Community:Gun Em Down: Difference between revisions

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{{Infobox/World
{{Infobox/World
|name= Gun Em Down
|name= Gun Em Down
|image=  
|image= Gun Em Down World.png
|publisher= Dinky Studios
|author= Dinky_
|developers= Dinky
|developers= Dinky Studios
|capacity= 16
|capacity= 16
|platforms= PC, Android, iOS
|platforms= PC, Android, iOS
Line 14: Line 14:


'''Gun Em Down''' is a cross-platform FPS game than can be played with up to 16 players. Players are split into teams of 8 max, called americans and germans.
'''Gun Em Down''' is a cross-platform FPS game than can be played with up to 16 players. Players are split into teams of 8 max, called americans and germans.
== Gameplay ==
1-16 Players, split into teams, compete to reach 1000 points. The game starts with teams spawning on opposite sides of the map. Some dialogue will play based on the side you are in. Once the dialogue ends, player gains control and can move forward. The match ends when either the 10 minute timer runs out, or the opposing team reaches a max score of 1000 points. These settings are based on the default settings and can be changed by the instance master.
== Controls ==
=== Bindings/Locations ===
{| class="wikitable"
|+
!Name
!PC           
!VR                     
|-
|Sprint
|Shift
|Swing your arms up and down
|-
|Use Item/Shoot
|Left Click
|Trigger L/R
|-
|Drop
|Right Click
|Release trigger L/R (Let go by expanding hand on Valve Index)
|-
|Perk
|T
|Grab perk from behind your head
|-
|Reload
|E
|Remove mag from gun then grab another from left side of hip
|-
|Killstreak
|T
|Grab radio from chest and press trigger
|-
|Dismount Ladder
|Jump
|B/A
|-
|Scoreboard
|Tab
|Double Tap B/A
|-
|Weapon Select
|T
|Grab associated weapon from left or right hip
|}
== Mechanics ==
The player recieves 10 points for every kill.
Players don't lose points by dying. The more kills gotten, the more points get added to the counter.
If a player reaches a certain number of kills without dying, they be rewarded with an item. The item recieved is based on what the player chooses to get in the killstreak locker.
The game contains a perk system that gives the player an advantage. Either by a speed increase (Extreme Conditioning) or a Bullet damage increase (Stopping Power)
Guns are based on which side you are on, but they all work similary. Auto, Semi- Auto, and Manual guns are present.
Players receive only one gun of their choosing. Selectable in the lobby.
== Items ==
{| class="wikitable"
|+
!Icon
!Name
!Description
|-
|IMAGE:
|Grenade
|''An explosive. Takes 5 seconds to detonate.''
|-
|
|Betty
|''An armed explosive. Detonates when near a player within a radius''
|-
|
|Scout Planes [Green]
|''Gives enemy locations.''
|-
|
|Counter Scout Planes [Blue]
|''Destroys scout planes from opposing team.''
|-
|
|Care Package
|''Gives a random killstreak when dropped''
|-
|
|Smoke Grenade
|''Leaves a cloud of smoke limiting visibility''
|-
|
|Bomb [Red]
|''Drops a bomb to selected area determined by the player''
|-
|
|Map
|''Drops multiple bombs on various targets or a path''
|-
|
|Katana/Mace
|''Kills a player when struck''
|}
Some items are gained by selected perks, while others are gained via killstreaks.
== Guns ==
The game features 8 different guns. 4 guns on each side.
<nowiki>*</nowiki>Please note that shots to kill are also based on range. It takes more bullets to kill the longer the range. Data is determined by medium distance*
{| class="wikitable"
|+
!Icon
!Name
!Mag Size
!Bullets
!Bullets with Bandolier
!Type
!Amount of shots to kill (Body)
