ClientSim: Difference between revisions
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* Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view). | * Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view). | ||
* Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools. | * Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools. | ||
== Gallery == | |||
<gallery> | |||
File:VRChat Client Simulator window.png|VRChat Client Simulator window | |||
File:ClientSim Settings window.png|ClientSim Settings window | |||
File:ClientSim PlayerData window.png|ClientSim PlayerData window | |||
File:ClientSim PlayerObjects window.png|ClientSim PlayerObjects window | |||
</gallery> | |||
== Official resources == | == Official resources == | ||
Revision as of 11:57, 18 September 2025
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ClientSim (Client Simulator) is an official tool in the Worlds SDK that allows to run worlds inside the Unity editor, simulating the VRChat client behavior.
Usage
- Click "Play" button in the opened world Unity project to start the simulator.
- Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view).
- Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools.
Gallery
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VRChat Client Simulator window
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ClientSim Settings window
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ClientSim PlayerData window
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ClientSim PlayerObjects window
Official resources
- ClientSim docs on VRChat Creators
- ClientSim source code for contributing on GitHub