Community:AudioOrbs: Difference between revisions
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{{Stub|Not much information here! Please expand and proofread, in accordance to the [[VRCWiki:Manual of Style|Manual of Style]].}} | {{Stub|Not much information here! Please expand and proofread, in accordance to the [[VRCWiki:Manual of Style|Manual of Style]].}} | ||
{{Infobox/World|name=AudioOrbs|image=AudioOrbs-World-Picture.png|author=Killerbomb|capacity=32(48)|platforms=PC|tags=visualizer, music, audiolink, lights, color|id=wrld_5edb4d7d-2400-49f8-bae1-a8eb48a258e2|labs=February 22, 2022|published=February 24, 2022}} | {{Infobox/World|name=AudioOrbs|image=AudioOrbs-World-Picture.png|author=Killerbomb|capacity=32(48)|platforms=PC|tags=visualizer, music, audiolink, lights, color|id=wrld_5edb4d7d-2400-49f8-bae1-a8eb48a258e2|labs=February 22, 2022|published=February 24, 2022}} | ||
<blockquote>''32 AudioLink-enabled orbs that dynamically enlighten the environment and your avatar. Many settings to tinker with. v2.23''</blockquote> | |||
'''AudioOrbs''' is a PC-only audio visualization world, utilizing AudioLink. The world features thirty-two individual [[Community:AudioLink|AudioLink]] enabled orbs, that dynamically luminate the environment, and any avatars utilizing the AudioLink prefab. | '''AudioOrbs''' is a PC-only audio visualization world, utilizing AudioLink. The world features thirty-two individual [[Community:AudioLink|AudioLink]] enabled orbs, that dynamically luminate the environment, and any avatars utilizing the AudioLink prefab. | ||
Revision as of 13:47, 30 May 2025
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[Reason: Not much information here! Please expand and proofread, in accordance to the Manual of Style.]
[Reason: Not much information here! Please expand and proofread, in accordance to the Manual of Style.]
32 AudioLink-enabled orbs that dynamically enlighten the environment and your avatar. Many settings to tinker with. v2.23
AudioOrbs is a PC-only audio visualization world, utilizing AudioLink. The world features thirty-two individual AudioLink enabled orbs, that dynamically luminate the environment, and any avatars utilizing the AudioLink prefab.