!With stopping power (Body)
|-
|
|BAR
|20
|100
|140
|Full-Auto
|3
|2
|-
|
|Thompson
|30
|150
|210
|Semi-Auto
|5
|4
|-
|
|M1-Garand
|8
|40
|56
|Semi-Auto
|2
|2
|-
|
|Springfield
|5
|25
|35
|Manual
|2
|1
|-
|
|STG-44
|30
|150
|210
|Full-Auto
|4
|3
|-
|
|MP-40
|30
|150
|210
|Semi-Auto
|4
|4
|-
|
|Gewehr-43
|10
|50
|70
|Semi-Auto
|2
|2
|-
|
|Kar-98k
|5
|25
|35
|Manual
|2
|1
|}
== Perks ==
Benefits the gives the player an advantage. Only one can be selected per row and a max of 3 perks can be selected. Perks can be unlocked by leveling up by getting kills or winning the game. Once a player reaches level 30, all perks are unlocked.
{| class="wikitable"
|+BLUE ROW
!Icon
!Name
!Description
!Unlocked at
|-
|
|Bandolier
|''Gives extra ammo. 2 extra mags. Bullets added are based on the gun.''
|Rank 2
|-
|
|Extra Lethal
|''Gives an extra grenade''
|Rank 11
|-
|
|Extra Special
|''Gives 2 extra smoke grenades''
|Rank 15
|-
|
|Melee Weapon
|''Gives a melee weapon''
|Rank 19
|-
|
|Bouncing Betty
|''Gives 1 betty''
|Rank 23
|-
|
|Rocket Launcher
|''Gives a rocket launcher with 1 rocket''
|Rank 27
|}
{| class="wikitable"
|+RED ROW
!Icon
!Name
!Description
!Unlocked at
|-
|
|Stopping Power
|''Increases bullet damage''
|Rank 5
|-
|
|Fireworks
|''Increases explosive damage''
|Rank 12
|-
|
|Flat Jacket
|''Reduces damage of explosives''
|Rank 16
|-
|
|Commando
|''Increases melee weapon damage''
|Rank 20
|-
|
|Juggernaut
|''Reduces damage from bullets/melee''
|Rank 24
|-
|
|Camoflage
|''Makes the player hidden from scout planes''
|Rank 28
|}
{| class="wikitable"
|+GREEN ROW 
!Icon
!Name
!Description
!Unlocked at
|-
|
|Hardline
|''Reduces amount of kills needed for a killstreak by 1''
|Rank 6
|-
|
|Martyrdom
|''Drops a grenade on death''
|Rank 13
|-
|
|Extreme Conditioning
|''Increases sprint speed''
|Rank 17
|-
|
|Dead Silence
|''Player won't give off footstep sounds''
|Rank 21
|-
|
|Strong Hearing
|''Hear footsteps louder''
|Rank 25
|-
|
|Sixth Sense
|''Shows explosives and opponents killstreaks''
|Rank 29
|}
== Killstreaks ==
Killstreaks are earned when a player reaches a certain amount of kills without dying. They can be selected in the lobby.
{| class="wikitable"
|+
!Icon
!Name
!Description
!Number of kills needed
!Unlocked at
|-
|
|Scout Planes
|''Gives enemy locations''
|3
|Rank 3
|-
|
|Counter Scout Planes
|''Destroys scout planes from opposing team''
|4
|Rank 8
|-
|
|Care Package
|''Gives a random killstreak when dropped''
|4
|Rank 9
|-
|
|250 lb Bomb
|''Drops a bomb on a selected area''
|5
|Rank 14
|-
|
|Mortar Strike
|''Drops multiple bombs in selected areas''
|9
|Rank 18
|-
|
|Artillery Barrage
|''Drops 3 salvo bombs in selected area''
|7
|Rank 22
|-
|
|Emergency Airdrop
|''Drops 3 random killstreaks''
|8
|Rank 26
|-
|
|Carpet Bomb
|''Drops multiple bombs in a selected path''
|10
|Rank 30
|}
== HUD ==
Left side
Score
How many points player team has. (Top)
How many points opposing team has (Bottom)
Right side
Killstreak #
How many kills player has without dying
Magazine capcaity
Bullets left
== Tips ==
* Choose perks that help with your weaknesses to get an edge
* Bring a friend. Like any competitive game, its better with a teammate
* Be flexible. Be ready to change perks and playstyle in order to combat opponent strategy
* Always select scout planes as a kill streak. Knowing enemy locations makes getting kills easier
* Pair a technique like B-hopping with extreme conditioning to move faster
* Make the reticle as close to the barrel as possible to improve accuracy
* Use the target practice in the lobby to improve aim

