Community:Cyan Player Object Pool: Difference between revisions
From VRChat Wiki
m "was" |
Tony Lewis (talk | contribs) Move to Assets |
||
| Line 9: | Line 9: | ||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category: | [[Category:Assets]] | ||
Latest revision as of 15:06, 15 October 2024
You can help the VRChat Wiki by improving it.
[Reason: You can contribute by expanding and proofreading this article, in accordance with the Manual of Style.]
[Reason: You can contribute by expanding and proofreading this article, in accordance with the Manual of Style.]
Cyan Player Object Pool was an asset that can be used to assign a unique object to every player in the world.[1]. As of October 11th 2024, VRChat introduced native support for Player Objects in Open Beta and cyanlaser announced their intent to deprecate the CyanPlayerObjectPool asset[2].