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	<updated>2026-06-26T06:52:17Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=69296</id>
		<title>User:Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=69296"/>
		<updated>2026-04-15T11:20:35Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: /* VRCで作ったもの */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== こんにちは ==&lt;br /&gt;
　まともにインターネットに繋がって以来だいたいfrou01という名で活動しているモノです。2021年4月にVRChatを始めて以来、自身の作品としては鉄道系の物を作り続けています。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/user/usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61 VRCユーザーページ]&amp;lt;br&amp;gt;&lt;br /&gt;
　ユーザーページくらい日本語先行させてくださいね、日本発コミュニティーコンテンツも日本語記事先行で書かせて欲しいところです。&lt;br /&gt;
===どんなことしてた人？===&lt;br /&gt;
　VRChatに来る以前は、Minecraft上でmodを製作していました（VRC Officialにはずいぶん嫌われている概念ですね）。私のプログラミングスキルは膨大なMinecraft-moddingの経験に支えられています。Minecraftのmodは極端なことを言えば、構造が分析できれば何だってハックできたので、それはもう自由なものでした。&amp;lt;br&amp;gt;&lt;br /&gt;
　それ以前は動画作ったりしてましたが、まあ、あまり思い出したくないものです…（若気の至りですよ　イタいねえ）&lt;br /&gt;
===VRCで作ったもの===&lt;br /&gt;
[https://vrchat.com/home/world/wrld_f466709e-f226-478f-a598-b8a4ba52aa70 曙松鉄道曙松線]&amp;lt;br&amp;gt;&lt;br /&gt;
　元は機関区-駅程度で1/1模型を作る程度のつもりだったんですが、モノができてしまったらいつの間にか20kmの路線が誕生していました。1/1模型要素は兄弟ワールドである湖畔の駅に分離されました（ちなみに湖畔の駅は構想から初版まで1時間程度です）。&lt;br /&gt;
&lt;br /&gt;
　当初構想はどうあれ、このワールドは現在運用者を除いた架空私鉄を再現したモノになっています。３つの閉塞区間を持ち、四箇所の有人駅と一箇所の無人駅、車掌車を含んで編成された客車２編成、貨物列車、２両の機関車があり、すべてを稼働させるには11人が必要となります。ましてやその全員が同じ前提を共有している必要があることから、「曙松鉄道」を実体化できるのは2ヶ月に一度、現実的には3ヶ月に一度が限度です。&lt;br /&gt;
&lt;br /&gt;
　この曙松鉄道を一時的に運行できる日は、これまで#曙松線運転会 として告知を出してきました（諸般の事情により次回以降、曙松鉄道運転日 等に名称が変更になる可能性があります）。&lt;br /&gt;
&lt;br /&gt;
　諸々対応が終わって再公開されています。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/world/wrld_5e46be9d-61e3-42dd-9b67-d5113d648e56 長距離列車]&amp;lt;br&amp;gt;&lt;br /&gt;
　これはホームワールドとして軽く製作した物。ですが初版から二段寝台やらSkyBoxフェードやらチョット大変なギミックを入れまくっています。車両選定は完全に趣味です。&lt;br /&gt;
===VRCに思うところ===&lt;br /&gt;
　VRChatでは、Minecraftと違い運営の意思に付き合わされるところがあり（Minecraftは1.7.10からアップデートしない自由があった）、その点についてはあまり居心地が良くはありません。UDONはめちゃくちゃ遅いし、AudioSourceのDopplerは（World Developerを舐めてるとしか思えない理由で）使えないし、物理・レンダリング周りの設定他で最適なものは選べないし、Avatar向けに実装された機能は永遠にWorld向けに公開されないし。&amp;lt;br&amp;gt;&lt;br /&gt;
　何よりEAC周りの動きには呆れる点が多い物でした。一体何をあんなに焦っていたんですかね。ToS変更くらい準備してからやったほうが良かったんじゃありませんか？縦割りひどすぎて横の連携取れないまま一部署が独走したんですか？　&amp;lt;small&amp;gt;VRCがなくなるまで言うのやめませんからね&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
　とはいえ、自分の作品を好いてくれる人たちや、一緒に遊んでくれる人たち、より高度な物を作る人達がいます。VRChatの先行きはどうあれ、彼らに出会えたのは良いことです。&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Guides:Occlusion_Culling_and_You&amp;diff=69173</id>
		<title>Guides:Occlusion Culling and You</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Guides:Occlusion_Culling_and_You&amp;diff=69173"/>
		<updated>2026-04-14T15:02:18Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: /* Final notes */ add occlusion area&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noticebox/Community}}&lt;br /&gt;
&lt;br /&gt;
Occlusion culling is a complicated topic, and pretty easy to misunderstand. With this guide, I&#039;m hoping I can give people a better idea of when and where to use it.&lt;br /&gt;
&lt;br /&gt;
== The basics of occlusion culling ==&lt;br /&gt;
&lt;br /&gt;
Occlusion in a Unity scene is data that divides the world into chunks containing smaller and smaller chunks of space. In each of these sections, the data for what is and isn&#039;t visible from each section is recorded. Unity takes this data and uses it to hide things from being rendered.&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to remember that occlusion will only hide things visually. Most things will keep on running when hidden, so occlusion culling is strictly for reducing draw calls. Also, Unity won&#039;t hide objects it thinks are visible, no matter how far away they are. Occlusion culling doesn&#039;t care about distance.&lt;br /&gt;
Wait, occlusion culling is only visual?&lt;br /&gt;
&lt;br /&gt;
That&#039;s right - occlusion culling only stops things from rendering. It doesn&#039;t stop them from doing any processing, so if you have a big world split into sections, you can gain performance by disabling parts you know aren&#039;t currently active.&lt;br /&gt;
&lt;br /&gt;
== How occlusion culling affects objects ==&lt;br /&gt;
&lt;br /&gt;
Occlusion culling treats static objects (like the map) and dynamic objects (like players and pickups) separately.&lt;br /&gt;
&lt;br /&gt;
* Static objects can hide and be hidden. (You don&#039;t always want static objects to do both.) They&#039;ll be baked into the data and can&#039;t be changed at runtime.&lt;br /&gt;
* Dynamic objects can&#039;t hide objects behind them, but they&#039;ll be hidden based on a rough calculation of whether they&#039;re behind a static object.&lt;br /&gt;
&lt;br /&gt;
Unity uses the Static flags on an object to determine how occlusion affects them. There are 3 different things that occlusion thinks about.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Static Occluders&#039;&#039;&#039;. The only things that can occlude are static things that don&#039;t move - specifically, Mesh Renderers and Terrain. If they&#039;re marked as Occluder Static, then things behind them get hidden. They&#039;ll be baked into the occlusion data.&lt;br /&gt;
