Community:Terminology: Difference between revisions
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!Explanation | !Explanation | ||
|- | |- | ||
| | |{{Anchor|Ask Forum}} Ask Forum | ||
|A [https://ask.vrchat.com/ forum] service that VRChat operates for users to ask questions, search for answers, and view Developer Updates. | |A [https://ask.vrchat.com/ forum] service that VRChat operates for users to ask questions, search for answers, and view Developer Updates. | ||
|- | |- | ||
| | |{{Anchor|Avi}} Avi | ||
|''(plural: avis)'' Abbreviation for the word: “[[Special:MyLanguage/Avatars|avatar]]”. | |''(plural: avis)'' Abbreviation for the word: “[[Special:MyLanguage/Avatars|avatar]]”. | ||
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|Abbreviation for the term: “Avatar Base”; an avatar made available for download or purchase by an avatar creator to act as a template or starting point for a user to create their own custom avatar. | |Abbreviation for the term: “Avatar Base”; an avatar made available for download or purchase by an avatar creator to act as a template or starting point for a user to create their own custom avatar. | ||
|- | |- | ||
|Big Menu | |{{Anchor|Big Menu}} Big Menu | ||
|A colloquil name for the [[Main Menu]]. | |A colloquil name for the [[Main Menu]]. | ||
|- | |- | ||
|Bio | |{{Anchor|Bio}} Bio | ||
|''(plural: bios)'' Abbreviation for the word: “biography”. | |''(plural: bios)'' Abbreviation for the word: “biography”. | ||
|- | |- | ||
| | |{{Anchor|Canny}} Canny | ||
| Referring to VRChat's {{VRC link|https://feedback.vrchat.com/|Feedback Forum}}, also known as Canny. | | Referring to VRChat's {{VRC link|https://feedback.vrchat.com/|Feedback Forum}}, also known as Canny. | ||
|- | |- | ||
|Circle Menu | |{{Anchor|Circle Menu|Radial Menu}} Circle Menu | ||
|''(also: Radial Menu, or erroneously, Expressions Menu)'' A colloquial name for the [[Special:MyLanguage/Action Menu|Action Menu.]] | |''(also: Radial Menu, or erroneously, Expressions Menu)'' A colloquial name for the [[Special:MyLanguage/Action Menu|Action Menu.]] | ||
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| A feature in VRChat that allows a user to change into a selected user's avatar. | | A feature in VRChat that allows a user to change into a selected user's avatar. | ||
|- | |- | ||
| | |{{Anchor|Crash}} Crash | ||
|Referring to a forceful closing or freezing of the VRChat client. | |Referring to a forceful closing or freezing of the VRChat client. | ||
|- | |- | ||
|Deskie | |{{Anchor|Deskie}} Deskie | ||
|Abbreviation of "Desktop User", someone who uses the desktop version of VRChat. | |Abbreviation of "Desktop User", someone who uses the desktop version of VRChat. | ||
|- | |- | ||
| | |{{Anchor|Crasher}} Crasher | ||
|A malicious avatar or world that is made to crash the user. | |A malicious avatar or world that is made to crash the user. | ||
''Please be aware that these are against {{VRC link|https://hello.vrchat.com/creator-guidelines|VRChat's Guidelines}} and using them can result in action taken against your account.''<ref>[https://hello.vrchat.com/creator-guidelines#:~:text=Content%20should%20not%20be%20built%20or%20used%20to%20disrupt%20any%20experience%20or%20usage%20of%20VRChat. "Content should not be built or used to disrupt any experience or usage of VRChat", on Community Guidelines.]</ref> | ''Please be aware that these are against {{VRC link|https://hello.vrchat.com/creator-guidelines|VRChat's Guidelines}} and using them can result in action taken against your account.''<ref>[https://hello.vrchat.com/creator-guidelines#:~:text=Content%20should%20not%20be%20built%20or%20used%20to%20disrupt%20any%20experience%20or%20usage%20of%20VRChat. "Content should not be built or used to disrupt any experience or usage of VRChat", on Community Guidelines.]</ref> | ||
|- | |- | ||
| | |{{Anchor|EAC}} EAC | ||
|Acronym for "Easy Anti-Cheat" - a security program used by VRChat on the PC version.<ref>https://www.easy.ac/</ref> | |Acronym for "Easy Anti-Cheat" - a security program used by VRChat on the PC version.<ref>https://www.easy.ac/</ref> | ||
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|A feature in VRChat that allows a user to limit the range of their hearing. This can be useful in instances with many people in close proximity. | |A feature in VRChat that allows a user to limit the range of their hearing. This can be useful in instances with many people in close proximity. | ||
