Shapes snap instead of blend&lt;br /&gt;
|Using an &#039;&#039;Int&#039;&#039; blend‑tree with thresholds too close&lt;br /&gt;
|Use a &#039;&#039;1D float&#039;&#039; tree driven by 0‑14 or add smoothing&lt;br /&gt;
|-&lt;br /&gt;
|Shapes missing on Quest&lt;br /&gt;
|Head mesh not included in the Android build&lt;br /&gt;
|In Build tab, mark head mesh for both PC &amp;amp; Android&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Take‑away ====&lt;br /&gt;
&#039;&#039;Visemes are simply numbered mouth cues.&#039;&#039; Name 15 blend‑shapes (or equivalent bone poses) to match the Oculus set, point your Avatar Descriptor at them, and VRChat’s built‑in &amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; parameter will make your character lip‑sync automatically—no extra scripts required.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Blendshapes]]&lt;br /&gt;
* [[VRChat Creator Companion]]&lt;br /&gt;
* [[Avatars]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Face_Tracking&amp;diff=34763</id>
		<title>Face Tracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Face_Tracking&amp;diff=34763"/>
		<updated>2025-06-16T23:21:51Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Face Tracking|Face tracking]] for VRChat&#039;&#039;&#039; refers to using hardware and software to capture a user&#039;s real-life facial expressions and map them onto their [[Avatars]] in real time. This makes avatars more expressive and lifelike, enhancing immersion and social interaction in VRChat.&lt;br /&gt;
{{Noticebox/Stub}}&lt;br /&gt;
----{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
== How Face Tracking works ==&lt;br /&gt;
Face Tracking works with the combination of Eye Tracking and Mouth Tracking (some headsets aren&#039;t supporting both) :&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Capture your Eyes and Mouth :&#039;&#039;&#039; Your facial movements—like eye blinks, eyebrow raises, and mouth movements—are captured using:&lt;br /&gt;
** &#039;&#039;&#039;Webcams&#039;&#039;&#039; (e.g., using [[Selfie Expression]] since 2025.1.3. Previously, users would use iFacialMocap on iPhone, VSeeFace on PC)&lt;br /&gt;
** &#039;&#039;&#039;Depth cameras&#039;&#039;&#039; (e.g., Intel RealSense or iPhone Face ID sensors data)&lt;br /&gt;
** &#039;&#039;&#039;Dedicated trackers&#039;&#039;&#039; (e.g., Apple ARKit, HTC Vive Facial Tracker or Full Face Tracker for XR Elite, Quest Pro, Varjo XR4, Pimax Crystal Mod, BigScreen Beyond 2)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Send Data to VRChat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The facial data is converted into blendshape values (facial expression controls) and sent to VRChat using [[Open Sound Control|OSC]] or avatar-specific animations. Most commonly used OSC tool is [https://docs.vrcft.io/docs/intro/getting-started VRCFT].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drive your Avatar&#039;&#039;&#039;  The avatar must be set up with:&lt;br /&gt;
** &#039;&#039;&#039;[[Visemes]]&#039;&#039;&#039; (for lip syncing)&lt;br /&gt;
** &#039;&#039;&#039;Expression blendshapes&#039;&#039;&#039; (for emotions like happy, sad, surprised)&lt;br /&gt;
** &#039;&#039;&#039;Eye and head tracking&#039;&#039;&#039; support&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== High-End VR Headsets with Built-in or Add-on Face Tracking ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Headset&lt;br /&gt;
!Face Tracking Support&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meta Quest Pro&#039;&#039;&#039;&lt;br /&gt;
|✅ Built-in&lt;br /&gt;
|Tracks facial expressions + eye movement with inward-facing sensors&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meta Quest 3&#039;&#039;&#039;&lt;br /&gt;
|🚫 Not built-in&lt;br /&gt;
⚙️ Experimental (via phone/Webcam + OSC)&lt;br /&gt;
|No native face tracking; requires external tools or mods&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apple Vision Pro&#039;&#039;&#039;&lt;br /&gt;
|✅ Built-in (ARKit-based)&lt;br /&gt;
|Full face + eye tracking, but &#039;&#039;&#039;not officially compatible&#039;&#039;&#039; with VRChat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HTC Vive Pro 2 + Facial Tracker&#039;&#039;&#039;&lt;br /&gt;
|✅ Via add-on&lt;br /&gt;
|Uses HTC Vive Facial Tracker (tracks lower face, jaw, lips)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HTC Vive XR Elite&#039;&#039;&#039;&lt;br /&gt;
|⚙️ Add-on face tracking planned&lt;br /&gt;
|Eye tracking built-in; face tracking requires future accessory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pimax Crystal&#039;&#039;&#039;&lt;br /&gt;
|⚙️ Optional&lt;br /&gt;
|Eye tracking included, face tracking module sold separately&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Varjo XR-4&#039;&#039;&#039;&lt;br /&gt;
|✅ Professional-grade&lt;br /&gt;
|Includes face + eye tracking; enterprise-focused (not ideal for consumer VRChat)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Valve Index&#039;&#039;&#039;&lt;br /&gt;
|🚫 No built-in face tracking&lt;br /&gt;
⚙️ Third-party mods possible&lt;br /&gt;
|Some DIY users use &#039;&#039;&#039;SlimeVR&#039;&#039;&#039; or OSC with webcams&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bigscreen Beyond&#039;&#039;&#039;&lt;br /&gt;
|🚫 No face tracking&lt;br /&gt;
|No internal face/eye tracking hardware&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== [https://docs.vrcft.io/docs/intro/getting-started VRChatFaceTracking] (VRCFT) Tool ==&lt;br /&gt;
&#039;&#039;&#039;VRCFT&#039;&#039;&#039; stands for &#039;&#039;&#039;VRChat Face Tracking&#039;&#039;&#039;, a &#039;&#039;&#039;community-made tool&#039;&#039;&#039; that allows you to send real-time &#039;&#039;&#039;face tracking data&#039;&#039;&#039; into &#039;&#039;&#039;VRChat&#039;&#039;&#039; using &#039;&#039;&#039;OSC&#039;&#039;&#039;. It acts as a bridge between &#039;&#039;&#039;face tracking software&#039;&#039;&#039; (like iFacialMocap or VSeeFace) and your &#039;&#039;&#039;VRChat avatar&#039;&#039;&#039;, enabling expressive facial animations in VRChat.&lt;br /&gt;
&lt;br /&gt;
=== What VRCFT Does ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Receives facial tracking data&#039;&#039;&#039; (blendshapes) from supported [https://docs.vrcft.io/docs/vrcft-software/vrcft#module-registry modules]&lt;br /&gt;
* &#039;&#039;&#039;Maps those blendshapes to your avatar&#039;&#039;&#039; in VRChat using [[Open Sound Control|OSC]]&lt;br /&gt;
* &#039;&#039;&#039;Works in desktop mode and VR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Requirement&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VRChat&#039;&#039;&#039;&lt;br /&gt;
|Must be &#039;&#039;&#039;OSC-enabled&#039;&#039;&#039; (Settings &amp;gt; OSC)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Avatar&#039;&#039;&#039;&lt;br /&gt;
|Must have &#039;&#039;&#039;blendshapes (shape keys)&#039;&#039;&#039; set up properly for face expressions&lt;br /&gt;
See [https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/compatibility/overview VRCFT Standards Wiki]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tracking source&#039;&#039;&#039;&lt;br /&gt;
|e.g., iFacialMocap (iOS), VSeeFace (PC webcam), or [https://docs.vrcft.io/docs/vrcft-software/vrcft#module-registry Modules]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VRCFT installed&#039;&#039;&#039;&lt;br /&gt;
|[https://store.steampowered.com/app/3329480/VRCFaceTracking/ Steam] (community tool, not VRChat official) or on their [https://docs.vrcft.io/ Website]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Empty]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Important Notes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Not officially made by VRChat&amp;lt;/u&amp;gt;&#039;&#039;&#039;, but widely used in the community&lt;br /&gt;
* Your avatar &#039;&#039;&#039;must be properly set up&#039;&#039;&#039; with blendshapes and OSC parameters, see [https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/parameters VRCFT Parameters]&lt;br /&gt;
* If you’re using Quest Pro, face tracking via VRCFT only works via PC + Link/Virtual Desktop&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Selfie Expression]]&lt;br /&gt;
* [[Finger tracking]]&lt;br /&gt;
* [[Full-Body Tracking]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34762</id>
		<title>Visemes</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34762"/>
