Community:Rindo: Difference between revisions
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{{Infobox/Avatar | {{Infobox/Avatar | ||
|name= Rindo | |name=Rindo | ||
|image=File: | |image=File:Rindo Avatar.webp | ||
|author=STUDIO JINGO | |author=STUDIO JINGO | ||
|description= | |||
|platform=PC | |platform=PC | ||
|features=SDK3, Visemes, Impostors | |features=SDK3, Visemes, Impostors | ||
}}{{Stub}} | |id=avtr_8b5d44b2-5aec-4176-afc3-93ead7dd183f | ||
'''< | |published=November 20, 2021 | ||
}} | |||
{{Noticebox/Community}} | |||
{{Stub|Not much information here! Please expand and proofread, in accordance to the [[VRCWiki:Manual of Style|Manual of Style]].}} | |||
'''Rindo''' ''(Japanese:'' <span lang="ja">竜胆</span>'')'' is an [[Community:Anime_culture_in_VRChat|eastern style]] feminine [[Avatars|avatar]], originally created by STUDIO JINGO in 2021. Rindo is available for purchase on [[Community:BOOTH|BOOTH]]. | |||
==Performance and customizability== | |||
<nowiki>*</nowiki>This data is gathered from the official "Sample" model, uploaded by the avatar creator | |||
Performance Rank, and Threshold data is estimated through the PCVR client of VRChat. | |||
{| class="wikitable" | |||
|+ | |||
!Component | |||
!Value | |||
!Threshold | |||
!Performance Rank | |||
|- | |||
|Download size | |||
|11.15 MB | |||
| - | |||
| - | |||
|- | |||
|Texture memory | |||
|40.98 MB | |||
| - | |||
|Good | |||
|- | |||
|Uncompressed size | |||
|56.03 MB | |||
| - | |||
| - | |||
|- | |||
|Triangles | |||
|117,226 | |||
|70,000 | |||
|Very Poor | |||
|- | |||
|Bounds | |||
|(2.00, 2.00, 2.00) | |||
|(5.00, 6.00, 5.00) | |||
|Excellent | |||
|- | |||
|Skinned meshes | |||
|14 | |||
|8 | |||
|Poor | |||
|- | |||
|Basic meshes | |||
|1 | |||
|16 | |||
|Excellent | |||
|- | |||
|Material slots | |||
|44 | |||
|16 | |||
|Very Poor | |||
|- | |||
|Physbone components | |||
|56 | |||
|16 | |||
|Very Poor | |||
|- | |||
|Physbone transforms | |||
|197 | |||
|128 | |||
|Poor | |||
|- | |||
|Physbone colliders | |||
|25 | |||
|16 | |||
|Poor | |||
|- | |||
|Physbone collision check count | |||
|130 | |||
|256 | |||
|Medium | |||
|- | |||
|Contact count | |||
|0 | |||
|24 | |||
|Excellent | |||
|- | |||
|Constraints | |||
|8 | |||
|300 | |||
|Excellent | |||
|- | |||
|Constraint depth | |||
|8 | |||
|80 | |||
|Excellent | |||
|- | |||
|Animators | |||
|1 | |||
|16 | |||
|Excellent | |||
|- | |||
|Bones | |||
|255 | |||
|256 | |||
|Medium | |||
|- | |||
|Lights | |||
|0 | |||
|0 | |||
|Excellent | |||
|- | |||
|Particle systems | |||
|26 | |||
|8 | |||
|Very Poor | |||
|- | |||
|Total max particles | |||
|1,128 | |||
|1,000 | |||
|Poor | |||
|- | |||
|Mesh particles | |||
|28 | |||
|2,000 | |||
|Good | |||
|- | |||
|Particle trails | |||
|False | |||
|True | |||
|Excellent | |||
|- | |||
|Particle collisions | |||
|False | |||
|True | |||
|Excellent | |||
|- | |||
|Trail renderers | |||
|0 | |||
|4 | |||
|Excellent | |||
|- | |||
|Cloth meshes | |||
|0 | |||
|1 | |||
|Excellent | |||
|- | |||
|Cloth max vertices | |||
|0 | |||
|100 | |||
|Excellent | |||
|- | |||
|Collider count | |||
|0 | |||
|8 | |||
|Excellent | |||
|- | |||
|Rigidbodies | |||
|0 | |||
|8 | |||
|Excellent | |||
|- | |||
|Audio sources | |||
|16 | |||
|8 | |||
|Very Poor | |||
|} | |||
==Community resources== | |||
*[https://booth.pm/en/items/3443188 Rindo page] on booth.pm | |||
==Resources== | |||
[[Category:Avatars]] | |||
[[Category:Assets available via BOOTH]] | |||
Latest revision as of 09:57, 18 January 2026
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[Reason: Not much information here! Please expand and proofread, in accordance to the Manual of Style.]
[Reason: Not much information here! Please expand and proofread, in accordance to the Manual of Style.]
Rindo (Japanese: 竜胆) is an eastern style feminine avatar, originally created by STUDIO JINGO in 2021. Rindo is available for purchase on BOOTH.
Performance and customizability
*This data is gathered from the official "Sample" model, uploaded by the avatar creator
Performance Rank, and Threshold data is estimated through the PCVR client of VRChat.
| Component | Value | Threshold | Performance Rank |
|---|---|---|---|
| Download size | 11.15 MB | - | - |
| Texture memory | 40.98 MB | - | Good |
| Uncompressed size | 56.03 MB | - | - |
| Triangles | 117,226 | 70,000 | Very Poor |
| Bounds | (2.00, 2.00, 2.00) | (5.00, 6.00, 5.00) | Excellent |
| Skinned meshes | 14 | 8 | Poor |
| Basic meshes | 1 | 16 | Excellent |
| Material slots | 44 | 16 | Very Poor |
| Physbone components | 56 | 16 | Very Poor |
| Physbone transforms | 197 | 128 | Poor |
| Physbone colliders | 25 | 16 | Poor |
| Physbone collision check count | 130 | 256 | Medium |
| Contact count | 0 | 24 | Excellent |
| Constraints | 8 | 300 | Excellent |
| Constraint depth | 8 | 80 | Excellent |
| Animators | 1 | 16 | Excellent |
| Bones | 255 | 256 | Medium |
| Lights | 0 | 0 | Excellent |
| Particle systems | 26 | 8 | Very Poor |
| Total max particles | 1,128 | 1,000 | Poor |
| Mesh particles | 28 | 2,000 | Good |
| Particle trails | False | True | Excellent |
| Particle collisions | False | True | Excellent |
| Trail renderers | 0 | 4 | Excellent |
| Cloth meshes | 0 | 1 | Excellent |
| Cloth max vertices | 0 | 100 | Excellent |
| Collider count | 0 | 8 | Excellent |
| Rigidbodies | 0 | 8 | Excellent |
| Audio sources | 16 | 8 | Very Poor |
Community resources
- Rindo page on booth.pm