* &#039;&#039;&#039;Static Occludees&#039;&#039;&#039;. This specifies static things that get hidden. Occludees can be anything with a Renderer, as long as it doesn&#039;t move.&lt;br /&gt;
* &#039;&#039;&#039;Dynamic Occludees&#039;&#039;&#039;. This covers anything else in the scene. If the &amp;quot;Dynamic Occlusion&amp;quot; property is enabled, then it can be hidden by Static Occluders using the baked data.&lt;br /&gt;
&lt;br /&gt;
Dynamic occlusion is less precise than static occlusion. In practice, only large, solid objects will hide dynamic objects.&lt;br /&gt;
&lt;br /&gt;
Occlusion culling works on top of static batching, and Unity can hide objects that are part of a static batch.&lt;br /&gt;
&lt;br /&gt;
== How to set up a scene for occlusion culling ==&lt;br /&gt;
&lt;br /&gt;
By default, Unity will put the entire scene into one big chunk of space, called a View Volumes.&lt;br /&gt;
&lt;br /&gt;
If you place an Occlusion Area into the scene, Unity will only calculate occlusion data for the inside of that space, which can make the occlusion data much smaller. If your scene is split into multiple seperate areas, consider covering them with Occlusion Areas instead of letting Unity calculate the entire scene as one big volume.&lt;br /&gt;
&lt;br /&gt;
[[File:OcclusionSettings.png|thumb|You can set occlusion settings from the Static flags on an object, or the Occlusion window. ]]&lt;br /&gt;
&lt;br /&gt;
=== Simple recommended settings for occlusion culling... ===&lt;br /&gt;
&lt;br /&gt;
==== Only big, solid things should be occluders! ====&lt;br /&gt;
This is a simple rule of thumb. If it&#039;s small, or transparent, or it has a hole in it, it shouldn&#039;t be an occluder. Trees shouldn&#039;t be occluders because they have leaves which create lots of tiny holes which can&#039;t be represented by the occlusion. Complex edges are bad.&lt;br /&gt;
&lt;br /&gt;
==== If it&#039;s always visible, don&#039;t make it an occludee! ====&lt;br /&gt;
If you have a skybox, or an ocean made of a gigantic plane, there is no point in allowing it to be occluded. The number of false positives will exceed the performance gain.&lt;br /&gt;
&lt;br /&gt;
==== Make smaller objects occludees, but not occluders. ====&lt;br /&gt;
Just because something is small doesn&#039;t mean it won&#039;t benefit from occlusion culling.&lt;br /&gt;
&lt;br /&gt;
==== Use the EditorOnly tag to create fake occluders! ====&lt;br /&gt;
If an object has the &amp;quot;EditorOnly&amp;quot; tag, it won&#039;t render in-game. However, it&#039;ll still be considered during the baking process.&lt;br /&gt;
[[File:EditorOnly.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
=== How do I preview occlusion culling? ===&lt;br /&gt;
&lt;br /&gt;
In Unity 2018, occlusion culling affects the Scene camera. Besides that, if you select Visualization in the Occlusion window, you can see how the occlusion culling works from the perspective of cameras in the scene. &lt;br /&gt;
&lt;br /&gt;
When you select Visualization, the scene Hierarchy will be filtered to only show objects with Camera components, and the occlusion culling for the currently active camera&#039;s perspective will be shown. You can see the raycasting used by the camera and the low-res scene the rays are cast against to determine what is being occluded and where.&lt;br /&gt;
&lt;br /&gt;
To go back to normal, switch to the other tabs in the Occlusion window or close it.&lt;br /&gt;
&lt;br /&gt;
== What do the &amp;quot;Bake&amp;quot; settings mean? ==&lt;br /&gt;
&lt;br /&gt;
In the Occlusion window, there&#039;s a &amp;quot;Bake&amp;quot; section with some settings and a block of text. As the text notes, you don&#039;t really need to change the settings because they&#039;re already tuned for a good balance between speed and performance.&lt;br /&gt;
&lt;br /&gt;
Smallest Hole sets the threshold for a gap in geometry to be considered a &amp;quot;hole&amp;quot; which can be seen through. The smaller this is, the longer it will take to generate occlusion. Set this to a value that suits your scene, ideally between 0.05-0.5. (5cm to 50cm)&lt;br /&gt;
&lt;br /&gt;
Smallest Occluder sets how much detail the baked occlusion data will take into account. The smaller this is, the more small things will be taken into account when calculating the occlusion, and the more calculations the occlusion will do in runtime when calculating what&#039;s visible. Set this to a value slightly larger than the average player&#039;s size, so 2-6. (2m to 6m)&lt;br /&gt;
&lt;br /&gt;
If you want to know more about them, visit [http://web.archive.org/web/20131204230947/https://blogs.unity3d.com/2013/12/02/occlusion-culling-in-unity-4-3-the-basics/ this article on the Unity blog] which explains them in more depth.&lt;br /&gt;
&lt;br /&gt;