		<updated>2025-06-16T23:19:55Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In VRChat, “visemes” are the 15 mouth‑shape targets that the Oculus LipSync library drives while you speak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VRChat pipes your live microphone audio through that library, converts the sound into a single integer (&amp;lt;code&amp;gt;0‑14&amp;lt;/code&amp;gt;) every video frame, and writes it into the built‑in Animator parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; (often shown in the docs as “VisemeOculus”)&#039;&#039;&#039;. Your avatar’s FX layer (or the SDK’s default layer) turns that number into blend‑shape or bone animation so the mouth appears to pronounce your words in real time. See [https://creators.vrchat.com/avatars/creating-your-first-avatar/#viseme-blend-shape-recommended VRChat Creators Wiki]{{Noticebox/Community}}&lt;br /&gt;
----&lt;br /&gt;
=== The 15 VRChat viseme slots ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Index&lt;br /&gt;
!Short code&lt;br /&gt;
!Typical phonemes&lt;br /&gt;
!What the mouth does&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|&#039;&#039;&#039;sil&#039;&#039;&#039;&lt;br /&gt;
|silence / pause&lt;br /&gt;
|Neutral, lips relaxed&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;&#039;pp&#039;&#039;&#039;&lt;br /&gt;
|p, b, m&lt;br /&gt;
|Lips fully closed, slight pout&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&#039;ff&#039;&#039;&#039;&lt;br /&gt;
|f, v&lt;br /&gt;
|Lower lip touches upper teeth&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;&#039;th&#039;&#039;&#039;&lt;br /&gt;
|th&lt;br /&gt;
|Tongue between teeth&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;dd&#039;&#039;&#039;&lt;br /&gt;
|t, d&lt;br /&gt;
|Tip of tongue touches ridge&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;kk&#039;&#039;&#039;&lt;br /&gt;
|k, g&lt;br /&gt;
|Back of tongue touches palate&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;ch&#039;&#039;&#039;&lt;br /&gt;
|ch, j&lt;br /&gt;
|Lips rounded, jaw slightly down&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;ss&#039;&#039;&#039;&lt;br /&gt;
|s, z, sh&lt;br /&gt;
|Teeth almost together, lips wide&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;&#039;nn&#039;&#039;&#039;&lt;br /&gt;
|n&lt;br /&gt;
|Tongue presses ridge, lips apart&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;rr&#039;&#039;&#039;&lt;br /&gt;
|r&lt;br /&gt;
|Lips slightly rounded, cheeks firm&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&#039;&#039;&#039;aa&#039;&#039;&#039;&lt;br /&gt;
|a as in “father”&lt;br /&gt;
|Jaw open, oval mouth&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|&#039;&#039;&#039;e&#039;&#039;&#039;&lt;br /&gt;
|eh as in “men”&lt;br /&gt;
|Mouth wider, mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;&#039;i / ih&#039;&#039;&#039;&lt;br /&gt;
|ee as in “meet”&lt;br /&gt;
|Lips stretched, jaw higher&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|&#039;&#039;&#039;o / oh&#039;&#039;&#039;&lt;br /&gt;
|aw as in “bought”&lt;br /&gt;
|Lips rounded, jaw mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|&#039;&#039;&#039;u / ou&#039;&#039;&#039;&lt;br /&gt;
|oo as in “boot”&lt;br /&gt;
|Lips rounded, slightly forward&lt;br /&gt;
|}&lt;br /&gt;
[https://developers.meta.com/horizon/blog/tech-note-enhancing-oculus-lipsync-with-deep-learning/?utm_source=chatgpt.com Oculus docs] use the longer spellings &#039;&#039;ih/oh/ou&#039;&#039;; [https://creators.vrchat.com/avatars/animator-parameters/#viseme-values VRChat’s parameter list] trims them to &#039;&#039;i/o/u&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== How to wire them up on an avatar ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Add blend‑shapes (shape keys) or a jaw bone.&#039;&#039;&#039;  Each shapekey should be named exactly like the codes above (case‑sensitive in Unity). Keep the &#039;&#039;sil&#039;&#039; key—even if it only moves one vertex—to stop Unity deleting it on import.&lt;br /&gt;
# &#039;&#039;&#039;Set the Avatar Descriptor’s › Lip‑Sync mode to “Viseme Blend Shape”.&#039;&#039;&#039;  Hit &#039;&#039;&#039;Auto Detect!&#039;&#039;&#039; first; if the SDK guesses wrong, pick the correct shapekey for every slot in the dropdown.&lt;br /&gt;
# &#039;&#039;&#039;Test in‑editor:&#039;&#039;&#039; play the scene, enable the &#039;&#039;&#039;Lip Sync&#039;&#039;&#039; preview on the descriptor, or simply talk into your mic while the Game view is active.&lt;br /&gt;
# &#039;&#039;&#039;Fine‑tune in your FX Animator (optional).&#039;&#039;&#039;  The int parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt;&#039;&#039;&#039; updates every frame; you can:&lt;br /&gt;
#* Drive a 15‑way BlendTree that weights each shapekey.&lt;br /&gt;
#* Branch to custom mouth animations (e.g., a “big scream” version of &amp;lt;code&amp;gt;aa&amp;lt;/code&amp;gt;) when volume is high by also reading the &amp;lt;code&amp;gt;Voice&amp;lt;/code&amp;gt; float (0‑1).&lt;br /&gt;
# &#039;&#039;&#039;Performance tip:&#039;&#039;&#039; keep viseme blend‑shapes on a separate head mesh; the GPU only has to update the vertices it actually changes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting quick‑hits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symptom&lt;br /&gt;
!Likely cause&lt;br /&gt;
!Fix&lt;br /&gt;
|-&lt;br /&gt;
|Mouth never moves&lt;br /&gt;
|Lip‑Sync mode still on &#039;&#039;Jaw Flap&#039;&#039; or &#039;&#039;Default&#039;&#039;&lt;br /&gt;
|Switch to &#039;&#039;Viseme Blend Shape&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wrong shapes (e.g., “th” looks like “ff”)&lt;br /&gt;
|Mis‑matched dropdown slots&lt;br /&gt;
|Re‑assign each viseme in the Descriptor&lt;br /&gt;
|-&lt;br /&gt;
|Shapes snap instead of blend&lt;br /&gt;
|Using an &#039;&#039;Int&#039;&#039; blend‑tree with thresholds too close&lt;br /&gt;
|Use a &#039;&#039;1D float&#039;&#039; tree driven by 0‑14 or add smoothing&lt;br /&gt;
|-&lt;br /&gt;
|Shapes missing on Quest&lt;br /&gt;
|Head mesh not included in the Android build&lt;br /&gt;
|In Build tab, mark head mesh for both PC &amp;amp; Android&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Take‑away ====&lt;br /&gt;
&#039;&#039;Visemes are simply numbered mouth cues.&#039;&#039; Name 15 blend‑shapes (or equivalent bone poses) to match the Oculus set, point your Avatar Descriptor at them, and VRChat’s built‑in &amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; parameter will make your character lip‑sync automatically—no extra scripts required.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Blendshapes]]&lt;br /&gt;
* [[VRChat Creator Companion]]&lt;br /&gt;
* [[Avatars]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34761</id>
		<title>Visemes</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Visemes&amp;diff=34761"/>
		<updated>2025-06-16T23:19:35Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In VRChat, “visemes” are the 15 mouth‑shape targets that the Oculus LipSync library drives while you speak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VRChat pipes your live microphone audio through that library, converts the sound into a single integer (&amp;lt;code&amp;gt;0‑14&amp;lt;/code&amp;gt;) every video frame, and writes it into the built‑in Animator parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; (often shown in the docs as “VisemeOculus”)&#039;&#039;&#039;. Your avatar’s FX layer (or the SDK’s default layer) turns that number into blend‑shape or bone animation so the mouth appears to pronounce your words in real time. See [https://creators.vrchat.com/avatars/creating-your-first-avatar/#viseme-blend-shape-recommended VRChat Creators Wiki]&lt;br /&gt;
----{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
=== The 15 VRChat viseme slots ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Index&lt;br /&gt;
!Short code&lt;br /&gt;
!Typical phonemes&lt;br /&gt;
!What the mouth does&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|&#039;&#039;&#039;sil&#039;&#039;&#039;&lt;br /&gt;
|silence / pause&lt;br /&gt;
|Neutral, lips relaxed&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;&#039;pp&#039;&#039;&#039;&lt;br /&gt;
|p, b, m&lt;br /&gt;
|Lips fully closed, slight pout&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&#039;ff&#039;&#039;&#039;&lt;br /&gt;
|f, v&lt;br /&gt;
|Lower lip touches upper teeth&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;&#039;th&#039;&#039;&#039;&lt;br /&gt;
|th&lt;br /&gt;
|Tongue between teeth&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;dd&#039;&#039;&#039;&lt;br /&gt;
|t, d&lt;br /&gt;
|Tip of tongue touches ridge&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;kk&#039;&#039;&#039;&lt;br /&gt;
|k, g&lt;br /&gt;
