|KitKat|: Difference between revisions
No edit summary |
m spelling |
||
| Line 1: | Line 1: | ||
{{DISPLAYTITLE:KitKat}} | {{DISPLAYTITLE:KitKat}} | ||
= |KitKat|, KitKat, Kat, KatSoftware = | = |KitKat|, KitKat, Kat, KatSoftware = | ||
I mainly make prefabs and such with Udon, and I have an obsessive | I mainly make prefabs and such with Udon, and I have an obsessive interest in military aviation. | ||
=== My public worlds === | === My public worlds === | ||
Revision as of 19:10, 22 June 2026
|KitKat|, KitKat, Kat, KatSoftware
I mainly make prefabs and such with Udon, and I have an obsessive interest in military aviation.
My public worlds
Far Citizen ˸ Elite Mining
Entry for the first VRChat Space Jam held in 2024.
I'm mostly proud of the unholy shenanigans I did with de-synchronized VRCStations to make the spinning spawn lobby work while preserving the relative positions of players outside in the non-spinning reference frame. That and the fly-by-wire flight computer of the space ships that lowers the skill floor required to operate a true Newtonian 0g space-ship with RCS thrusters.
Floating Origin - SaccFlight
A tech demo showcasing my free Floating Origin system available on GitHub.
Barrel Plane
Somewhat of a shitpost made for a Black Aces hangout event.
Interaction Testing
A tech demo showcasing my interaction system that. It aims to provide satisfying and immersive hand interactions for buttons, switches, knobs, levers, sliders, etc. It works flawlessly while piloting any kind of fast moving vehicle as the interactions are handled in a separate virtual coordinate space. This system was later used in Far Citizen.
Cozy Forest
I just wanted somewhere to put my rock skipping prefab. It can be challenging to learn the right technique, but once you get it you can get lots of skips. Skilled players can intentionally curve the trajectory by changing the roll angle of the rock.
Some of the worlds I've contributed to
- Test Pilots by Sacchan
- Aircraft Carrier Jets˸ F-14 by Zweikaku
- Desert Airbase by NØNN