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Revision as of 15:02, 25 September 2025

V · EC'est une page officielle d'informations VRChat !
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Create instance menu popup

Instances are unique sessions for a world. Users can create and join instances of a world, and users in the same instance can perceive and interact with each other in the shared world space, but not with users in other instances of the same world. Instances themselves can have specific properties that affect who is allowed to join, invite, or see who is in the instance. They also have a region, which correlates to a real world server that handles passing connection information between the users in the session.

Types d'instances

Il existe de nombreux environnements publics et privés de tout genre que les utilisateurs peuvent explorer. Les utilisateurs peuvent aussi créer et rejoindre de nombreux groupes communautaires afin de rencontrer d'autres utilisateurs partageant les mêmes intérêts. Les utilisateurs peuvent aussi décider de rejoindre ou créer une instance publique, ou créer une instance privée afin d'être seuls ou d'inviter leurs amis. L'accès à une instance dépend de l'utilisateur l'ayant créée, suivant le type de l'instance :

Publique Une instance publique que tout le monde peut rejoindre.
Amis+ Vos amis, les leurs et ainsi de suite peuvent rejoindre.
Amis Seuls vos amis peuvent rejoindre.
Invitation+ Vos amis et leurs amis doivent demander à rejoindre, à moins que votre statut ou celui d'un ami présent soit réglé sur « Rejoignez-moi ».
Invitation Vos amis doivent demander à rejoindre, à moins que votre statut soit réglé sur « Rejoignez-moi ».
Groupe Instance que seuls les membres du groupe ou des rôles spécifiques à celui-ci peuvent rejoindre.
Groupe+ Une instance gérée par un groupe, dans laquelle les amis des membres du groupe peuvent rejoindre. les instances groupe+ peuvent désigner des modérateurs de groupe pour gérer l'instance. Être un membre du groupe n'est pas nécessaire pour rejoindre l'instance.
Groupe public Une instance publique que tout le monde peut rejoindre, gérée par un groupe. Les instances groupe public peuvent désigner des modérateur de groupe pour gérer l'instance.
Qui peut rejoindre les différents types d'instances
Tout le monde Amis Amis

d'amis

friends

Owner

friends

Invited

owner

friends

Selected

group role

members

All group

members

Public ✔️ ✔️ ✔️ ✔️ ✔️ - -
Friends+ -
Friends - -
Invite+ ✔️[note 1] -
Invite -
Group - ✔️[note 2]
Group+ ✔️ ✔️ - ✔️
Group Public ✔️
  1. UI only allows to send an invite after the friend requested to join.
  2. All or selected roles ("Join Group Instances" group role permission required). Note that all group members can still see the instance, even if they don’t have join permission.

Public instances

Public instances are considered easily accessible and include Public and Group Public types.[1]

Private instances

Private instances require an invitation or a way to get in and include Friends, Friends+, Invite, Invite+, Group, and Group+ types.[1]

Group instances

Group instances are created by a group and include Group Public, Group+, and Group types.

Age gated instances

See also Age Verification.

Optionally, 18+ age verification requirement can be set for a group instance by a group member with a role with "Create Age Gated Instances" permission, so that only users with verified 18+ age can join.

If a user is age verified, age gated instances will be prioritized and shown at the top of the instance list.

(Moderator permissions or Group owner overfill does not allow a user to join if they are not also Age-Verified)

Queues

Instances can be set up with a queue. When capacity is exceeded, a queue forms, shown by a separate icon that displays its length. The "Join" buttons change to "Join Queue". Users with the group's priority-queue permission are placed at the front (behind any users already there with the same permission); everyone else joins the end. The group owner bypasses the queue entirely.

A user can direct-connect to an instance if another of their own clients is already inside. The new client kicks the old one on entry, letting you switch between VR and desktop without losing your slot in a full instance.

Regions

Whilst selecting an instance type, there are choices for varying regions to better optimize their experience. Choosing an instance closest to your location will see a decrease in ping, and ensuring a more stable connection to the instance, preventing disconnections and lag.

Historically, VRChat ran solely on the U.S. West server. On June 16, 2021, two extra regions - Europe, and Japan were added to the platform in the Regions update[2] to distribute server load, and offset increasing user count. On December 1, 2021, VRChat added the U.S. East[3] region, and renamed the current USA server to 'U.S. West'. Users are also encouraged to check VRChat's server status website or their VRChat Status account on social media for outages, or upon discovering issues when connecting to VRChat.

Token Region Location
usw U.S. West San José
use U.S. East Washington D.C.
eu Europe Amsterdam
jp Japan Tokyo

Instance naming

The instance created modal with a display name.

When creating an instance, the instance creator has the option to change its display name. Instance names appear in instance details located in the Here tab of the Quick Menu and in the instance list of worlds. Instance names have a limit of 32 characters allowed, and the characters .,/, and\ are not allowed to be used.

Instance naming within the client is VRC+ feature, although naming an instance through the API does not require VRC+.

Instance settings

The instance settings UI on the Quick Menu "Here" tab.

After joining an instance, the instance creator can select what type of content is to be allowed within the instance; the default options will be set to the world's default content settings. Changing what type of content is allowed can be made in the Here tab of the Quick Menu.

Instance Settings cannot be set by the instance creator if the instance type is Public or Group Public. Instead, it will respect the world creator's content settings. Items can only be toggled in group instances and will always respect the world creator's content settings regardless of instance type.

The list of content that can be toggled are:

Instance permissions

Your permissions for managing an instance is dependent on whether you are a world author, instance owner, or group moderator.

Instance owner

The instance owner, is the person who initiated the instance, and depending on its type can be either a user, a group, or the world author. Instance ownership cannot be changed once assigned. To change instance ownership, a new instance must be opened by another user or group. Instance ownership is often confused with a "master", which is usually tied to Udon world settings.

Instance owners have permission to moderate users, including kicking, warning or muting them. In the case of a group instance, group moderators and their powers depend on assigned group roles and permissions.

Public instances do not have an assigned instance owner, and defaults to the world author.

World author

The author of the world have the same core set of moderation tools as an instance owner, being able to moderate users in the form of kicking, warning, and muting. The author have these additional powers, depending on instance type.

Permission chart

Moderation permissions for instances
Instance type Public Friends+ Friends Invite+ Invite Group Public Group+ Group
World author ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ No No
Instance owner No ✔️ ✔️ ✔️ ✔️ If moderator If moderator If moderator
Group moderator No No No No No ✔️ ✔️ ✔️

Instance duration and automatic resets

A notification on the VRChat Quick Menu notification pane, in the Other section. The notification reads: "Warning: This instance will be reset in 60 minutes due to its age."
The notification that appears when the instance is due to reset.

Instances that have been running for long periods will automatically reset to prevent potential issues. If an instance is populated, users will rejoin upon reset, otherwise, they are sent to their Home World. A 180- and 60-minute warning can be given, 5-minute warning is always given before a reset. Instances may run for up to 7 days but can reset sooner due to server-side updates.

References