Udon: Difference between revisions
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{{stub|Needs more information! Please expand, and proofread according to [[VRCWiki:Manual of Style|Manual of Style]].}} | {{stub|Needs more information! Please expand, and proofread according to [[VRCWiki:Manual of Style|Manual of Style]].}} | ||
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* {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' | * {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' | ||
== Community Resources == | |||
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* [https://www.youtube.com/playlist?list=PLwEtUGCdQX7HMkFCVxiNvO4DS2CmHWbe6 VRChat Udon Tutorials] playlist by Vowgan on ''YouTube'' | * [https://www.youtube.com/playlist?list=PLwEtUGCdQX7HMkFCVxiNvO4DS2CmHWbe6 VRChat Udon Tutorials] playlist by Vowgan on ''YouTube'' |
Revision as of 23:47, 30 July 2024
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[Reason: Needs more information! Please expand, and proofread according to Manual of Style.]
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Udon is an C# derived object-oriented programming editor for the VRChat World SDK, created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally via Udon Assembly (formerly known as UdonSharp, or U#), or utilize the Udon Node Graph UI for visual scripting using 'noodles' to connect nodes together.
Official Resources
- What is Udon? on creators.vrchat.com
- UdonSharp Docs on creators.vrchat.com
- World/Udon Bugs & Feature Requests on feedback.vrchat.com
Community Resources
- VRChat Udon Tutorials playlist by Vowgan on YouTube