Talk:Worlds

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Revision as of 01:12, 2 August 2024 by Maebbie (talk | contribs) (fixed up some double edit)

Latest comment: 1 month ago by Usr 6909a532-22e9-49f7-81e3-e964fe7dc00a in topic Instance Regions

Instance Regions

Is it USE (US East), USW (US West), EU (Europe), JP (Japan)
or
US (USA), EU (Europe), JP (Japan)
in-game it is the former, if there is a source on this pls link it somewhere. Maebbie (talk) 00:35, 2 August 2024 (UTC)Reply[reply]

Hello, I have added references for the Regions update, and the update for 2021.4.2, which includes U.S. East region. I originally thought U.S. East was included in the original Regions update, but I was mistaken. I have gone back to correct this. Thanks for catching this! DAG-XR (talk) 00:33, 2 August 2024 (UTC)Reply[reply]
It's the former in terms of visible listed shorthand names, however when constructing an instance id it's slightly different, USW is "us", so ~region(us) rather than ~region(usw) which would invalid syntax though may work as USW is the default region. This being the case as USE did not exist until much later. I'm not sure on a source outside myself (I wrote the the regions system) --euan (talk) 00:40, 2 August 2024 (UTC)Reply[reply]
To expand on "Historically, VRChat ran solely on the U.S. West server." a little titbit is this wasn't always the case, prior to the beginning of 2018 VRChat ran out of US East. The switch occurred when moving to a beefier setup as the massive surge in users at the time caused the region to fail.--euan (talk) 00:51, 2 August 2024 (UTC)Reply[reply]
A source for this is https://docs.vrchat.com/docs/patch-notes-pre-2018#vrchat-0120p10, this would have been the update the switch occurred in--euan (talk) 01:07, 2 August 2024 (UTC)Reply[reply]
If you (or someone else) could give us an external source or something it would help us a lot. It does sound right the way you describe it here, but this is also out of my scope unfortunately. That is why I initially rejected your edit to make USW and USE into just US. Maebbie (talk) 01:09, 2 August 2024 (UTC)Reply[reply]