Udon: Difference between revisions
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==Official Resources== | ==Official Resources== | ||
* {{VRC link| | * {{VRC link|https://creators.vrchat.com/worlds/udon/|What is Udon?}} on ''creators.vrchat.com'' | ||
* {{VRC link|https://udonsharp.docs.vrchat.com/|UdonSharp Docs}} on ''creators.vrchat.com'' | * {{VRC link|https://udonsharp.docs.vrchat.com/|UdonSharp Docs}} on ''creators.vrchat.com'' | ||
* {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' | * {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' |
Revision as of 22:25, 31 July 2024
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Udon is an C# derived object-oriented programming editor for the VRChat World SDK, created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally via Udon Assembly (formerly known as UdonSharp, or U#), or utilize the Udon Node Graph UI for visual scripting using 'noodles' to connect nodes together.
Official Resources
- What is Udon? on creators.vrchat.com
- UdonSharp Docs on creators.vrchat.com
- World/Udon Bugs & Feature Requests on feedback.vrchat.com
Community Resources
- VRChat Udon Tutorials playlist by Vowgan on YouTube