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	<id>https://wiki.vrchat.com/index.php?action=history&amp;feed=atom&amp;title=Udon%2Fes</id>
	<title>Udon/es - Revision history</title>
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	<updated>2026-07-21T14:46:55Z</updated>
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		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=117632&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=117632&amp;oldid=prev"/>
		<updated>2026-07-19T23:15:41Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:15, 19 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &amp;#039;&amp;#039;(GIF animado)&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &amp;#039;&amp;#039;(GIF animado)&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon permite a los usuarios utilizar la interfaz visual &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; para la creación de scripts mediante scripting visual, conectando nodos con &amp;quot;noodles&amp;quot; para crear scripts avanzados para [[Worlds|mundos]]. Los usuarios también pueden programar de manera tradicional usando &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, que puede ser interpretado por la plataforma de VRChat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon permite a los usuarios utilizar la interfaz visual &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; para la creación de scripts mediante scripting visual, conectando nodos con &amp;quot;noodles&amp;quot; para crear scripts avanzados para [[Worlds|mundos]]. Los usuarios también pueden programar de manera tradicional usando &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, que puede ser interpretado por la plataforma de VRChat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon se utiliza principalmente como un reemplazo de los [https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] en Unity. Udon está diseñado para interactuar de manera segura con la plataforma de VRChat en un entorno sandbox, con un conjunto seleccionado de operaciones aprobadas para realizar diversas acciones, que opcionalmente pueden sincronizarse a través de la red. Udon abarca una amplia gama de operaciones nativas de C# y Unity, así como operaciones específicas de VRChat que se pueden usar para construir [[worlds|mundos]] y experiencias avanzadas en VRChat.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon se utiliza principalmente como un reemplazo de los [https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] en Unity. Udon está diseñado para interactuar de manera segura con la plataforma de VRChat en un entorno sandbox, con un conjunto seleccionado de operaciones aprobadas para realizar diversas acciones, que opcionalmente pueden sincronizarse a través de la red. Udon abarca una amplia gama de operaciones nativas de C# y Unity, así como operaciones específicas de VRChat que se pueden usar para construir [[worlds|mundos]] y experiencias avanzadas en VRChat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker y Soon™&#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &quot;VRChat Node Graph&quot;, y fue además comentado en un vídeo de [[Developer Update|actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;Actualización del desarrollador de VRChat #4&#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &#039;&#039;Playmaker&#039;&#039;, en las primeras versiones del SDK de mundos.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker y Soon™&#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &quot;VRChat Node Graph&quot;, y fue además comentado en un vídeo de [[Developer Update|actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;Actualización del desarrollador de VRChat #4&#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &#039;&#039;Playmaker&#039;&#039;, en las primeras versiones del SDK de mundos.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon se lanzó oficialmente el 1 de abril de 2020 en un estado de &amp;quot;Open Alpha&amp;quot;&amp;lt;ref&amp;gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &amp;#039;Presentamos VRChat Udon: Desbloqueo de codificación para creadores&amp;#039;] en &amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt; con la versión 2020.1.1 de VRChat&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] en &amp;#039;&amp;#039;docs.vrchat.com&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt;. Los usuarios podían subir mundos a VRChat utilizando scripts de Udon. Además, VRChat creó una columna destacada en el menú de mundos, mostrando mundos que utilizaban Udon&amp;lt;ref&amp;gt;[https://medium.com/vrchat/udon-alpha-spotlight-3bb5bb6c54f6 &amp;#039;Destacados de Udon Alpha&amp;#039;] en &amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20210124123602/https://ask.vrchat.com/c/worlds/showcase/30 Archivo (24/01/2020) - &amp;#039;Exhibición de mundos&amp;#039; para Udon] en &amp;#039;&amp;#039;ask.vrchat.com&amp;#039;&amp;#039; vía &amp;#039;&amp;#039;Archive.org&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon se lanzó oficialmente el 1 de abril de 2020 en un estado de &amp;quot;Open Alpha&amp;quot;&amp;lt;ref&amp;gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &amp;#039;Presentamos VRChat Udon: Desbloqueo de codificación para creadores&amp;#039;] en &amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt; con la versión 2020.1.1 de VRChat&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] en &amp;#039;&amp;#039;docs.vrchat.com&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt;. Los usuarios podían subir mundos a VRChat utilizando scripts de Udon. Además, VRChat creó una columna destacada en el menú de mundos, mostrando mundos que utilizaban Udon&amp;lt;ref&amp;gt;[https://medium.com/vrchat/udon-alpha-spotlight-3bb5bb6c54f6 &amp;#039;Destacados de Udon Alpha&amp;#039;] en &amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20210124123602/https://ask.vrchat.com/c/worlds/showcase/30 Archivo (24/01/2020) - &amp;#039;Exhibición de mundos&amp;#039; para Udon] en &amp;#039;&amp;#039;ask.vrchat.com&amp;#039;&amp;#039; vía &amp;#039;&amp;#039;Archive.org&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== UdonSharp (U#) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== UdonSharp (U#) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UdonSharp, o U#, es un compilador que convierte C# en código de ensamblaje de Udon. UdonSharp fue creado originalmente como un proyecto de [https://github.com/MerlinVR/UdonSharp código abierto] de la comunidad el 7 de febrero de 2020&amp;lt;ref&amp;gt; [https://github.com/MerlinVR/UdonSharp/releases/tag/v0.1.0 &amp;#039;0.1.0 Lanzamiento inicial&amp;#039;] en &amp;#039;&amp;#039;github.com&amp;#039;&amp;#039;; recuperado el 13 de septiembre de 2025.