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Probability Labs is a cross-platform game world published by JohnD0E in March 2024.
3-14 players spawn in an enclosed arena on separate plates, separated by gaps with a void below. Every 5 seconds, random events occur that may be either good or bad. These events can affect player stats, plates, surroundings, spawn hazards, or prizes, among other things. The goal is to be the last player standing. Players earn points for participating in games, which can be spent on upgrades or to trigger arena events.
Player stats
Stats at the Upgrades booth
Points - Earned by participating in rounds. They affect your leaderboard position and can be spent at the Upgrades booth.
HP (Health Points) - Reset each round.
JP (Jump Power) - How high can you jump.
RS (Run Speed) - How fast can you run.
Upgrades
Upgrades booth
Icon
Name
Price
Type
Description
Speed Upgrade
$250
Upgrade
Increases run speed
Can be stacked
Lasts one round
Jump Upgrade
$250
Upgrade
Increase jump power
Can be stacked
Lasts one round
Revive
$500
Upgrade
Activates on death
Restores full HP
Lasts one round
Orbital Strike
$500
Arena
Event
Target a random plate
Over 9000 DMG
Rocket Turret
$500
Arena
Event
Targets random plates
Fires 3x rockets
100 DMG
Events
Players
Effects affecting players directly.
Effect
Description
Prompts
Random stat change
All players will receive a random stat change
Restore health
Returning all players to base health levels
Speed change
One player will receive a speed boost
All players will become slower
Jump change
One player will receive a jump boost
# players will receive a jump increase or decrease
Relocation
One player will be randomly relocated
Returning all players to their origin plates
Item dropping
Makes a player periodically drop whatever item they are grabbing.
Uh-oh, looks like one player's coming down with a case of the dropsies
Sleep
Freezes player in place for a certain amount of time.
One player is feeling sleepy
Plates
Effects affecting specific plates.
Effect
Description
Prompts
Size change
Changes size of a plate, either decreasing or increasing it.
Randomly resizing #x plates
One plate will randomly change size
Randomly altering the size of # plates
Preparing #x plates for magnification
One plate will shrink
# plates set for a dimensional decrease
1x plate's about to go through a growth spurt
Activating shrinking protocol for #x plates
Position change
Changes position of a plate, moving it up, down or in a random direction.
#x plates set to change their vertical position
# plates will be raised
# plates will move in random directions
# plates will be moved in random directions
# plates will receive a change in altitude
One plate is moving up in the world
Rotation
Makes a plate spin.
Setting # plates to rotate
One plate will begin to rotate
Vacation mode
Adds a deckchair and a beach umbrella to a plate.
Preparing #x plates for vacation mode. Relax responsibly!
Activating vacation mode for three lucky plates
Healing
Makes a plate heal players standing on it.
Activating #x healing modules
1x plate will receive healing properties
# plates will heal players
Fire
Sets plate on fire, dealing damage every few seconds to players standing on it.
WARNING: # plates are about to get Lit
# plates will experience increased heat
One plate will be set on fire
Frost traps
Installing frost traps on #x plates
Bear traps
#x plate is about to receive a bear trap
Landmine
One plate will receive a landmine
Activating Mines on #x plates
Bomb bots
Adds a bomb bot on a plate which explodes after a few seconds.
ALERT: Deploying bomb bots to three locations
Activating Bomb Bots on #x plates
Treasure chests
Treasure ahead! One plate will receive a treasure chest
Dispatching treasure chests to #x plates
Weapons crates
1x plate will receive a weapons crate
Storm clouds
Prepare for rain, one plate is about to get its own storm cloud
Weather Alert: Storm clouds forming over 2x plates
Toxic waste
Warning: Toxic waste may distort your perception of reality
1x plate's about to receive a barrel of toxic waste
Laser spinners
Adds a spinning laser to a plate that deals damage.