Camera: Difference between revisions

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(Added more. Fly Mode, Camera Types. Included category for "Accessing Saved Photos", which is still in draft.)
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{{noticebox/official}}
{{Noticebox/Official}}The [[Special:MyLanguage/VRChat|VRChat]] '''Camera''' is an in-game tool that allows users to take photos to capture their experiences in VRChat.


The VRChat '''Camera''' allows users to take photos and record their experiences in VRChat. This guide explains how to access and use the camera, the different camera modes, and the various settings available.
== How to access ==
There are multiple ways to access the camera in VRChat:
* Open the [[Special:MyLanguage/Action Menu|Action Menu]], select '''Tools,''' and select '''Camera'''.
* Open the [[Special:MyLanguage/Quick Menu|Quick Menu]] and click on the Camera tab at its bottom. The Quick Menu provides options for all camera modes.
* Double-click the Camera button at the bottom of the Quick Menu. This will immediately take out or put away the camera.


== Accessing the Camera ==
== Types ==
There are two ways to access the camera in VRChat:
[[File:Camera menu.webp|thumb|Camera Tab in the Quick Menu.]]
* Open the radial menu, select '''Tools''', and then select '''Camera'''.
*'''Photo Camera:''' A standard camera for taking pictures.
* Open the main menu and click on the camera icon. The main menu provides options for all camera modes.
* '''Icon Camera (Available for VRChat+ only) :''' Use this to take a photo that is saved to their Gallery to use for their nameplate and Group icons.
* '''Gallery Camera (Available for VRChat+ only) :''' Use this to take a photo that is saved to their Gallery to put on their profile, Group banners and invite photos.
* '''Screenshot:''' Desktop users can take a Screenshot here that is saved to their VRChat photo folder on their hard drive. Can also be used by pressing the F12 key for a regular screenshot or Ctrl+F12 for a high resolution screenshot.
* '''Multilayer Camera:''' Takes several pictures in quick succession with different layers applied, but does not support focus or filters and may cause frame lag.
* '''Stream Camera:''' Used for streaming or recording your view instead of what you see directly through your viewport. This will show the camera's perspective in the VRChat Desktop window, instead of the point of view of the user.
* '''Invite Photo Camera (Available for VRChat+ only) :''' Optionally take a photo to send along with an invite or a response.


== Camera Types ==
== UI ==
* '''Photo Camera:''' A standard camera for taking pictures.
[[File:Camera.png|thumb|Overview of the VRChat Camera.]]
* '''Icon Camera:''' VRChat+ subscribers can take a photo to save to their Gallery to use for their nameplate and Group icons.
* '''Gallery Camera:''' VRChat+ subscribers can take a photo to save to their Gallery to use for their profile and Group banners, and invite photos.
* '''Screenshot:''' Desktop users can take a Screenshot and saves it to their VRChat photo folder on their hard drive.
* '''Multilayer Camera:''' Takes several pictures quickly, but does not support focus or filters and may cause frame lag.
* '''Stream Camera:''' Used for streaming or recording your view instead of what you see directly through your viewport.
* '''Invite Photo Camera:''' VRChat+ subscribers can optionally take a photo to send along an with an invite or a response.
 
== Camera UI ==
The camera UI includes several icons and indicators:
The camera UI includes several icons and indicators:
* '''X in the top left:''' Exit the camera.
* '''X in the top left:''' Exit the camera.
* '''Camera and photo icons:''' Indicate which camera is active.
* '''Camera and photo icons:''' Indicate which camera is active.
* '''Pin icon:''' Indicates the active pin (saved settings).
* '''Pin icon:''' Indicates the active pin (saved settings).
* '''Focus icon:''' Indicates if focus is on and which focus mode is selected.
* '''Focus icon:''' Indicates if focus is used and which focus mode is selected.
* '''Filter circles:''' Show whether a filter is on and which filter is selected.
* '''Filter circles:''' Show whether a filter is applied or not and which filter is selected.
* '''Turning circle on top:''' Indicates if the camera is facing away or towards you.
* '''Turning circle on top center:''' Indicates whether the camera is facing away or towards you.
* '''Turning arrow on the right:''' Resets the zoom level.
* '''Turning arrow on the right:''' Resets the zoom level.
* '''Zoom line on the right:''' Adjusts zoom; down for zooming out (fisheye lens) and up for zooming in.
* '''Zoom line on the right:''' Adjusts zoom; move it down for zooming out (fisheye lens) and up for zooming in.
* '''Arrow at the bottom:''' Brings up the menu.
* '''Arrow at the bottom:''' Collapses the menu.


