ClientSim: Difference between revisions
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{{Noticebox/Official}}{{Stub}}'''ClientSim''' (Client Simulator) is an official tool in the [[Special:MyLanguage/VRChat SDK|Worlds SDK]] that allows to run worlds inside the Unity editor, simulating the VRChat | {{Noticebox/Official}}{{Stub}}'''ClientSim''' (Client Simulator) is an official tool in the [[Special:MyLanguage/VRChat SDK|Worlds SDK]] that allows to run [[Special:MyLanguage/Worlds|worlds]] inside the Unity editor, simulating the VRChat client behavior. | ||
== Usage == | == Usage == | ||
* Click "Play" button in | * Click "Play" button in an opened world Unity project to start the simulator. | ||
* Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view). | * Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view). | ||
* Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools. | * Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools such as PlayerData and PlayerObjects. | ||
== Gallery == | |||
<gallery> | |||
File:VRChat Client Simulator window.png|VRChat Client Simulator window | |||
File:ClientSim Settings window.png|ClientSim Settings window | |||
File:ClientSim PlayerData window.png|ClientSim PlayerData window | |||
File:ClientSim PlayerObjects window.png|ClientSim PlayerObjects window | |||
</gallery> | |||
== Official resources == | == Official resources == | ||
* [https://creators.vrchat.com/worlds/clientsim/ ClientSim] on VRChat Creators | * [https://creators.vrchat.com/worlds/clientsim/ ClientSim docs] on VRChat Creators | ||
* [https://github.com/vrchat-community/ClientSim ClientSim source code] for contributing on GitHub | |||
[[Category:SDK]] | |||
Latest revision as of 02:35, 16 April 2026
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ClientSim (Client Simulator) is an official tool in the Worlds SDK that allows to run worlds inside the Unity editor, simulating the VRChat client behavior.
Usage
- Click "Play" button in an opened world Unity project to start the simulator.
- Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view).
- Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools such as PlayerData and PlayerObjects.
Gallery
-
VRChat Client Simulator window
-
ClientSim Settings window
-
ClientSim PlayerData window
-
ClientSim PlayerObjects window
Official resources
- ClientSim docs on VRChat Creators
- ClientSim source code for contributing on GitHub