Community:Super VR Ball: Difference between revisions

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{{Noticebox/community}}
{{Noticebox/Community}}
{{Stub|needs a bit more i think}}
{{Noticebox/wip}}
{{Infobox/World
{{Infobox/World
|name=Super VR Ball
|name=Super VR Ball
|image=File:SuperVRBall.webp
|image=File:SuperVRBall.webp
|imagecaption=World thumbnail for Super VR Ball
|developers=blueasis, Faxmashine, BobyStar
|developer=blueasis, Faxmashine, BobyStar
|author=blueasis
|publisher=blueasis
|capacity= 16 (32)
|platform=PC, Android
|platforms=PC, Android
|themes=ball, monkey, game, racing, jam
|tags=ball, monkey, game, racing, jam
|link={{World link|wrld_ff8b4a6e-4268-4783-bc16-3103067a4be6|Super VR Ball}}
|id=wrld_ff8b4a6e-4268-4783-bc16-3103067a4be6
|published=Sep 03 2021
|published=Sep 03 2021
}}
}}


==About The World==
'''Super VR Ball''' (SVRB) is a multiplayer obstacle course [[Special:MyLanguage/:Category:Game_Worlds|game world]] inspired by Super Monkey Ball<ref>https://en.wikipedia.org/wiki/Super_Monkey_Ball</ref>. Up to 32 players navigate courses atop rolling balls to collect the most melons or reach the goal the fastest. Players can choose from up to 4 unique level packs, each with its own set of levels. '''Super VR Ball''' was created for the [[Special:MyLanguage/Events#Obstacle Course: Time Trials Jam|Obstacle Course: Time Trials]] Jam.


'''Super VR Ball''' (SVRB) is a cross-platform, multiplayer obstacle course game where up to 32 players compete to collect the most melons and reach the goal the fastest. Similar to Super Monkey Ball. <ref>https://en.wikipedia.org/wiki/Super_Monkey_Ball</ref> it was created for the [[Events#Obstacle Course: Time Trials Jam|Obstacle Course: Time Trials]] Jam. Players can choose from up to four unique courses, each with its own set of maps.
==Gameplay==


==Movement==
===Objective===
The scoreboard that appears upon level completion allows the player to choose between the following sort options:
{| class="wikitable"
|Fastest Time
|Complete levels as quickly as possible. Smaller times rank higher on the scoreboard.
|-
|Number of Melons
|Complete levels with as many melons as possible. More melons rank higher on the scoreboard.
|}
The scoreboard tracks these objectives for the duration of the selected level packs. Whether a player chooses to compete for the most melons or for the fastest times is up to them.


'''Super VR Ball''' uses a Momentum-Based Movement system to make it challenging to move around, As you move in a given direction, your momentum builds up and is preserved, this makes it more difficult to move precisely in the way you want to move often causing you to overshoot in one direction. however, there are a few controls that can help you:
===Movement===
'''Super VR Ball''' uses a physics-based movement system where players control the ball they are standing on. As the ball moves in a given direction, its momentum builds up and is preserved.


*'''Normal Movement''': To move, use your thumbstick in VR or the WASD keys on desktop, like in most games.
===Controls===
*'''Brake''': You can brake at any time, even in mid-air, by pressing both triggers simultaneously or the right mouse button. Braking will start to slow your momentum, making it easier to turn or stop.
{| class="wikitable"
*'''Jump''': When you are not moving, you can jump. This can help if you are stuck or want to jump over certain obstacles.
!Control
!VR
!Desktop
!Note
|-
|Movement
|Left Analog Stick (Move)
|WASD
|
|-
|Brake
|Left Analog Stick (Move)
|WASD
|Moving in the opposite direction the ball is going will brake and slow the ball's momentum, even in mid-air.
|-
|Auto-Brake
|Left & Right Trigger (Left & Right Interact)
|Right Click
| Holding Auto-Brake slows the ball's momentum regardless of the direction the ball is heading in, even in mid-air. It can be disabled from the "Other" tab of the settings panel.
|-
|Jump
|A (Jump)
| Space
|Jumping is only possible when the ball is not moving. This allows the player to jump over certain obstacles and can help if they're stuck.
|}


==Maps==
===Game mode===
Upon starting a game, players may choose to play levels as-is or in reverse by selecting the following game modes.
{| class="wikitable"
| Forward
|The default game mode. Levels are played from start to finish as originally intended.
|-
|Reverse
|Levels are played in reverse.
|-
| Forward + Reverse
|All selected level packs are played from start to finish, then in reverse.
|}


'''Super VR Ball''' has 4 Level Packs each one has 18 individual Levels for you to play on spread across 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. some levels also have secret melons which can only be obtained by going through specific paths.
==Levels==
 
'''Super VR Ball''' features 72 levels split into 4 level packs. Each level pack contains 18 levels divided into 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. Some levels also have secret melons which can only be obtained by going through certain paths.
 