|- | |- | ||
| | |{{Anchor|FBT}} FBT | ||
|Acronym for "[[Full-Body Tracking]]". FBT is defined as anything that adds the ability to track, at minimum, hips and feet. Some users may also refer to this as "obtaining legs". | |Acronym for "[[Full-Body Tracking]]". FBT is defined as anything that adds the ability to track, at minimum, hips and feet. Some users may also refer to this as "obtaining legs". | ||
|- | |- | ||
| | |{{Anchor|FT}} FT | ||
|Acronym for "Face Tracking". Facetracking can include eye tracking as well as tracking of the lower face. | |Acronym for "Face Tracking". Facetracking can include eye tracking as well as tracking of the lower face. | ||
|} | |} | ||
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!Explanation | !Explanation | ||
|- | |- | ||
| | |{{Anchor|Home}} Home | ||
|''(also: home world)'' The world a user will spawn into when entering VRChat. This, by default, is the [[Special:MyLanguage/VRChat_Home|VRChat Home]] world and can be changed to any world. | |''(also: home world)'' The world a user will spawn into when entering VRChat. This, by default, is the [[Special:MyLanguage/VRChat_Home|VRChat Home]] world and can be changed to any world. | ||
|- | |- | ||
| | |{{Anchor|IK}} IK | ||
|Acronym for “Inverse Kinematics”, an algorithm executed in Unity, which VRChat uses to properly track the movement of bones and Physbones on an avatar. | |Acronym for “Inverse Kinematics”, an algorithm executed in Unity, which VRChat uses to properly track the movement of bones and Physbones on an avatar. | ||
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|An instance is a copy of a world that up to 80 users can join. Multiple instances can exist, each hosting different groups of users. There are different instance types. | |An instance is a copy of a world that up to 80 users can join. Multiple instances can exist, each hosting different groups of users. There are different instance types. | ||
|- | |- | ||
| | |{{Anchor|Inv}} Inv | ||
|Abbreviation of “Invite” in the context of invites. Such as “inv me” meaning “invite me.” | |Abbreviation of “Invite” in the context of invites. Such as “inv me” meaning “invite me.” | ||
|- | |- | ||
| | |{{Anchor|Kitbashing}} Kitbashing | ||
|A method of creating models, especially avatars, from a myriad of assets from various sources using the [[VRChat SDK]]. The term comes from real-world scale model making<ref>https://en.wikipedia.org/wiki/Kitbashing</ref>. | |A method of creating models, especially avatars, from a myriad of assets from various sources using the [[VRChat SDK]]. The term comes from real-world scale model making<ref>https://en.wikipedia.org/wiki/Kitbashing</ref>. | ||
|- | |- | ||
|Meet | |{{Anchor|Meet|Meet-up}} Meet | ||
|''(also: meet-up)'' A scheduled gathering taking place in VRChat by a community with a similar interest such a hobby, a content creator or users of a specific avatar. Meets normally take place using a [[Special:MyLanguage/Groups|Group]] or Group+ instance and organised in game or via a community Discord server. | |''(also: meet-up)'' A scheduled gathering taking place in VRChat by a community with a similar interest such a hobby, a content creator or users of a specific avatar. Meets normally take place using a [[Special:MyLanguage/Groups|Group]] or Group+ instance and organised in game or via a community Discord server. | ||
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|Referring to either a user who is unable to use voice communication, either by choice or due to disability; may also refer to the action of silencing the sound of a user, world, or a video player. | |Referring to either a user who is unable to use voice communication, either by choice or due to disability; may also refer to the action of silencing the sound of a user, world, or a video player. | ||
|- | |- | ||
| | |{{Anchor|Notifs}} Notifs | ||
|Abbreviation for “notifications”, referring to one of the tabs in the [[Quick Menu]]. | |Abbreviation for “notifications”, referring to one of the tabs in the [[Quick Menu]]. | ||
|} | |} | ||