== Case study: Practical tips and tricks for world design ==&lt;br /&gt;
[[Community:The Devouring|The Devouring]] is a large map in VRC that uses occlusion culling to squeeze the most performance out of Unity. Here is some advice from its developers.&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t forget, occlusion is calculated using Opaque mesh renderers as occluders. Transparent materials will not occlude. Complex edges are bad.&lt;br /&gt;
* If you want to optimize your bake for a large and complex world, especially one with &amp;quot;zones&amp;quot;, add big occluder cubes between areas that should not be mutually visible. Make these EditorOnly.&lt;br /&gt;
* One fun way to do occlusion is to not make any of your actual meshes occluder static, but only make occluders out of cubes, and use one obnoxious material for all these occluders (and set those objects to EditorOnly). This avoids issues that the occlusion baking has with more complicated geometry.&lt;br /&gt;
&lt;br /&gt;
[[File:OcclusionPrefabsUsedInTheDevouring.png|thumb|The occlusion prefabs used in The Devouring. Take note that they are behind the walls.]]&lt;br /&gt;
&lt;br /&gt;
If those objects are visually distracting in your scene, change the shader on the material to an &amp;quot;invisible&amp;quot; shader as a way to switch off your occluders while working. (Remember to switch it back to an opaque shader for baking.)&lt;br /&gt;
&lt;br /&gt;
In this case, they are just behind the wall, and same width. For the decorative pillars, they would be inside — for example, if you have a little jog/indentation in a pillar or wall, you don&#039;t want to have blinks when you look just at that area. In general, make your fake occluders a little smaller than exposed edges.&lt;br /&gt;
&lt;br /&gt;
If you can see pink on the inside of your scene, you know you have a place where you might get false positive occlusion. If you don&#039;t see pink on the outside, you know that&#039;s a gap in your occlusion.&lt;br /&gt;
&lt;br /&gt;
* The Devouring was made of modular assets. All the walls had occluder boxes in them as part of the prefab, which simplified the occluder setup, baking, and eliminated a lot of occlusion errors. You could also see them as pink walls in the scene and fairly easily visualize where they were working. This was combined with giant occluders in a separate GameObject, enabled only for baking.&lt;br /&gt;
&lt;br /&gt;
* Occlusion areas are great for large maps in chunks, but beware that in 2018 you will sometimes get &amp;quot;blinks&amp;quot; in VR when passing between areas. Very frustrating, but we could find no way around it.&lt;br /&gt;
&lt;br /&gt;
* Unity 2018 is very frustrating to work with when occlusion is baked, as it hides things from you in the editor. Change your bake settings to something less defined while working to make it easy to clear and rebake quickly. Do a more detailed bake once you are ready to optimize.&lt;br /&gt;
&lt;br /&gt;
* Think about occlusion when designing worlds. If you don&#039;t need an open space, throw a wall there. Add corners and zigzags into hallways to occlude the other side. Block up big open views if they&#039;re not showing things off. Try to keep the player from seeing too much at one time — this is especially true for party instances, when occluding players is one of the biggest performance boosts you can make.&lt;br /&gt;
&lt;br /&gt;
[[File:TheDevouringOccludingCorridors.png|thumb|An example from The Devouring of occluding corridors.]]&lt;br /&gt;
&lt;br /&gt;
== Final notes == &lt;br /&gt;
=== Occlusion Portals ===&lt;br /&gt;
&#039;&#039;&#039;Occlusion Portals&#039;&#039;&#039; are occluders that can be turned off and on and affect occlusion. If you have a large object in your scene that can open/close, like a door or toggle-able object, you can place an occlusion portal alongside it and open/close the portal to get the benefits of occlusion culling when the portal is closed.&lt;br /&gt;
&lt;br /&gt;
=== Occlusion Areas ===&lt;br /&gt;
&#039;&#039;&#039;Occlusion Areas&#039;&#039;&#039; defines the areas of use. On baking, Unity performs calculations assuming the camera only moves within Occlusion Area. This reduces the size of the occlusion data and also lowers the processing overhead during execution. If the camera (Player) only moves within a specific area, it&#039;s a good idea to set this up. You can also create complex areas by combining multiple Occlusion Areas.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
Special thanks to Fionna for providing the details on The Devouring&#039;s occlusion planning. [https://www.youtube.com/channel/UCnLBv3lHUJaMON7Bk6wgGBQ Further details were presented in the VRCPrefabs TLX videos].&lt;br /&gt;
&lt;br /&gt;
For more information on how occlusion culling works, try the Unity documentation.&lt;br /&gt;
&lt;br /&gt;
When I first read it, I didn&#039;t understand it at all. I learned a lot through trial and error. In the past year, Unity have also been taking feedback and reworking parts of their manuals to make more sense, which makes the documentation a lot more readable as a result!&lt;br /&gt;