===Kula Cruise===
{| class="wikitable"
{| class="wikitable"
|+
!Zone
!Level Pack
!Photo
!Zone 1 Levels
!# of levels
!Zone 2 Levels
!Zone 3 Levels
!Total Levels
|-
|-
|Kula Cruise
| Island
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Volcano
|[[File:Placeholder.webp|100px]]
|5
|5
|-
|Space
|[[File:Placeholder.webp|100px]]
|7
|7
|18
|}
 
===Twilight Tour===
{| class="wikitable"
!Zone
!Photo
!# of levels
|-
|-
|Twilight tour
|Night
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Toxic
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Desert
|[[File:Placeholder.webp|100px]]
|6
|6
|18
|}
 
===Spring King===
{| class="wikitable"
!Zone
!Photo
!# of levels
|-
|-
|Spring king
|Castle
|[[File:Placeholder.webp|100px]]
|6
|6
|-
| Ice
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Swamp
|[[File:Placeholder.webp|100px]]
|6
|6
|18
|}
 
===Digital Dilemma===
{| class="wikitable"
!Zone
!Photo
!# of levels
|-
|-
|Digital Dilemma
|PC
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Retro
|[[File:Placeholder.webp|100px]]
|6
|6
|-
|Glitches
|[[File:Placeholder.webp|100px]]
|6
|6
|18
|}
|}
==Gameplay==
===Objective===
There are two main leaderboards you can aim for:
#'''Time Leaderboard:''' Complete the maps as quickly as possible to get a place on the Leaderboard.
#'''Melon Leaderboard:''' Collect as many melons as you can to reach the top of the Leaderboard.
===Game modes===
You can pick from these game modes when choosing your map packs:
#*'''Forward''': The default Game mode, you play the maps start to end.
#*'''Backward''': In this mode you will play the maps backwards from end to start.
#*'''Forward + Backward''': In this mode you will first play the maps Forward then all the way backward.


==Trivia==
==Trivia==


*The announcer is voiced by DR. Kim.
*The announcer is voiced by Dr. Kim.
*Zone 2 of the Digital dilemma level pack is based of several games like Mario, Tetris and Pinball.
*In the final Desert level of Twilight Tour, the credits can be collected for melons.
*In the final level of Twilight Tour the credits can be collected for melons
* The Retro levels of the Digital Dilemma level pack are based on several games like Mario, Tetris, and Pinball.


==Community Resources==
==Community resources ==


*[https://www.youtube.com/watch?v=r07Zx9l-SGM Super VR Ball - VRChat Trailer]
* [https://www.youtube.com/watch?v=r07Zx9l-SGM Super VR Ball - VRChat Trailer]
*[https://www.youtube.com/watch?v=3iJt3p2Z4Zs Super VR Ball Soundtrack]
*[https://www.youtube.com/watch?v=3iJt3p2Z4Zs Super VR Ball Soundtrack]
*[https://www.youtube.com/watch?v=ERwR1ejZq6s Super VR Ball Speedrun Skips]
*[https://www.youtube.com/watch?v=ERwR1ejZq6s Super VR Ball Speedrun Skips]
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==References==
==References==


[[Category:Game Worlds]]
[[Category:Worlds]]
[[Category:Game worlds]]


<references />
<references />

Latest revision as of 13:25, 24 August 2024

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Super VR Ball (SVRB) is a multiplayer obstacle course game world inspired by Super Monkey Ball[1]. Up to 32 players navigate courses atop rolling balls to collect the most melons or reach the goal the fastest. Players can choose from up to 4 unique level packs, each with its own set of levels. Super VR Ball was created for the Obstacle Course: Time Trials Jam.

Gameplay

Objective

The scoreboard that appears upon level completion allows the player to choose between the following sort options:

Fastest Time Complete levels as quickly as possible. Smaller times rank higher on the scoreboard.
Number of Melons Complete levels with as many melons as possible. More melons rank higher on the scoreboard.

The scoreboard tracks these objectives for the duration of the selected level packs. Whether a player chooses to compete for the most melons or for the fastest times is up to them.

Movement

Super VR Ball uses a physics-based movement system where players control the ball they are standing on. As the ball moves in a given direction, its momentum builds up and is preserved.

Controls

Control VR Desktop Note
Movement Left Analog Stick (Move) WASD
Brake Left Analog Stick (Move) WASD Moving in the opposite direction the ball is going will brake and slow the ball's momentum, even in mid-air.
Auto-Brake Left & Right Trigger (Left & Right Interact) Right Click Holding Auto-Brake slows the ball's momentum regardless of the direction the ball is heading in, even in mid-air. It can be disabled from the "Other" tab of the settings panel.
Jump A (Jump) Space Jumping is only possible when the ball is not moving. This allows the player to jump over certain obstacles and can help if they're stuck.

Game mode

Upon starting a game, players may choose to play levels as-is or in reverse by selecting the following game modes.

Forward The default game mode. Levels are played from start to finish as originally intended.
Reverse Levels are played in reverse.
Forward + Reverse All selected level packs are played from start to finish, then in reverse.

Levels

Super VR Ball features 72 levels split into 4 level packs. Each level pack contains 18 levels divided into 3 themed zones. Most levels offer multiple paths: some are risky and fast, rewarding skilled players who have mastered the movement, while others are slower and easier for beginner players. Some levels also have secret melons which can only be obtained by going through certain paths.

Kula Cruise

Zone Photo # of levels
Island Placeholder.webp 6
Volcano Placeholder.webp 5
Space Placeholder.webp 7

Twilight Tour

Zone Photo # of levels
Night Placeholder.webp 6
Toxic Placeholder.webp 6
Desert Placeholder.webp 6

Spring King

Zone Photo # of levels
Castle Placeholder.webp 6
Ice Placeholder.webp 6
Swamp Placeholder.webp 6

Digital Dilemma

Zone Photo # of levels
PC Placeholder.webp 6
Retro Placeholder.webp 6
Glitches Placeholder.webp 6

Trivia

  • The announcer is voiced by Dr. Kim.
  • In the final Desert level of Twilight Tour, the credits can be collected for melons.
  • The Retro levels of the Digital Dilemma level pack are based on several games like Mario, Tetris, and Pinball.

Community resources

References