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|A protocol to allow external devices and applications to connect to VRChat, and communicate with each other, usually on an avatar or world. | |A protocol to allow external devices and applications to connect to VRChat, and communicate with each other, usually on an avatar or world. | ||
|- | |- | ||
| | |{{Anchor|Performance}} Performance | ||
|The level at how optimized an asset in VRChat is, usually referring to avatars. | |The level at how optimized an asset in VRChat is, usually referring to avatars. | ||
|- | |- | ||
| | |{{Anchor|Phantom Sense}} [[Special:MyLanguage/Community:Phantom_Sense|Phantom Sense]] | ||
|A sensation of experiencing one or more senses because of virtual stimuli, e.g. touch, smell, taste. | |A sensation of experiencing one or more senses because of virtual stimuli, e.g. touch, smell, taste. | ||
|- | |- | ||
| | |{{Anchor|Physbones}} Physbones | ||
|A feature in VRChat that allows a way to add fluid motion to avatar bones. | |A feature in VRChat that allows a way to add fluid motion to avatar bones. | ||
|- | |- | ||
| | |{{Anchor|Ping}} Ping | ||
|The number referring (in milliseconds) to track latency, showing how much time it takes for a sample of data to travel from your device to the VRChat server, and back to your device. | |The number referring (in milliseconds) to track latency, showing how much time it takes for a sample of data to travel from your device to the VRChat server, and back to your device. | ||
|- | |- | ||
| | |{{Anchor|Polys}} Polys | ||
|Abbreviation for polygons. Refers to the 2D shapes that make up avatars and worlds in VRChat. Synonymous with 'tris' (triangles). | |Abbreviation for polygons. Refers to the 2D shapes that make up avatars and worlds in VRChat. Synonymous with 'tris' (triangles). | ||
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|A placeable object that allows multiple users to teleport to the same instance of a different world. | |A placeable object that allows multiple users to teleport to the same instance of a different world. | ||
|- | |- | ||
| | |{{Anchor|Prefab}} Prefab | ||
|A premade asset made to be used on avatars or in worlds, such as [[Community:GoGo Loco|GoGo Loco]] or VRCBilliards: Community Edition<ref>https://github.com/VRCBilliards/vrcbce</ref>. | |A premade asset made to be used on avatars or in worlds, such as [[Community:GoGo Loco|GoGo Loco]] or VRCBilliards: Community Edition<ref>https://github.com/VRCBilliards/vrcbce</ref>. | ||
|- | |- | ||
|Pretzel | |{{Anchor|Pretzel}} Pretzel | ||
|Refers to a user whose full-body tracking has broken or lost tracking, causing their avatar to fold in on itself like a pretzel. | |Refers to a user whose full-body tracking has broken or lost tracking, causing their avatar to fold in on itself like a pretzel. | ||
|- | |- | ||
| | |{{Anchor|Quest}} Quest | ||
| Refers to the Meta Quest headset<ref>https://www.meta.com/quest/</ref>, or Quest-compatible content; synonymously used with the "Android" build of VRChat. | | Refers to the Meta Quest headset<ref>https://www.meta.com/quest/</ref>, or Quest-compatible content; synonymously used with the "Android" build of VRChat. | ||
|- | |- | ||
| | |{{Anchor|Questie}} Questie | ||
|Refers to someone using VRChat on standalone Quest. Context and tone for this word may vary, but unfortunately can have a pejorative connotation. | |Refers to someone using VRChat on standalone Quest. Context and tone for this word may vary, but unfortunately can have a pejorative connotation. | ||
|- | |- | ||
| | |{{Anchor|Req}} Req | ||
|Abbreviation for “Request” in the context of invites. Such as “req off of me” meaning “request an invite off of me.” | |Abbreviation for “Request” in the context of invites. Such as “req off of me” meaning “request an invite off of me.” | ||
|- | |- | ||
| | |{{Anchor|Retexture}} Retexture | ||
|The act of changing the textures of a common avatar to customize it and make it specific and unique to a given player. A person who does this for others is known as a 'Retexture Artist'. | |The act of changing the textures of a common avatar to customize it and make it specific and unique to a given player. A person who does this for others is known as a 'Retexture Artist'. | ||
|- | |- | ||
| | |{{Anchor|RP}} RP | ||
|Acronym for "Role-play" - assuming/playing a role, solo or in a group. There are dedicated groups and themed worlds for RP in VRChat. | |Acronym for "Role-play" - assuming/playing a role, solo or in a group. There are dedicated groups and themed worlds for RP in VRChat. | ||
