ClientSim: Difference between revisions
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* [https://creators.vrchat.com/worlds/clientsim/ ClientSim docs] on VRChat Creators | * [https://creators.vrchat.com/worlds/clientsim/ ClientSim docs] on VRChat Creators | ||
* [https://github.com/vrchat-community/ClientSim ClientSim source code] for contributing on GitHub | * [https://github.com/vrchat-community/ClientSim ClientSim source code] for contributing on GitHub | ||
[[Category:VRCSDK]] | |||
Revision as of 06:10, 15 April 2026
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ClientSim (Client Simulator) is an official tool in the Worlds SDK that allows to run worlds inside the Unity editor, simulating the VRChat client behavior.
Usage
- Click "Play" button in an opened world Unity project to start the simulator.
- Press "Esc" key to access the Client Simulator window with actions and settings (while in "Game" Unity view).
- Open "VRChat SDK" Unity tab and select one of "ClientSim [...]" options to access additional settings and debug tools such as PlayerData and PlayerObjects.
Gallery
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VRChat Client Simulator window
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ClientSim Settings window
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ClientSim PlayerData window
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ClientSim PlayerObjects window
Official resources
- ClientSim docs on VRChat Creators
- ClientSim source code for contributing on GitHub