&amp;lt;/ref&amp;gt;, por el desarrollador Merlin, con contribuciones de otros creadores&amp;lt;ref&amp;gt;[https://hello.vrchat.com/blog/creator-toolbox-update &amp;#039;Actualización de la caja de herramientas del creador&amp;#039;] en el blog de VRChat, &amp;#039;&amp;#039;hello.vrchat.com&amp;#039;&amp;#039;; recuperado el 13 de septiembre de 2025.&amp;lt;/ref&amp;gt;. UdonSharp ahora se encuentra en el [https://github.com/vrchat-community/udonsharp repositorio oficial de código abierto de VRChat].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UdonSharp, o U#, es un compilador que convierte C# en código de ensamblaje de Udon. UdonSharp fue creado originalmente como un proyecto de [https://github.com/MerlinVR/UdonSharp código abierto] de la comunidad el 7 de febrero de 2020&amp;lt;ref&amp;gt; [https://github.com/MerlinVR/UdonSharp/releases/tag/v0.1.0 &amp;#039;0.1.0 Lanzamiento inicial&amp;#039;] en &amp;#039;&amp;#039;github.com&amp;#039;&amp;#039;; recuperado el 13 de septiembre de 2025.&amp;lt;/ref&amp;gt;, por el desarrollador Merlin, con contribuciones de otros creadores&amp;lt;ref&amp;gt;[https://hello.vrchat.com/blog/creator-toolbox-update &amp;#039;Actualización de la caja de herramientas del creador&amp;#039;] en el blog de VRChat, &amp;#039;&amp;#039;hello.vrchat.com&amp;#039;&amp;#039;; recuperado el 13 de septiembre de 2025.&amp;lt;/ref&amp;gt;. UdonSharp ahora se encuentra en el [https://github.com/vrchat-community/udonsharp repositorio oficial de código abierto de VRChat].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;How_to_make_an_U#_script&amp;amp;#039;UdonSharp&amp;amp;#039;_on_creators.vrchat.com;_retrieved_September_13,_2025.&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;How_to_make_an_U#_script&amp;amp;#039;UdonSharp&amp;amp;#039;_on_creators.vrchat.com;_retrieved_September_13,_2025.&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Cómo hacer un script en U# &amp;lt;ref&amp;gt;[https://creators.vrchat.com/worlds/udon/udonsharp &amp;#039;UdonSharp&amp;#039;] en &amp;#039;&amp;#039;creators.vrchat.com&amp;#039;&amp;#039;; consultado el 13 de septiembre, 2025.&amp;lt;/ref&amp;gt;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Cómo hacer un script en U# &amp;lt;ref&amp;gt;[https://creators.vrchat.com/worlds/udon/udonsharp &amp;#039;UdonSharp&amp;#039;] en &amp;#039;&amp;#039;creators.vrchat.com&amp;#039;&amp;#039;; consultado el 13 de septiembre, 2025.&amp;lt;/ref&amp;gt;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;Puedes crear un script de UdonSharp en la ventana del proyecto o en la ventana de la jerarquía siguiendo los pasos a continuación.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;Puedes crear un script de UdonSharp en la ventana del proyecto o en la ventana de la jerarquía siguiendo los pasos a continuación.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Udon 2 (Soba) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Udon 2 (Soba) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &amp;#039;&amp;#039;Udon 2&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &amp;#039;Actualización del desarrollador - 15 de diciembre de 2022&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y las funciones adicionales que ofrecería&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &amp;#039;Actualización del desarrollador - 29 de febrero de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;, y otra actualización el 14 de marzo de 2024 que mostró un ejemplo de la beta interna&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &amp;#039;Actualización del desarrollador - 14 de marzo de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &amp;#039;&amp;#039;Udon 2&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &amp;#039;Actualización del desarrollador - 15 de diciembre de 2022&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y las funciones adicionales que ofrecería&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &amp;#039;Actualización del desarrollador - 29 de febrero de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;, y otra actualización el 14 de marzo de 2024 que mostró un ejemplo de la beta interna&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &amp;#039;Actualización del desarrollador - 14 de marzo de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 25 de noviembre de 2024, se abandonaron los planes anteriores para Udon 2, y un nuevo proyecto tomaría su lugar, denominado [[Soba]]&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &amp;#039;Actualización del desarrollador - 25 de noviembre de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 25 de noviembre de 2024, se abandonaron los planes anteriores para Udon 2, y un nuevo proyecto tomaría su lugar, denominado [[Soba]]&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &amp;#039;Actualización del desarrollador - 25 de noviembre de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Trivia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Trivia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Official_resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Official_resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-translate-fuzzy&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recursos oficiales==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recursos oficiales==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{VRC link|https://creators.vrchat.com/worlds/udon/|¿Qué es Udon?