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| “SDK” is short for Software development kit<ref>https://en.wikipedia.org/wiki/Software_development_kit</ref>, it's a collection of tools that allow people to develop software for certain platforms. The VRChat SDK is what is used to create worlds and avatars in VRChat. | | “SDK” is short for Software development kit<ref>https://en.wikipedia.org/wiki/Software_development_kit</ref>, it's a collection of tools that allow people to develop software for certain platforms. The VRChat SDK is what is used to create worlds and avatars in VRChat. | ||
|- | |- | ||
| | |{{Anchor|Shader}} Shader | ||
|In Unity, a shader is a program that contains instructions on how to render materials. These are used in conjunction with materials. An example of a shader is Poiyomi's Toon Shader<ref>https://github.com/poiyomi/PoiyomiToonShader</ref>. | |In Unity, a shader is a program that contains instructions on how to render materials. These are used in conjunction with materials. An example of a shader is Poiyomi's Toon Shader<ref>https://github.com/poiyomi/PoiyomiToonShader</ref>. | ||
|- | |- | ||
| | |{{Anchor|Shapekey|Blendshape}} Shapekey | ||
|Also known as “Blendshapes”<ref>https://docs.unity3d.com/2022.3/Documentation/Manual/BlendShapes.html</ref>, allows for the deformation of a model for animation purposes, most often used for creating mouth movements and blinking. An animation that goes from Point A to Point B, and back again. | |Also known as “Blendshapes”<ref>https://docs.unity3d.com/2022.3/Documentation/Manual/BlendShapes.html</ref>, allows for the deformation of a model for animation purposes, most often used for creating mouth movements and blinking. An animation that goes from Point A to Point B, and back again. | ||
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|''(also: safeties)'' Referring to "Safety" shields on the [[Quick Menu]], a method to disable aspects of users' avatars, as well as voice, to increase performance and enhance your experience. | |''(also: safeties)'' Referring to "Safety" shields on the [[Quick Menu]], a method to disable aspects of users' avatars, as well as voice, to increase performance and enhance your experience. | ||
|- | |- | ||
|Skin | |{{Anchor|Skin}} Skin | ||
|Informally used by newer players coming from other games when referring to a customized version of a common avatar. See [[Special:MyLanguage/:Community:Terminology#Retexture|Retexture]]. | |Informally used by newer players coming from other games when referring to a customized version of a common avatar. See [[Special:MyLanguage/:Community:Terminology#Retexture|Retexture]]. | ||
|- | |- | ||
|Small Menu | |{{Anchor|Small Menu}} Small Menu | ||
|''(also: little menu)'' A colloquial name for the [[Quick Menu]]. | |''(also: little menu)'' A colloquial name for the [[Quick Menu]]. | ||
|- | |- | ||
| | |{{Anchor|Spawn}} Spawn | ||
|Usually the starting point of a world or the act of summoning an object. | |Usually the starting point of a world or the act of summoning an object. | ||
|- | |- | ||
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|VRChat's C# derived object-oriented programming editor for the [[Special:MyLanguage/VRChat SDK|VRChat World SDK.]] | |VRChat's C# derived object-oriented programming editor for the [[Special:MyLanguage/VRChat SDK|VRChat World SDK.]] | ||
|- | |- | ||
| | |{{Anchor|Unity}} Unity | ||
|The game engine VRChat utilizes.<ref>https://unity.com/</ref> | |The game engine VRChat utilizes.<ref>https://unity.com/</ref> | ||
|- | |- | ||
| | |{{Anchor|Viseme}} Viseme | ||
|Portmanteau of "visual phonemes" (vai-zeems), a type of shapekey that refers to mouth positioning and animatics on an avatar. | |Portmanteau of "visual phonemes" (vai-zeems), a type of shapekey that refers to mouth positioning and animatics on an avatar. | ||
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|Acronym for VRChat. | |Acronym for VRChat. | ||
|- | |- | ||
| | |{{Anchor|VRChatter}} VRChatter | ||
|''(plural: VRChatters)'' A user of VRChat. | |''(plural: VRChatters)'' A user of VRChat. | ||
|- | |- |
Revision as of 09:02, 22 October 2024
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You can help the VRChat Wiki by improving it.
