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<languages/> {{Noticebox/Official}} [[File:IconOnly_CL_Portal.png|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Icon for "Community Labs".</span>]] <div lang="en" dir="ltr" class="mw-content-ltr"> '''Community Labs''' is a system and status in VRChat that allows uploaded [[Special:MyLanguage/worlds|worlds]] to be approved and discoverable within VRChat. It acts as a precursor to a published world. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''Caution!''' Community Labs worlds are disabled by default, as they could cause performance issues, or contain offensive content. They may contain qualities that are against the [[Special:MyLanguage/Terms of Service|Terms of Service]], or {{VRC link|https://hello.vrchat.com/creator-guidelines |Creator Guidelines}}. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Enabling Community Labs== </div> [[File:Community Labs Toggle.webp|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Toggle to enable Community Labs as seen in the Settings</span>]] <div lang="en" dir="ltr" class="mw-content-ltr"> In order to travel to worlds that are in Community Labs status, you must enable it in your [[Special:MyLanguage/Settings|Settings]]. To enable Community Labs, open the [[Special:MyLanguage/Quick Menu|Quick Menu]]. Then select the [[Special:MyLanguage/Main Menu|Main Menu]] button at the top right. From here, select the [[Special:MyLanguage/Settings|Settings]] Tab at the bottom of the Main Menu. Then, select the '''Comfort & Safety''' category on the left side. Under the '''Safety''' header, enable the '''Show Community Labs''' option. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Alternatively, open your Quick Menu, and select the Main Menu button in the top right. Then, select the Worlds Tab at the bottom of the Main Menu. Next, select the '''Community Labs''' world category on the left side and select the '''View Community Labs Worlds''' button. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Accessing Community Labs == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> With Community Labs enabled, you can now view Community Labs worlds. To find them, open your Quick Menu, and select the Main Menu button on the top right. Next, select the Worlds Tab at the bottom of the Main Menu. The "Community Labs" world category will appear on the left side. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Joining Community Labs worlds=== </div> [[File:CL_Loading.webp|thumb|right|<span lang="en" dir="ltr" class="mw-content-ltr">A loading screen tip, when joining a Community Labs world.</span>]] <div lang="en" dir="ltr" class="mw-content-ltr"> When joining worlds in Community Labs, there are visual indicators that they are Community Labs worlds. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *When joining through a [[Special:MyLanguage/Portals|portal]], there is a green ring around the portal and the Community Labs icon on the top left of it. *Loading into a Community Labs world shows you a unique tip on the loading screen. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''Note:''' There are no visual indicators for Community Labs worlds when joining one through an invite, except for the tip given on the loading screen. Community Labs worlds can still be joined, even if the option for it is disabled. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Publishing to Community Labs== </div> [[File:SDK Community Labs option.png|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Option to ''Publish to Community Labs'' via the SDK</span>]] <div lang="en" dir="ltr" class="mw-content-ltr"> There are a few steps that first must be taken, before publishing a world to Community Labs. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Requirements=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *You must have a [[Special:MyLanguage/VRChat account|VRChat account]]. If you have a third-party platform account (Steam, Meta, etc.), it must be [[Special:MyLanguage/Account merging|merged]] with your VRChat account first. *Your VRChat account must not be banned from submitting worlds to Community Labs. *[[Special:MyLanguage/Trust Rank|Trust rank]] must be "User" or higher. *At least one week must have passed since your previous submission to Community Labs, if applicable. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===SDK=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> In the [[Special:MyLanguage/VRChat SDK|SDK]]'s "Builder" tab, navigate to "World Visibility". Select the "Publish to Community Labs" button to allow your world to be published to Community Labs. </div> [[File:Website Community Labs option.webp|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Option to ''Publish to Community Lab''s via the website</span>]] <div lang="en" dir="ltr" class="mw-content-ltr"> === Website=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> If a world is uploaded privately, you can publish it to Community Labs by going to your world page on the VRChat website, and scrolling down to the "Danger Zone" section of the page. Click the "Publish to Community Labs" button to publish your world to Community Labs. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Navigate there, by going to {{VRC link|https://vrchat.com/home/content/worlds |this page}} on the VRChat website, and select any private worlds that are uploaded to your account. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Reporting Community Labs worlds== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A world may contain performance issues, offensive content, and/or qualities that could be against the Terms Of Service. Such Worlds can be reported using the [[Special:MyLanguage/Reporting#Reporting_a_world|in-client report form]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Community Labs 101== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Here are some basic principals of what to expect, when your world is in the Community Labs system: </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Only one world can be submitted each week. *A world can be updated as often as you like, however, it won't change the Labs status of the world. *If your world does well in Community Labs, your world will automatically be published to Public status! *Worlds that are [[Special:MyLanguage/Reporting|reported]] for legitimate reasons will be removed from Community Labs, and moderation action may be taken against the author in severe cases. For more information, see {{VRC link|https://creators.vrchat.com/worlds/submitting-a-world-to-be-made-public/ |this page}} on VRChat's Creators' documentation. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Official FAQ<ref>[https://docs.vrchat.com/docs/vrchat-community-labs#faq VRChat Community Labs FAQ]</ref>=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: How long does it take for my world to get to Public status?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: There's no set "time". Your world going Public and out of Community Labs is based on many factors. The factors involved are best described as "How much do users seem to be enjoying your world?". The specifics are kept secret. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: I have a Public/Community Labs world that I'd like to make Private again'''.'' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: Go to the VRChat Home website, and click the Unpublish button. When you choose to re-publish your world, users will still have your world in their Favorites, and you'll retain some of your previous world stats. Users will not be able to see the name or picture of your world in their list. Instead they will see "World Currently Set to Private". Be aware that publishing a world again will put it back to Community Labs status. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: I can only Publish once per week? How can I be expected to iterate or update with a limit that strict?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: The limit applies only when publishing worlds into Community Labs. You can update your existing world, no matter what state it is in (Private, Community Labs, Public), whenever you like. Your world will remain at whatever status it is in. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: I have a world that I would like categorized as an Avatar/Game/etc World. How do I do that?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: If you would like your world to be categorized as an Avatar World or Game World, just add the appropriate tag from the VRChat website, or by pressing the add tags button in the SDK. Add <code>avatar</code> or <code>game</code> as one of your world tags. However, don't falsify your world or abuse tags to promote your world. Utilizing "SEO-like" techniques is not permitted. VRChat reserves the right to moderate users who abuse our systems to unfairly or misleadingly promote their own content. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: Is it possible for a world to never leave Community Labs?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: Not really. It might take a very long time for a world to get out of Labs (if it isn't popular at all), but given endless time, a world will eventually get out of Labs. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: How does a world fail out of Community Labs? What can I do if my world fails out of Community Labs?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: If a world is reported, it will be investigated. If a world breaks the Terms of Service, is malicious, or some other report is sent that is valid, it will be delisted from Labs. The same goes for Public worlds. If you correct the issue, you can re-submit your world to Community Labs. If your world had some more serious issues, like Terms of Service violations, you may find yourself restricted from submitting worlds. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''''Q: How does VRChat prevent "report bombs" or falsified reports?''''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A: VRChat uses the same methods used in avoiding false/inaccurate reports on users/worlds to detect invalid reports. This is a tested system that has served them quite well and aims to prevent malicious users from abusing the report system. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Resources== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *[https://docs.vrchat.com/docs/vrchat-community-labs VRChat Community Labs] on ''docs.vrchat.com'' *{{VRC link|https://creators.vrchat.com/worlds/submitting-a-world-to-be-made-public|World Creation, Optimization, and Community Labs Tips}} on ''creators.vrchat.com'' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==References== </div> {{reflist}} [[Category:Features]]
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