Translations:Expressions/57/zh-hant

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內建的 GestureLeftGestureRight 參數用於識別用戶的手勢,而 GestureLeftWeightGestureRightWeight 則提供類比扳機鍵的按壓程度。在 Humanoid 角色上,Gesture Playable Layer手勢可播放層)通常用於控制手勢,而臉部表情則通常透過 FX 圖層中的 Blendshape、材質屬性或其他非 Humanoid 動畫來驅動。