&lt;br /&gt;
* https://docs.unity3d.com/Manual/OcclusionCulling.html&lt;br /&gt;
* https://docs.unity3d.com/Manual/occlusion-culling-getting-started.html&lt;br /&gt;
* https://www.gamasutra.com/view/feature/164660/sponsored_feature_next_generation_.php&lt;br /&gt;
* http://web.archive.org/web/20131204230947/https://blogs.unity3d.com/2013/12/02/occlusion-culling-in-unity-4-3-the-basics/&lt;br /&gt;
* https://blogs.unity3d.com/2013/12/26/occlusion-culling-in-unity-4-3-best-practices/&lt;br /&gt;
* http://web.archive.org/web/20140105091320/https://blogs.unity3d.com/2014/01/02/occlusion-culling-in-unity-4-3-troubleshooting/&lt;br /&gt;
* https://medium.com/@Umbra3D/introduction-to-occlusion-culling-3d6cfb195c79&lt;br /&gt;
* https://cdn.discordapp.com/attachments/437816654492073994/924630771367559178/boosting-frame-rates-in-unity-games-using-umbra-3.pdf&lt;br /&gt;
&lt;br /&gt;
Adapted from [https://vrclibrary.com/wiki/books/occlusion-culling-and-you Occlusion Culling and You on VRCLibrary] which was licensed under [https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=9665</id>
		<title>User:Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=9665"/>
		<updated>2024-09-26T04:51:03Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: /* VRCで作ったもの */ 曙松線の現況について&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== こんにちは ==&lt;br /&gt;
　まともにインターネットに繋がって以来だいたいfrou01という名で活動しているモノです。2021年4月にVRChatを始めて以来、自身の作品としては鉄道系の物を作り続けています。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/user/usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61 VRCユーザーページ]&amp;lt;br&amp;gt;&lt;br /&gt;
　ユーザーページくらい日本語先行させてくださいね、日本発コミュニティーコンテンツも日本語記事先行で書かせて欲しいところです。&lt;br /&gt;
===どんなことしてた人？===&lt;br /&gt;
　VRChatに来る以前は、Minecraft上でmodを製作していました（VRC Officialにはずいぶん嫌われている概念ですね）。私のプログラミングスキルは膨大なMinecraft-moddingの経験に支えられています。Minecraftのmodは極端なことを言えば、構造が分析できれば何だってハックできたので、それはもう自由なものでした。&amp;lt;br&amp;gt;&lt;br /&gt;
　それ以前は動画作ったりしてましたが、まあ、あまり思い出したくないものです…（若気の至りですよ　イタいねえ）&lt;br /&gt;
===VRCで作ったもの===&lt;br /&gt;
[https://vrchat.com/home/world/wrld_f466709e-f226-478f-a598-b8a4ba52aa70 曙松鉄道曙松線]（現在非公開）&amp;lt;br&amp;gt;&lt;br /&gt;
　元は機関区-駅程度で1/1模型を作る程度のつもりだったんですが、モノができてしまったらいつの間にか20kmの路線が誕生していました。1/1模型要素は兄弟ワールドである湖畔の駅に分離されました（ちなみに湖畔の駅は構想から初版まで1時間程度です）。&lt;br /&gt;
&lt;br /&gt;
　当初構想はどうあれ、このワールドは現在運用者を除いた架空私鉄を再現したモノになっています。３つの閉塞区間を持ち、四箇所の有人駅と一箇所の無人駅、車掌車を含んで編成された客車２編成、貨物列車、２両の機関車があり、すべてを稼働させるには11人が必要となります。ましてやその全員が同じ前提を共有している必要があることから、「曙松鉄道」を実体化できるのは2ヶ月に一度、現実的には3ヶ月に一度が限度です。&lt;br /&gt;
&lt;br /&gt;
　この曙松鉄道を一時的に運行できる日は、これまで#曙松線運転会 として告知を出してきました（諸般の事情により次回以降、曙松鉄道運転日 等に名称が変更になる可能性があります）。&lt;br /&gt;
&lt;br /&gt;
　なお、もし仮に列車が運転されていて、それが規則に則っているように見えても曙松鉄道の列車ではありません（運行要領は公開されていない独自のものであるため）。非公開となった理由は溜まったバグのフィックスのためであると同時に、この運転規則の独自化及びその状態で公式と勘違いされうるイベントが存在することを認知したためでもあります。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/world/wrld_5e46be9d-61e3-42dd-9b67-d5113d648e56 長距離列車]&amp;lt;br&amp;gt;&lt;br /&gt;
　これはホームワールドとして軽く製作した物。ですが初版から二段寝台やらSkyBoxフェードやらチョット大変なギミックを入れまくっています。車両選定は完全に趣味です。&lt;br /&gt;
===VRCに思うところ===&lt;br /&gt;
　VRChatでは、Minecraftと違い運営の意思に付き合わされるところがあり（Minecraftは1.7.10からアップデートしない自由があった）、その点についてはあまり居心地が良くはありません。UDONはめちゃくちゃ遅いし、AudioSourceのDopplerは（World Developerを舐めてるとしか思えない理由で）使えないし、物理・レンダリング周りの設定他で最適なものは選べないし、Avatar向けに実装された機能は永遠にWorld向けに公開されないし。&amp;lt;br&amp;gt;&lt;br /&gt;
　何よりEAC周りの動きには呆れる点が多い物でした。一体何をあんなに焦っていたんですかね。ToS変更くらい準備してからやったほうが良かったんじゃありませんか？縦割りひどすぎて横の連携取れないまま一部署が独走したんですか？　&amp;lt;small&amp;gt;VRCがなくなるまで言うのやめませんからね&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
　とはいえ、自分の作品を好いてくれる人たちや、一緒に遊んでくれる人たち、より高度な物を作る人達がいます。VRChatの先行きはどうあれ、彼らに出会えたのは良いことです。&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7482</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7482"/>
		<updated>2024-09-16T07:57:47Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: /* Before taking flight */ Fixed significant semantic inversion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113 (main devs)&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= March 7, 2022&lt;br /&gt;
|published= March 8, 2022 (republished August 14, 2022)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular commercial airliner world in which complicated Jet Airliner can be controlled.&amp;lt;ref&amp;gt;World statistics by community https://www.vrcw.net/search?date_from=&amp;amp;date_to=&amp;amp;date_type=vrc_created_at&amp;amp;orderby=favorites&amp;amp;keyword=flight&amp;amp;mode=world&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by VirtualAviationJapan.&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Data of [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD Narita International Airport (成田国際空港)].&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There are two M738 (medium size airliner) and one EJ4 (small business jet). Both types of aircraft have finger interactive functions. You can push the button, turn the knob, start the engine, select a NAV frequency, and more.&lt;br /&gt;
