Community:Super VR Ball: Difference between revisions

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(reorganization, rewording and overhaul of the "Maps" heading into "Levels", better outlining individual level packs and their zone's proper names for better elaboration down the line.)
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'''Super VR Ball''' (SVRB) is a cross-platform, multiplayer obstacle course game where up to 32 players compete to collect the most melons and reach the goal the fastest. Similar to Super Monkey Ball. <ref>https://en.wikipedia.org/wiki/Super_Monkey_Ball</ref> it was created for the [[Events#Obstacle Course: Time Trials Jam|Obstacle Course: Time Trials]] Jam. Players can choose from up to four unique courses, each with its own set of maps.
'''Super VR Ball''' (SVRB) is a multiplayer obstacle course game inspired by Similar to Super Monkey Ball<ref>https://en.wikipedia.org/wiki/Super_Monkey_Ball</ref> created for the [[Events#Obstacle Course: Time Trials Jam|Obstacle Course: Time Trials]] Jam. Up to 32 players compete to collect the most melons or reach the goal the fastest. Players can choose from up to four unique level packs, each with its own set of levels.


==Movement==
== Gameplay==


'''Super VR Ball''' uses a Momentum-Based Movement system to make it challenging to move around, As you move in a given direction, your momentum builds up and is preserved, this makes it more difficult to move precisely in the way you want to move often causing you to overshoot in one direction. however, there are a few controls that can help you:  
===Objective===
Players may either choose There are two main leaderboards you can aim for:  


*'''Normal Movement''': To move, use your thumbstick in VR or the WASD keys on desktop, like in most games.
#'''Time Leaderboard:''' Complete the maps as quickly as possible to get a place on the Leaderboard.
*'''Brake''': You can brake at any time, even in mid-air, by pressing both triggers simultaneously or the right mouse button. Braking will start to slow your momentum, making it easier to turn or stop.
#'''Melon Leaderboard:''' Collect as many melons as you can to reach the top of the Leaderboard.
*'''Jump''': When you are not moving, you can jump. This can help if you are stuck or want to jump over certain obstacles.


==Maps==
=== Movement===
'''Super VR Ball''' uses a physics-based movement system where players control the ball they are standing on. As the ball moves in a given direction, its momentum builds up and is preserved.


'''Super VR Ball''' has four Level Packs, each one containing eighteen individual Levels for you to play on, spread across three themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. some levels also have secret melons which can only be obtained by going through specific paths.
===Controls===
{| class="wikitable"
{| class="wikitable"
|+
! Control
!Level Pack
!VR
!Zone 1 Levels
!Desktop
!Zone 2 Levels
!Note
!Zone 3 Levels
|-
!Total Levels
|Movement
| Left Analog Stick
|WASD
|
|-
|-
|Kula Cruise
|Brake
|Left Trigger + Right Trigger
| Right Click
| Braking will slow the ball's momentum at any time, even in mid-air.
|-
|Auto-Brake
| Backwards on Left Analog Stick
| S
|Holding backwards when the ball is going forward will slow the ball's momentum akin to braking manually. Auto-Brake can be disabled from the "Other" tab of the settings panel.
|-
|Jump
| A (Jump)
|Space
|Jumping is only possible when the ball is not moving. This allows the player to jump over certain obstacles and can help if they're stuck.
|}
 
=== Game mode===
Upon starting a game, players may choose to play levels as-is or in reverse by selecting the following game modes.
{| class="wikitable"
|Forward
|The default game mode. Levels are played from start to finish as originally intended.
|-
|Reverse
|Levels are played in reverse.
|-
|Forward + Reverse
|All selected level packs are played from start to finish, then in reverse.
|}
 
==Levels==
 
'''Super VR Ball''' features 4 level packs with 18 levels spread across 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. Some levels also have secret melons which can only be obtained by going through certain paths.
===Kula Cruise===
{| class="wikitable"
!Zone
!# of levels
|-
|Island
|6
|6
|-
|Volcano
|5
|5
|7
|18
|-
|-
|Twilight tour
|Space
| 7
|}
 