== Camera Menu ==
== Menu ==
* '''Take Photo:''' Takes a photo immediately.
* '''Take Photo:''' Takes a photo immediately.
* '''Timed (5s):''' Takes a photo after a 5-second delay with a countdown sound.
* '''Timed (5s):''' Takes a photo after a 5-second delay with a countdown sound.
* '''Camera Mode:''' Different modes for the camera.
* '''Camera Mode:''' Expands different modes for the camera.
* '''Anchor:''' Determines where the camera is attached.
* '''Anchor:''' Determines where the camera is attached.
** '''Default:''' Attached to the player.
** '''Default:''' Attached to the user.
** '''Local:''' Follows player movement but not head movement.
** '''Local:''' Follows user movement but not head movement.
** '''World:''' Attached to the world, independent of player movement.
** '''World:''' Attached to the world, independent of user movement.
* '''Behavior:''' Adjusts camera performance.
* '''Behavior:''' Adjusts camera performance.
** '''Smoothed:''' Stabilizes video for smoother footage.
** '''Smoothed:''' Stabilizes video for smoother footage.
** '''Look at Me:''' Camera follows where your head is facing.
** '''Look at Me:''' Camera follows where your head is facing.
** '''Auto Level:''' Keeps the camera level at 90 degrees, preventing tilting.
** '''Auto Level:''' Keeps the camera level, preventing tilting.
* '''Focus:''' Controls the focus mode.
* '''Focus:''' Controls the focus mode.
** '''Full Auto:''' Automatically sets aperture and focal distance.
** '''Full Auto:''' Automatically sets the aperture and focal distance.
** '''Semi Auto:''' Allows adjustment of aperture only.
** '''Semi Auto:''' Allows adjustment of aperture only.
** '''Manual:''' Allows adjustment of both aperture and focal distance.
** '''Manual:''' Allows adjustment of both aperture and focal distance.
* '''Pins:''' Saved settings for focus and filter configurations.
* '''Pins:''' Saved settings for focus and filter configurations.
* '''Mask:''' Determines what is included in pictures.
* '''Mask:''' Determines which layers are included in pictures.
** '''Local User:''' Includes the player and their avatar.
** '''Local User:''' Includes the user and their avatar.
** '''Remote User:''' Includes other players.
** '''Remote User:''' Includes other users.
** '''Environment:''' Includes the environment or map.
** '''Environment:''' Includes the world environment.
** '''Green Screen:''' Replaces the environment with a green screen.
** '''Green Screen:''' Replaces the environment with a green screen.
** '''UI:''' Includes UI elements like the radial menu and camera interface.
** '''UI:''' Includes UI elements like the radial menu and camera interface.
* '''Lens Visibility:''' Sets how the camera is rendered within the world.
* '''Lens Visibility:''' Sets how the camera is rendered within the world.
** '''Off:''' Shows only a small light.
** '''Off:''' Shows only a small light.
** '''Ghost:''' Displays a light blue transparent camera.
** '''Ghost:''' Displays a light blue transparent camera lens.
** '''Solid:''' Displays a solid camera.
** '''Solid:''' Displays a solid camera lens.
* '''Filters:''' Adds visual filters to the camera. Only one filter can be active at a time.
* '''Filters:''' Adds visual filters to the camera. Only one filter can be active at a time.
* '''Photo Resolution:''' Sets the photo resolution. Higher resolutions create larger files and may cause frame lag.
* '''Photo Resolution:''' Sets the photo resolution. Higher resolutions create larger files and may cause frame lag.
* '''Grid:''' Overlays a 3x3 grid on the camera screen for visual guidance. The grid does not appear in the actual picture.
* '''Grid:''' Overlays a 3x3 grid on the camera screen for visual assistance. The grid does not appear in the actual picture.
* '''Lock (VR Only):''' Lock the camera so that it cannot be held. It can be used only in VR.
* '''Lock (VR Only):''' Lock the camera so that it cannot be held. This can only be used in VR.
* '''Fly Mode:''' The camera can be manually controlled within proximity to yourself. Holding down the scroll wheel on desktop, and using a combination of mouse movement and 'WASD' keys will pilot the camera around. In VR, clicking the "Fly" button and using the left and right joysticks and using the trigger will toggle movement of the camera, and your avatar.
* '''Fly Mode:''' The camera can be manually controlled within proximity to yourself. Holding down the scroll wheel on desktop, and using a combination of mouse movement and 'WASD' keys will pilot the camera around. In VR, clicking the "Fly" button and using the left and right joysticks after pressing the trigger will toggle movement between the camera, and your avatar.
 