&lt;br /&gt;
=== Before taking flight ===&lt;br /&gt;
Move ground vehicles away from the aircraft and remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Frequency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;Set it via the console on the aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other world features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These can be driven.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Airport apron.&amp;lt;br&amp;gt;Control Tower: Can be entered using SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is peaceful (as in there are no weapons and no avatar colliders), but it will be difficult for beginners.&lt;br /&gt;
* &#039;&#039;&#039;There is simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics and therefore not feasible.&lt;br /&gt;
&lt;br /&gt;
== Current status ==&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;The developer stated that there will be no future updates, meaning a future VRChat update may break some functionality.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist|1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:Japanese]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=7474</id>
		<title>User:Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=7474"/>
		<updated>2024-09-15T10:59:02Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== こんにちは ==&lt;br /&gt;
　まともにインターネットに繋がって以来だいたいfrou01という名で活動しているモノです。2021年4月にVRChatを始めて以来、自身の作品としては鉄道系の物を作り続けています。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/user/usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61 VRCユーザーページ]&amp;lt;br&amp;gt;&lt;br /&gt;
　ユーザーページくらい日本語先行させてくださいね、日本発コミュニティーコンテンツも日本語記事先行で書かせて欲しいところです。&lt;br /&gt;
===どんなことしてた人？===&lt;br /&gt;
　VRChatに来る以前は、Minecraft上でmodを製作していました（VRC Officialにはずいぶん嫌われている概念ですね）。私のプログラミングスキルは膨大なMinecraft-moddingの経験に支えられています。Minecraftのmodは極端なことを言えば、構造が分析できれば何だってハックできたので、それはもう自由なものでした。&amp;lt;br&amp;gt;&lt;br /&gt;
　それ以前は動画作ったりしてましたが、まあ、あまり思い出したくないものです…（若気の至りですよ　イタいねえ）&lt;br /&gt;
===VRCで作ったもの===&lt;br /&gt;
[https://vrchat.com/home/world/wrld_f466709e-f226-478f-a598-b8a4ba52aa70 曙松鉄道曙松線]&amp;lt;br&amp;gt;&lt;br /&gt;
　元は機関区-駅程度で1/1模型を作る程度のつもりだったんですが、モノができてしまったらいつの間にか20kmの路線が誕生していました。1/1模型要素は兄弟ワールドである湖畔の駅に分離されました（ちなみに湖畔の駅は構想から初版まで1時間程度です）。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/world/wrld_5e46be9d-61e3-42dd-9b67-d5113d648e56 長距離列車]&amp;lt;br&amp;gt;&lt;br /&gt;
　これはホームワールドとして軽く製作した物。ですが初版から二段寝台やらSkyBoxフェードやらチョット大変なギミックを入れまくっています。車両選定は完全に趣味です。&lt;br /&gt;
===VRCに思うところ===&lt;br /&gt;
　VRChatでは、Minecraftと違い運営の意思に付き合わされるところがあり（Minecraftは1.7.10からアップデートしない自由があった）、その点についてはあまり居心地が良くはありません。UDONはめちゃくちゃ遅いし、AudioSourceのDopplerは（World Developerを舐めてるとしか思えない理由で）使えないし、物理・レンダリング周りの設定他で最適なものは選べないし、Avatar向けに実装された機能は永遠にWorld向けに公開されないし。&amp;lt;br&amp;gt;&lt;br /&gt;
　何よりEAC周りの動きには呆れる点が多い物でした。一体何をあんなに焦っていたんですかね。ToS変更くらい準備してからやったほうが良かったんじゃありませんか？縦割りひどすぎて横の連携取れないまま一部署が独走したんですか？　&amp;lt;small&amp;gt;VRCがなくなるまで言うのやめませんからね&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
　とはいえ、自分の作品を好いてくれる人たちや、一緒に遊んでくれる人たち、より高度な物を作る人達がいます。VRChatの先行きはどうあれ、彼らに出会えたのは良いことです。&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=7472</id>
		<title>User:Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=User:Usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61&amp;diff=7472"/>
		<updated>2024-09-15T10:54:12Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Created page with &amp;quot;== こんにちは == 　まともにインターネットに繋がって以来だいたいfrou01という名で活動しているモノです。2021年4月にVRChatを始めて以来、自身の作品としては鉄道系の物を作り続けています。&amp;lt;br&amp;gt; [https://vrchat.com/home/user/usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61 VRCユーザーページ]&amp;lt;br&amp;gt; 　ユーザーページくらい日本語先行させてくださいね、日本発コミュニティーコン...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== こんにちは ==&lt;br /&gt;
　まともにインターネットに繋がって以来だいたいfrou01という名で活動しているモノです。2021年4月にVRChatを始めて以来、自身の作品としては鉄道系の物を作り続けています。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/user/usr_ef4ddb41-c4dd-4237-98aa-71c66891fc61 VRCユーザーページ]&amp;lt;br&amp;gt;&lt;br /&gt;
　ユーザーページくらい日本語先行させてくださいね、日本発コミュニティーコンテンツも日本語記事先行で書かせて欲しいところです。&lt;br /&gt;
===どんなことしてた人？===&lt;br /&gt;
　VRChatに来る以前は、Minecraft上でmodを製作していました（VRC Officialにはずいぶん嫌われている概念ですね）。私のプログラミングスキルは膨大なMinecraft-moddingの経験に支えられています。Minecraftのmodは極端なことを言えば、構造が分析できれば何だってハックできたので、それはもう自由なものでした。&amp;lt;br&amp;gt;&lt;br /&gt;
　それ以前は動画作ったりしてましたが、まあ、あまり思い出したくないものです…（若気の至りですよ　イタいねえ）&lt;br /&gt;
===VRCで作ったもの===&lt;br /&gt;
[https://vrchat.com/home/world/wrld_f466709e-f226-478f-a598-b8a4ba52aa70 曙松鉄道曙松線]&amp;lt;br&amp;gt;&lt;br /&gt;
　元は機関区-駅程度で1/1模型を作る程度のつもりだったんですが、モノができてしまったらいつの間にか20kmの路線が誕生していました。1/1模型要素は兄弟ワールドである湖畔の駅に分離されました（ちなみに湖畔の駅は構想から初版まで1時間程度です）。&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vrchat.com/home/world/wrld_5e46be9d-61e3-42dd-9b67-d5113d648e56 長距離列車]&amp;lt;br&amp;gt;&lt;br /&gt;
　これはホームワールドとして軽く製作した物。ですが初版から二段寝台やらSkyBoxフェードやらチョット大変なギミックを入れまくっています。車両選定は完全に趣味です。&lt;br /&gt;
===VRCに思うところ===&lt;br /&gt;