===Twilight Tour===
{| class="wikitable"
!Zone
! # of levels
|-
|Night
| 6
|-
| Toxic
|6
|6
|-
|Desert
|6
|6
|}
===Spring King===
{| class="wikitable"
!Zone
!# of levels
|-
|Castle
|6
|6
|18
|-
|-
|Spring king
|Ice
| 6
|-
|Swamp
| 6
|}
 
===Digital Dilemma===
{| class="wikitable"
!Zone
!# of levels
|-
|PC
|6
|6
|-
| Retro
|6
|6
|6
|18
|-
|-
|Digital Dilemma
| Glitches
|6
| 6
|6
|6
|18
|}
|}
==Gameplay==
===Objective===
There are two main leaderboards you can aim for:
#'''Time Leaderboard:''' Complete the maps as quickly as possible to get a place on the Leaderboard.
#'''Melon Leaderboard:''' Collect as many melons as you can to reach the top of the Leaderboard.
===Game modes===
You can pick from these game modes when choosing your map packs:
#*'''Forward''': The default Game mode, you play the maps from start to end.
#*'''Backward''': In this mode, you will play the maps backward from end to start.
#*'''Forward + Backward''': In this mode, you will first play the maps Forward then all the way backward.


==Trivia==
==Trivia==


*The announcer is voiced by DR. Kim.
*The announcer is voiced by Dr. Kim.
*Zone 2 of the Digital Dilemma level pack is based on several games like Mario, Tetris, and Pinball.
*In the final Desert level of Twilight Tour, the credits can be collected for melons.
*In the final level of Twilight Tour, the credits can be collected for melons
*The Retro levels of the Digital Dilemma level pack are based on several games like Mario, Tetris, and Pinball.


==Community resources==
==Community resources==

Revision as of 13:30, 19 August 2024

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Super VR Ball (SVRB) is a multiplayer obstacle course game inspired by Similar to Super Monkey Ball[1] created for the Obstacle Course: Time Trials Jam. Up to 32 players compete to collect the most melons or reach the goal the fastest. Players can choose from up to four unique level packs, each with its own set of levels.

Gameplay

Objective

Players may either choose There are two main leaderboards you can aim for:

  1. Time Leaderboard: Complete the maps as quickly as possible to get a place on the Leaderboard.
  2. Melon Leaderboard: Collect as many melons as you can to reach the top of the Leaderboard.

Movement

Super VR Ball uses a physics-based movement system where players control the ball they are standing on. As the ball moves in a given direction, its momentum builds up and is preserved.

Controls

Control VR Desktop Note
Movement Left Analog Stick WASD
Brake Left Trigger + Right Trigger Right Click Braking will slow the ball's momentum at any time, even in mid-air.
Auto-Brake Backwards on Left Analog Stick S Holding backwards when the ball is going forward will slow the ball's momentum akin to braking manually. Auto-Brake can be disabled from the "Other" tab of the settings panel.
Jump A (Jump) Space Jumping is only possible when the ball is not moving. This allows the player to jump over certain obstacles and can help if they're stuck.

Game mode

Upon starting a game, players may choose to play levels as-is or in reverse by selecting the following game modes.

Forward The default game mode. Levels are played from start to finish as originally intended.
Reverse Levels are played in reverse.
Forward + Reverse All selected level packs are played from start to finish, then in reverse.

Levels

Super VR Ball features 4 level packs with 18 levels spread across 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. Some levels also have secret melons which can only be obtained by going through certain paths.

Kula Cruise

Zone # of levels
Island 6
Volcano 5
Space 7

Twilight Tour

Zone # of levels
Night 6
Toxic 6
Desert 6

Spring King

Zone # of levels
Castle 6
Ice 6
Swamp 6

Digital Dilemma

Zone # of levels
PC 6
Retro 6
Glitches 6

Trivia

  • The announcer is voiced by Dr. Kim.
  • In the final Desert level of Twilight Tour, the credits can be collected for melons.
  • The Retro levels of the Digital Dilemma level pack are based on several games like Mario, Tetris, and Pinball.

Community resources

References