Robot Kyle
From VRChat Wiki
Robot Kyle is a legacy avatar, part of the list of VRChat's public avatars. Robot Kyle was once VRChat's default avatar[Citation Needed], before VRChat created their own Robot avatar.
Origin
Robot Kyle was created by Kyle Brewer, and later released under Unity Technologies[1]. The model was made public during the release of Unity 4.0 on October 15, 2012. VRChat uploaded a cross-platform version of the avatar on May 11, 2019. Previous versions of this avatar, by VRChat, existed prior to the 2019 cross-platform release of Robot Kyle, but has since been deleted.
Performance
The performance rank for this avatar is rated Excellent; threshold data is estimated through the PC/VR client of VRChat.
Stats
Component | Value | Threshold | Performance Rank |
---|---|---|---|
Download size | 1.78 MB | - | - |
Texture memory | 8 MB | - | Excellent |
Uncompressed size | 2.41 MB | - | - |
Triangles | 6,132 | 70,000 | Excellent |
Bounds | (1.80, 1,92, 0.46) | (5.00, 6.00, 5.00) | Excellent |
Skinned meshes | 1 | 8 | Excellent |
Basic meshes | 0 | 16 | Excellent |
Material slots | 1 | 16 | Excellent |
Physbone components | 0 | 16 | - |
Physbone transforms | 0 | 128 | - |
Physbone colliders | 0 | 16 | - |
Physbone collision check count | 0 | 256 | - |
Contact count | 0 | 24 | Excellent |
Constraints | 0 | 300 | Excellent |
Constraint depth | 0 | 80 | Excellent |
Animators | 1 | 16 | Excellent |
Bones | 48 | 256 | Excellent |
Lights | 0 | 0 | Excellent |
Particle systems | 0 | 8 | Excellent |
Total max particles | 0 | 1,000 | Excellent |
Mesh particles | 0 | 2,000 | Excellent |
Particle trails | False | True | Excellent |
Particle collisions | False | True | Excellent |
Trail renderers | 0 | 4 | Excellent |
Cloth meshes | 0 | 1 | Excellent |
Cloth max vertices | 0 | 100 | Excellent |
Collider count | 0 | 8 | Excellent |
Rigidbodies | 0 | 8 | Excellent |
Audio sources | 0 | 8 | Excellent |
References
- ↑ Robot Kyle | URP on Unity Asset Store; retrieved December 20, 2024.