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Created page with "==房間類型== VRChat 中有各式各樣公開與私人環境可供探索,涵蓋多種主題。用戶也可以加入或建立各種社群團體,與有共同興趣的其他用戶互動交流。 用戶可以選擇加入公開房間,或建立私人房間自己獨處,或在加為好友後邀請朋友加入。房間的隱私層級由用戶自行決定,並依照下列不同的等級區分:" |
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每個房間本身可以設定其特定的屬性,用來控制誰可以加入、誰能發送邀請,或誰可以查看房間內有哪些人。此外,房間會需要指定所在的伺服器地區(Region),這個地區將對應至實際的伺服器位置,其負責處理房間中用戶之間的連線資訊傳遞。 | 每個房間本身可以設定其特定的屬性,用來控制誰可以加入、誰能發送邀請,或誰可以查看房間內有哪些人。此外,房間會需要指定所在的伺服器地區(Region),這個地區將對應至實際的伺服器位置,其負責處理房間中用戶之間的連線資訊傳遞。 | ||
==房間類型== | |||
VRChat 中有各式各樣公開與私人環境可供探索,涵蓋多種主題。用戶也可以加入或建立各種社群團體,與有共同興趣的其他用戶互動交流。 | |||
用戶可以選擇加入公開房間,或建立私人房間自己獨處,或在加為好友後邀請朋友加入。房間的隱私層級由用戶自行決定,並依照下列不同的等級區分: | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Revision as of 03:00, 26 September 2025

本條目所說的「房間」(Instances),是指某個世界(Worlds)的各個獨立分流。用戶可以建立並加入某個世界的房間,進入同一個房間的用戶可以在同個世界中看見彼此並互動,但無法與其他房間的用戶互動,即使他們位於同一個世界中。
每個房間本身可以設定其特定的屬性,用來控制誰可以加入、誰能發送邀請,或誰可以查看房間內有哪些人。此外,房間會需要指定所在的伺服器地區(Region),這個地區將對應至實際的伺服器位置,其負責處理房間中用戶之間的連線資訊傳遞。
房間類型
VRChat 中有各式各樣公開與私人環境可供探索,涵蓋多種主題。用戶也可以加入或建立各種社群團體,與有共同興趣的其他用戶互動交流。
用戶可以選擇加入公開房間,或建立私人房間自己獨處,或在加為好友後邀請朋友加入。房間的隱私層級由用戶自行決定,並依照下列不同的等級區分:
| Public | A publicly listed instance to which anyone can join. |
|---|---|
| Friends+ | Your friends, and their friends, and so on can join. |
| Friends | Only your friends may join; friends of friends are excluded. |
| Invite+ | Users and friends of users must request to join your instance, unless you or an invited user's social status is set to "Join Me". |
| Invite | Users must send a join request to join you, unless your social status is set to "Join Me"; friends of friends are excluded. |
| Group | An instance that only members of a group, or specific roles within that group can access. |
| Group+ | An instance hosted by a group, in which friends of group members, friends of their friends, and so on, can join. Group+ instances may have appointed group moderators to manage an instance. Being a member of the hosting group is not required to join the instance. |
| Group Public | A publicly listed instance, hosted by a group, to which anyone can join. Group Public instances may have appointed group moderators to manage an instance. |
| Anyone | User
friends |
Invited
user friends |
Owner
friends |
Invited
owner friends |
Selected
group role members |
All group
members | |
|---|---|---|---|---|---|---|---|
| Public | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | - | - |
| Friends+ | - | ||||||
| Friends | - | - | |||||
| Invite+ | ✔️[note 1] | - | |||||
| Invite | - | ||||||
| Group | - | ✔️[note 2] | |||||
| Group+ | ✔️ | ✔️ | - | ✔️ | |||
| Group Public | ✔️ | ||||||
Public instances
Public instances are considered easily accessible and include Public and Group Public types.[1]
Private instances
Private instances require an invitation or a way to get in and include Friends, Friends+, Invite, Invite+, Group, and Group+ types.[1]
Group instances
Group instances are created by a group and include Group Public, Group+, and Group types.
Age gated instances
See also Age Verification.
Optionally, 18+ age verification requirement can be set for a group instance by a group member with a role with "Create Age Gated Instances" permission, so that only users with verified 18+ age can join.
If a user is age verified, age gated instances will be prioritized and shown at the top of the instance list.
(Moderator permissions or Group owner overfill does not allow a user to join if they are not also Age-Verified)
Queues
Instances can be set up with a queue. When capacity is exceeded, a queue forms, shown by a separate icon that displays its length. The "Join" buttons change to "Join Queue". Users with the group's priority-queue permission are placed at the front (behind any users already there with the same permission); everyone else joins the end. The group owner bypasses the queue entirely.
A user can direct-connect to an instance if another of their own clients is already inside. The new client kicks the old one on entry, letting you switch between VR and desktop without losing your slot in a full instance.
Regions
Whilst selecting an instance type, there are choices for varying regions to better optimize their experience. Choosing an instance closest to your location will see a decrease in ping, and ensuring a more stable connection to the instance, preventing disconnections and lag.
Historically, VRChat ran solely on the U.S. West server. On June 16, 2021, two extra regions - Europe, and Japan were added to the platform in the Regions update[2] to distribute server load, and offset increasing user count. On December 1, 2021, VRChat added the U.S. East[3] region, and renamed the current USA server to 'U.S. West'. Users are also encouraged to check VRChat's server status website or their VRChat Status account on social media for outages, or upon discovering issues when connecting to VRChat.
| Token | Region | Location |
|---|---|---|
| usw | U.S. West | San José |
| use | U.S. East | Washington D.C. |
| eu | Europe | Amsterdam |
| jp | Japan | Tokyo |
Instance naming

