Mirrors
Mirrors are reflective surfaces that can be placed within a World or be spawned in via the Action Menu. They behave like their real life counterpart, where a reflection of yourself, others and the surrounding environment is shown in it.
Applications
When a Mirror is located within a World, it often turns into a hot spot for everyone within an instance to congregate at. Nearly every World contains a Mirror.
Placing a Mirror
A Mirror can be placed in a World by adding it to a World Project or as a Personal Mirror.
As a World Prefab
The VRChat SDK contains a prefab for a ready-to-use mirror. It can be found in any Unity Project with this SDK at Packages\com.vrchat.worlds\Samples\UdonExampleScene\Prefabs\VRCMirror.prefab
.
Dragging it into the scene adds it to the Project.
As a Personal Mirror
A personal mirror is only visible to yourself. It can be spawned in via the Action Menu. Select Tools, then Personal Mirror to make it appear.
Its properties can be adjusted under Options -> Personal Mirror also found within the Action Menu.