|Back of tongue touches palate&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;ch&#039;&#039;&#039;&lt;br /&gt;
|ch, j&lt;br /&gt;
|Lips rounded, jaw slightly down&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;ss&#039;&#039;&#039;&lt;br /&gt;
|s, z, sh&lt;br /&gt;
|Teeth almost together, lips wide&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;&#039;nn&#039;&#039;&#039;&lt;br /&gt;
|n&lt;br /&gt;
|Tongue presses ridge, lips apart&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;rr&#039;&#039;&#039;&lt;br /&gt;
|r&lt;br /&gt;
|Lips slightly rounded, cheeks firm&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&#039;&#039;&#039;aa&#039;&#039;&#039;&lt;br /&gt;
|a as in “father”&lt;br /&gt;
|Jaw open, oval mouth&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|&#039;&#039;&#039;e&#039;&#039;&#039;&lt;br /&gt;
|eh as in “men”&lt;br /&gt;
|Mouth wider, mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;&#039;i / ih&#039;&#039;&#039;&lt;br /&gt;
|ee as in “meet”&lt;br /&gt;
|Lips stretched, jaw higher&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|&#039;&#039;&#039;o / oh&#039;&#039;&#039;&lt;br /&gt;
|aw as in “bought”&lt;br /&gt;
|Lips rounded, jaw mid‑open&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|&#039;&#039;&#039;u / ou&#039;&#039;&#039;&lt;br /&gt;
|oo as in “boot”&lt;br /&gt;
|Lips rounded, slightly forward&lt;br /&gt;
|}&lt;br /&gt;
[https://developers.meta.com/horizon/blog/tech-note-enhancing-oculus-lipsync-with-deep-learning/?utm_source=chatgpt.com Oculus docs] use the longer spellings &#039;&#039;ih/oh/ou&#039;&#039;; [https://creators.vrchat.com/avatars/animator-parameters/#viseme-values VRChat’s parameter list] trims them to &#039;&#039;i/o/u&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== How to wire them up on an avatar ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Add blend‑shapes (shape keys) or a jaw bone.&#039;&#039;&#039;  Each shapekey should be named exactly like the codes above (case‑sensitive in Unity). Keep the &#039;&#039;sil&#039;&#039; key—even if it only moves one vertex—to stop Unity deleting it on import.&lt;br /&gt;
# &#039;&#039;&#039;Set the Avatar Descriptor’s › Lip‑Sync mode to “Viseme Blend Shape”.&#039;&#039;&#039;  Hit &#039;&#039;&#039;Auto Detect!&#039;&#039;&#039; first; if the SDK guesses wrong, pick the correct shapekey for every slot in the dropdown.&lt;br /&gt;
# &#039;&#039;&#039;Test in‑editor:&#039;&#039;&#039; play the scene, enable the &#039;&#039;&#039;Lip Sync&#039;&#039;&#039; preview on the descriptor, or simply talk into your mic while the Game view is active.&lt;br /&gt;
# &#039;&#039;&#039;Fine‑tune in your FX Animator (optional).&#039;&#039;&#039;  The int parameter &#039;&#039;&#039;&amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt;&#039;&#039;&#039; updates every frame; you can:&lt;br /&gt;
#* Drive a 15‑way BlendTree that weights each shapekey.&lt;br /&gt;
#* Branch to custom mouth animations (e.g., a “big scream” version of &amp;lt;code&amp;gt;aa&amp;lt;/code&amp;gt;) when volume is high by also reading the &amp;lt;code&amp;gt;Voice&amp;lt;/code&amp;gt; float (0‑1).&lt;br /&gt;
# &#039;&#039;&#039;Performance tip:&#039;&#039;&#039; keep viseme blend‑shapes on a separate head mesh; the GPU only has to update the vertices it actually changes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting quick‑hits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symptom&lt;br /&gt;
!Likely cause&lt;br /&gt;
!Fix&lt;br /&gt;
|-&lt;br /&gt;
|Mouth never moves&lt;br /&gt;
|Lip‑Sync mode still on &#039;&#039;Jaw Flap&#039;&#039; or &#039;&#039;Default&#039;&#039;&lt;br /&gt;
|Switch to &#039;&#039;Viseme Blend Shape&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Wrong shapes (e.g., “th” looks like “ff”)&lt;br /&gt;
|Mis‑matched dropdown slots&lt;br /&gt;
|Re‑assign each viseme in the Descriptor&lt;br /&gt;
|-&lt;br /&gt;
|Shapes snap instead of blend&lt;br /&gt;
|Using an &#039;&#039;Int&#039;&#039; blend‑tree with thresholds too close&lt;br /&gt;
|Use a &#039;&#039;1D float&#039;&#039; tree driven by 0‑14 or add smoothing&lt;br /&gt;
|-&lt;br /&gt;
|Shapes missing on Quest&lt;br /&gt;
|Head mesh not included in the Android build&lt;br /&gt;
|In Build tab, mark head mesh for both PC &amp;amp; Android&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Take‑away ====&lt;br /&gt;
&#039;&#039;Visemes are simply numbered mouth cues.&#039;&#039; Name 15 blend‑shapes (or equivalent bone poses) to match the Oculus set, point your Avatar Descriptor at them, and VRChat’s built‑in &amp;lt;code&amp;gt;Viseme&amp;lt;/code&amp;gt; parameter will make your character lip‑sync automatically—no extra scripts required.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Blendshapes]]&lt;br /&gt;
* [[VRChat Creator Companion]]&lt;br /&gt;
* [[Avatars]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Face_Tracking&amp;diff=34760</id>
		<title>Face Tracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Face_Tracking&amp;diff=34760"/>
		<updated>2025-06-16T23:19:11Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Face Tracking|Face tracking]] for VRChat&#039;&#039;&#039; refers to using hardware and software to capture a user&#039;s real-life facial expressions and map them onto their [[Avatars]] in real time. This makes avatars more expressive and lifelike, enhancing immersion and social interaction in VRChat.&lt;br /&gt;
----{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
== How Face Tracking works ==&lt;br /&gt;
Face Tracking works with the combination of Eye Tracking and Mouth Tracking (some headsets aren&#039;t supporting both) :&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Capture your Eyes and Mouth :&#039;&#039;&#039; Your facial movements—like eye blinks, eyebrow raises, and mouth movements—are captured using:&lt;br /&gt;
** &#039;&#039;&#039;Webcams&#039;&#039;&#039; (e.g., using [[Selfie Expression]] since 2025.1.3. Previously, users would use iFacialMocap on iPhone, VSeeFace on PC)&lt;br /&gt;
** &#039;&#039;&#039;Depth cameras&#039;&#039;&#039; (e.g., Intel RealSense or iPhone Face ID sensors data)&lt;br /&gt;
** &#039;&#039;&#039;Dedicated trackers&#039;&#039;&#039; (e.g., Apple ARKit, HTC Vive Facial Tracker or Full Face Tracker for XR Elite, Quest Pro, Varjo XR4, Pimax Crystal Mod, BigScreen Beyond 2)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Send Data to VRChat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The facial data is converted into blendshape values (facial expression controls) and sent to VRChat using [[Open Sound Control|OSC]] or avatar-specific animations. Most commonly used OSC tool is [https://docs.vrcft.io/docs/intro/getting-started VRCFT].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drive your Avatar&#039;&#039;&#039;  The avatar must be set up with:&lt;br /&gt;
** &#039;&#039;&#039;[[Visemes]]&#039;&#039;&#039; (for lip syncing)&lt;br /&gt;
** &#039;&#039;&#039;Expression blendshapes&#039;&#039;&#039; (for emotions like happy, sad, surprised)&lt;br /&gt;
** &#039;&#039;&#039;Eye and head tracking&#039;&#039;&#039; support&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== High-End VR Headsets with Built-in or Add-on Face Tracking ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Headset&lt;br /&gt;
!Face Tracking Support&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meta Quest Pro&#039;&#039;&#039;&lt;br /&gt;
|✅ Built-in&lt;br /&gt;
|Tracks facial expressions + eye movement with inward-facing sensors&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meta Quest 3&#039;&#039;&#039;&lt;br /&gt;
|🚫 Not built-in&lt;br /&gt;
⚙️ Experimental (via phone/Webcam + OSC)&lt;br /&gt;
|No native face tracking; requires external tools or mods&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apple Vision Pro&#039;&#039;&#039;&lt;br /&gt;
|✅ Built-in (ARKit-based)&lt;br /&gt;
|Full face + eye tracking, but &#039;&#039;&#039;not officially compatible&#039;&#039;&#039; with VRChat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HTC Vive Pro 2 + Facial Tracker&#039;&#039;&#039;&lt;br /&gt;
|✅ Via add-on&lt;br /&gt;
|Uses HTC Vive Facial Tracker (tracks lower face, jaw, lips)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HTC Vive XR Elite&#039;&#039;&#039;&lt;br /&gt;
|⚙️ Add-on face tracking planned&lt;br /&gt;
|Eye tracking built-in; face tracking requires future accessory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pimax Crystal&#039;&#039;&#039;&lt;br /&gt;
|⚙️ Optional&lt;br /&gt;
|Eye tracking included, face tracking module sold separately&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Varjo XR-4&#039;&#039;&#039;&lt;br /&gt;
