Translations:Mirrors/25/en
From VRChat Wiki
Creators can reduce the performance cost for mirrors in many ways, such as:
- Disabling all mirrors by default. Only enable a mirror when the user pushes a button, or physically approaches them.
- Disabling mirrors when a user leaves the area. This will remove the rendering cost of a mirror when a player isn't using it. Users will often not do this themselves, so use a script to do it for them.
- Considering the placement of mirrors. A mirror facing away from the center of the world will have to render less than one facing inward.
- Changing the Layers