}} en &amp;#039;&amp;#039;creators.vrchat.com&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{VRC link|https://creators.vrchat.com/worlds/udon/|¿Qué es Udon?}} en &amp;#039;&amp;#039;creators.vrchat.com&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key vrchat_wiki:diff:1.41:old-65789:rev-117632:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65789&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;Udon se utiliza principalmente como un reemplazo de los [https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] en Unity. Udon está diseñado para interactuar de manera segura con la plataforma de VRChat en un entorno sandbox, con un conjunto seleccionado de operaciones aprobadas para realizar diversas acciones, que opcionalmente pueden sincronizarse a través de la red. Udon abarca una amplia gama de operaciones nativas de C# y Unity, así como oper...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65789&amp;oldid=prev"/>
		<updated>2026-03-08T14:57:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Udon se utiliza principalmente como un reemplazo de los [https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] en Unity. Udon está diseñado para interactuar de manera segura con la plataforma de VRChat en un entorno sandbox, con un conjunto seleccionado de operaciones aprobadas para realizar diversas acciones, que opcionalmente pueden sincronizarse a través de la red. Udon abarca una amplia gama de operaciones nativas de C# y Unity, así como oper...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:57, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon permite a los usuarios utilizar la interfaz visual &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; para la creación de scripts mediante scripting visual, conectando nodos con &amp;quot;noodles&amp;quot; para crear scripts avanzados para [[Worlds|mundos]]. Los usuarios también pueden programar de manera tradicional usando &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, que puede ser interpretado por la plataforma de VRChat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon permite a los usuarios utilizar la interfaz visual &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; para la creación de scripts mediante scripting visual, conectando nodos con &amp;quot;noodles&amp;quot; para crear scripts avanzados para [[Worlds|mundos]]. Los usuarios también pueden programar de manera tradicional usando &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, que puede ser interpretado por la plataforma de VRChat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se utiliza principalmente como un reemplazo de los &lt;/ins&gt;[https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;Unity. Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;está diseñado para interactuar de manera segura con la plataforma de &lt;/ins&gt;VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en un entorno sandbox, con un conjunto seleccionado de operaciones aprobadas para realizar diversas acciones&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que opcionalmente pueden sincronizarse &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;través de la red&lt;/ins&gt;. Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abarca una amplia gama de operaciones nativas de &lt;/ins&gt;C# &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y &lt;/ins&gt;Unity, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;así como operaciones específicas de &lt;/ins&gt;VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que se pueden usar para construir &lt;/ins&gt;[[worlds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|mundos&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y experiencias avanzadas en &lt;/ins&gt;VRChat.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is primarily used as a replacement for &lt;/del&gt;[https://docs.unity3d.com/ScriptReference/MonoBehaviour.html MonoBehaviors] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;Unity. Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is designed to securely interface with the &lt;/del&gt;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platform in a sandboxed environment&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select set of approved operations to perform various actions, which can optionally be synced across the network&lt;/del&gt;. Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;covers a wide range of native &lt;/del&gt;C# &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Unity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;operations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as &lt;/del&gt;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific operations that can be used to build advanced &lt;/del&gt;[[worlds]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and experiences in &lt;/del&gt;VRChat.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65787&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;Udon permite a los usuarios utilizar la interfaz visual &#039;&#039;&#039;Udon Node Graph&#039;&#039;&#039; para la creación de scripts mediante scripting visual, conectando nodos con &quot;noodles&quot; para crear scripts avanzados para mundos. Los usuarios también pueden programar de manera tradicional usando &#039;&#039;&#039;UdonSharp&#039;&#039;&#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &#039;&#039;&#039;Udon Assembly&#039;&#039;&#039;, que puede ser interpretado por la plat...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65787&amp;oldid=prev"/>
