Camera: Difference between revisions

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(Added more. Fly Mode, Camera Types. Included category for "Accessing Saved Photos", which is still in draft.)
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== Camera UI ==
== Camera UI ==
[[File:Camera.png|thumb|Screenshot of VRChat camera]]
The camera UI includes several icons and indicators:
The camera UI includes several icons and indicators:
* '''X in the top left:''' Exit the camera.
* '''X in the top left:''' Exit the camera.

Revision as of 22:51, 12 July 2024

Template:Noticebox/official

The VRChat Camera allows users to take photos and record their experiences in VRChat. This guide explains how to access and use the camera, the different camera modes, and the various settings available.

Accessing the Camera

There are two ways to access the camera in VRChat:

  • Open the radial menu, select Tools, and then select Camera.
  • Open the main menu and click on the camera icon. The main menu provides options for all camera modes.

Camera Types

  • Photo Camera: A standard camera for taking pictures.
  • Icon Camera: VRChat+ subscribers can take a photo to save to their Gallery to use for their nameplate and Group icons.
  • Gallery Camera: VRChat+ subscribers can take a photo to save to their Gallery to use for their profile and Group banners, and invite photos.
  • Screenshot: Desktop users can take a Screenshot and saves it to their VRChat photo folder on their hard drive.
  • Multilayer Camera: Takes several pictures quickly, but does not support focus or filters and may cause frame lag.
  • Stream Camera: Used for streaming or recording your view instead of what you see directly through your viewport.
  • Invite Photo Camera: VRChat+ subscribers can optionally take a photo to send along an with an invite or a response.

Camera UI

Screenshot of VRChat camera

The camera UI includes several icons and indicators:

  • X in the top left: Exit the camera.
  • Camera and photo icons: Indicate which camera is active.
  • Pin icon: Indicates the active pin (saved settings).
  • Focus icon: Indicates if focus is on and which focus mode is selected.
  • Filter circles: Show whether a filter is on and which filter is selected.
  • Turning circle on top: Indicates if the camera is facing away or towards you.
  • Turning arrow on the right: Resets the zoom level.
  • Zoom line on the right: Adjusts zoom; down for zooming out (fisheye lens) and up for zooming in.
  • Arrow at the bottom: Brings up the menu.

Camera Menu

  • Take Photo: Takes a photo immediately.
  • Timed (5s): Takes a photo after a 5-second delay with a countdown sound.
  • Camera Mode: Different modes for the camera.
  • Anchor: Determines where the camera is attached.
    • Default: Attached to the player.
    • Local: Follows player movement but not head movement.
    • World: Attached to the world, independent of player movement.
  • Behavior: Adjusts camera performance.
    • Smoothed: Stabilizes video for smoother footage.
    • Look at Me: Camera follows where your head is facing.
    • Auto Level: Keeps the camera level at 90 degrees, preventing tilting.
  • Focus: Controls the focus mode.
    • Full Auto: Automatically sets aperture and focal distance.
    • Semi Auto: Allows adjustment of aperture only.
    • Manual: Allows adjustment of both aperture and focal distance.
  • Pins: Saved settings for focus and filter configurations.
  • Mask: Determines what is included in pictures.
    • Local User: Includes the player and their avatar.
    • Remote User: Includes other players.
    • Environment: Includes the environment or map.
    • Green Screen: Replaces the environment with a green screen.
    • UI: Includes UI elements like the radial menu and camera interface.
  • Lens Visibility: Sets how the camera is rendered within the world.
    • Off: Shows only a small light.
    • Ghost: Displays a light blue transparent camera.
    • Solid: Displays a solid camera.
  • Filters: Adds visual filters to the camera. Only one filter can be active at a time.
  • Photo Resolution: Sets the photo resolution. Higher resolutions create larger files and may cause frame lag.
  • Grid: Overlays a 3x3 grid on the camera screen for visual guidance. The grid does not appear in the actual picture.
  • Lock (VR Only): Lock the camera so that it cannot be held. It can be used only in VR.
  • Fly Mode: The camera can be manually controlled within proximity to yourself. Holding down the scroll wheel on desktop, and using a combination of mouse movement and 'WASD' keys will pilot the camera around. In VR, clicking the "Fly" button and using the left and right joysticks and using the trigger will toggle movement of the camera, and your avatar.

Accessing Saved Photos

Saved photos can be accessed on Windows operating systems using the filepath C:/Users/Owner/Pictures/VRChat. Photographs will be sorted by month and year. On desktop and PCVR versions of VRChat, opening the Camera tab in the Quick Menu and choosing "Open Photos Folder" will directly open the File Explorer to that filepath.

Steam Users can access their Steam screenshots, separate from VRChat photos using the filepath C:/Program Files (x86)/Steam/userdata/XXXXXXXXX/760/remote/438100/screenshots

Insert a filepath for Meta systems, whether it's acquired through the Oculus app and/or plugged into the computer.