Community:Prison Escape: Difference between revisions
m (Make weapons table headers sticky) |
(Add descriptions to events.) |
||
Line 171: | Line 171: | ||
|██░ | |██░ | ||
| - | | - | ||
| | |Basically a better M4A1. | ||
<span style="color: #db2020">'''[Wanted on pick up]'''</span> | <span style="color: #db2020">'''[Wanted on pick up]'''</span> | ||
|- | |- | ||
Line 226: | Line 226: | ||
!Name | !Name | ||
!Damage | !Damage | ||
!Area | |||
!Dual wield | |||
!Description | !Description | ||
|- | |- | ||
| style="text-align:center" |[[File:Prison Escape world item - grenade.png|frameless|84x84px]] | | style="text-align:center" |[[File:Prison Escape world item - grenade.png|frameless|84x84px]] | ||
|'''Grenade''' | |'''Grenade''' | ||
| | |███ | ||
|█░░ | |||
|Yes | |||
|Explodes damaging players. | |Explodes damaging players. | ||
Can still be held after arming. | |||
<span style="color: #db2020">'''[Wanted on pick up]'''</span> | <span style="color: #db2020">'''[Wanted on pick up]'''</span> | ||
|- | |- | ||
Line 237: | Line 242: | ||
|'''Gas grenade''' | |'''Gas grenade''' | ||
''("Tear gas")'' | ''("Tear gas")'' | ||
| | |█░░ | ||
|██░ | |||
|Yes | |||
|Explodes creating a cloud of gas that damages and slows down players. | |Explodes creating a cloud of gas that damages and slows down players. | ||
Can still be held after arming. | |||
<span style="color: #db2020">'''[Wanted on pick up]'''</span> | <span style="color: #db2020">'''[Wanted on pick up]'''</span> | ||
|} | |} | ||
Line 252: | Line 260: | ||
|'''Stun baton''' | |'''Stun baton''' | ||
|Stuns an enemy (a non-innocent prisoner or a guard) and makes them drop any carried items. | |Stuns an enemy (a non-innocent prisoner or a guard) and makes them drop any carried items. | ||
Stunned players cannot move, teleport and pick items. | |||
<span style="color: #db2020">'''[Wanted on pick up]'''</span> | <span style="color: #db2020">'''[Wanted on pick up]'''</span> | ||
|- | |- | ||
| style="text-align:center" | | | style="text-align:center" | | ||
|'''Broomstick''' | |'''Broomstick''' | ||
|Shields from bullets. | |Shields from bullets on use. | ||
''6 seconds use time. 10 seconds stamina recharge.''<ref>Broomstick changelog on [https://discord.com/channels/822283520231211018/1192288733681156177/1207157126905204778 Ostinyo Discord server] from February 14, 2024.</ref> | ''6 seconds use time. 10 seconds stamina recharge.''<ref>Broomstick changelog on [https://discord.com/channels/822283520231211018/1192288733681156177/1207157126905204778 Ostinyo Discord server] from February 14, 2024.</ref> | ||
|- | |- | ||
Line 265: | Line 274: | ||
| style="text-align:center" |[[File:Prison Escape world item - lighter.png|frameless|78x78px]] | | style="text-align:center" |[[File:Prison Escape world item - lighter.png|frameless|78x78px]] | ||
|'''Lighter''' | |'''Lighter''' | ||
|Sets a toilet paper on fire (<span style="color: #da9101">'''<Prisoners only>'''</span>). | |Sets a toilet paper on fire (<span style="color: #da9101">'''<Prisoners only>'''</span>?). | ||
|- | |- | ||
| style="text-align:center" | | | style="text-align:center" | | ||
Line 286: | Line 295: | ||
|'''Money pile''' | |'''Money pile''' | ||
''("Prison points")'' | ''("Prison points")'' | ||
|Collect to earn points. Comes in 3 sizes that give 10, 25 or 50 points. (Visible locally) | |Collect to earn points. Comes in 3 pile sizes that give 10, 25 or 50 points. | ||
(Visible locally) | |||
|- | |- | ||