		<updated>2026-03-08T14:55:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Udon permite a los usuarios utilizar la interfaz visual &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; para la creación de scripts mediante scripting visual, conectando nodos con &amp;quot;noodles&amp;quot; para crear scripts avanzados para &lt;a href=&quot;/wiki/Worlds&quot; title=&quot;Worlds&quot;&gt;mundos&lt;/a&gt;. Los usuarios también pueden programar de manera tradicional usando &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), que permite el uso de una sintaxis limitada de C#. Además, Udon compila a su propio bytecode conocido como &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, que puede ser interpretado por la plat...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:55, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &amp;#039;&amp;#039;(GIF animado)&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &amp;#039;&amp;#039;(GIF animado)&amp;#039;&amp;#039;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;permite a los usuarios utilizar la interfaz visual &lt;/ins&gt;&#039;&#039;&#039;Udon Node Graph&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para la creación de scripts mediante scripting &lt;/ins&gt;visual, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conectando nodos con &quot;&lt;/ins&gt;noodles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; para crear &lt;/ins&gt;scripts &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avanzados para &lt;/ins&gt;[[Worlds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|mundos&lt;/ins&gt;]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Los usuarios también pueden programar de manera tradicional usando &lt;/ins&gt;&#039;&#039;&#039;UdonSharp&#039;&#039;&#039; (U#), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que permite el uso de una sintaxis limitada de &lt;/ins&gt;C#. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Además, &lt;/ins&gt;Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compila a su propio &lt;/ins&gt;bytecode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conocido como &lt;/ins&gt;&#039;&#039;&#039;Udon Assembly&#039;&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que puede ser interpretado por la plataforma de &lt;/ins&gt;VRChat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows users to utilize the &lt;/del&gt;&#039;&#039;&#039;Udon Node Graph&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UI for &lt;/del&gt;visual &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scripting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and using &#039;&lt;/del&gt;noodles&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; to connect nodes together to create advanced &lt;/del&gt;scripts &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;[[Worlds]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Users can also traditionally code, using &lt;/del&gt;&#039;&#039;&#039;UdonSharp&#039;&#039;&#039; (U#), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which allows the use of limited &lt;/del&gt;C# &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syntax&lt;/del&gt;. Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also compiles to its own &lt;/del&gt;bytecode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known as &lt;/del&gt;&#039;&#039;&#039;Udon Assembly&#039;&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can be interpreted by the &lt;/del&gt;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platform&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65728&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &#039;&#039;(GIF animado)&#039;&#039;&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65728&amp;oldid=prev"/>
		<updated>2026-03-08T13:39:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Un ejemplo de la interfaz Udon Node Graph y una demostración de su código. &amp;#039;&amp;#039;(GIF animado)&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:39, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Descripción general ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;An example of the &lt;/del&gt;Udon Node Graph &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interface, and a demonstration of its code&lt;/del&gt;. &#039;&#039;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animated &lt;/del&gt;GIF)&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/span&amp;gt;&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VRChatSDK_UDON_Example.gif|thumb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Un ejemplo de la interfaz &lt;/ins&gt;Udon Node Graph &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y una demostración de su código&lt;/ins&gt;. &#039;&#039;(GIF &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animado&lt;/ins&gt;)&#039;&#039;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon allows users to utilize the &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; UI for visual scripting, and using &amp;#039;noodles&amp;#039; to connect nodes together to create advanced scripts for [[Worlds]]. Users can also traditionally code, using &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), which allows the use of limited C# syntax. Udon also compiles to its own bytecode known as &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, which can be interpreted by the VRChat platform.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon allows users to utilize the &amp;#039;&amp;#039;&amp;#039;Udon Node Graph&amp;#039;&amp;#039;&amp;#039; UI for visual scripting, and using &amp;#039;noodles&amp;#039; to connect nodes together to create advanced scripts for [[Worlds]]. Users can also traditionally code, using &amp;#039;&amp;#039;&amp;#039;UdonSharp&amp;#039;&amp;#039;&amp;#039; (U#), which allows the use of limited C# syntax. Udon also compiles to its own bytecode known as &amp;#039;&amp;#039;&amp;#039;Udon Assembly&amp;#039;&amp;#039;&amp;#039;, which can be interpreted by the VRChat platform.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65726&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;&#039;&#039;&#039;Udon&#039;&#039;&#039; es un editor de programación orientada a objetos de alto nivel derivado de C# para el SDK de mundos de VRChat, creado por el equipo de desarrollo de VRChat y lanzado en 2020 para SDK2, y posteriormente para SDK3.&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65726&amp;oldid=prev"/>
