Community:World Thumbnail: Difference between revisions
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<p id="bkmrk-at-the-risk-of-losin">The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.</p><p id="bkmrk-at-the-risk-of-losin">A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.</p> | <p id="bkmrk-at-the-risk-of-losin">The World Thumbnail is a picture representing [[Worlds]] ingame and on the website.</p><p id="bkmrk-at-the-risk-of-losin">A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.</p> |
Revision as of 12:09, 16 August 2024
The World Thumbnail is a picture representing Worlds ingame and on the website.
A custom Thumbnail can be uploaded via the SDK during the world upload process. Its dimensions are 1200x900. Should none be selected, an image of the scene is taken from where the ShotCam is located during upload.
World Thumbnail template
To help create your own Thumbnail you may use the provided template to help align existing visuals.
The image below covers guide lines representing the 3 different crops used. It is ready to be used with an existing thumbnail or as a base for making a new one. Simply set it as a layer above your visuals and remove it before uploading your world thumbnail.
The grey box is what the user will see while loading into a world or on the website. As you see you can put something at the top and bottom, which is mostly seen loading in. An idea would be to put some more detailed update notes there or a thanks to whoever joined!
The red box is how your image will look in the world menu. This is the most important crop to get right in order to get people to click on your world. On the top right of this box there is an overlay indicating on which platforms your world is available at, it is see through.
The green box is what a user sees when hovering over a world and it zooms in a little bit. Important here is, that the PC/Quest platform indicator is nearly opaque when hovered over. It may be wise to ensure nothing is hidden or cut off on the top right.
Once you have everything lined up, you can delete this template layer. The template above already fits the right dimensions of 1200x900.