Udon: Difference between revisions
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'''Udon''' is a C# derived object-oriented programming editor for the [[VRChat SDK|VRChat World SDK]], created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally using '''UdonSharp''' (U#) which allows the use of limited C# syntax, or utilize the '''Udon Node Graph''' UI for visual scripting using 'noodles' to connect nodes together. | '''Udon''' is a C# derived object-oriented programming editor for the [[VRChat SDK|VRChat World SDK]], created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally using '''UdonSharp''' (U#) which allows the use of limited C# syntax, or utilize the '''Udon Node Graph''' UI for visual scripting using 'noodles' to connect nodes together. | ||
==Official | ==Official resources== | ||
* {{VRC link|https://creators.vrchat.com/worlds/udon/|What is Udon?}} on ''creators.vrchat.com'' | * {{VRC link|https://creators.vrchat.com/worlds/udon/|What is Udon?}} on ''creators.vrchat.com'' | ||
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* {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' | * {{VRC link|https://feedback.vrchat.com/udon|World/Udon Bugs & Feature Requests}} on ''feedback.vrchat.com'' | ||
== Community | == Community resources == | ||
{{Noticebox/community}} | {{Noticebox/community}} |
Revision as of 06:03, 13 August 2024
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Udon is a C# derived object-oriented programming editor for the VRChat World SDK, created by the VRChat Development Team and released in 2020 for SDK3. You can code traditionally using UdonSharp (U#) which allows the use of limited C# syntax, or utilize the Udon Node Graph UI for visual scripting using 'noodles' to connect nodes together.
Official resources
- What is Udon? on creators.vrchat.com
- UdonSharp Docs on creators.vrchat.com
- World/Udon Bugs & Feature Requests on feedback.vrchat.com
Community resources
- VRChat Udon Tutorials playlist by Vowgan on YouTube