		<updated>2026-03-08T13:39:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Udon&amp;#039;&amp;#039;&amp;#039; es un editor de programación orientada a objetos de alto nivel derivado de C# para el &lt;a href=&quot;/wiki/Special:MyLanguage/VRChat_SDK&quot; title=&quot;Special:MyLanguage/VRChat SDK&quot;&gt;SDK de mundos de VRChat&lt;/a&gt;, creado por el equipo de desarrollo de VRChat y lanzado en 2020 para SDK2, y posteriormente para SDK3.&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:39, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Udon logo.png|thumb|Logo de Udon]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Udon logo.png|thumb|Logo de Udon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Udon&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;es un editor de programación orientada &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;objetos de alto nivel derivado de &lt;/ins&gt;C# &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para el &lt;/ins&gt;[[Special:MyLanguage/VRChat SDK|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SDK de mundos de &lt;/ins&gt;VRChat]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creado por el equipo de desarrollo de &lt;/ins&gt;VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y lanzado en &lt;/ins&gt;2020 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para &lt;/ins&gt;SDK2, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y posteriormente para &lt;/ins&gt;SDK3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Udon&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a C# &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;derived high level object-oriented programming editor for the &lt;/del&gt;[[Special:MyLanguage/VRChat SDK|VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World SDK&lt;/del&gt;]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created by the &lt;/del&gt;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Development Team and released in &lt;/del&gt;2020 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;SDK2, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then eventually &lt;/del&gt;SDK3.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65724&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;Udon se lanzó oficialmente el 1 de abril de 2020 en un estado de &quot;Open Alpha&quot;&lt;ref&gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &#039;Presentamos VRChat Udon: Desbloqueo de codificación para creadores&#039;] en &#039;&#039;Medium&#039;&#039;; recuperado el 16 de diciembre de 2024&lt;/ref&gt; con la versión 2020.1.1 de VRChat&lt;ref&gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] en &#039;&#039;docs.vrchat.com&#039;&#039;; recuperado el 16 de diciemb...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65724&amp;oldid=prev"/>
		<updated>2026-03-08T13:38:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Udon se lanzó oficialmente el 1 de abril de 2020 en un estado de &amp;quot;Open Alpha&amp;quot;&amp;lt;ref&amp;gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &amp;#039;Presentamos VRChat Udon: Desbloqueo de codificación para creadores&amp;#039;] en &amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;; recuperado el 16 de diciembre de 2024&amp;lt;/ref&amp;gt; con la versión 2020.1.1 de VRChat&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] en &amp;#039;&amp;#039;docs.vrchat.com&amp;#039;&amp;#039;; recuperado el 16 de diciemb...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:38, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &amp;#039;VRChat “Node Graph”, Playmaker y Soon™&amp;#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &amp;quot;VRChat Node Graph&amp;quot;, y fue además comentado en un vídeo de [[Developer Update|actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &amp;#039;Actualización del desarrollador de VRChat #4&amp;#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &amp;#039;&amp;#039;Playmaker&amp;#039;&amp;#039;, en las primeras versiones del SDK de mundos.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &amp;#039;VRChat “Node Graph”, Playmaker y Soon™&amp;#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &amp;quot;VRChat Node Graph&amp;quot;, y fue además comentado en un vídeo de [[Developer Update|actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &amp;#039;Actualización del desarrollador de VRChat #4&amp;#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &amp;#039;&amp;#039;Playmaker&amp;#039;&amp;#039;, en las primeras versiones del SDK de mundos.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se lanzó oficialmente el &lt;/ins&gt;1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de abril de &lt;/ins&gt;2020 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en un estado de &quot;&lt;/ins&gt;Open Alpha&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;&amp;lt;ref&amp;gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presentamos &lt;/ins&gt;VRChat Udon: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Desbloqueo de codificación para creadores&lt;/ins&gt;&#039;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;&#039;&#039;Medium&#039;&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;con la versión &lt;/ins&gt;2020.1.1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de VRChat&lt;/ins&gt;&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;&#039;&#039;docs.vrchat.com&#039;&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024&amp;lt;/ref&amp;gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Los usuarios podían subir mundos a &lt;/ins&gt;VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilizando scripts de &lt;/ins&gt;Udon. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Además&lt;/ins&gt;, VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creó una columna destacada en el menú de mundos&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mostrando mundos que utilizaban &lt;/ins&gt;Udon&amp;lt;ref&amp;gt;[https://medium.com/vrchat/udon-alpha-spotlight-3bb5bb6c54f6 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destacados de &lt;/ins&gt;Udon Alpha&#039;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;&#039;&#039;Medium&#039;&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20210124123602/https://ask.vrchat.com/c/worlds/showcase/30 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Archivo &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24/&lt;/ins&gt;01/2020) - &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Exhibición de mundos&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;para &lt;/ins&gt;Udon] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;&#039;&#039;ask.vrchat.com&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vía &lt;/ins&gt;&#039;&#039;Archive.org&#039;&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;officially launched on April &lt;/del&gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2020 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in an &#039;&lt;/del&gt;Open Alpha&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; state&lt;/del&gt;&amp;lt;ref&amp;gt;[https://medium.com/vrchat/introducing-vrchat-udon-unlocking-coding-for-creators-ce411a6390d1 &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Introducing &lt;/del&gt;VRChat Udon: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlocking Coding for Creators&lt;/del&gt;&#039;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;&#039;&#039;Medium&#039;&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with VRChat version &lt;/del&gt;2020.1.1&amp;lt;ref&amp;gt;[https://docs.vrchat.com/docs/patch-notes-2020#vrchat-202011 VRChat 2020.1.1] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;&#039;&#039;docs.vrchat.com&#039;&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024&amp;lt;/ref&amp;gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Users could upload worlds to &lt;/del&gt;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using &lt;/del&gt;Udon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scripts&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition&lt;/del&gt;, VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also created a spotlight row in the World Menu&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;showcasing worlds utilizing &lt;/del&gt;Udon&amp;lt;ref&amp;gt;[https://medium.com/vrchat/udon-alpha-spotlight-3bb5bb6c54f6 &#039;Udon Alpha &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spotlight&lt;/del&gt;&#039;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;&#039;&#039;Medium&#039;&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20210124123602/https://ask.vrchat.com/c/worlds/showcase/30 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Archive &lt;/del&gt;(01&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/24&lt;/del&gt;/2020) - &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World Showcase&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;Udon] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;&#039;&#039;ask.vrchat.com&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;via &lt;/del&gt;&#039;&#039;Archive.org&#039;&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== UdonSharp (U#) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== UdonSharp (U#) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65713&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087 at 13:35, 8 March 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65713&amp;oldid=prev"/>
		<updated>2026-03-08T13:35:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:35, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker y Soon™&#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &quot;VRChat Node Graph&quot;, y fue además comentado en un vídeo de [[actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;Actualización del desarrollador de VRChat #4&#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &#039;&#039;Playmaker&#039;&#039;, en las primeras versiones del SDK de mundos.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker y Soon™&#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &quot;VRChat Node Graph&quot;, y fue además comentado en un vídeo de [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update|&lt;/ins&gt;actualización del desarrollador]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;Actualización del desarrollador de VRChat #4&#039; en YouTube; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 26 de junio de 2018, como reemplazo del toolkit &#039;&#039;Playmaker&#039;&#039;, en las primeras versiones del SDK de mundos.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65711&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&lt;ref&gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker y Soon™&#039;; recuperado el 6 de septiembre de 2024.]&lt;/ref&gt; el 20 de junio de 2018 e introducido como &quot;VRChat Node Graph&quot;, y fue además comentado en un vídeo de actualización del desarrollador&lt;ref&gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;Actualizació...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65711&amp;oldid=prev"/>
		<updated>2026-03-08T13:35:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Udon Toolkit (Kit de herramientas udon) fue anunciado originalmente en una publicación de blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &amp;#039;VRChat “Node Graph”, Playmaker y Soon™&amp;#039;; recuperado el 6 de septiembre de 2024.]&amp;lt;/ref&amp;gt; el 20 de junio de 2018 e introducido como &amp;quot;VRChat Node Graph&amp;quot;, y fue además comentado en un vídeo de &lt;a href=&quot;/index.php?title=Actualizaci%C3%B3n_del_desarrollador&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Actualización del desarrollador (page does not exist)&quot;&gt;actualización del desarrollador&lt;/a&gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &amp;#039;Actualizació...