[Reason: VRChat's community has a diverse lingo!]
[Reason: VRChat's community has a diverse lingo!]
This article contains a list of terms, abbreviations, and slang commonly used by users on VRChat.
A-F
Terms | Explanation |
---|---|
Ask Forum | A forum service that VRChat operates for users to ask questions, search for answers, and view Developer Updates. |
Avi | (plural: avis) Abbreviation for the word: “avatar”. |
Badge | Icons that may appear on a user's profile to signify their contributions to the platform. |
Base | Abbreviation for the term: “Avatar Base”; an avatar made available for download or purchase by an avatar creator to act as a template or starting point for a user to create their own custom avatar. |
Big Menu | A colloquil name for the Main Menu. |
Bio | (plural: bios) Abbreviation for the word: “biography”. |
Canny | Referring to VRChat's ![]() |
Circle Menu | (also: Radial Menu, or erroneously, Expressions Menu) A colloquial name for the Action Menu. |
Cloning | A feature in VRChat that allows a user to change into a selected user's avatar. |
Crash | Referring to a forceful closing or freezing of the VRChat client. |
Deskie | Abbreviation of "Desktop User", someone who uses the desktop version of VRChat. |
Crasher | A malicious avatar or world that is made to crash the user.
Please be aware that these are against |
EAC | Acronym for "Easy Anti-Cheat" - a security program used by VRChat on the PC version.[2] |
Earmuffs | A feature in VRChat that allows a user to limit the range of their hearing. This can be useful in instances with many people in close proximity. |
FBT | Acronym for "Full-Body Tracking". FBT is defined as anything that adds the ability to track, at minimum, hips and feet. Some users may also refer to this as "obtaining legs". |
FT | Acronym for "Face Tracking". Facetracking can include eye tracking as well as tracking of the lower face. |
G-N
Terms | Explanation |
---|---|
Home | (also: home world) The world a user will spawn into when entering VRChat. This, by default, is the VRChat Home world and can be changed to any world. |
IK | Acronym for “Inverse Kinematics”, an algorithm executed in Unity, which VRChat uses to properly track the movement of bones and Physbones on an avatar. |
Instance | An instance is a copy of a world that up to 80 users can join. Multiple instances can exist, each hosting different groups of users. There are different instance types. |
Inv | Abbreviation of “Invite” in the context of invites. Such as “inv me” meaning “invite me.” |
Kitbashing | A method of creating models, especially avatars, from a myriad of assets from various sources using the VRChat SDK. The term comes from real-world scale model making[3]. |
Meet | (also: meet-up) A scheduled gathering taking place in VRChat by a community with a similar interest such a hobby, a content creator or users of a specific avatar. Meets normally take place using a Group or Group+ instance and organised in game or via a community Discord server. |
Mute | Referring to either a user who is unable to use voice communication, either by choice or due to disability; may also refer to the action of silencing the sound of a user, world, or a video player. |
Notifs | Abbreviation for “notifications”, referring to one of the tabs in the Quick Menu. |
O-S
Terms | Explanation |
---|---|
OSC | A protocol to allow external devices and applications to connect to VRChat, and communicate with each other, usually on an avatar or world. |
Performance | The level at how optimized an asset in VRChat is, usually referring to avatars. |
Phantom Sense | A sensation of experiencing one or more senses because of virtual stimuli, e.g. touch, smell, taste. |
Physbones | A feature in VRChat that allows a way to add fluid motion to avatar bones. |
