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 h English (en){| class="wikitable mw-collapsible mw-collapsed"
|+Event Shop
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!Name!!Shop Description!!Notes!!Unlock Requirement
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|[https://terror.moe/items/luxury_coil Luxury Coil]||<small>A specialty coil created from some gold-like material. It provides all the things needed for survival, albeit not doing the best job at it. It’s much for show than anything else.</small>||<small>When held, the player gains 1.5 points of speed. When held, HP regenerates 2.5x faster. When held, the players earns 1.5x more Eph. Also shares fog-clearing capabilities of Glow Coil.</small>||<small>Given to all Patreons (Caretaker) who submitted a form before April 2023.</small>
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|[https://terror.moe/items/blue_medkit Blue Medkit]||<small>A case that contains multiple medical supplies, gathered from the many locations the Green Bus visited. I wonder why it’s blue? It’s not much, but it’ll get you through a scuffle.</small>||<small>On use, heal self and nearby allies for 25% HP. Grants a random status effect to self and anyone else nearby. Must recharge after use.</small>||<small>Given to all Patreons (Pilot) who submitted a form before April 2023.</small>
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|[https://terror.moe/items/sealed_sword Sealed Sword]||<small>An ancient weapon. It is covered in cloth and talismans, designed to absorb both blessings and curses alike. The weapon is clunky and slow. I wouldn’t recommend using it.</small>||<small>On use, swing and stun a Terror. Applies Slowness to you. Stun effect varies greatly between Terrors. Successful stuns result in yellow particles. Failed stuns result in red particles. Must recharge after use.</small>||<small>Can be broken out of a case in Museum with a stun tool.</small>
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|[https://terror.moe/items/gran_faust Gran Faust]||<small>Its charge attacks are powerful enough to curse its wielder, but that hasn’t stopped Devilites from treasuring these rare blades even more highly than their meager vacation time. The weapon itself is much less powerful in the hands of those who don’t know how to use it.</small>||<small>On use, swing and stun a Terror. Stun effect varies greatly between Terrors. Successful stuns result in yellow particles. Chance to Curse self on swing. Swinging while Cursed will damage the user and reapply Curse. Faster recharge after use. When unlocked, you can't unlock Divine Avenger anymore.</small>||<small>Acquired by facing Arkus with the Sealed Sword and surviving without hitting them.</small>
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|[https://terror.moe/items/divine_avenger Divine Avenger]||<small>A holy sword created in another time to arm knights who fought against the legions of the Underworld. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are even fewer heroes worthy of wielding it.</small>||<small>On use, swing and stun a Terror. Stun effect varies greatly between Terrors. Successful stuns result in yellow particles. Successful stuns grant regeneration. Must recharge after use. When unlocked, you can't unlock Gran Faust anymore.</small>||<small>Acquired by facing Arkus with the Sealed Sword and surviving after hitting them at least two times.</small>
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|[https://terror.moe/items/maxwell Maxwell]||<small>One of the old gods of creation. He has many names, but only one is fitting for one such as himself. He has taken pity upon your plight; and will help you as you have helped him.</small>||<small>Once per round, absorb fatal damage and teleport away with full HP. Maxwell will be consumed after this and must be respawned at the shop.</small>||<small>Found in Its Maze. (spawns once per round)</small>
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|[https://terror.moe/items/rock Rock]||<small>Doesn’t look like any rock i’ve ever seen before. Don’t feel like one, either. Don’t think you’ll want this, stranger. Sometimes I hear this thing whispering to me.</small>||<small>Physically throw the rock to stun Terrors. No cooldown, but you have to pick up your rock. (no recall!) Functionally the same as brick.</small>||<small>Acquired from surviving Fusion Pilot.</small>
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|[https://terror.moe/items/illumina Illumina]||<small>An ancient weapon that reveals itself to those who show determination to rid the world of impure hearts. Even in the darkest of nights, there will always be a light.</small>||<small>On use, swing and stun a Terror. Stun effect varies greatly between Terrors. Successful stuns result in yellow particles. Faster recharge, but no immunity on attack.</small>||<small>Acquired from surviving Bliss.</small>
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|[https://terror.moe/items/redbull RedBull]||<small>An energy drink said to give you wings, but it’s more likely to give you heart failure. (ToN is NOT sponsored by Red Bull)</small>||<small>On use, grants a massive speed boost. After the speed boost ends, gain severe slowness.</small>||<small>Acquired from surviving Roblander.</small>
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|[https://terror.moe/items/omori_plush Omori Plush]||<small>Found this lil guy at a yard sale awhile back. Been holding him ever since. I don't think it'll really increase your chances of survival, but he's fun to squeeze!</small>||<small>Squeeze to play a sound. Might help you forget about all the bad things, maybe. Heals 1 HP per use.</small>||<small>Acquired from surviving Something.</small>
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|[https://terror.moe/items/paradise_lost Paradise Lost]||<small>Some weird staff, seems to be powerless without faith in the right deity. Can't say what religion this belongs to though, but if you figure it out I'm happy to give it to you.</small>||<small>Stun killers that are a short range in front of you. Heals other players that it hits. Hurts user on use.</small>||<small>Acquired from repeatedly stunning Apostles in one round. (Metal Bat/Colorable Bat/Rubber Mallet: 7 hits) (Antique Revolver/Pale Revolver: 14 hits) (Everything else that stuns: 12 hits)</small>
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|[https://terror.moe/items/silver_coil Silver Coil]||<small>I'm feeling kind today, and decided that you should be the one to use this beauty. It's not everyday you get to use something as slick as this!</small>||<small>When held, the player gains 3 points of speed; allowing them to outrun Terrors. Functionally similar to Speed Coil. Silver Coil is a temporary item that does not save upon leaving an instance.</small>||<small>1/250 (0.4%) chance to show up in Event Shop when joining an instance.</small>
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