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:35, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Kit de herramientas udon) fue anunciado originalmente en una publicación de &lt;/ins&gt;blog&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y &lt;/ins&gt;Soon™&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de septiembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;el &lt;/ins&gt;20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de junio de &lt;/ins&gt;2018 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e introducido como &lt;/ins&gt;&quot;VRChat Node Graph&quot;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y fue además comentado en un vídeo de &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actualización del desarrollador&lt;/ins&gt;]]&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actualización del desarrollador de &lt;/ins&gt;VRChat #4&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;YouTube; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de septiembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;el &lt;/ins&gt;26 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de junio de 2018&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;como reemplazo del toolkit &lt;/ins&gt;&#039;&#039;Playmaker&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en las primeras versiones del &lt;/ins&gt;SDK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de mundos&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Udon Toolkit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was originally announced on a &lt;/del&gt;blog &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post&lt;/del&gt;&amp;lt;ref&amp;gt;[https://medium.com/@vrchat/vrchat-node&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;graph-playmaker-and-soon-1a958672688d &#039;VRChat “Node Graph”, Playmaker&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/del&gt;Soon™&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved September &lt;/del&gt;6&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on June &lt;/del&gt;20&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2018 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and introduced as the &lt;/del&gt;&quot;VRChat Node Graph&quot;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and was additionally discussed during a &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video&lt;/del&gt;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=sst9GZAZBDU &#039;VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update &lt;/del&gt;#4&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;YouTube; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved September &lt;/del&gt;6&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on June &lt;/del&gt;26, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018 to replace the &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Playmaker&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toolkit&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on early versions of the world &lt;/del&gt;SDK.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65709&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;El 25 de noviembre de 2024, se abandonaron los planes anteriores para Udon 2, y un nuevo proyecto tomaría su lugar, denominado Soba&lt;ref&gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &#039;Actualización del desarrollador - 25 de noviembre de 2024&#039;; recuperado el 16 de diciembre de 2024.]&lt;/ref&gt;.&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65709&amp;oldid=prev"/>
		<updated>2026-03-08T13:32:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;El 25 de noviembre de 2024, se abandonaron los planes anteriores para Udon 2, y un nuevo proyecto tomaría su lugar, denominado &lt;a href=&quot;/wiki/Soba&quot; title=&quot;Soba&quot;&gt;Soba&lt;/a&gt;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &amp;#039;Actualización del desarrollador - 25 de noviembre de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &amp;#039;&amp;#039;Udon 2&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &amp;#039;Actualización del desarrollador - 15 de diciembre de 2022&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y las funciones adicionales que ofrecería&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &amp;#039;Actualización del desarrollador - 29 de febrero de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;, y otra actualización el 14 de marzo de 2024 que mostró un ejemplo de la beta interna&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &amp;#039;Actualización del desarrollador - 14 de marzo de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &amp;#039;&amp;#039;Udon 2&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &amp;#039;Actualización del desarrollador - 15 de diciembre de 2022&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y las funciones adicionales que ofrecería&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &amp;#039;Actualización del desarrollador - 29 de febrero de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;, y otra actualización el 14 de marzo de 2024 que mostró un ejemplo de la beta interna&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &amp;#039;Actualización del desarrollador - 14 de marzo de 2024&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;El &lt;/ins&gt;25 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de noviembre de &lt;/ins&gt;2024, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se abandonaron los planes anteriores para &lt;/ins&gt;Udon 2, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y un nuevo proyecto tomaría su lugar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;denominado &lt;/ins&gt;[[Soba]]&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actualización del desarrollador &lt;/ins&gt;- 25 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de noviembre de &lt;/ins&gt;2024&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On November &lt;/del&gt;25&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previous plans for &lt;/del&gt;Udon 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were dropped&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and a new project would take its place&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;termed &lt;/del&gt;[[Soba]]&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-25-november-2024/28125 &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update &lt;/del&gt;- 25 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November &lt;/del&gt;2024&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Trivia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;Trivia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