|✅ Professional-grade&lt;br /&gt;
|Includes face + eye tracking; enterprise-focused (not ideal for consumer VRChat)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Valve Index&#039;&#039;&#039;&lt;br /&gt;
|🚫 No built-in face tracking&lt;br /&gt;
⚙️ Third-party mods possible&lt;br /&gt;
|Some DIY users use &#039;&#039;&#039;SlimeVR&#039;&#039;&#039; or OSC with webcams&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bigscreen Beyond&#039;&#039;&#039;&lt;br /&gt;
|🚫 No face tracking&lt;br /&gt;
|No internal face/eye tracking hardware&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== [https://docs.vrcft.io/docs/intro/getting-started VRChatFaceTracking] (VRCFT) Tool ==&lt;br /&gt;
&#039;&#039;&#039;VRCFT&#039;&#039;&#039; stands for &#039;&#039;&#039;VRChat Face Tracking&#039;&#039;&#039;, a &#039;&#039;&#039;community-made tool&#039;&#039;&#039; that allows you to send real-time &#039;&#039;&#039;face tracking data&#039;&#039;&#039; into &#039;&#039;&#039;VRChat&#039;&#039;&#039; using &#039;&#039;&#039;OSC&#039;&#039;&#039;. It acts as a bridge between &#039;&#039;&#039;face tracking software&#039;&#039;&#039; (like iFacialMocap or VSeeFace) and your &#039;&#039;&#039;VRChat avatar&#039;&#039;&#039;, enabling expressive facial animations in VRChat.&lt;br /&gt;
&lt;br /&gt;
=== What VRCFT Does ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Receives facial tracking data&#039;&#039;&#039; (blendshapes) from supported [https://docs.vrcft.io/docs/vrcft-software/vrcft#module-registry modules]&lt;br /&gt;
* &#039;&#039;&#039;Maps those blendshapes to your avatar&#039;&#039;&#039; in VRChat using [[Open Sound Control|OSC]]&lt;br /&gt;
* &#039;&#039;&#039;Works in desktop mode and VR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Requirement&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VRChat&#039;&#039;&#039;&lt;br /&gt;
|Must be &#039;&#039;&#039;OSC-enabled&#039;&#039;&#039; (Settings &amp;gt; OSC)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Avatar&#039;&#039;&#039;&lt;br /&gt;
|Must have &#039;&#039;&#039;blendshapes (shape keys)&#039;&#039;&#039; set up properly for face expressions&lt;br /&gt;
See [https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/compatibility/overview VRCFT Standards Wiki]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tracking source&#039;&#039;&#039;&lt;br /&gt;
|e.g., iFacialMocap (iOS), VSeeFace (PC webcam), or [https://docs.vrcft.io/docs/vrcft-software/vrcft#module-registry Modules]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;VRCFT installed&#039;&#039;&#039;&lt;br /&gt;
|[https://store.steampowered.com/app/3329480/VRCFaceTracking/ Steam] (community tool, not VRChat official) or on their [https://docs.vrcft.io/ Website]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Empty]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Important Notes ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Not officially made by VRChat&amp;lt;/u&amp;gt;&#039;&#039;&#039;, but widely used in the community&lt;br /&gt;
* Your avatar &#039;&#039;&#039;must be properly set up&#039;&#039;&#039; with blendshapes and OSC parameters, see [https://docs.vrcft.io/docs/tutorial-avatars/tutorial-avatars-extras/parameters VRCFT Parameters]&lt;br /&gt;
* If you’re using Quest Pro, face tracking via VRCFT only works via PC + Link/Virtual Desktop&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Selfie Expression]]&lt;br /&gt;
* [[Finger tracking]]&lt;br /&gt;
* [[Full-Body Tracking]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34759</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34759"/>
		<updated>2025-06-16T23:08:21Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Auteur&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| Inconnu&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Statut inconnu.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&#039;&#039;&#039;Auteurs&#039;&#039;&#039; (par ordre d&#039;importance)&lt;br /&gt;
|&#039;&#039;&#039;Auteur&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/30/fr&amp;diff=34758</id>
		<title>Translations:Template:Contentbox/Asset/30/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/30/fr&amp;diff=34758"/>
		<updated>2025-06-16T23:08:17Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Auteur&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Auteur&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34757</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34757"/>
		<updated>2025-06-16T23:08:15Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Auteurs&amp;#039;&amp;#039;&amp;#039; (par ordre d&amp;#039;importance)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| Inconnu&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Statut inconnu.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&#039;&#039;&#039;Auteurs&#039;&#039;&#039; (par ordre d&#039;importance)&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/29/fr&amp;diff=34756</id>
		<title>Translations:Template:Contentbox/Asset/29/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/29/fr&amp;diff=34756"/>
		<updated>2025-06-16T23:08:11Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Auteurs&amp;#039;&amp;#039;&amp;#039; (par ordre d&amp;#039;importance)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Auteurs&#039;&#039;&#039; (par ordre d&#039;importance)&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34755</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34755"/>
		<updated>2025-06-16T23:07:45Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Statut inconnu.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| Inconnu&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Statut inconnu.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/28/fr&amp;diff=34754</id>
		<title>Translations:Template:Contentbox/Asset/28/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/28/fr&amp;diff=34754"/>
		<updated>2025-06-16T23:07:39Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Statut inconnu.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Statut inconnu.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34753</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34753"/>
		<updated>2025-06-16T23:07:32Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Inconnu&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| Inconnu&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/14/fr&amp;diff=34752</id>
		<title>Translations:Template:Contentbox/Asset/14/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/14/fr&amp;diff=34752"/>
		<updated>2025-06-16T23:07:29Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Inconnu&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inconnu&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34751</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34751"/>
		<updated>2025-06-16T23:07:28Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset est conservé à des fins historiques mais n&amp;#039;est pas utilisé activement.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/27/fr&amp;diff=34750</id>
		<title>Translations:Template:Contentbox/Asset/27/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/27/fr&amp;diff=34750"/>
		<updated>2025-06-16T23:07:25Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset est conservé à des fins historiques mais n&amp;#039;est pas utilisé activement.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;L&#039;asset est conservé à des fins historiques mais n&#039;est pas utilisé activement.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34749</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34749"/>
		<updated>2025-06-16T23:07:17Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Archivé&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| Archivé&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/13/fr&amp;diff=34748</id>
		<title>Translations:Template:Contentbox/Asset/13/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/13/fr&amp;diff=34748"/>
		<updated>2025-06-16T23:07:16Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Archivé&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Archivé&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34747</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34747"/>
		<updated>2025-06-16T23:07:15Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset n&amp;#039;est plus maintenu et peut ne pas être fonctionnel.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/26/fr&amp;diff=34746</id>
