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UdonSharp, or U#, is a compiler that compiles C# into Udon's assembly code. UdonSharp was originally created as an [https://github.com/MerlinVR/UdonSharp open-source] community project on {{ | UdonSharp, or U#, is a compiler that compiles ''subset of''<ref>[https://creators.vrchat.com/worlds/udon/udonsharp#differences-from-unityc-features 'UdonSharp'] on ''creators.vrchat.com''; retrieved September 26, 2025. </ref> C# into Udon's assembly code. UdonSharp was originally created as an [https://github.com/MerlinVR/UdonSharp open-source] community project on {{Date|February 7, 2020}}<ref>[https://github.com/MerlinVR/UdonSharp/releases/tag/v0.1.0 '0.1.0 Initial release'] on ''github.com''; retrieved September 13, 2025.</ref>, by developer Merlin, and contributed to by other creators<ref>[https://hello.vrchat.com/blog/creator-toolbox-update 'Creator Toolbox Update'] on VRChat's Blog, at ''hello.vrchat.com''; retrieved September 13, 2025.</ref>. UdonSharp is now on the [https://github.com/vrchat-community/udonsharp official VRChat Open Source repository], and available in [[Special:MyLanguage/VRChat_SDK|World SDK]] without installing any additional [[Special:MyLanguage/VRChat Package Manager|packages]]. | ||
Latest revision as of 14:00, 10 October 2026
UdonSharp, or U#, is a compiler that compiles subset of[1] C# into Udon's assembly code. UdonSharp was originally created as an open-source community project on February 7, 2020[2], by developer Merlin, and contributed to by other creators[3]. UdonSharp is now on the official VRChat Open Source repository, and available in World SDK without installing any additional packages.
- ↑ 'UdonSharp' on creators.vrchat.com; retrieved September 26, 2025.
- ↑ '0.1.0 Initial release' on github.com; retrieved September 13, 2025.
- ↑ 'Creator Toolbox Update' on VRChat's Blog, at hello.vrchat.com; retrieved September 13, 2025.