When creating an instance, the instance creator has the option to change its display name. Instance names appear in instance details located in the Here tab of the Quick Menu and in the instance list of worlds. Instance names have a limit of 32 characters allowed, and the characters .,/, and\ are not allowed to be used.
Instance naming within the client is VRC+ feature, although naming an instance through the API does not require VRC+.
Instance settings

After joining an instance, the instance creator can select what type of content is to be allowed within the instance; the default options will be set to the world's default content settings. Changing what type of content is allowed can be made in the Here tab of the Quick Menu.
Instance Settings cannot be set by the instance creator if the instance type is Public or Group Public. Instead, it will respect the world creator's content settings. Items can only be toggled in group instances and will always respect the world creator's content settings regardless of instance type.
The list of content that can be toggled are:
Instance permissions
Your permissions for managing an instance is dependent on whether you are a world author, instance owner, or group moderator.
Instance owner
The instance owner, is the person who initiated the instance, and depending on its type can be either a user, a group, or the world author. Instance ownership cannot be changed once assigned. To change instance ownership, a new instance must be opened by another user or group. Instance ownership is often confused with a "master", which is usually tied to Udon world settings.
Instance owners have permission to moderate users, including kicking, warning or muting them. In the case of a group instance, group moderators and their powers depend on assigned group roles and permissions.
Public instances do not have an assigned instance owner, and defaults to the world author.
World author
The author of the world have the same core set of moderation tools as an instance owner, being able to moderate users in the form of kicking, warning, and muting. The author have these additional powers, depending on instance type.
Permission chart
| Instance type | Public | Friends+ | Friends | Invite+ | Invite | Group Public | Group+ | Group |
|---|---|---|---|---|---|---|---|---|
| World author | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | No | No |
| Instance owner | No | ✔️ | ✔️ | ✔️ | ✔️ | If moderator | If moderator | If moderator |
| Group moderator | No | No | No | No | No | ✔️ | ✔️ | ✔️ |
Instance duration and automatic resets

Instances that have been running for long periods will automatically reset to prevent potential issues. If an instance is populated, users will rejoin upon reset, otherwise, they are sent to their Home World. A 180- and 60-minute warning can be given, 5-minute warning is always given before a reset. Instances may run for up to 7 days but can reset sooner due to server-side updates.