　VRChatでは、Minecraftと違い運営の意思に付き合わされるところがあり（Minecraftは1.7.10からアップデートしない自由があった）、その点についてはあまり居心地が良くはありません。UDONはめちゃくちゃ遅いし、AudioSourceのDopplerは（World Developerを舐めてるとしか思えない理由で）使えないし、物理・レンダリング周りの設定他で最適なものは選べないし、Avatar向けに実装された機能は永遠にWorld向けに公開されないし。&amp;lt;br&amp;gt;&lt;br /&gt;
　何よりEAC周りの動きには呆れる点が多い物でした。一体何をあんなに焦っていたんですかね。ToS変更くらい準備してからやったほうが良かったんじゃありませんか？縦割りひどすぎて横の連携取れないまま一部署が独走したんですか？　&amp;lt;small&amp;gt;VRCがなくなるまで言うのやめませんからね&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
　とはいえ、自分の作品を好いてくれる人たちや、一緒に遊んでくれる人たち、より高度な物を作る人達がいます。VRChatの先行きはどうあれ、彼らに出会えたことは良いことでした。&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7465</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7465"/>
		<updated>2024-09-14T20:25:16Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113 (main devs)&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= March 7, 2022&lt;br /&gt;
|published= March 8, 2022 (republished August 14, 2022)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular commercial airliner world in which complicated Jet Airliner can be controlled.&amp;lt;ref&amp;gt;World statistics by community https://www.vrcw.net/search?date_from=&amp;amp;date_to=&amp;amp;date_type=vrc_created_at&amp;amp;orderby=favorites&amp;amp;keyword=flight&amp;amp;mode=world&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by VirtualAviationJapan.&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Data of [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD Narita International Airport (成田国際空港)].&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There are two M738 (medium size airliner) and one EJ4 (small business jet). Both types of aircraft have finger interactive functions. You can push the button, turn the knob, start the engine, select a NAV frequency, and more.&lt;br /&gt;
&lt;br /&gt;
=== Before taking flight ===&lt;br /&gt;
Move ground vehicles next to the aircraft and remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Frequency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;Set it via the console on the aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other world features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These can be driven.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Airport apron.&amp;lt;br&amp;gt;Control Tower: Can be entered using SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is peaceful (as in there are no weapons and no avatar colliders), but it will be difficult for beginners.&lt;br /&gt;
* &#039;&#039;&#039;There is simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics and therefore not feasible.&lt;br /&gt;
&lt;br /&gt;
== Current status ==&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;The developer stated that there will be no future updates, meaning a future VRChat update may break some functionality.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist|1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:Japanese]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7464</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7464"/>
		<updated>2024-09-14T20:24:43Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Thx to fix a lot my grammer mistake! There is no need excuse to that.  I didn&amp;#039;t think this would be edited so quickly. I found the exact dev community name : Virtual Aviation Japan. revert to &amp;quot;the most&amp;quot;, Add References.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image=File:M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113 (main devs)&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= March 7, 2022&lt;br /&gt;
|published= March 8, 2022 (republished August 14, 2022)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular commercial airliner world in which complicated Jet Airliner can be controlled.&amp;lt;ref&amp;gt;World statistics = https://www.vrcw.net/search?date_from=&amp;amp;date_to=&amp;amp;date_type=vrc_created_at&amp;amp;orderby=favorites&amp;amp;keyword=flight&amp;amp;mode=world&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by VirtualAviationJapan.&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Data of [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD Narita International Airport (成田国際空港)].&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There are two M738 (medium size airliner) and one EJ4 (small business jet). Both types of aircraft have finger interactive functions. You can push the button, turn the knob, start the engine, select a NAV frequency, and more.&lt;br /&gt;
&lt;br /&gt;
=== Before taking flight ===&lt;br /&gt;
Move ground vehicles next to the aircraft and remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Frequency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;Set it via the console on the aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other world features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These can be driven.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Airport apron.&amp;lt;br&amp;gt;Control Tower: Can be entered using SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is peaceful (as in there are no weapons and no avatar colliders), but it will be difficult for beginners.&lt;br /&gt;
