OSC: Difference between revisions
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OSC Can control a multitude of things within VRChat, While primarily focused around avatars OSC has the ability to modify/control some features such as control of the [[Camera Dolly]] check out the implementation on the [[Camera Dolly#OSC integration|Dolly's OSC Integration]] page. | OSC Can control a multitude of things within VRChat, While primarily focused around avatars OSC has the ability to modify/control some features such as control of the [[Camera Dolly]] check out the implementation on the [[Camera Dolly#OSC integration|Dolly's OSC Integration]] page. | ||
Access to user parameters such as "input/ | Access to user parameters such as "input/Voice" sending "True" switches the current state, Sending "False" has no action. | ||
Chatbox input can be accessed under "/chatbox/input". | Chatbox input can be accessed under "/chatbox/input". | ||
Revision as of 20:20, 19 September 2025
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OSC is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for avatars[1]. Most commonly used to have body-, eye- and face trackers communicate with VRChat.
OSCQuery
OSCQuery is a protocol to connect OSC applications together easier. Information on how to connect with VRChat with OSCQuery is available on the VRChat OSCQuery GitHub Wiki. VRChat also provides a C# library on GitHub.
Some of the community made OSCQuery libraries:
- JavaScript implementation without example scripts on GitHub - OSC-Query-JS.
- TypeScript with example scripts on GitHub by Jangxx - node-oscquery.
- Python with examples on the GitHub readme.md - vrchat_oscquery. An older variant also more descriptive - tinyoscquery.
- Rust implementation with baseline functionally - oscquery.
OSC feature set
OSC Can control a multitude of things within VRChat, While primarily focused around avatars OSC has the ability to modify/control some features such as control of the Camera Dolly check out the implementation on the Dolly's OSC Integration page.
Access to user parameters such as "input/Voice" sending "True" switches the current state, Sending "False" has no action.
Chatbox input can be accessed under "/chatbox/input".
Resources
- OSC Overview on the VRChat Documentation
- Full OSCQuery proposal and how it functions while including example code