		<title>Translations:Template:Contentbox/Asset/26/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/26/fr&amp;diff=34746"/>
		<updated>2025-06-16T23:07:13Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset n&amp;#039;est plus maintenu et peut ne pas être fonctionnel.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;L&#039;asset n&#039;est plus maintenu et peut ne pas être fonctionnel.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34745</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34745"/>
		<updated>2025-06-16T23:07:03Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Abandonné&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| Abandonné&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/12/fr&amp;diff=34744</id>
		<title>Translations:Template:Contentbox/Asset/12/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/12/fr&amp;diff=34744"/>
		<updated>2025-06-16T23:07:00Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Abandonné&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Abandonné&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34743</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34743"/>
		<updated>2025-06-16T23:06:57Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset n&amp;#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/25/fr&amp;diff=34742</id>
		<title>Translations:Template:Contentbox/Asset/25/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/25/fr&amp;diff=34742"/>
		<updated>2025-06-16T23:06:55Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;L&amp;#039;asset n&amp;#039;est plus recommandé et peut être remplacé par une alternative plus récente.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;L&#039;asset n&#039;est plus recommandé et peut être remplacé par une alternative plus récente.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34741</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34741"/>
		<updated>2025-06-16T23:06:48Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Obsolète&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| Obsolète&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/11/fr&amp;diff=34740</id>
		<title>Translations:Template:Contentbox/Asset/11/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/11/fr&amp;diff=34740"/>
		<updated>2025-06-16T23:06:47Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Obsolète&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Obsolète&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34739</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34739"/>
		<updated>2025-06-16T23:06:43Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Deprecated&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/24/fr&amp;diff=34738</id>
		<title>Translations:Template:Contentbox/Asset/24/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/24/fr&amp;diff=34738"/>
		<updated>2025-06-16T23:06:41Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Asset ne reçoit que des correctifs de bugs critiques, mais aucune nouvelle fonctionnalité.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34737</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34737"/>
		<updated>2025-06-16T23:06:30Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Mode Maintenance&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| Mode Maintenance&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset only receives critical bug fixes, but no new features.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Deprecated&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/10/fr&amp;diff=34736</id>
		<title>Translations:Template:Contentbox/Asset/10/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/10/fr&amp;diff=34736"/>
		<updated>2025-06-16T23:06:28Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Mode Maintenance&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mode Maintenance&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34735</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34735"/>
		<updated>2025-06-16T23:01:21Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Maintenance Mode&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset only receives critical bug fixes, but no new features.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Deprecated&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/23/fr&amp;diff=34734</id>
		<title>Translations:Template:Contentbox/Asset/23/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/23/fr&amp;diff=34734"/>
		<updated>2025-06-16T23:01:20Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Asset est régulièrement mis à jour avec de nouvelles fonctionnalités et des corrections de bugs.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34733</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34733"/>
		<updated>2025-06-16T23:01:00Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Maintenu activement&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| Maintenu activement&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is regularly updated with new features and bug fixes.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Maintenance Mode&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset only receives critical bug fixes, but no new features.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Deprecated&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/9/fr&amp;diff=34732</id>
		<title>Translations:Template:Contentbox/Asset/9/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/9/fr&amp;diff=34732"/>
		<updated>2025-06-16T23:00:58Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Maintenu activement&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Maintenu activement&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34731</id>
		<title>Template:Contentbox/Asset/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Template:Contentbox/Asset/fr&amp;diff=34731"/>
		<updated>2025-06-16T23:00:50Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Template:Contentbox/Asset&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;div class=&amp;quot;pi-theme-community&amp;quot; style=&amp;quot;background: var(--pi-background); overflow: hidden;  margin-bottom: 5px; {{#ifexpr: {{#if: {{{youtube|}}} | 1 | 0 }} OR {{#if: {{{image|}}} | 1 | 0 }} ||display: table-cell; vertical-align:top; width: 50%;}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifexpr: {{#if: {{{youtube|}}}|1|0}} OR {{#if: {{{image|}}}|1|0}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-basis: 45%; display: flex;&amp;quot;&amp;gt;{{#if: {{{youtube|}}}|{{YouTube|{{{youtube|}}}|100%}}|{{#if: {{{image|}}}|&amp;lt;!-- Image --&amp;gt;|}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex-grow: 1; display:flex; flex-direction: column; flex-basis: min-content;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:var(--pi-secondary-background); text-align:center;&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 1.75em; line-height: 1.5; text-align: center;&amp;quot;&amp;gt;{{{name|Name}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Status:&#039;&#039;&#039; {{#ifeq: {{{status|}}} | maintained&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Actively Maintained&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is regularly updated with new features and bug fixes.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | maintenance&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Maintenance Mode&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset only receives critical bug fixes, but no new features.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | deprecated&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Deprecated&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer recommended for use and may be replaced by a newer alternative.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | abandoned&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Abandoned&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is no longer maintained and may not be functional.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|}}} | archived&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Archived&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Asset is preserved for historical purposes but is not in active use.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{#ifeq: {{{status|unknown}}} | unknown&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Unknown&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: .7em;&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Status is unknown.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;!-- Fallback --&amp;gt;  &lt;br /&gt;
| {{{status|}}}&lt;br /&gt;