Latest revision as of 13:26, 24 August 2024

Gun Em Down is a cross-platform FPS game than can be played with up to 16 players. Players are split into teams of 8 max, called americans and germans.

Gameplay

1-16 Players, split into teams, compete to reach 1000 points. The game starts with teams spawning on opposite sides of the map. Some dialogue will play based on the side you are in. Once the dialogue ends, player gains control and can move forward. The match ends when either the 10 minute timer runs out, or the opposing team reaches a max score of 1000 points. These settings are based on the default settings and can be changed by the instance master.

Controls

Bindings/Locations

Name PC VR
Sprint Shift Swing your arms up and down
Use Item/Shoot Left Click Trigger L/R
Drop Right Click Release trigger L/R (Let go by expanding hand on Valve Index)
Perk T Grab perk from behind your head
Reload E Remove mag from gun then grab another from left side of hip
Killstreak T Grab radio from chest and press trigger
Dismount Ladder Jump B/A
Scoreboard Tab Double Tap B/A
Weapon Select T Grab associated weapon from left or right hip

Mechanics

The player recieves 10 points for every kill.

Players don't lose points by dying. The more kills gotten, the more points get added to the counter.

If a player reaches a certain number of kills without dying, they be rewarded with an item. The item recieved is based on what the player chooses to get in the killstreak locker.

The game contains a perk system that gives the player an advantage. Either by a speed increase (Extreme Conditioning) or a Bullet damage increase (Stopping Power)

Guns are based on which side you are on, but they all work similary. Auto, Semi- Auto, and Manual guns are present.

Players receive only one gun of their choosing. Selectable in the lobby.

Items

Icon Name Description
IMAGE: Grenade An explosive. Takes 5 seconds to detonate.
Betty An armed explosive. Detonates when near a player within a radius
Scout Planes [Green] Gives enemy locations.
Counter Scout Planes [Blue] Destroys scout planes from opposing team.
Care Package Gives a random killstreak when dropped
Smoke Grenade Leaves a cloud of smoke limiting visibility
Bomb [Red] Drops a bomb to selected area determined by the player
Map Drops multiple bombs on various targets or a path
Katana/Mace Kills a player when struck

Some items are gained by selected perks, while others are gained via killstreaks.

Guns

The game features 8 different guns. 4 guns on each side.

*Please note that shots to kill are also based on range. It takes more bullets to kill the longer the range. Data is determined by medium distance*

Icon Name Mag Size Bullets Bullets with Bandolier Type Amount of shots to kill (Body) With stopping power (Body)
BAR 20 100 140 Full-Auto 3 2
Thompson 30 150 210 Semi-Auto 5 4
M1-Garand 8 40 56 Semi-Auto 2 2
Springfield 5 25 35 Manual 2 1
STG-44 30 150 210 Full-Auto 4 3
MP-40 30 150 210 Semi-Auto 4 4
Gewehr-43 10 50 70 Semi-Auto 2 2
Kar-98k 5 25 35 Manual 2 1

Perks

Benefits the gives the player an advantage. Only one can be selected per row and a max of 3 perks can be selected. Perks can be unlocked by leveling up by getting kills or winning the game. Once a player reaches level 30, all perks are unlocked.

BLUE ROW
Icon Name Description Unlocked at
Bandolier Gives extra ammo. 2 extra mags. Bullets added are based on the gun. Rank 2
Extra Lethal Gives an extra grenade Rank 11
Extra Special Gives 2 extra smoke grenades Rank 15
Melee Weapon Gives a melee weapon Rank 19
Bouncing Betty Gives 1 betty Rank 23
Rocket Launcher Gives a rocket launcher with 1 rocket Rank 27
RED ROW
Icon Name Description Unlocked at
Stopping Power Increases bullet damage Rank 5
Fireworks Increases explosive damage Rank 12
Flat Jacket Reduces damage of explosives Rank 16
Commando Increases melee weapon damage Rank 20
Juggernaut Reduces damage from bullets/melee Rank 24
Camoflage Makes the player hidden from scout planes Rank 28
GREEN ROW
Icon Name Description Unlocked at
Hardline Reduces amount of kills needed for a killstreak by 1 Rank 6
Martyrdom Drops a grenade on death Rank 13
Extreme Conditioning Increases sprint speed Rank 17
Dead Silence Player won't give off footstep sounds Rank 21
Strong Hearing Hear footsteps louder Rank 25
Sixth Sense Shows explosives and opponents killstreaks Rank 29

Killstreaks

Killstreaks are earned when a player reaches a certain amount of kills without dying. They can be selected in the lobby.

Icon Name Description Number of kills needed Unlocked at
Scout Planes Gives enemy locations 3 Rank 3
Counter Scout Planes Destroys scout planes from opposing team 4 Rank 8
Care Package Gives a random killstreak when dropped 4 Rank 9
250 lb Bomb Drops a bomb on a selected area 5 Rank 14
Mortar Strike Drops multiple bombs in selected areas 9 Rank 18
Artillery Barrage Drops 3 salvo bombs in selected area 7 Rank 22
Emergency Airdrop Drops 3 random killstreaks 8 Rank 26
Carpet Bomb Drops multiple bombs in a selected path 10 Rank 30

HUD

Left side

Score

How many points player team has. (Top)

How many points opposing team has (Bottom)


Right side

Killstreak #

How many kills player has without dying

Magazine capcaity

Bullets left

Tips

  • Choose perks that help with your weaknesses to get an edge
  • Bring a friend. Like any competitive game, its better with a teammate
  • Be flexible. Be ready to change perks and playstyle in order to combat opponent strategy
  • Always select scout planes as a kill streak. Knowing enemy locations makes getting kills easier
  • Pair a technique like B-hopping with extreme conditioning to move faster
  • Make the reticle as close to the barrel as possible to improve accuracy
  • Use the target practice in the lobby to improve aim