OSC: Difference between revisions
Comfy Chloe (talk | contribs) m →OSCQuery: "editors who believe they may have even a minor COI should disclose the details in the edit summary": Additional implementation of OSC-Query using javascript. - I created it for my own project, It is public readable code with no-intent to promote, Explictly to grant access to users who may need a Javascript implementation of OSC-Query for their own needs. - Following full CoI and NPOV policys. |
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{{Noticebox/Official}}{{Stub|Not much information here! You can [[VRCWiki:How to contribute|contribute]] by expanding, and proofreading this article, in accordance with the [[VRCWiki:Manual of Style|Manual of Style]].}} | {{Noticebox/Official}}{{Stub|Not much information here! You can [[VRCWiki:How to contribute|contribute]] by expanding, and proofreading this article, in accordance with the [[VRCWiki:Manual of Style|Manual of Style]].}} | ||
[[File:OSC_Keyart.png|thumb|300x300px]] | [[File:OSC_Keyart.png|thumb|300x300px]] | ||
[https://opensoundcontrol.stanford.edu/index.html OSC] is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for | [https://opensoundcontrol.stanford.edu/index.html '''OSC'''] is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for avatars<ref>https://hello.vrchat.com/blog/vrchat-osc-for-avatars</ref>. Most commonly used to have body-, eye- and face trackers communicate with [[Special:MyLanguage/VRChat|VRChat]]. | ||
==OSCQuery== | ==OSCQuery== | ||
[https://github.com/Vidvox/OSCQueryProposal OSCQuery] is a protocol to connect OSC applications together easier. Information on how to [https://github.com/vrchat-community/osc/wiki/OSCQuery | [https://github.com/Vidvox/OSCQueryProposal OSCQuery] is a protocol to connect OSC applications together easier. Information on how to connect with VRChat with OSCQuery is available on the [https://github.com/vrchat-community/osc/wiki/OSCQuery VRChat OSCQuery GitHub Wiki]. VRChat also provides [https://github.com/vrchat-community/vrc-oscquery-lib a C# library on GitHub]. | ||
Some of the community made OSCQuery libraries: | |||
* JavaScript implementation without example scripts on GitHub - [https://github.com/ComfyChloe/OSC-Query-JS OSC-Query-JS]. | |||
* TypeScript with example scripts on GitHub by [[User:Usr ddac2cc8-81dc-41c7-95c6-7aa7c81a783f|Jangxx]] - [https://github.com/jangxx/node-oscquery node-oscquery]. | |||
* Python with examples on the GitHub readme.md - [https://github.com/theepicsnail/vrchat_oscquery vrchat_oscquery]. An older variant also more descriptive - [https://github.com/cyberkitsune/tinyoscquery tinyoscquery]. | |||
* Rust implementation with baseline functionally - [https://lib.rs/crates/oscquery oscquery]. | |||
== OSC feature set == | |||
OSC Can control a multitude of things within VRChat, While primarily focused around avatars OSC has the ability to modify/control some features such as control of the [[Camera Dolly]] check out the implementation on the [[Camera Dolly#OSC integration|Dolly's OSC Integration]] page. | |||
Access to user parameters such as "avatar/parameter/voice" sending the value back as a float 1 will unmute your microphone, a float of 0 will mute you. | |||
Chatbox input can be accessed under "/chatbox/input". | |||
Chatbox input can be accessed under | |||
==Resources== | ==Resources== | ||
[https://github.com/Vidvox/OSCQueryProposal Full OSCQuery proposal] and how it functions while including example code | * [https://docs.vrchat.com/docs/osc-overview OSC Overview] on the VRChat Documentation | ||
* [https://github.com/Vidvox/OSCQueryProposal Full OSCQuery proposal] and how it functions while including example code | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Features]] | [[Category:Features]] | ||
Revision as of 20:09, 19 September 2025
[Reason: Not much information here! You can contribute by expanding, and proofreading this article, in accordance with the Manual of Style.]

OSC is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for avatars[1]. Most commonly used to have body-, eye- and face trackers communicate with VRChat.
OSCQuery
OSCQuery is a protocol to connect OSC applications together easier. Information on how to connect with VRChat with OSCQuery is available on the VRChat OSCQuery GitHub Wiki. VRChat also provides a C# library on GitHub.
Some of the community made OSCQuery libraries:
- JavaScript implementation without example scripts on GitHub - OSC-Query-JS.
- TypeScript with example scripts on GitHub by Jangxx - node-oscquery.
- Python with examples on the GitHub readme.md - vrchat_oscquery. An older variant also more descriptive - tinyoscquery.
- Rust implementation with baseline functionally - oscquery.
OSC feature set
OSC Can control a multitude of things within VRChat, While primarily focused around avatars OSC has the ability to modify/control some features such as control of the Camera Dolly check out the implementation on the Dolly's OSC Integration page.
Access to user parameters such as "avatar/parameter/voice" sending the value back as a float 1 will unmute your microphone, a float of 0 will mute you.
Chatbox input can be accessed under "/chatbox/input".
Resources
- OSC Overview on the VRChat Documentation
- Full OSCQuery proposal and how it functions while including example code