Community:CyanTrigger: Difference between revisions

From VRChat Wiki
Patroll (talk | contribs)
m Fix section title capitalization
DAG-XR (talk | contribs)
Proofreading.
Line 7: Line 7:
|vpm=https://cyanlaser.github.io/CyanTrigger}}
|vpm=https://cyanlaser.github.io/CyanTrigger}}


'''CyanTrigger''' is an [[Udon]] compiler with focus on in-scene editing. The interface resembles the old [[SDK2]] VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with [[UdonGraph]] and [[UdonSharp]].<ref>https://github.com/CyanLaser/CyanTrigger</ref>
'''CyanTrigger''' is an [[Udon]] compiler, with focus on in-scene editing. The interface for CyanTrigger resembles legacy [[SDK2]] VRC Trigger interfaces, but has more functionality. CyanTrigger has full access to all of Udon, and is compatible with [[UdonGraph]] and [[UdonSharp]].<ref>https://github.com/CyanLaser/CyanTrigger</ref>


== No longer supported ==
== No longer supported ==
Starting with VRChat SDK 3.8.1, CyanTrigger is no longer supported.<ref>https://creators.vrchat.com/releases/release-3-8-1</ref> If you are using VRCSDK 3.8.1 or later, you will not be able to use CyanTrigger. Existing projects and content will continue to work.
Starting with [[VRChat SDK]] 3.8.1, CyanTrigger is no longer supported.<ref>https://creators.vrchat.com/releases/release-3-8-1</ref> This is because CyanTrigger is no longer actively maintained, and VRCSDK 3.8.1 introduces new features that require changes to CyanTrigger, in order to work properly.


This is because CyanTrigger is no longer actively maintained, and VRCSDK 3.8.1 introduces new features that require changes to CyanTrigger in order to work properly.
If you are using VRCSDK 3.8.1 or later, you will not be able to use CyanTrigger. Existing projects and content using CyanTrigger will continue to work. Previous version of SDK 3.0 (3.8.0 and earlier) is still compatible with CyanTrigger, but it is always recommended to keep your SDK up to date on all Unity projects.
 
== See also ==
 
* [[VRChat SDK]]
* [[Udon]]


== References ==
== References ==

Revision as of 22:52, 23 May 2025

V · EThis page is a stub.
You can help the VRChat Wiki by improving it.
[Reason: You can contribute by expanding and proofreading this article, in accordance with the Manual of Style.]

CyanTrigger is an Udon compiler, with focus on in-scene editing. The interface for CyanTrigger resembles legacy SDK2 VRC Trigger interfaces, but has more functionality. CyanTrigger has full access to all of Udon, and is compatible with UdonGraph and UdonSharp.[1]

No longer supported

Starting with VRChat SDK 3.8.1, CyanTrigger is no longer supported.[2] This is because CyanTrigger is no longer actively maintained, and VRCSDK 3.8.1 introduces new features that require changes to CyanTrigger, in order to work properly.

If you are using VRCSDK 3.8.1 or later, you will not be able to use CyanTrigger. Existing projects and content using CyanTrigger will continue to work. Previous version of SDK 3.0 (3.8.0 and earlier) is still compatible with CyanTrigger, but it is always recommended to keep your SDK up to date on all Unity projects.

See also

References