=== Manual controls ===
When focus is put to semi auto or manual additional controls show up.
 
* '''Focal Distance:''' At which distance the camera is focused to.
* '''Aperture:''' How open the aperture is, the lower this number the more blur appears on everything that is not in focus.
 
== Accessing saved photos ==
 
* '''Windows operating systems''' will store VRChat photos using the default file path of the Pictures folder <code>''C:/Users/(Owner)/Pictures/VRChat''</code>. Photographs will be sorted by month and year. On desktop and PCVR versions of VRChat, opening the Camera tab in the Quick Menu and choosing "Open Photos Folder" will directly open the File Explorer to that file path.
 
* '''Steam''' users can access their '''Steam screenshots''', separate from VRChat photos using the default file path <code>''C:/Program Files (x86)/Steam/userdata/XXXXXXXXX/760/remote/438100/screenshots''</code>


== Accessing Saved Photos ==
* '''Standalone Quest''' users can access their photos through the Quest's Files app on the system dashboard or through the Oculus app on their phone or other device if synced.
Saved photos can be accessed on Windows operating systems using the filepath ''C:/Users/Owner/Pictures/VRChat''. Photographs will be sorted by month and year. On desktop and PCVR versions of VRChat, opening the Camera tab in the Quick Menu and choosing "Open Photos Folder" will directly open the File Explorer to that filepath.


Steam Users can access their Steam screenshots, separate from VRChat photos using the filepath ''C:/Program Files (x86)/Steam/userdata/XXXXXXXXX/760/remote/438100/screenshots''
* M'''obile Android and iOS''' devices can access their VRChat photos through the Gallery app, or from the Files app on their device.


'''Insert a filepath for Meta systems, whether it's acquired through the Oculus app and/or plugged into the computer.'''
[[Category:Guides]]
[[Category:User Interface]]
[[Category:User Interface]]
[[Category:Features]]

Latest revision as of 10:21, 27 October 2024

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V · EThis is an official VRChat information page!
It is written and maintained by VRCWiki Team.

The VRChat Camera is an in-game tool that allows users to take photos to capture their experiences in VRChat.

How to access

There are multiple ways to access the camera in VRChat:

  • Open the Action Menu, select Tools, and select Camera.
  • Open the Quick Menu and click on the Camera tab at its bottom. The Quick Menu provides options for all camera modes.
  • Double-click the Camera button at the bottom of the Quick Menu. This will immediately take out or put away the camera.

Types

Camera Tab in the Quick Menu.
  • Photo Camera: A standard camera for taking pictures.
  • Icon Camera (Available for VRChat+ only) : Use this to take a photo that is saved to their Gallery to use for their nameplate and Group icons.
  • Gallery Camera (Available for VRChat+ only) : Use this to take a photo that is saved to their Gallery to put on their profile, Group banners and invite photos.
  • Screenshot: Desktop users can take a Screenshot here that is saved to their VRChat photo folder on their hard drive. Can also be used by pressing the F12 key for a regular screenshot or Ctrl+F12 for a high resolution screenshot.
  • Multilayer Camera: Takes several pictures in quick succession with different layers applied, but does not support focus or filters and may cause frame lag.
  • Stream Camera: Used for streaming or recording your view instead of what you see directly through your viewport. This will show the camera's perspective in the VRChat Desktop window, instead of the point of view of the user.
  • Invite Photo Camera (Available for VRChat+ only) : Optionally take a photo to send along with an invite or a response.

