Translations:Community:Terrors of Nowhere/24/fr

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Revision as of 15:40, 19 October 2024 by Nekosan (talk | contribs) (Created page with "{| class="wikitable mw-collapsible mw-collapsed" |+Boutique Spéciale |- !Name!!Price!!Shop Description!!Notes |- |[https://terror.moe/items/burger Burger]||1 SP||<small>hamburger cheeseburger big mac whopper hamburger cheeseburger big mac whopper hamburger cheeseburger big mac whopper</small>||<small>Consume item on use, recover all HP. Must respawn at the shop after use.</small> |- |[https://terror.moe/items/beyond_plush Beyond Plush]||10 SP||<small>An enigmatic plush...")
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Boutique Spéciale
Name Price Shop Description Notes
Burger 1 SP hamburger cheeseburger big mac whopper hamburger cheeseburger big mac whopper hamburger cheeseburger big mac whopper Consume item on use, recover all HP. Must respawn at the shop after use.
Beyond Plush 10 SP An enigmatic plush of someone who was probably important at some point in time. It holds faint traces of ancient energy, who knows what it’s capable of? On use, play a sound. Chance to play random sounds. Chance to trigger other effects. 10 second cooldown. When squeezed, has a chance to play random sounds with random effect, varying from invincibility, teleportation, or death.
Magic Conch 25 SP A conch shell recovered at a strange underwater ritual site. It talks when you pull the string. Despite being made of an organic shell, there seems to be electronics inside it. Ask it something and pull the string.
Radar Coil 50 SP A strange mixture of the Radar and a Speed Coil. Due to its lack of a screen, it’s difficult to tell where the danger is coming from. Though; it’ll make sure you know. When held, the player gains 2 points of speed. When held, the radar will pick up Terrors within 35 meters of the user. Radar updates its distance every 0.8 seconds. Radar Coil provides a noticeable speed boost when detecting a Terror. Reveals the name of the Terror during fog rounds as well as all three Terrors during a Bloodbath or Midnight round.
Rubber Mallet 100 SP A rubber hammer effective on sussy individuals. It may be familiar to some, or more comforting to use than the metal bat; but functionally, it accomplishes the same purpose. On use, swing and stun a killer. Stun effect varies greatly between killers. Successful stuns result in yellow particles. Failed stuns result in red particles. Functions the same as the Metal Bat. You can unlock Metal Bat variations with Rubber Mallet.
Banana 250 SP Banana is an item that allows the player to... drop a banana on the floor. Once it's dropped, you can't pick it up again and you have to get a new one from the store. Just like the brick, you are unable to recall it as well. When a player steps on a banana, they will get a similar effect of Swooce, sending them in random direction.When a terror steps on a banana, they get stunned.This could be seen as lesser version of Subspace Tripmine.
TBH 500 SP A little dude, a little creature. Doesn’t have any brain activity; just kinda vibes. If you squeeze it, it might even make a noise. I’ve seen these guys burst into flames though, so be careful. On use, gain temporary 5+ speed. Inflict Burn to self. Must recharge after use. Recharges in 30 seconds.
Taser 700 SP Dispense some JUSTICE with this bad boy, it'll keep anything down for a moment.We kept this around just in case Linzie got too chaotic, back in the days of travelling. On use, fire a short ranged burst of electricity; temporarily paralyzing a terror for 2-3 seconds. Long cooldown after use.Allows the user to tase almost any Terror from range, including Terrors which do not get stunned. When successfully hit, you can see yellow particles around the Terror indicating that it is slowed.Keep in mind that the tase only affects the movement speed. Terrors will still attack normally if in range so something like V2 can still be a pain.
Darkgrey Plush 750.5 SP It’s Darkgrey! Wow! So Cool! Darkgrey Action! Darkgrey Action! It's super cool. It's incredible. Look at him!!!!!!!
Delicate Coil 1000 SP If you thought the Glass Coil was risky, this thing will downright shatter in your hands. Some people have died to its glass explosion; so I don’t suggest using this unless you’re willing to risk it. When held, the player gains 3.8 points of speed. Any damage taken will kill the user.
Emerald Coil 2500 SP This coil runs off what you’ve been collecting. Turns out, Enkephalin is a pretty useful resource. While useful, it doesn’t last long as fuel, so use this sparingly if you wanna survive. On use, charge coil for 2 seconds at the cost of 5 Enkephalin. While charged, gain 6 points of speed. Won’t work if you don’t have Enkephalin.
Pot of Greed 5000 SP I don't remember ever finding whatever this pot is, it feaks me out. I swear it stares at me when I'm not looking.It could keep you away from danger, but I reckon it wouldn't do it for free. Requires 100 Enkephalin to function. If Pot of Greed detects a terror near you, it will automatically teleport you away. Each time it does this, it has a higher chance to break and steal half your Enkephalin.Considering how Pot of Greed halves your Enkephalin, it is recommended to use this with lesser amount of Enkephalin instead of collecting a huge chunk.
Brick 10000 SP There ain’t anything a good old brick can’t solve. You might need practice throwing it, but it’ll be worth it. Just don’t drop it, you might not get it back. Physically throw the brick to stun Terrors. No cooldown, but you have to pick up your brick. (no recall!) Causes a stun with even minor force. Must be picked up manually after use.