}}}}}}}}}}}}&amp;lt;/div&amp;gt;{{#if: {{{license|}}}|&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;License:&#039;&#039;&#039; {{{license|}}}&amp;lt;br&amp;gt;[vcc://vpm/addRepo?url={{{vpm|}}} Add to VCC]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}{{#if:{{{author|}}} |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 60%; box-sizing: border-box;&amp;quot;&amp;gt;{{#if:{{{author_1|}}}&lt;br /&gt;
|&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&#039;&#039;&#039;Authors&#039;&#039;&#039; (ordered by significance)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;Author&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
}}:&amp;lt;br&amp;gt;{{Infobox/Asset/Authors|{{{author|}}}|{{{author_1||}}}|{{{author_2||}}}|{{{author_3||}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
||}}{{#ifexpr: {{#if: {{{docs|}}}|1|0}} OR {{#if: {{{booth|}}}|1|0}} OR {{#if: {{{gumroad|}}}|1|0}} OR {{#if: {{{github|}}}|1|0}} OR {{#if: {{{gitlab|}}}|1|0}} |&amp;lt;div style=&amp;quot;padding: 0.4em 0.5em; flex-basis: 40%; box-sizing: border-box;&amp;quot;&amp;gt;&#039;&#039;&#039;Links:&#039;&#039;&#039;{{#if: {{{docs|}}}&lt;br /&gt;
| * [{{{docs}}} Docs]&lt;br /&gt;
}}{{#if: {{{booth|}}}&lt;br /&gt;
| * [https://booth.pm/en/items/{{{booth}}} BOOTH]&lt;br /&gt;
}}{{#if: {{{gumroad|}}}&lt;br /&gt;
| * [https://gum.co/{{{gumroad}}} Gumroad]&lt;br /&gt;
}}{{#if: {{{github|}}}&lt;br /&gt;
| * [https://github.com/{{{github}}} GitHub]&lt;br /&gt;
}}{{#if: {{{gitlab|}}}&lt;br /&gt;
| * [https://gitlab.com/{{{gitlab}}} GitLab]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Resources{{#translation:}}]][[Category:Assets{{#translation:}}]]&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Documentation}}[[Category:Contentbox Templates]][[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/Page_display_title/fr&amp;diff=34730</id>
		<title>Translations:Template:Contentbox/Asset/Page display title/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Template:Contentbox/Asset/Page_display_title/fr&amp;diff=34730"/>
		<updated>2025-06-16T23:00:46Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Template:Contentbox/Asset&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Template:Contentbox/Asset&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34729</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34729"/>
		<updated>2025-06-16T23:00:27Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;==Referencias==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;External_links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Links externos==&lt;br /&gt;
&lt;br /&gt;
*[https://discord.gg/WP2xYbz Discord de LiQua Lounge].&lt;br /&gt;
*[https://x.com/TeamLiQua Twitter de LiQua].&lt;br /&gt;
&amp;lt;span id=&amp;quot;References&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Referencias==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/153/es&amp;diff=34728</id>
		<title>Translations:Community:Jetski Rush/153/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/153/es&amp;diff=34728"/>
		<updated>2025-06-16T23:00:25Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;==Referencias==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Referencias==&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34727</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34727"/>
		<updated>2025-06-16T23:00:15Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;External_links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Links externos==&lt;br /&gt;
&lt;br /&gt;
*[https://discord.gg/WP2xYbz Discord de LiQua Lounge].&lt;br /&gt;
*[https://x.com/TeamLiQua Twitter de LiQua].&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/151/es&amp;diff=34726</id>
		<title>Translations:Community:Jetski Rush/151/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/151/es&amp;diff=34726"/>
		<updated>2025-06-16T23:00:10Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Links externos==&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34725</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34725"/>
		<updated>2025-06-16T23:00:04Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;*[https://discord.gg/WP2xYbz Discord de LiQua Lounge]. *[https://x.com/TeamLiQua Twitter de LiQua].&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;External_links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Enlaces externos==&lt;br /&gt;
&lt;br /&gt;
*[https://discord.gg/WP2xYbz Discord de LiQua Lounge].&lt;br /&gt;
*[https://x.com/TeamLiQua Twitter de LiQua].&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/152/es&amp;diff=34724</id>
		<title>Translations:Community:Jetski Rush/152/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/152/es&amp;diff=34724"/>
		<updated>2025-06-16T23:00:03Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;*[https://discord.gg/WP2xYbz Discord de LiQua Lounge]. *[https://x.com/TeamLiQua Twitter de LiQua].&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[https://discord.gg/WP2xYbz Discord de LiQua Lounge].&lt;br /&gt;
*[https://x.com/TeamLiQua Twitter de LiQua].&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34723</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34723"/>
		<updated>2025-06-16T22:59:54Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;==Enlaces externos==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;External_links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Enlaces externos==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
*[https://discord.gg/WP2xYbz LiQua Lounge Discord].&lt;br /&gt;
*[https://x.com/TeamLiQua LiQua Twitter].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/151/es&amp;diff=34722</id>
		<title>Translations:Community:Jetski Rush/151/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/151/es&amp;diff=34722"/>
		<updated>2025-06-16T22:59:53Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;==Enlaces externos==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enlaces externos==&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34721</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34721"/>
		<updated>2025-06-16T22:59:51Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;* Se añadió un nuevo circuito: Retro Rush. * Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave. * Se introdujeron compras únicas de motos acuáticas.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
*[https://discord.gg/WP2xYbz LiQua Lounge Discord].&lt;br /&gt;
*[https://x.com/TeamLiQua LiQua Twitter].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/159/es&amp;diff=34720</id>
		<title>Translations:Community:Jetski Rush/159/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/159/es&amp;diff=34720"/>
		<updated>2025-06-16T22:59:46Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;* Se añadió un nuevo circuito: Retro Rush. * Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave. * Se introdujeron compras únicas de motos acuáticas.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Se añadió un nuevo circuito: Retro Rush.&lt;br /&gt;
* Se añadieron 4 nuevas motos acuáticas: Retro, Future, Nostaljet y NeoWave.&lt;br /&gt;
* Se introdujeron compras únicas de motos acuáticas.&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34719</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34719"/>
		<updated>2025-06-16T22:59:42Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Cambios importantes:&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Added a new course - Retro Rush.&lt;br /&gt;
* Added 4 new jetskis - Retro, Future, Nostaljet, NeoWave.&lt;br /&gt;
* Introduced one-time purchases for jetskis.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
*[https://discord.gg/WP2xYbz LiQua Lounge Discord].&lt;br /&gt;
*[https://x.com/TeamLiQua LiQua Twitter].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/158/es&amp;diff=34718</id>
		<title>Translations:Community:Jetski Rush/158/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/158/es&amp;diff=34718"/>
		<updated>2025-06-16T22:59:40Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;Cambios importantes:&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cambios importantes:&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34717</id>
		<title>Community:Jetski Rush/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jetski_Rush/es&amp;diff=34717"/>
		<updated>2025-06-16T22:59:35Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;=== Actualización Retro === Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &amp;#039;&amp;#039;Twitter&amp;#039;&amp;#039;.&amp;lt;/ref&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name=Jetski Rush&lt;br /&gt;
