OSC: Difference between revisions
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[https://opensoundcontrol.stanford.edu/index.html OSC] is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for Avatars<ref>https://hello.vrchat.com/blog/vrchat-osc-for-avatars</ref>.Most commonly used to have body-,eye- and face trackers communicate with [[Special:MyLanguage/VRChat|VRChat]]. | [https://opensoundcontrol.stanford.edu/index.html OSC] is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for Avatars<ref>https://hello.vrchat.com/blog/vrchat-osc-for-avatars</ref>. Most commonly used to have body-,eye- and face trackers communicate with [[Special:MyLanguage/VRChat|VRChat]]. | ||
==OSCQuery== | ==OSCQuery== | ||
Revision as of 12:11, 2 November 2024
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OSC is a way to get different devices and applications to talk to each other. VRChat announced on February 16th 2022 OSC for Avatars[1]. Most commonly used to have body-,eye- and face trackers communicate with VRChat.
OSCQuery
OSCQuery is a protocol to connect OSC applications together easier. Information on how to connect with VRChat with OSCQuery. VRChat also provides a C# library on GitHub.
Resources
OSC Overview on the VRChat Documentation