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 h English (en)Overrides the camera near clip plane.<br>
'''[OFF]''' Won't override the near clip value and will use the world's camera settings.<br>
'''[Dynamic Mode]''' Will override camera near clip to 1mm view distance ow lowest possible with Unity's limits in regard to world far view distance. Resets at end of session.<br>
'''[Forced Mode]''' Camera near distance will always be 1mm. WARNING: This can result in significant render issues in worlds with a high view distance. Resets on world change.