Community:Among Us game: Difference between revisions
m (→Crewmates: fixed spelling mistake) |
TrixxedHeart (talk | contribs) (Removed unnecessary header, fixed mispelling of "imposter", added missing period.) |
||
Line 13: | Line 13: | ||
|published=Apr 19 2021 | |published=Apr 19 2021 | ||
}} | }} | ||
Among Us game, is a cross platform player-versus-player social deduction game based of the original Among Us game by Innersloth<ref>https://en.wikipedia.org/wiki/Among_Us</ref> that can be played with between 4-15 players. players are assigned one of two roles, the crewmates who's goal is to survive complete tasks and find out who the imposter is, and the imposter who's goal is to sabotage and kill all the crewmates. | |||
Among Us game, is a cross platform player-versus-player social deduction game based of the original Among Us game by Innersloth<ref>https://en.wikipedia.org/wiki/Among_Us</ref> that can be played with between 4-15 players. players are assigned one of two roles, the crewmates who's goal is to survive complete tasks and find out who the imposter is, and the | |||
==Game Modifiers== | ==Game Modifiers== | ||
Line 77: | Line 74: | ||
*the laptop in the waiting room has several crewmate avatars for you to use in game, if you choose. | *the laptop in the waiting room has several crewmate avatars for you to use in game, if you choose. | ||
*Supporting Jar on Patreon gives you a a gold body outline when you die and a sparkly name in meetings | *Supporting Jar on Patreon gives you a a gold body outline when you die and a sparkly name in meetings. | ||
[[Category:Game Worlds]] | [[Category:Game Worlds]] |
Revision as of 23:57, 2 August 2024
Among Us game, is a cross platform player-versus-player social deduction game based of the original Among Us game by Innersloth[1] that can be played with between 4-15 players. players are assigned one of two roles, the crewmates who's goal is to survive complete tasks and find out who the imposter is, and the imposter who's goal is to sabotage and kill all the crewmates.
Game Modifiers
Modifier | Values | Default Value | description |
---|---|---|---|
Max Imposters | 1 - 3 | 1 | The maximum number of players that can be selected as imposters. |
Kill Cooldown | 10 - 50 | 45 | The amount of time in seconds the imposter has to wait after killing before they can kill again. |
Emergency Meetings | 0 - 8 | 1 | The maximum number of emergency meeting that can be called. |
Emergency Cooldown | 0 - 60 | 0 | The amount of time in seconds a player has to wait since the last meeting to call a new one. |
Voting Time | 30 - 300 | 120 | The amount of time players have to vote during a meeting. |
Visual Tasks | On/Off | On | enabled tasks that other crewmates can see being done to clear the player doing them of suspicion. |
enforce mute | On/Off | On | disables player microphones microphone when outside of a meeting. |
confirm ejects | On/Off | On | if enabled it will show if an ejected player was an imposter or not. |
Imposters
At the start of the game 1 - 3 Players will be chosen to be Imposters. The goal of the Imposters is to kill all the crewmates and prevent crewmates from completing their tasks, they have a variety of tools to help them do this.
-The most direct way to eliminate a crewmate is to kill them, to do this a imposter must be close then press the controller trigger in VR or click the left mouse button on desktop. this instantly kills the crewmate but plays a sound that other crewmates can hear and leaves a chalk outline that crewmates can interact with in order to call a meeting without using a emergency meeting.
-The imposter can sabotage parts of the map using the sabotage menu by pressing Jump in VR or Q on desktop. in this menu the imposter can: close doors, darken the map by disabling lights, disable to Hud by sabotaging communications, or activate a reactor meltdown/O2 depletion giving the crewmates 30 seconds to fix it or die. each sabotage except the doors needs to be repaired by going to its associated location on the map and completing a mini game.
-Vents give the imposter a way to move around the map without being seen by other players, this can be used to escape detection after killing someone or to give the imposter a faster way around the map.
Crewmates
At the start of the game Players that are not chosen to be Imposters will become Crewmates. the crewmates win if they complete all tasks or vote out all imposters.
-the crewmates have tasks to complete which are marked on the Hud, each task requires the player to complete a small minigame associated with that task, if the 'Visual Tasks' Modifier is enabled some tasks will have a visual element that other players can see, since imposters cannot do any tasks this clears that player of suspicion.
-Crewmates can also vote out people they think are the imposter, to do this they must call a Emergency meeting or Report a dead body causing a meeting, they must then convince the other players that the person they think is the imposter is the imposter however this can cause them to accidentally kill another crewmate.
Emergency meetings
Emergency meetings can be called by players at any time by pressing the emergency button in the cafeteria a meeting will last as long as is set in the 'Voting Time' game modifier.
During a meeting, the crewmates must work out who is an imposter based on everyone's word, while the imposters have to try to fake innocence so they don't get voted out. the imposters can try to lie to make someone else seem guilty to get them voted out instead.
during the meeting everyone will be able to either vote on one player to be ejected or to skip using their vote. if a player has a majority of all votes against them they will be ejected, which kills them.
if all imposters are voted out the crewmates will win, however players can only see if another player was an imposter if you have the 'confirm eject' modifier enabled.
Trivia
- the laptop in the waiting room has several crewmate avatars for you to use in game, if you choose.
- Supporting Jar on Patreon gives you a a gold body outline when you die and a sparkly name in meetings.