Items: Difference between revisions

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* [https://vrc-beta-docs.netlify.app/worlds/items/ Items in Udon Worlds]
* [https://vrc-beta-docs.netlify.app/worlds/items/ Items in Udon Worlds]
* [https://ask.vrchat.com/t/developer-update-26-june-2025/44933#p-81953-a-little-more-on-items-8 A Little More on Items - Developer Update - 26 June 2025]


=== References ===
=== References ===
<references/>
<references/>

Revision as of 00:03, 27 June 2025

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Items are objects that users can spawn within a world, e.g. toys, tools, gadgets. They can be managed in the Inventory.

Spawning

Items submenu in Action Menu

Items can be spawned from the Items submenu in the Action Menu or from the Inventory. Users can spawn only one of each item they have. All items spawned by a user are removed after they leave the instance.

Item spawning or visibility can be affected by being:

  • Disabled by the world.
  • Disabled by a group moderator in a group instance (but can't be forced on if disabled by the world).
  • Hidden locally by an individual user.

Types

Placeable items

A placeable item can be placed on a floor in a world. It cannot be spawned on walls, ceilings or on other users.

Pickup items

A pickupable item can be grabbed by the user that spawned it. It's visible to other users only as long as it's being held.

Worlds

See also Items in Udon Worlds for more detailed information.

Content settings

World creators can disable items in the Default Content Settings section by editing a world on the website, in case they are causing issues or are undesirable.

Unity layer

See also Unity Layers in VRChat for more detailed information.

A dedicated "Item" Unity layer is where items spawn. Previously named "reserved3" in older SDK versions.

Notable items

"THE REFERENCE CUBE" is the first item that got released when the Items feature first arrived in the Open Beta.

See also

References