Community:Avatar Testing Chamber

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Avatar Testing Chamber is a cross-platform world created by Ziggor. Players can test avatar lighting, mesh visualization, animation, mirrors, and related tools. Menus are in English or Japanese.

Layout

The world is an indoor testing chamber. Players spawn among mirrors, chairs, a video screen, and wall menus for world settings, language, and testing tools. A photo backdrop and colour box stand in a photo area. Realtime lights, projectors, and a doppelganger occupy the floor. This world is an open testing area.

A keypad opens a hidden area in a wall. The passcode is 852, matching a radio labelled 85.2 FM.

Features

Menus toggle colliders, a join bell, a fade menu, brightness, night mode, chairs, and a radio. A custom pedestal equips an avatar from an avatar ID. Weighted cubes, photo objects, and pens sit on tables and can be reset.

Progress for settings, statistics, and achievements saves with Persistence. Join-streak counters reset at midnight.

Lighting

Realtime lights include directional, point, spot, and a rotating point light 1.5 m off the floor. Sliders set colour hue, temperature, intensity, range, shadow type, and related values. Settings can be copied as a shareable code. Sky can be day or night.

Light Volumes and LTCGI light the space. Projectors include an emissions and LTCGI plane.

Mesh and avatar tools

Projectors overlay wireframe (triangles or quads), normals, tangent space, vertex density, X-ray, backface, checkers, bones, matcap, UV, and depth. A contacts stick and a raycast wall test avatar contacts and collisions. The raycast wall is off until enabled from the menu.

A scale control and auto-height display measure the current avatar. Post-processing and ambient occlusion toggles include a depth option for avatars that lack DepthGet.

Animation

Stations play walk cycles (basic, alluring, cool, static, tiptoe), crawls, a "crazy walk," and two run loops. A platform triggers a falling animation if the avatar has one. An MMD dance area plays a recorded motion; jumping exits it.

Mirrors and doppelganger

Mirrors include a fade mirror, a static toggle, a 2D mirror, and a PC mirror. A doppelganger shows a duplicate of the current avatar that can be scaled. A 2D audio zone lets players talk in 2D.

Photo area

The photo screen and a colour box take a colour from a wall pen or a hex field. Camera views include front, back, left, right, and rotations. Photo objects and a seated photo chair are in the area.

Audio and video

A video player supports URL playback and texture streaming. AudioLink is present on PC and Android.

Achievements and statistics

Player statistics and achievements track joins, time in the world, join streaks, distance walked, jumps, respawns, and avatar swaps. Achievements also include sharing an instance with a set number of people, finding the open testing area, finding a hidden area in a wall, holding a weighted cube, or breaking a security camera.

World store

The world is enrolled in the Creator Economy. The world store sells a Tip Jar listing for 100 credits. A Default Cube group listing for 100 credits unlocks a Companion Cube; if one player in the instance unlocks it, the rest of the instance can see it. Other Default Cube group listings put the buyer's name on supporter lists in Ziggor's worlds.

History

VRChat included it in the April Fools 2026 Touch Grass world row.[1]

See also

Resources

References