Translations:Public Avatars/15/fr: Difference between revisions

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* You may include emotes on both Android and PC versions, but they can only animate blendshapes or bone rotation/translations.
* You may include emotes on both Android and PC versions, but they can only animate blendshapes or bone rotation/translations.
* Neither PC nor Android can use "gesture props", "inventory systems", or other complex gesture or emote-activated systems.
* Neither PC nor Android can use "gesture props", "inventory systems", or other complex gesture or emote-activated systems.
* The avatar thumbnail should include your VRChat username (if you want), and must also not violate the VRChat [[Special:MyLanguage/Terms of Service|Terms of Service]] or [[Special:MyLanguage/Community Guidelines|Community Guideline]].</blockquote>
* la miniature de l'avatar peut inclure votre pseudonyme VRChat et doit respecter les [[Special:MyLanguage/Terms of Service|conditions d'utilisation]] et le [[Special:MyLanguage/Community Guidelines|règlement de la communauté]].</blockquote>

Revision as of 08:28, 6 October 2025

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Message definition (Public Avatars)
<blockquote>
*The submitted avatar should be around 167cm (~5'6") to 180cm (~6'0").
* The avatar '''must''' have both a PC and Android version.
* The PC and Android versions '''must''' fit within the restrictions set forth by the '''Good''' Avatar Performance Rank for their respective platforms (links: PC, Android).
* The PC version '''should''' use higher-fidelity textures, meshes, and shaders where applicable.
* The avatar '''must''' have some form of visemes. Ideally, you should use blend-shape visemes, but jaw flap is acceptable.
* The avatar '''must''' match aesthetically between PC and Android.
* You may use Gesture Overrides on both Android and PC versions, but they can only modify the face blendshapes for emoting.
* You may include emotes on both Android and PC versions, but they can only animate blendshapes or bone rotation/translations.
* Neither PC nor Android can use "gesture props", "inventory systems", or other complex gesture or emote-activated systems.
* The avatar thumbnail should include your VRChat username (if you want), and must also not violate the VRChat [[Special:MyLanguage/Terms of Service|Terms of Service]] or [[Special:MyLanguage/Community Guidelines|Community Guideline]].</blockquote>
  • L'avatar soumit doit faire entre 167cm (~5'6") et 180cm (~6'0").
  • L'avatar doit être compatible PC et Android.
  • Les versions PC et Android doivent entrer dans les restrictions définies par le rang de performance Bon de leurs plateformes respectives (liens: PC, Android).
  • La version PC devrait use higher-fidelity textures, meshes, and shaders where applicable.
  • L'avatar doit avoir une sorte de visème. Idéalement, vous devriez utiliser les visèmes « Blendshape », le «Jaw flap » est cependant acceptable.
  • L'esthétique de l'avatar doit correspondre entre la version PC et Android.
  • You may use Gesture Overrides on both Android and PC versions, but they can only modify the face blendshapes for emoting.
  • You may include emotes on both Android and PC versions, but they can only animate blendshapes or bone rotation/translations.
  • Neither PC nor Android can use "gesture props", "inventory systems", or other complex gesture or emote-activated systems.
  • la miniature de l'avatar peut inclure votre pseudonyme VRChat et doit respecter les conditions d'utilisation et le règlement de la communauté.