Ping | The number referring (in milliseconds) to track latency, showing how much time it takes for a sample of data to travel from your device to the VRChat server, and back to your device. |
Polys | Abbreviation for polygons. Refers to the 2D shapes that make up avatars and worlds in VRChat. Synonymous with 'tris' (triangles). |
Portal | A placeable object that allows multiple users to teleport to the same instance of a different world. |
Prefab | A premade asset made to be used on avatars or in worlds, such as GoGo Loco or VRCBilliards: Community Edition[4]. |
Pretzel | Refers to a user whose full-body tracking has broken or lost tracking, causing their avatar to fold in on itself like a pretzel. |
Quest | Refers to the Meta Quest headset[5], or Quest-compatible content; synonymously used with the "Android" build of VRChat. |
Questie | Refers to someone using VRChat on standalone Quest. Context and tone for this word may vary, but unfortunately can have a pejorative connotation. |
Req | Abbreviation for “Request” in the context of invites. Such as “req off of me” meaning “request an invite off of me.” |
Retexture | The act of changing the textures of a common avatar to customize it and make it specific and unique to a given player. A person who does this for others is known as a 'Retexture Artist'. |
RP | Acronym for "Role-play" - assuming/playing a role, solo or in a group. There are dedicated groups and themed worlds for RP in VRChat. |
SDK | “SDK” is short for Software development kit[6], it's a collection of tools that allow people to develop software for certain platforms. The VRChat SDK is what is used to create worlds and avatars in VRChat. |
Shader | In Unity, a shader is a program that contains instructions on how to render materials. These are used in conjunction with materials. An example of a shader is Poiyomi's Toon Shader[7]. |
Shapekey | Also known as “Blendshapes”[8], allows for the deformation of a model for animation purposes, most often used for creating mouth movements and blinking. An animation that goes from Point A to Point B, and back again. |
Shield | (also: safeties) Referring to "Safety" shields on the Quick Menu, a method to disable aspects of users' avatars, as well as voice, to increase performance and enhance your experience. |
Skin | Informally used by newer players coming from other games when referring to a customized version of a common avatar. See Retexture. |
Small Menu | (also: little menu) A colloquial name for the Quick Menu. |
Spawn | Usually the starting point of a world or the act of summoning an object. |
Status | Statuses allow a user to vary the extent to which friends can join them and see their location. Users can also write a message to accompany this. |
T-Z
Terms | Explanation |
---|---|
Udon | VRChat's C# derived object-oriented programming editor for the VRChat World SDK. |
Unity | The game engine VRChat utilizes.[9] |
Viseme | Portmanteau of "visual phonemes" (vai-zeems), a type of shapekey that refers to mouth positioning and animatics on an avatar. |
VRC | Acronym for VRChat. |
VRChatter | (plural: VRChatters) A user of VRChat. |
World hopping | A solo or group activity involving exploring several worlds in a short period of time. |
Official resources
- Avatar Basics - Terminology on YouTube, posted by VRChat Learning Channel
References
- ↑ "Content should not be built or used to disrupt any experience or usage of VRChat", on Community Guidelines.
- ↑ https://www.easy.ac/
- ↑ https://en.wikipedia.org/wiki/Kitbashing
- ↑ https://github.com/VRCBilliards/vrcbce
- ↑ https://www.meta.com/quest/
- ↑ https://en.wikipedia.org/wiki/Software_development_kit
- ↑ https://github.com/poiyomi/PoiyomiToonShader
- ↑ https://docs.unity3d.com/2022.3/Documentation/Manual/BlendShapes.html
- ↑ https://unity.com/