Items: Difference between revisions
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|name= Items | |name=Items | ||
|platforms=|branch_openbeta_date = 12 Jun 2025 | |platforms= PC, Android, iOS | ||
|branch_live_date = 24 Jun 2025 | |||
|branch_live_version = 2025.2.3 Build 1664 | |||
|branch_live_releasenote = https://docs.vrchat.com/docs/vrchat-202523 | |||
|branch_openbeta_date = 12 Jun 2025 | |||
|branch_openbeta_version = 2025.2.3 Build 1662 | |branch_openbeta_version = 2025.2.3 Build 1662 | ||
|branch_openbeta_releasenote = https://docs.vrchat.com/docs/vrchat-202523-openbeta#june-12-build-1661 | |branch_openbeta_releasenote = https://docs.vrchat.com/docs/vrchat-202523-openbeta#june-12-build-1661 | ||
Revision as of 02:43, 25 June 2025
[Reason: You can contribute by expanding and proofreading this article, in accordance with the Manual of Style.]
Items are objects that users can spawn within a world, e.g. toys, tools, gadgets. They can be managed in the Inventory.
Spawning

Items can be spawned from the Items submenu in the Action Menu or from the Inventory. Users are limited to have only 1 spawned item at the same time. An item cannot be placed on walls, ceilings or on other users.
Worlds
See also Items in Udon Worlds for more detailed information.
Content settings
World creators can disable items in the Default Content Settings section by editing a world on the website, in case they are causing issues or are undesirable.
Unity layer
See also Unity Layers in VRChat for more detailed information.
A dedicated "Item" Unity layer is where items spawn. Previously named "reserved3" in older SDK versions.
Notable items
"THE REFERENCE CUBE" is the first item that got released when the Items feature first arrived in the Open Beta.
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Original version. Description: "YOU MAY BE SEATED."
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AudioLinked version. Description: "I'M LISTENING"