| style="text-align:center" |[[File:Prison Escape world item - Facility access card.png|frameless|96x96px]] | | style="text-align:center" |[[File:Prison Escape world item - Facility access card.png|frameless|96x96px]] | ||
Line 300: | Line 310: | ||
|'''Energy drink''' | |'''Energy drink''' | ||
''("Prison Rush")'' | ''("Prison Rush")'' | ||
|Gives extra speed on use. (Effect stacks) | |Gives extra speed on use. | ||
(Effect stacks) | |||
|} | |} | ||
Line 420: | Line 431: | ||
!Name | !Name | ||
!Triggered by | !Triggered by | ||
!Cancelled by | |||
!Description | !Description | ||
|- | |- | ||
Line 425: | Line 437: | ||
|'''Cells opening''' | |'''Cells opening''' | ||
|Time, blackout, fire, fire alarm. | |Time, blackout, fire, fire alarm. | ||
| | | - | ||
|Cells which prisoners are locked in from the start open either automatically after specified time or prematurely by a prisoner's action. | |||
|- | |- | ||
| | | | ||
|'''Gate opening''' | |'''Gate opening''' | ||
|Gate control, fire | |Gate control, fire. | ||
| | |Closing the gate. | ||
|Gate can be opened with the gate control keypad. During a fire event it opens and can't be closed until it ends. | |||
|- | |- | ||
| | | | ||
|'''Gate closing''' | |'''Gate closing''' | ||
|Gate control, blackout(?). | |Gate control, blackout(?). | ||
| | |Opening the gate. | ||
|Gate can be closed with the gate control keypad. | |||
|- | |- | ||
| | | | ||
|'''Fire''' | |'''Fire''' | ||
| | |Lighter igniting a toilet paper inserted into a washing machine. | ||
| | |Extinguishing the washing machine or waiting 90 seconds. | ||
|Locks the gate opened, opens cells, spawns smoke. | |||
Can be stopped by using the fire extinguisher on a burning washing machine otherwise goes out automatically. | |||
|- | |- | ||
| | | | ||
|'''Blackout''' | |'''Blackout''' | ||
|Fork inserted into a power outlet. | |Fork inserted into a power outlet. | ||
|Turning power on in the electrical panel after a lightbulb icon pops up. | |||
| | | | ||
|} | |} |
Revision as of 20:27, 30 August 2024
[Reason: No reason provided.]
[Reason: No reason provided.]
Join the fight between Prisoners and Guards in this VR prisonǃ Plot your escape with friends or keep the prisoners in lineǃ
Prison Escape is a cross-platform player-versus-player game world that can be played with up to 32 players.
Gameplay
Roles
Prisoner
Win conditions
- A prisoner escapes.
- All guards eliminated.
States
A prisoner can has one of 3 states. Depending on it they can be damaged by a guard or not.
Innocent
Cannot be damaged by a guard.
Starting state.
Suspicious
Can be damaged by a guard.
Received by entering restricted areas like locked/guard rooms or vents. Cleared after some time as indicated by an eye icon on the bottom of the HUD.
Wanted
Can be damaged by a guard.
Received by taking weapons or keycards. Permanent.
Guard
Win conditions
- Time runs out.
- All prisoners eliminated.
Game settings
- Prisoner ratio
- Time limit
Scoreboard
...
Stats
- Health
- Armor
- Speed
Suspicious activities
...
Items
Weapons
Guns
Ranged weapons.
* Range is based on the bullet spread and how easy it is to aim.
Melee
Hand-to-hand combat weapons.
Image | Name | Damage | Dual wield | Description |
---|---|---|---|---|
Knife | ███ | Yes | One-shots players with no armor.
Dropped on hit. [Wanted on pick up] | |
Machete | ███ | ? | One-shots players with no armor.
[Wanted on pick up] |
Throwables
Throwable weapons causing area of damage.
Tools
Pickups with functional use.