	<entry>
		<id>https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65707&amp;oldid=prev</id>
		<title>Usr 3f925e5f-f945-4939-8d3c-a84181524087: Created page with &quot;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &#039;&#039;Udon 2&#039;&#039;&lt;ref&gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &#039;Actualización del desarrollador - 15 de diciembre de 2022&#039;; recuperado el 16 de diciembre de 2024.]&lt;/ref&gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y la...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vrchat.com/index.php?title=Udon/es&amp;diff=65707&amp;oldid=prev"/>
		<updated>2026-03-08T13:31:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;El 15 de diciembre de 2022, VRChat anunció que su equipo de desarrollo había comenzado a trabajar en un sucesor de Udon, al que se le dio el nombre provisional de &amp;#039;&amp;#039;Udon 2&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &amp;#039;Actualización del desarrollador - 15 de diciembre de 2022&amp;#039;; recuperado el 16 de diciembre de 2024.]&amp;lt;/ref&amp;gt;. La siguiente actualización sobre Udon 2 llegó el 29 de febrero de 2024, mencionando los beneficios de rendimiento y la...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:31, 8 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Udon 2 (Soba) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Udon 2 (Soba) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div lang=&quot;en&quot; dir=&quot;ltr&quot; class=&quot;mw-content-ltr&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;El &lt;/ins&gt;15 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2022, VRChat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anunció que su equipo de desarrollo había comenzado &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trabajar en un sucesor de &lt;/ins&gt;Udon, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;al que se le dio el nombre provisional de &lt;/ins&gt;&#039;&#039;Udon 2&#039;&#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actualización del desarrollador &lt;/ins&gt;- 15 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2022&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;La siguiente actualización sobre &lt;/ins&gt;Udon 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;llegó el &lt;/ins&gt;29 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de febrero de 2024&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mencionando los beneficios de rendimiento y las funciones adicionales que ofrecería&lt;/ins&gt;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actualización del desarrollador &lt;/ins&gt;- 29 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de febrero de &lt;/ins&gt;2024&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y otra actualización el &lt;/ins&gt;14 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de marzo de &lt;/ins&gt;2024 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que mostró un ejemplo de la &lt;/ins&gt;beta &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interna&lt;/ins&gt;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Actualización del desarrollador &lt;/ins&gt;- 14 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de marzo de &lt;/ins&gt;2024&#039;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recuperado el &lt;/ins&gt;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de diciembre de &lt;/ins&gt;2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On December &lt;/del&gt;15&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2022, VRChat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced that their development team began working on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successor to &lt;/del&gt;Udon, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which was given the working title of &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Udon 2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;&#039;&#039;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-15-december-2022/15518 &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update &lt;/del&gt;- 15 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December &lt;/del&gt;2022&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The next update regarding &lt;/del&gt;Udon 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would come on February &lt;/del&gt;29, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024 with a mention of the performance benefits and additional features it would bring&lt;/del&gt;&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-29-february-2024/23149 &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update &lt;/del&gt;- 29 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;February &lt;/del&gt;2024&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and another update on March &lt;/del&gt;14&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that showcased an example from the internal &lt;/del&gt;beta&amp;lt;ref&amp;gt;[https://ask.vrchat.com/t/developer-update-14-march-2024/23401 &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developer Update &lt;/del&gt;- 14 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2024&#039;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrieved December &lt;/del&gt;16&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2024.]&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Usr 3f925e5f-f945-4939-8d3c-a84181524087</name></author>
	</entry>
</feed>