Community:Gun Em Down: Difference between revisions

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|Grab radio from chest and press trigger
|Grab radio from chest and press trigger
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== Mechanics ==
The player recieves 10 points for every kill.
Players don't lose points by dying. The more kills gotten, the more points get added to the counter.
If a player reaches a certain number of kills without dying, they be rewarded with an item. The item recieved is based on what the player chooses to get in the killstreak locker.
The game contains a perk system that gives the player an advantage. Either by a speed increase (Extreme Conditioning) or a Bullet damage increase (Stopping Power)
Guns are based on which side you are on, but they all work similary. Auto, Semi- Auto, and Manual guns are present.
Players receive only one gun of their choosing. Selectable in the lobby.
== Items ==
{| class="wikitable"
|+
!Icon
!Name
!Description
|-
|IMAGE:
|Grenade
|''An explosive. Takes 5 seconds to detonate.''
|-
|
|Betty
|''An armed explosive. Detonates when near a player within a radius''
|-
|
|Scout Planes [Green]
|''Gives enemy locations.''
|-
|
|Counter Scout Planes [Blue]
|''Destroys scout planes from opposing team.''
|-
|
|Care Package
|''Gives a random killstreak when dropped''
|-
|
|Smoke Grenade
|''Leaves a cloud of smoke limiting visibility''
|-
|
|Bomb [Red]
|''Drops a bomb to selected area determined by the player''
|-
|
|Map
|''Drops multiple bombs on various targets or a path''
|-
|
|Katana/Mace
|''Kills a player when struck''
|}
Some items are gained by selected perks, while others are gained via killstreaks.
== Guns ==
The game features 8 different guns. 4 guns on each side.
{| class="wikitable"
|+
!Icon
!Name
!Mag Size
!Type
!Amount of shots to kill (Body)
!With stopping power (Body)
|-
|
|BAR
|20
|Full-Auto
|3
|2
|-
|
|Thompson
|30
|Semi-Auto
|20
|15
|-
|
|M1 Grand
|6
|Manual
|3
|2
|-
|
|Springfield
|6
|Manual
|2
|1
|-
|
|STG-34
|30
|Full-Auto
|15
|10
|-
|
|MP30
|20
|Semi-Auto
|13
|10
|-
|
|????
|
|
|
|
|-
|
|Kar-98k
|6
|Manual
|2
|1
|}
== Perks ==
Benefits the gives the player an advantage. Only one can be selected per row and a max of 3 perks can be selected. Perks can be unlocked by leveling up by getting kills or winning the game. Once a player reaches level 30, all perks are unlocked.
{| class="wikitable"
|+BLUE ROW
!Icon
!Name
!Description
!Unlocked at
|-
|
|Bandler
|''Gives extra ammo''
|Level 1
|-
|
|
|
|
|-
|
|
|
|
|}
|}

Revision as of 21:42, 22 August 2024

Gun Em Down is a cross-platform FPS game than can be played with up to 16 players. Players are split into teams of 8 max, called americans and germans.

Gameplay

1-16 Players, split into teams, compete to reach 1000 points. The game starts with teams spawning on opposite sides of the map. Some dialogue will play based on the side you are in. Once the dialogue ends, player gains control and can move forward. The match ends when either the 10 minute timer runs out, or the opposing team reaches a max score of 1000 points. These settings are based on the default settings and can be changed by the instance master.

Controls

Bindings

Name PC VR
Sprint Shift Move your arms up and down
Use Item/Shoot Mouse Click R Trigger L/R
Perk Middle Grab Perk from behind your head
Reload D Grab MAG from below then grab another from your hip
Killstreak ? Grab radio from chest and press trigger

Mechanics

The player recieves 10 points for every kill.

Players don't lose points by dying. The more kills gotten, the more points get added to the counter.

If a player reaches a certain number of kills without dying, they be rewarded with an item. The item recieved is based on what the player chooses to get in the killstreak locker.

The game contains a perk system that gives the player an advantage. Either by a speed increase (Extreme Conditioning) or a Bullet damage increase (Stopping Power)

Guns are based on which side you are on, but they all work similary. Auto, Semi- Auto, and Manual guns are present.

Players receive only one gun of their choosing. Selectable in the lobby.

Items

Icon Name Description
IMAGE: Grenade An explosive. Takes 5 seconds to detonate.
Betty An armed explosive. Detonates when near a player within a radius
Scout Planes [Green] Gives enemy locations.
Counter Scout Planes [Blue] Destroys scout planes from opposing team.
Care Package Gives a random killstreak when dropped
Smoke Grenade Leaves a cloud of smoke limiting visibility
Bomb [Red] Drops a bomb to selected area determined by the player
Map Drops multiple bombs on various targets or a path
Katana/Mace Kills a player when struck

Some items are gained by selected perks, while others are gained via killstreaks.

Guns

The game features 8 different guns. 4 guns on each side.

Icon Name Mag Size Type Amount of shots to kill (Body) With stopping power (Body)
BAR 20 Full-Auto 3 2
Thompson 30 Semi-Auto 20 15
M1 Grand 6 Manual 3 2
Springfield 6 Manual 2 1
STG-34 30 Full-Auto 15 10
MP30 20 Semi-Auto 13 10
????
Kar-98k 6 Manual 2 1

Perks

Benefits the gives the player an advantage. Only one can be selected per row and a max of 3 perks can be selected. Perks can be unlocked by leveling up by getting kills or winning the game. Once a player reaches level 30, all perks are unlocked.

BLUE ROW
Icon Name Description Unlocked at
Bandler Gives extra ammo Level 1