* &#039;&#039;&#039;There is simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics and therefore not feasible.&lt;br /&gt;
&lt;br /&gt;
== Current status ==&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;The developer stated that there will be no future updates, meaning a future VRChat update may break some functionality.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist|1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:Japanese]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7454</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7454"/>
		<updated>2024-09-14T12:44:37Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Changed misleading words&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(and the content on this page has been translated from a Japanese draft in the first contributer desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other World Features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7453</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7453"/>
		<updated>2024-09-14T12:35:48Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Correctly set columns&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= M738_on_Jet_Airliner_Flight.png&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
== Other World Features ==&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=File:M738_on_Jet_Airliner_Flight.png&amp;diff=7455</id>
		<title>File:M738 on Jet Airliner Flight.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=File:M738_on_Jet_Airliner_Flight.png&amp;diff=7455"/>
		<updated>2024-09-14T12:33:43Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Taken at https://vrchat.com/home/world/wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Taken at https://vrchat.com/home/world/wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license_self-made-vrc}}&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7452</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7452"/>
		<updated>2024-09-14T11:54:30Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: History date edit. source:https://x.com/y_esnya/status/1500825014731669507&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 March 7 &lt;br /&gt;
|published= 2022 March 8 (republished 2022 Aug 14)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7451</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7451"/>
		<updated>2024-09-14T11:38:57Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7450</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7450"/>
		<updated>2024-09-14T11:37:07Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&lt;br /&gt;
It was published 2022 March 8, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7449</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7449"/>
		<updated>2024-09-14T11:35:18Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&lt;br /&gt;
It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you may no longer be able to enjoy this world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7448</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7448"/>
		<updated>2024-09-14T11:32:00Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&lt;br /&gt;
It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
This world is no longer in development, but is still operational.&amp;lt;br&amp;gt;&lt;br /&gt;
Developper said that there will be no future updates, so you will no longer be able to enjoy the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7447</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7447"/>
		<updated>2024-09-14T11:30:06Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Complete.  Sorry I&amp;#039;m not used to it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is the most popular world of the aircraft without weapons. You can try handle complicated Jet Airliner.&amp;lt;br&amp;gt;&lt;br /&gt;
It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aircrafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
=== before ride aircraft ===&lt;br /&gt;
Move ground vehicles from next the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Remove chocks from the tire.&lt;br /&gt;
&lt;br /&gt;
=== NAVs ===&lt;br /&gt;
Freaquency: you can refer to [https://flightplandatabase.com/airport/RJAA real world information].&amp;lt;br&amp;gt;&lt;br /&gt;
Set via console on aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicles===&lt;br /&gt;
There is a gangway car, towing car, and cargo car. These are driveable.&lt;br /&gt;
&lt;br /&gt;
=== Places ===&lt;br /&gt;
Respawn: Apron of the aircraft.&amp;lt;br&amp;gt;&lt;br /&gt;
Control Tower: You can enter by SaccJump. there is a radio and a rader.&lt;br /&gt;
&lt;br /&gt;
=== Difficulty ===&lt;br /&gt;
