Udon: Difference between revisions
From VRChat Wiki
(fixed link for "What is Udon?") |
(Corrected terminology for UdonSharp) |
||
Line 2: | Line 2: | ||
{{stub|Needs more information! Please expand, and proofread according to [[VRCWiki:Manual of Style|Manual of Style]].}} | {{stub|Needs more information! Please expand, and proofread according to [[VRCWiki:Manual of Style|Manual of Style]].}} | ||
'''Udon''' is an C# derived object-oriented programming editor for the [[VRChat SDK|VRChat World SDK]], created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally | '''Udon''' is an C# derived object-oriented programming editor for the [[VRChat SDK|VRChat World SDK]], created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally using '''UdonSharp''' (U#) which allows the use of limited C# syntax, or utilize the '''Udon Node Graph''' UI for visual scripting using 'noodles' to connect nodes together. | ||
==Official Resources== | ==Official Resources== |
Revision as of 01:28, 2 August 2024
You can help the VRChat Wiki by improving it.
[Reason: Needs more information! Please expand, and proofread according to Manual of Style.]
[Reason: Needs more information! Please expand, and proofread according to Manual of Style.]
Udon is an C# derived object-oriented programming editor for the VRChat World SDK, created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally using UdonSharp (U#) which allows the use of limited C# syntax, or utilize the Udon Node Graph UI for visual scripting using 'noodles' to connect nodes together.
Official Resources
- What is Udon? on creators.vrchat.com
- UdonSharp Docs on creators.vrchat.com
- World/Udon Bugs & Feature Requests on feedback.vrchat.com
Community Resources
- VRChat Udon Tutorials playlist by Vowgan on YouTube