UI

Overview of the VRChat Camera.

The camera UI includes several icons and indicators:

  • X in the top left: Exit the camera.
  • Camera and photo icons: Indicate which camera is active.
  • Pin icon: Indicates the active pin (saved settings).
  • Focus icon: Indicates if focus is used and which focus mode is selected.
  • Filter circles: Show whether a filter is applied or not and which filter is selected.
  • Turning circle on top center: Indicates whether the camera is facing away or towards you.
  • Turning arrow on the right: Resets the zoom level.
  • Zoom line on the right: Adjusts zoom; move it down for zooming out (fisheye lens) and up for zooming in.
  • Arrow at the bottom: Collapses the menu.

Menu

  • Take Photo: Takes a photo immediately.
  • Timed (5s): Takes a photo after a 5-second delay with a countdown sound.
  • Camera Mode: Expands different modes for the camera.
  • Anchor: Determines where the camera is attached.
    • Default: Attached to the user.
    • Local: Follows user movement but not head movement.
    • World: Attached to the world, independent of user movement.
  • Behavior: Adjusts camera performance.
    • Smoothed: Stabilizes video for smoother footage.
    • Look at Me: Camera follows where your head is facing.
    • Auto Level: Keeps the camera level, preventing tilting.
  • Focus: Controls the focus mode.
    • Full Auto: Automatically sets the aperture and focal distance.
    • Semi Auto: Allows adjustment of aperture only.
    • Manual: Allows adjustment of both aperture and focal distance.
  • Pins: Saved settings for focus and filter configurations.
  • Mask: Determines which layers are included in pictures.
    • Local User: Includes the user and their avatar.
    • Remote User: Includes other users.
    • Environment: Includes the world environment.
    • Green Screen: Replaces the environment with a green screen.
    • UI: Includes UI elements like the radial menu and camera interface.
  • Lens Visibility: Sets how the camera is rendered within the world.
    • Off: Shows only a small light.
    • Ghost: Displays a light blue transparent camera lens.
    • Solid: Displays a solid camera lens.
  • Filters: Adds visual filters to the camera. Only one filter can be active at a time.
  • Photo Resolution: Sets the photo resolution. Higher resolutions create larger files and may cause frame lag.
  • Grid: Overlays a 3x3 grid on the camera screen for visual assistance. The grid does not appear in the actual picture.
  • Lock (VR Only): Lock the camera so that it cannot be held. This can only be used in VR.
  • Fly Mode: The camera can be manually controlled within proximity to yourself. Holding down the scroll wheel on desktop, and using a combination of mouse movement and 'WASD' keys will pilot the camera around. In VR, clicking the "Fly" button and using the left and right joysticks after pressing the trigger will toggle movement between the camera, and your avatar.

Manual controls

When focus is put to semi auto or manual additional controls show up.

  • Focal Distance: At which distance the camera is focused to.
  • Aperture: How open the aperture is, the lower this number the more blur appears on everything that is not in focus.

Accessing saved photos

  • Windows operating systems will store VRChat photos using the default file path of the Pictures folder C:/Users/(Owner)/Pictures/VRChat. Photographs will be sorted by month and year. On desktop and PCVR versions of VRChat, opening the Camera tab in the Quick Menu and choosing "Open Photos Folder" will directly open the File Explorer to that file path.
  • Steam users can access their Steam screenshots, separate from VRChat photos using the default file path C:/Program Files (x86)/Steam/userdata/XXXXXXXXX/760/remote/438100/screenshots
  • Standalone Quest users can access their photos through the Quest's Files app on the system dashboard or through the Oculus app on their phone or other device if synced.
  • Mobile Android and iOS devices can access their VRChat photos through the Gallery app, or from the Files app on their device.