Community:Super VR Ball: Difference between revisions
m (Capacity) |
(changed link to ID to account for infobox parameter changes.) |
||
Line 9: | Line 9: | ||
|platforms=PC, Android | |platforms=PC, Android | ||
|tags=ball, monkey, game, racing, jam | |tags=ball, monkey, game, racing, jam | ||
| | |id=wrld_ff8b4a6e-4268-4783-bc16-3103067a4be6 | ||
|published=Sep 03 2021 | |published=Sep 03 2021 | ||
}} | }} |
Revision as of 22:53, 21 August 2024
[Reason: No reason provided.]
Super VR Ball (SVRB) is a multiplayer obstacle course game inspired by Similar to Super Monkey Ball[1] created for the Obstacle Course: Time Trials Jam. Up to 32 players compete to collect the most melons or reach the goal the fastest. Players can choose from up to four unique level packs, each with its own set of levels.
Gameplay
Objective
Players may either choose There are two main leaderboards you can aim for:
- Time Leaderboard: Complete the maps as quickly as possible to get a place on the Leaderboard.
- Melon Leaderboard: Collect as many melons as you can to reach the top of the Leaderboard.
Movement
Super VR Ball uses a physics-based movement system where players control the ball they are standing on. As the ball moves in a given direction, its momentum builds up and is preserved.
Controls
Control | VR | Desktop | Note |
---|---|---|---|
Movement | Left Analog Stick (Move) | WASD | |
Brake | Left & Right Trigger (Left & Right Interact) | Right Click | Braking will slow the ball's momentum at any time, even in mid-air. |
Auto-Brake | Down on Left Analog Stick (Move Backwards) | S | Holding backwards when the ball is going forward will slow the ball's momentum akin to braking manually. Auto-Brake can be disabled from the "Other" tab of the settings panel. |
Jump | A (Jump) | Space | Jumping is only possible when the ball is not moving. This allows the player to jump over certain obstacles and can help if they're stuck. |
Game mode
Upon starting a game, players may choose to play levels as-is or in reverse by selecting the following game modes.
Forward | The default game mode. Levels are played from start to finish as originally intended. |
Reverse | Levels are played in reverse. |
Forward + Reverse | All selected level packs are played from start to finish, then in reverse. |
Levels
Super VR Ball features 4 level packs with 18 levels spread across 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. Some levels also have secret melons which can only be obtained by going through certain paths.
Kula Cruise
Zone | # of levels |
---|---|
Island | 6 |
Volcano | 5 |
Space | 7 |
Twilight Tour
Zone | # of levels |
---|---|
Night | 6 |
Toxic | 6 |
Desert | 6 |
Spring King
Zone | # of levels |
---|---|
Castle | 6 |
Ice | 6 |
Swamp | 6 |
Digital Dilemma
Zone | # of levels |
---|---|
PC | 6 |
Retro | 6 |
Glitches | 6 |
Trivia
- The announcer is voiced by Dr. Kim.
- In the final Desert level of Twilight Tour, the credits can be collected for melons.
- The Retro levels of the Digital Dilemma level pack are based on several games like Mario, Tetris, and Pinball.