Robot: Difference between revisions

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{{Noticebox|Perf vpoor.webp|This page is experimental!|This is a provisional sandbox for testing what avatar pages can look like so we can get an idea of how to create guidelines for them. While we encourage you to contribute to this page, please refrain from creating new avatar pages until this note is removed.
Thanks! --VRChat Wiki Maintainers|background=#21252A|border=#334446|border-width=3px|textcolor=F9F9F9}}
{{Infobox/Avatar
{{Infobox/Avatar
|name= Robot
|name= Robot
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Robot is a simplistic grey humanoid Avatar. It has a floating head and its hands are especially accentuated, so that [[Special:MyLanguage/Finger tracking|Finger Tracking]] can be used with it.
Robot is a simplistic grey humanoid Avatar. It has a floating head and its hands are especially accentuated, so that [[Special:MyLanguage/Finger tracking|Finger Tracking]] can be used with it.


== Performance ==
Performance Rank, and Threshold data is estimated through the PCVR client of VRChat.
{| class="wikitable"
!Component
!Value
!Threshold
!Performance Rank
|-
|Download size
|1.20 MB
| -
| -
|-
|Texture memory
|6.67 MB
| -
|Excellent
|-
|Uncompressed size
|7.57 MB
| -
| -
|-
|Triangles
|4,819
|70,000
|Excellent
|-
|Bounds
|(2.07, 1.97, 0.37)
|(5.00, 6.00, 5.00)
|Excellent
|-
|Skinned meshes
|2
|8
|Excellent
|-
|Basic meshes
|0
|16
|Excellent
|-
|Material slots
|2
|16
|Excellent
|-
|Physbone components
|0
|16
| -
|-
|Physbone transforms
|0
|128
| -
|-
|Physbone colliders
|0
|16
| -
|-
|Physbone collision check count
|0
|256
| -
|-
|Contact count
|0
|24
|Excellent
|-
|Constraints
|0
|300
|Excellent
|-
|Constraint depth
|0
|80
|Excellent
|-
|Animators
|1
|16
|Excellent
|-
|Bones
|63
|256
|Excellent
|-
|Lights
|0
|0
|Excellent
|-
|Particle systems
|0
|8
|Excellent
|-
|Total max particles
|0
|1,000
|Excellent
|-
|Mesh particles
|0
|2,000
|Excellent
|-
|Particle trails
|False
|True
|Excellent
|-
|Particle collisions
|False
|True
|Excellent
|-
|Trail renderers
|0
|4
|Excellent
|-
|Cloth meshes
|0
|1
|Excellent
|-
|Cloth max vertices
|0
|100
|Excellent
|-
|Collider count
|0
|8
|Excellent
|-
|Rigidbodies
|0
|8
|Excellent
|-
|Audio sources
|0
|8
|Excellent
|}
==Expressions==
==Expressions==
Robot uses the default Expressions.
Robot uses the default Expressions.

Latest revision as of 22:45, 13 November 2024

Robot is the default Avatar in VRChat. As such every new player starts out as this Avatar.

Appearance

Robot is a simplistic grey humanoid Avatar. It has a floating head and its hands are especially accentuated, so that Finger Tracking can be used with it.

Performance

Performance Rank, and Threshold data is estimated through the PCVR client of VRChat.

Component Value Threshold Performance Rank
Download size 1.20 MB - -
Texture memory 6.67 MB - Excellent
Uncompressed size 7.57 MB - -
Triangles 4,819 70,000 Excellent
Bounds (2.07, 1.97, 0.37) (5.00, 6.00, 5.00) Excellent
Skinned meshes 2 8 Excellent
Basic meshes 0 16 Excellent
Material slots 2 16 Excellent
Physbone components 0 16 -
Physbone transforms 0 128 -
Physbone colliders 0 16 -
Physbone collision check count 0 256 -
Contact count 0 24 Excellent
Constraints 0 300 Excellent
Constraint depth 0 80 Excellent
Animators 1 16 Excellent
Bones 63 256 Excellent
Lights 0 0 Excellent
Particle systems 0 8 Excellent
Total max particles 0 1,000 Excellent
Mesh particles 0 2,000 Excellent
Particle trails False True Excellent
Particle collisions False True Excellent
Trail renderers 0 4 Excellent
Cloth meshes 0 1 Excellent
Cloth max vertices 0 100 Excellent
Collider count 0 8 Excellent
Rigidbodies 0 8 Excellent
Audio sources 0 8 Excellent

Expressions

Robot uses the default Expressions.