|image=Jetski_Rush_world_thumbnail.png&lt;br /&gt;
|author= Quap&lt;br /&gt;
|developers=LiQua (Quap, Libes)&lt;br /&gt;
|platforms=PC, Android&lt;br /&gt;
|tags=game, race, multiplayer, water, pvp&lt;br /&gt;
|id=wrld_2ad5bb30-adf7-4de1-ba50-ae9b6b4689fe&lt;br /&gt;
|published=Aug 02 2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jetski Rush&#039;&#039;&#039; es un mundo de carreras de karts multiplataforma [[Special:MyLanguage/:Category:Game_Worlds|mundo de juego]] que puede jugarse con hasta 16 jugadores. Hay varios circuitos para competir y objetos que puedes usar a tu favor.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Gameplay&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
&lt;br /&gt;
De 1 a 16 jugadores compiten con sus motos acuáticas por la mejor posición o el mejor tiempo en la clasificación. Cada partida se desarrolla en uno de varios circuitos acuáticos, que pueden elegirse por votación o al azar. Dependiendo del mapa, el número de vueltas varía de 2 a 4. Un circuito puede contener elementos que actúan como obstáculos o en beneficio del jugador, como anillos de impulso. Gran parte del juego se centra en recoger y utilizar objetos situados alrededor de los mapas para activar efectos como velocidad o protección extra, o armas como minas y proyectiles para ralentizar a otros jugadores. Los jugadores pueden ganar más velocidad recogiendo y usando Turbo, técnicas como derrapar e inclinarse, y elementos del entorno como olas y rampas.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Controls&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Controles ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Bindings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Teclas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Nombre&lt;br /&gt;
!PC&lt;br /&gt;
!VR&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Girar&#039;&#039;&#039;&lt;br /&gt;
|[A] / [D]&lt;br /&gt;
|[I Palanca ↔]&lt;br /&gt;
&lt;br /&gt;
Movimiento&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Acelerar&#039;&#039;&#039;&lt;br /&gt;
|[W]&lt;br /&gt;
|[D Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inverso&#039;&#039;&#039;&lt;br /&gt;
| [S] &lt;br /&gt;
|[I Palanca ↓]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Utilizar&#039;&#039;&#039;&lt;br /&gt;
|[Ratón a la izquierda]&lt;br /&gt;
|[I Gatillo]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Turbo|Turbo]]&#039;&#039;&#039;&lt;br /&gt;
|[Shift]&lt;br /&gt;
|[A] [A] (Double Tap) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Drift|Drift]]&#039;&#039;&#039;&lt;br /&gt;
|[Espacio] + [A] / [D]&lt;br /&gt;
|[A] + Girar&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[#Lean|Lean]]&#039;&#039;&#039;&lt;br /&gt;
|[Space]&lt;br /&gt;
|[A] + No Girar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
&lt;br /&gt;
El medidor Turbo se obtiene al pasar tiempo fuera del agua, derrapando o con el objeto Combustible Turbo. El Turbo aumenta tu velocidad máxima y aceleración por un breve periodo. No se acumula con los anillos de impulso, pero sí con los aumentos de velocidad al aterrizar en el agua.&lt;br /&gt;
&lt;br /&gt;
===Drift===&lt;br /&gt;
&lt;br /&gt;
El derrape te bloquea en la dirección inicial hasta que sueltas el botón de inclinación. Mientras derrapas, puedes entrar en el derrape para girar más rápido o salir del derrape para girar más lento. Obtienes un aumento de velocidad según el tiempo que mantengas el derrape, además de combustible turbo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Lean&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Inclinarse ===&lt;br /&gt;
&lt;br /&gt;
Inclinarte reducirá gradualmente tu velocidad, pero te permitirá saltar de las olas con mayor facilidad. Aterrizar en el agua te dará un impulso de velocidad. Obtendrás combustible turbo mientras estés en el aire.&lt;br /&gt;
== HUD ==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - HUD y finalizar line.png|thumb|Captura de pantalla del juego de una línea de meta y el HUD]]&lt;br /&gt;
&#039;&#039;&#039;Vuelta&#039;&#039;&#039; - La vuelta actual de todas las vueltas.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posición&#039;&#039;&#039; - La posición actual del jugador en la carrera.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medidor de Turbo&#039;&#039;&#039; - El nivel actual de combustible turbo. Cada bloque permite un solo uso del Turbo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mapa&#039;&#039;&#039; - El mapa del recorrido junto con la línea de meta y las posiciones de los jugadores.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Items&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Artículos ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icono&lt;br /&gt;
!Nombre&lt;br /&gt;
!Descripción&lt;br /&gt;
!Notas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Turbo Fuel.png|frameless|70x70px]]&lt;br /&gt;
| &amp;quot;Combustible turbo&lt;br /&gt;
|“&#039;Da combustible turbo cuando se usa.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Sharkpedo.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Sharkpedo&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil en línea recta que golpea a otros corredores.”&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Puffermine.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Puffermine&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Apunta y dispara un proyectil que crea una trampa para que los corredores golpeen.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bubble Shield.png|frameless|70x70px]]&lt;br /&gt;
|Escudo Burbuja&lt;br /&gt;
|“&#039;Crea un escudo alrededor del usuario que lo protege durante un tiempo”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Bird Bomb.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Bomba Pájaro&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía una bomba para atacar al corredor directamente delante del usuario.”&#039;&lt;br /&gt;
|Se puede contrarrestar disparándole con un Sharkpedo o un Puffermine.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Dolphin Battery.png|frameless|70x70px]]&lt;br /&gt;
|Batería de Delfín&lt;br /&gt;
|“&#039;Da al usuario un impulso inmediato de velocidad hacia adelante cuando se usa.”&#039;&lt;br /&gt;
|Suelta con más frecuencia cuanto más lejos estés del primer jugador.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Skull Curse.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Maldición de la Calavera&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Envía un ataque AOE al corredor que va en primer lugar”&#039;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world item - Royal Crown.png|frameless|70x70px]]&lt;br /&gt;
|“”&#039;Corona Real&#039;&#039;&#039;&lt;br /&gt;
|“&#039;Da al usuario un aumento temporal de velocidad e invencibilidad.”&#039;&lt;br /&gt;
|Tras 20 segundos, la corona se utilizará automáticamente.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;Courses&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Cursos==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Thumbnail&lt;br /&gt;
!Map&lt;br /&gt;
!Name &lt;br /&gt;
!Laps&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Arctic Iceway.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Arctic Iceway.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arctic Iceway&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Aquatic Arena.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Aquatic Arena.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Arena Acuática&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Crossbone Cove.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Crossbone Cove.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Crossbone Cove&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Fungal Forest.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Fungal Forest.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Bosque de hongos&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Kabuki Peaks.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Kabuki Peaks.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Picos Kabuki&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Seaside Factory.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Seaside Factory.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Fábrica Seaside&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Temple Ravine.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Temple Ravine.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Candy Canyon.png|frameless|196x196px]]&lt;br /&gt;