Image | Name | Description |
---|---|---|
Stun baton | Stuns an enemy (a non-innocent prisoner or a guard) and makes them drop any carried items.
Stunned players cannot move, teleport and pick items. [Wanted on pick up] | |
Broomstick | Shields from bullets on use.
6 seconds use time. 10 seconds stamina recharge.[1] | |
Fork | Can be inserted into a power outlet to cause a blackout event (<Prisoners only>). | |
Lighter | Sets a toilet paper on fire (<Prisoners only>?). | |
Toilet paper | Can be set on fire using a lighter and then thrown into a washing machine to cause a fire event. | |
Fire extinguisher | <Guards only> Extinguishes a washing machine on fire to stop the fire event. |
Consumables
Disappear on use or collection.
Props
Cosmetic pickups with no extra purpose.
Image | Name | Description |
---|---|---|
Food tray | Spawns in the Cafeteria. | |
Soap | ||
Rubber duck | Makes a squeaky sound on interaction. | |
Basketball | Bounces and makes a sound on collision. |
Locations
- Cafeteria
- Toilets
- Guard towers
...
Interactables
Image | Name | Description |
---|---|---|
Keypad | <Requires access card> Unlocks locked doors or toggles the gate (gate control). | |
Vents | <Prisoners only> Used to enter vent tunnels to escape cells and/or move around into other rooms and areas.
[Suspicious on enter] | |
Teleports | Some vents used to enter sewers. Distinguishable for not being an openable door.
*Hold for 1s*[2] | |
Wall hole | <Prisoners only> After opening can be used to escape a cell to a restricted room next to it. Located in the 3rd cell on the right. | |
Crates | Open with points to drop special items. Guards can only open crates located in guard areas.
Small crate - 250 points Big crate - 500 points | |
Ladder | Acts as teleport. Located in the sewers and guard towers.
*Hold for 0.5s*[3] | |
Storage | May contain items like money, access cards, knives, lighters. | |
Cabinet | Can be used to hide inside. May contain money. Located in guard areas. | |
Gate control | <Requires access card> Open and close the gate as a guard or a prisoner with an access card. | |
Fire alarm | <Prisoners only> Toggles sprinklers causing the cell doors to open prematurely. Spawns on walls in random locations.
Can only be used by prisoners when cells are still closed. | |
Power outlet | <Prisoners only> Can cause a blackout after inserting a fork. | |
Electrical panel | Toggles power back on during a blackout. | |
Intercom mic | Broadcasts player voice through prison speakers. | |
Keyboard | Switches live CCTV camera views on the screen. | |
CCTV camera | Can be disabled by getting shot with a weapon.
Adds +5 or removes -10 points.[4] | |
Shower knob | Turns on cosmetic water that makes noise. |
Events
Image | Name | Triggered by | Cancelled by | Description |
---|---|---|---|---|
Cells opening | Time, blackout, fire, fire alarm. | - | Cells which prisoners are locked in from the start open either automatically after specified time or prematurely by a prisoner's action. | |
Gate opening | Gate control, fire. | Closing the gate. | Gate can be opened with the gate control keypad. During a fire event it opens and can't be closed until it ends. | |
Gate closing | Gate control, blackout(?). | Opening the gate. | Gate can be closed with the gate control keypad. | |
Fire | Lighter igniting a toilet paper inserted into a washing machine. | Extinguishing the washing machine or waiting 90 seconds. | Locks the gate opened, opens cells, spawns smoke.
Can be stopped by using the fire extinguisher on a burning washing machine otherwise goes out automatically. | |
Blackout | Fork inserted into a power outlet. | Turning power on in the electrical panel after a lightbulb icon pops up. |
References
- ↑ Broomstick changelog on Ostinyo Discord server from February 14, 2024.
- ↑ Teleport delay changelog on Ostinyo Discord server from January 25, 2024.
- ↑ Ladder delay changelog on Ostinyo Discord server from February 14, 2024.
- ↑ CCTV cameras changelog on Ostinyo Discord server from August 30, 2024.