This world is a peaceful(there is no weapon without avatar collider), but it will be difficult for beginners.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;There are simulation of damage.&#039;&#039;&#039; engine temperature and fire / flap strength / landing gear strength. The MSFS HowTo may be helpful.&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;One person is not enough to operate it.&#039;&#039;&#039; Operating navigation equipment and driving alone is an act of acrobatics.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== From now on ===&lt;br /&gt;
Development of this world has ended, but still works. &lt;br /&gt;
This world is no longer in development, but is still operational.&lt;br /&gt;
Developper said that there will be no future updates, so you will no longer be able to enjoy the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7446</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7446"/>
		<updated>2024-09-14T10:50:48Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a cross-platform Aircraft Sim World created by ESNYA. It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Air Crafts ==&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7445</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7445"/>
		<updated>2024-09-14T10:50:11Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a cross-platform Aircraft Sim World created by ESNYA. It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republished].&amp;lt;br&amp;gt;&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&amp;lt;br&amp;gt;&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet). The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7444</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7444"/>
		<updated>2024-09-14T10:49:02Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a cross-platform Aircraft Sim World created by ESNYA. It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republishd].&lt;br /&gt;
Made by a certain Japanese community.&amp;lt;small&amp;gt;(so the content on this page has been translated from a Japanese draft in the author&#039;s desk.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&lt;br /&gt;
There is two M738(medium size airliner) and one EJ4(small business jet).&lt;br /&gt;
The both type aircraft has finger interactive function. You can push button, turn the knob, and start engine, select NAV frequency, and so on.&lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7443</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7443"/>
		<updated>2024-09-14T10:40:07Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Noticebox/Community}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a cross-platform Aircraft Sim World created by ESNYA. It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republishd].&lt;br /&gt;
Made by a Japanese community &lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&lt;br /&gt;
Main &lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7442</id>
		<title>Community:Jet Airliner Flight</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Community:Jet_Airliner_Flight&amp;diff=7442"/>
		<updated>2024-09-14T10:38:35Z</updated>

		<summary type="html">&lt;p&gt;Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61: Created page with &amp;quot;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}} {{Infobox/World |name= Jet Airliner Flight |image= ThumnailPicture_Jet_Airliner_Flight |author= ESNYA／エスニヤ |developers= ESNYA／エスニヤ,∗そに∗,Zlin9113 |capacity= 32 (16) |platforms= PC, Android |tags= airliner,flight,training,jet,flying |languages= English, Japanese |id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff |labs= 2022 Aug 14  |published= 2022 Aug 14 }}  &amp;#039;&amp;#039;&amp;#039;Jet Airliner Flight&amp;#039;&amp;#039;&amp;#039; is...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:「PC⁄Quest］Jet Airliner Flight［RJAA］}}&lt;br /&gt;
{{Infobox/World&lt;br /&gt;
|name= Jet Airliner Flight&lt;br /&gt;
|image= ThumnailPicture_Jet_Airliner_Flight&lt;br /&gt;
|author= ESNYA／エスニヤ&lt;br /&gt;
|developers= ESNYA／エスニヤ,∗そに∗,Zlin9113&lt;br /&gt;
|capacity= 32 (16)&lt;br /&gt;
|platforms= PC, Android&lt;br /&gt;
|tags= airliner,flight,training,jet,flying&lt;br /&gt;
|languages= English, Japanese&lt;br /&gt;
|id= wrld_d79f6063-7794-4e16-83b9-8fd93d8100ff&lt;br /&gt;
|labs= 2022 Aug 14 &lt;br /&gt;
|published= 2022 Aug 14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jet Airliner Flight&#039;&#039;&#039; is a cross-platform Aircraft Sim World created by ESNYA. It was published before 2022 summer, but something went wrong, [https://x.com/y_esnya/status/1558676690079223808 this world republishd].&lt;br /&gt;
Made by a Japanese community &lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
This world is using Geographic Datas on [https://www.google.com/maps/place/%E6%88%90%E7%94%B0%E5%9B%BD%E9%9A%9B%E7%A9%BA%E6%B8%AF/@35.7701823,140.3817466,882m/data=!3m2!1e3!4b1!4m6!3m5!1s0x6022f379d1bd3757:0xd56e29a162771aa1!8m2!3d35.770178!4d140.3843215!16zL20vMDFsazZo?entry=ttu&amp;amp;g_ep=EgoyMDI0MD 成田国際空港].&lt;br /&gt;
Main &lt;br /&gt;
&lt;br /&gt;
[[Category:Worlds]]&lt;br /&gt;
[[Category:Simulator worlds]]&lt;br /&gt;
[[Category:Community Content]]&lt;/div&gt;</summary>
		<author><name>Usr ef4ddb41-c4dd-4237-98aa-71c66891fc61</name></author>
	</entry>
</feed>