| &lt;br /&gt;
[[File:Jetski Rush world map - Candy Canyon.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Barranco del Templo&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Hollow Castle.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Hollow Castle.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Castillo Hueco&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world course - Retro Rush.png|frameless|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jetski Rush world map - Retro Rush.png|frameless|100x100px]]&lt;br /&gt;
|“”&#039;Retro Rush&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Elements&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Elementos===&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - boost ring and ramp.webp|thumb|Un anillo de impulso y una rampa]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Boost_rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Anillos de refuerzo====&lt;br /&gt;
&lt;br /&gt;
Conducir a través de un anillo de impulso te impulsa en la dirección en la que está orientado. La velocidad obtenida con un turbo no se acumula con los anillos de impulso.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Ramps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Rampas====&lt;br /&gt;
&lt;br /&gt;
Las rampas permiten al jugador saltar y ganar tiempo fuera del agua para rellenar su medidor Turbo, a menudo para adquirir el aumento de velocidad de aterrizaje en el agua y, a veces, simplemente para saltar obstáculos.&lt;br /&gt;
&lt;br /&gt;
== Jetskis==&lt;br /&gt;
&lt;br /&gt;
[[Archivo:Jetski Rush world - customization.webp|thumb|Panel de personalización de motos acuáticas en la zona de inicio]] Los jugadores pueden elegir su modelo de moto acuática preferido en el panel de personalización de la zona de inicio. Las opciones de personalización van desde diferentes colores de la moto acuática básica hasta modelos completamente personalizados, como un patito de goma o modelos con temática de [[Special:MyLanguage/VRRat|VRRat]]. Las motos acuáticas más exclusivas solo están disponibles para los seguidores. También hay dos motos acuáticas disponibles con un código que se obtiene al completar desafíos especiales en [[Special:MyLanguage/Community:Jetski Islet|Jetski Islet]], un mundo diferente del mismo autor&amp;lt;ref&amp;gt;[https://vrchat.com/home/world/wrld_7ef54852-7894-46e4-9935-7dacb78f81c5 Jetski Islet world] en &#039;&#039;VRChat&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;span id=&amp;quot;Tips&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Consejos==&lt;br /&gt;
&lt;br /&gt;
Consejos que se muestran en el menú de inicio: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;¡Turbo justo antes de caer al agua para ganar velocidad!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Turbo después de ser golpeado para acelerar más!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Ataca una mina globo en el camino para despejar tu camino!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Gana turbo derrapando o estando fuera del agua!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el acelerador cuando la cuenta regresiva llegue a 3 segundos para activar el turbo!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación sin girar antes de una ola para inclinarte y tomar aire!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Puedes ajustar el ángulo de derrapada intentando girar mientras derrapas!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡Mantén presionado el botón de inclinación mientras giras para derrapar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¡En RV, mira hacia adelante y presiona RT + LT durante la cuenta regresiva para recalibrar!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Te mareas? ¡Prueba a activar &#039;Movimiento reducido&#039; en la configuración!&#039;&#039;&lt;br /&gt;
*&#039;&#039;¿Tienes problemas para dirigir y apuntar? ¡Prueba a cambiar los controles o usa la palanca de dirección!&#039;&#039;&lt;br /&gt;
Otros consejos:&lt;br /&gt;
&lt;br /&gt;
*La distancia al primer jugador afecta la probabilidad de obtener ciertos objetos:&amp;lt;ref&amp;gt;Comentario del desarrollador sobre [https://discord.com/channels/673077556806811659/1249065781262684273/1279464209117216771 distancia/ubicación y probabilidades de obtener] en el servidor de Discord de LiQua Lounge.&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Cuanto más cerca estés del primer puesto, mayor será la probabilidad de obtener Combustible Turbo.&lt;br /&gt;
**Si el primer jugador te lleva cierta distancia, puedes obtener la Corona Real; la probabilidad aumenta con la distancia.&lt;br /&gt;
==Actualizaciones==&lt;br /&gt;
Aspectos destacados de las actualizaciones principales.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Candy_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Actualización de Candy===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 30 de agosto de 2024&amp;lt;ref&amp;gt;Actualización de Candy [https://x.com/TeamLiQua/status/1829626177847230801 video promocional] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
*Se añadió un nuevo circuito: Candy Canyon.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Gumdrop, Eclair y Shortcake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Time_Trials&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Pruebas contrarreloj===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 28 de septiembre de 2024&amp;lt;ref&amp;gt;Actualización de Contrarreloj [https://x.com/TeamLiQua/status/1840116564710043722 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
*Se introdujo el modo Contrarreloj.&lt;br /&gt;
**Clasificación global.&lt;br /&gt;
**Datos fantasma.&lt;br /&gt;
*Se añadieron 3 nuevas motos acuáticas: Moto acuática, Artillero y Electro.&lt;br /&gt;
*La Bomba Pájaro se puede contrarrestar con un proyectil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Spooky_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización espeluznante ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 13 de octubre de 2024&amp;lt;ref&amp;gt;Actualización espeluznante [https://x.com/TeamLiQua/status/1845226388804239645 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios importantes:&lt;br /&gt;
&lt;br /&gt;
* Se agregó un nuevo circuito: Hollow Castle.&lt;br /&gt;
* Se agregaron 3 nuevas motos acuáticas: Pumpkin, Trick, Treat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Xmas_Update&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== Actualización de Navidad ===&lt;br /&gt;
&lt;br /&gt;
Lanzado el 18 de diciembre de 2024&amp;lt;ref&amp;gt;Actualización de Navidad [https://bsky.app/profile/teamliqua.bsky.social/post/3ldjz7vlbbs2w anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cambios principales:&lt;br /&gt;
* Se añadieron decoraciones navideñas.&lt;br /&gt;
* Se añadieron 3 nuevas motos acuáticas: Trineo de Papá Noel, Travieso y Bueno.&lt;br /&gt;
* Se introdujeron circuitos duplicados.&lt;br /&gt;
&lt;br /&gt;
=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Major changes:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* Added a new course - Retro Rush.&lt;br /&gt;
* Added 4 new jetskis - Retro, Future, Nostaljet, NeoWave.&lt;br /&gt;
* Introduced one-time purchases for jetskis.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
*[https://discord.gg/WP2xYbz LiQua Lounge Discord].&lt;br /&gt;
*[https://x.com/TeamLiQua LiQua Twitter].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds{{#translation:}}]]&lt;br /&gt;
[[Category:Game worlds{{#translation:}}]]&lt;br /&gt;
[[Category:PvP worlds{{#translation:}}]]&lt;br /&gt;
[[Category:English{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/157/es&amp;diff=34716</id>
		<title>Translations:Community:Jetski Rush/157/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Translations:Community:Jetski_Rush/157/es&amp;diff=34716"/>
		<updated>2025-06-16T22:59:31Z</updated>

		<summary type="html">&lt;p&gt;Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39: Created page with &amp;quot;=== Actualización Retro === Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &amp;#039;&amp;#039;Twitter&amp;#039;&amp;#039;.&amp;lt;/ref&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Actualización Retro ===&lt;br /&gt;
Lanzado el 19 de enero de 2024&amp;lt;ref&amp;gt;Actualización Retro [https://x.com/TeamLiQua/status/1880806850347860371 anuncio] en &#039;&#039;Twitter&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Usr 6b439aab-5d80-46cb-876a-5a0cd023ac39</name></author>
	</entry>
</feed>